Hi folks,
I just came back to the game after many years and surprisingly still have my old chars. I was hoping to get some suggestions on the best/ideal skills to build a pvp mage character. So far I have GM mediation, GM eval, 106 mage, 90ish resist, GM tactics / wrestling. Any suggestions or help would be greatly appreciated. Thanks!
There is a variety of mage templates out there right now. I won't go into super detail, but here is a rough summary:
Mystic Mage:
120 MR
120 Mage
120 Eval
120 Myst
120 Focus
(100/120) SpellWeaving/Anat/Wrestle/Etc
Parry Mystic Mage:
120 MR
120 Mage
120 Eval
120 Myst
120 Focus
120 Parry
120 Wrestle or 100 Anat
Bokuto Mage:
120 MR
120 Mage
120 Eval
120 Bush
120 Parry
120 Swords
90 Tactics
Necro Mage:
120 MR
120 Mage
120 Eval
105 Necro (105 gives enough to 100% cast Strangle, anything above is not necessary as other higher level spells aren't used as frequently. This is opinion based)
120 SS
100 Poison
100 (Spellweaving/Anat/Wrestle/Etc or remaining points into something else)
"Tank" Mage:
120 MR
120 Mage
120 Eval
120 Weapon Skill
120 Tactics
100 Poisoning/100 Inscription/etc
There are a bunch of other varieties, the above builds factor in +skill jewelry to overcap.
In short: Most people will be running high-end suits with equipment that provides +skill to overcap their skills. Running meditation is not common as with enough MR, LMC, or overcapped LMC from studded/non-med suits you won't have as much mana problems outside of prolonged fights.
You can run around Fel Yew, mainly on Atlantic shard, and see what people are running for a general idea of suit builds.
Hate to ask but what is 120 MR? By the way like the Atlantic prices alot better than the prices on my shard.
Thanks been really wondering about that.
I cannot remember exactly how I use to kill them 20+ years is a long time but staying away being faster was key lol...
however, use of para, till they out of pop bags and then wasting their bandages on poisons then just very strong 3 spell combos that can get off before they can take a few steps was helpful but the wrestling in the past was decent enough not to get butchered and give you time to setup.
Still had occasional crappy luck withy RNG on para from spears that was lighting fast and could take big chunks of life but most times the top mages almost always came out on top.
I have recreated a Dex almost all 120 with Bushido and Chiv and since I have two accounts I will just use my mage as dummy check out some of the damage.
Also does nobody like hiding anymore? I loved hiding in the field especially when fighting alot more people and no city roof tops to hit up (hell I cannot even remember all the teleport spots (especially in factions where you could fight in town) anymore I use to know them all without thinking and could get into spots most nobody else could except for other pros and very experienced pvpers could)
I refuse to spend all my time fighting around gates and houses there is a time for that if you griefing someone because they royally made you annoyed but for regular pvp that stuff is silly and not what I call real pvp.