I have always thought that the usefull Vendor Search was missing something....
The ability to post a "Looking for" note for particular items and a way to contact the perspective buyer for those having such item to sell.
Perhaps, it could be connected to characters' "Mailboxes" and notes could be dropped in the perspective buyer character's Mailbox from those characters having that item to sell ?
Maybe, it could be time to enhance the Vendor Search with such a "Looking for" function ?
Could it be of good use to players ?
Better yet just post it in the Forums (UO and Stratics) or you could ask in Gen Chat. We do not need VS cluttered up with a bunch of I want items or using it to run price checks/auctions, way to much potential for abuse.
Want Ads in Vendor Search... no
Vendor Search should only be fore items that are sold on vendors...
however I do like your idea of somewhere to post in game, items you are looking to buy...
I think it would be better on the town crier...
a WANTED section, for people to post what they are looking for.
And if someone has that, they can send them a message by clicking a dot on the listing.
either telling them where their vendor is or arranging a time and place to meet.
This made me think of the brokers in New Magincia...
I wish they would put a statue at the minister of trade.
That when you click on it, you can enter a pets title.
It will give you a list like vendor search does...
but its for pets...
I know the DEVs have been asked for something like this for awhile.
And I know lot of peeps what this...
but i doubt if either would ever be implemented.
would be cool to be able to buy directly from vendor search. perhaps even cross-shard.
NO buying directly.
NO cross shard.
NO ads on VS no matter what.
NO to e-mail system.
Put up Bulletin Boards at all banks, we do not need more code added to a system with 20 year old code that may/will break something else.
The vendor search is completed development. it's not "half-complete", it doesn't need "completed".
As a player, I want to see a searchable list of items for sale on a vendor, so that I may easily find the items I wish to purchase. That was the requirement, and that requirement has been met. This is the standard implementation across almost all games that have some sort of auction house or vendor system.
In regard to your new development request, it's a decent idea but one that is not implemented because while it sounds great on the surface, as we peel back the layers of requirements it is not achievable without a large investment in development time. Here is why - clearly answer this one question. What is the acceptance criteria?
1) How do sellers easily find buyers for those items they want to sell in an item system as complex as UO?
-- In a system as complex and subjective as UO's item system how does the buyer list the items they are looking for? It is like the search function of the current vendor system? This works for the vendor search because it will then list all the items that met the criteria. Looking for a Deamon Slayer - great here are all the ones available find one that fits your needs. The reverse doesn't work with the buyer listing it because the seller will need to contact the buyer, pass on the full item information, and then the buyer will need to determine if that item works for their needs. It's a much slower and clunky system than the vendor search
2) How do sellers easily contact buyers once they find them?
-- In-game mailbox item? Not every player has a mailbox attached to their house. Do mailboxes recognize an owner since they are basically an extension of the secure lockdown? How does this function with co-owners?
-- Email address attached to the account? Hopefully, I don't have to explain why this is a bad idea
This is just two of the development concerns that I can see with a buyer search type system. It's just not something you can move into an automated auction house type system given UO's item complexity without a ton of development hours. Given that there is an established message board system for the buying community, I don't see this function as a good application of limited development time.
How about adding shield and major weapon types (sword, axe, poky thing, whip, etc) to the equipment list?