To compare and contrast:
- Running the roof can be done with EJ accounts, with time of legends expansion.
- Running trader quests requires paid accounts, I believe.
So nothing stops somebody from running the roof and trader quests at the same time, with a mixture of accounts, if they have that capability.
The trader quests themselves are IMHO incredibly grindy, fitting my category "People are wanting to save time, reduce the game grind, etc.". I can usually only do the holiday krampus event for one or two nights.
SOTs/pinks -- probably the most valuable SOT is the taming SOT. That's probably because it's a hell of a grind to raise taming.
There a rare drop, something like 1/10000 odds that can come from the trader quest? Let's assume you can run that in 4 minutes per quest. That's equivalent to working an 8 hour shift for 83 days, if you get it to drop after 10,000 runs, and you don't die of boredom doing so. (or $9,960.00 assuming $15/hour labor rate).
Just turning off the trader quest seems like a strange thing to do.
I hear there is other SOTs besides Taming which are seeked by players.... at least on General Chat, I often hear players looking for Bushido, Tactics, Spellweaving as well as other SOTs....
So, for someone scripting Trade Quests for SOTs, especially if AFK, that is without investing any of their time or, even at the keyboard but watching TV or doing stuff on the computer while the script runs, and getting back to respond only if a Game Master says Hallo, is an easy way to make good in-game gold with little effort....
The problem then is, why on earth would any other player not scripting, want to spend their time to get those same items when they cannot compete with players who, because of scripting, are not spending any or much of their time to get those same items ?
This is how in my opinion UO looses some of its players... when players who do not want to script realize how pointless it is for them to spend their time to get items which other players scripting and multiboxing can do way more easily and thus can undersell, how surprising would it be to see some among these players decide to leave UO and go play other games ?
Imagine a player trying, for example, to get a Cameo.... and we know how low the drop rate is for them... and so, since these players neither script nor multibox, they have all of the difficulties of having to spend their time, look for fellow players to do the group necessary for this hunt and all that.
Then, they see some other players who, thanking to their scripting and multiboxing can do the Roof all the time on their own, with much, much less investment of their time in the game, and thus, get Cameos a go go and not only that, of course, but they also get plentifull of the other high end items that the Roof gives as drops...
Would it be surprising to then see quite a number among these players who neither script nor multibox decide that they have had enough with Ultima Online and go play someother game of the tons out there?
And these players which then Ultima Online was to loose, at least to my opinion, would be the good players who do not cheat, while those staying would be those who cheat...
And how good it is, if I may ask, for a game, any game, to see its players base shift from being mostly non-cheating players to cheating players ?
The prices of Cameos are kept artificially high, to my opinion, because these multiboxers and scripters who are getting them with very little investment of their time, hold onto them for the most part and only sell them when they fetch a high price, even though, perhaps, they have a good number of them in their inventory....
Moreless, like it happened with some PvP Guild monopolizing Powerscrolls who, would get Powerscrolls a go-go but, sell them very conservatorily so as to keep their price as high.... this, before Shard Shields and players going to some deserted Shard took place. With more players being able to get Powerscrolls and selling them (before the Taming changes which made pets capable of using Powerscrolls), prices for Powerscrolls finally went down.... then, with the taming and pet changes, demand for Powerscrolls went up again and by quite a lot and, even with an increased offer for Powerscrolls from the use of Shard Shields and farming on lowly populated Shards, the price for Powerscrolls went back up.
It is why Monopolies are bad, to my opinion, because they permit to a limited number of players to jack up prices thus causing a rampant inflation in the game which then can deters a number of new or returning players to want to play Ultima Online...
One thing which could be done, would be to "enhance" the Enhanced Client further and bring it "on par" with the Third Party applications which many among these players scripting and multiboxing are using...
At that point, all UO players would be on an equal footing, they all could Script and Multibox to their hearts' content, and get high end items in UO with little effort of their time no longer needing to go to those players who use Third Party applications to script and multibox.
That is at least the way I see it.