Is there a reason why there is are plenty of shards for a single time-zone? It seems like there isn't much of a population in certain shards. What's keeping those shards from being removed or merged with another?
I have been in Baja for a about a month now and ive only seen one person in chat and one person walking around.
my curiosity peaks because it seems like a player-base is almost non-existant on some shards.
A shard merge is probably impossible unless there isn’t a single house placement conflict. I also feel that creating the means to do a shard merge would take up a considerable amount of time and would probably result in many problems/bugs. Just doesn’t seem worth it. Maybe I’m wrong though.
I see. The housing part particularly seems like a legit reason to not try mergers. Baja is a ghost time every time i get on though. In my opinion, it would make sense to consolidate population for a more lively world.
I have a character on Origin because i like the quiet i have one on Pacific because it's home i have many on Cats because it's become home leave other shards alone
I honestly believe the Real Money Transaction bots are more active, creating a false sense of population.
Have you called out in Gen Chat and introduced yourself? Baja is one of the quietest shards going. What time are you on? Have you been to fire dungeon?
At one time all shards were overflowing and there were no open housing spots and now every house you see belongs to a paid account so there is really no dead shard just less populated. To merge shards would be impossible to do, you have 6 west coast shards so if you merge all of them together which shard will they all merge to and what are you going to do when 5/6 of you population quits? Also understand that UO has already stated that there will be no mergers because they know it will piss off a lot more players then happy players. It is like the clients, closing one will piss off half of all UO players and UO can not afford to lose that many people.
I mean I personally think shard merging populations would only be a good thing.
The housing issue would be by far the largest, but doesn’t mean it couldn’t be overcome. Either that or looking into instanced dungeons or out of town areas etc. That could share populations for Fel anyway.
the dwindling player base and keeping them spread thin I think will only get worse when the new legacy shard is launched, so why wouldn’t we support a merge, xfer tokens have meant economy impacts are not longer an issue.
Leas shards to support from a resource perspective as well.
Typing on a phone whilst walking, so this random drivel may not come out as intended!
The only way a shard merge would work is if they expanded housing plots and only the incoming transferees could place a house.
If you don't like the size of your shard you can move your character to a bigger shard.
New Legacy is ultimately what Im waiting for. It's why I came back to figure out how to play better than when i was 13 lol. it feels good understanding it better.
From the introduction of Tram to Power Scrolls was by far the easiest time to learn UO. Basic Templates with basic GM Armor for the warrior and you were ready to go kill and the crafting system was much easier to understand.