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Vendor search

Started by Urge · 2022-04-12 · 19 posts · General Discussions
#0
Yeah, it's broken. 


#1
Please don't pay that much for those!   😂
#2
Pawain said:
Please don't pay that much for those!   😂
Never  😂  I was trying to check prices. 

and i prefer prismatic lenses over M&S anyway
#3
Urge said:
Pawain said:
Please don't pay that much for those!   😂
Never  😂  I was trying to check prices. 

and i prefer prismatic lenses over M&S anyway
Both overrated
#4
They really need a developer whose only job is keeping vendors and safes performing perfectly.  Still can't believe how bad inflation has gotten, before you know it, we won't be able to see anything for sale, cause it will all be over 2p.  They really need to make the value numbers greater on vendors and safes.
#5
and to make things even worst, every time we ask @Bleak to look or fix , they say, working fine!
#6
If they want to fix vendors, they just have to lower the cap on commission vendors to no more than 10-50m.  The commission vendors were to make having vendors on lower population shards more feasible, not so people could keep over-priced items on their vendors indefinitely with absolutely no downside.  That simple change would remove a lot of bloat from the vendor search databases and lower prices. 
#7
Violet said:
If they want to fix vendors, they just have to lower the cap on commission vendors to no more than 10-50m.  The commission vendors were to make having vendors on lower population shards more feasible, not so people could keep over-priced items on their vendors indefinitely with absolutely no downside.  That simple change would remove a lot of bloat from the vendor search databases and lower prices. 
Glad I am not the only one that noticed this began with commission vendors.  Players have hundreds of single resources at 175M. Like a piece of wood or an ingot.

Plus all the higher priced items that belong there.

The ability to make those things be, not for sale, might help. If they were removed from the data base.
#8
Pawain said:
Violet said:
If they want to fix vendors, they just have to lower the cap on commission vendors to no more than 10-50m.  The commission vendors were to make having vendors on lower population shards more feasible, not so people could keep over-priced items on their vendors indefinitely with absolutely no downside.  That simple change would remove a lot of bloat from the vendor search databases and lower prices. 
Glad I am not the only one that noticed this began with commission vendors.  Players have hundreds of single resources at 175M. Like a piece of wood or an ingot.

Plus all the higher priced items that belong there.

The ability to make those things be, not for sale, might help. If they were removed from the data base.
Even a simple nit display only works 
#9
“I made a suggestion before that all items on commission vendors should automatically have their price reduced after x amount of time by x percent. 
This suggestion was met with outrage by the populous. So much so the thread I think got closed.

i have many overpriced things on my vendors (price was okay at time of placing on vendor) but I am too lazy to reduce them and there is no incentive for me to do so.
(i have more plats than I can spend, don’t really need more gold).

perhaps if they at least made it an option to opt in to an auto price reduction, I might take that option, then again, I probably wouldn’t lol”
#10
As a newer player I put my more expensive items on a vender that does not charge a daily rate.  Items on this vendor count towards my houses inventory but the game does not drain my bank account the way the commission vendors referred to in the other posts do.  Newer players need this kind of vendor.
As for the one that charges a daily rate, I have some overpriced some stuff on those that I use once in awhile just as other players do and think this is fine since I pay UO a daily fee to keep it there.  For those with the higher priced items their daily rate may be more gold than is in my bank account but if they are ok with paying UO for that service that is fine with me.  UO apparently needs the gold.
If all this stuff being stored on daily rate commission vendors slows down vendor search, maybe UO should look into revising its bank box policy.  $3 a month is just too much to pay every month to store a measly 125 items.  They might also consider revising their rules for increasing your house storage.  The $20 for a one time increase that really discriminates against players with smaller houses does not seem that attractive to me
Don’t expect vendor search can be fixed given all the discussions complaining about it in this forum.  If you depend on it, just accept that you will have to check it several times a night and do what you need to do whenever it is working.  Personally, think it has been doing better lately.  Still have to wait awhile but have been getting fewer timeouts.  Really wish UO would just admit it can’t be fixed
#11
There are vendors that don't charge a daily rate?
#13
Thx, whew that's a hefty commission though.
#14
Feigr said:
Thx, whew that's a hefty commission though.
5.25% commission is so cheap! It comes from the selling income, not from your bank. Anyone with moderate funds could never have a normal vendor  with an item worth 100mil for more than a week with the daily rent price, he'd be broke if it doesn't sell by then.
#15
Archangel said:
Feigr said:
Thx, whew that's a hefty commission though.
5.25% commission is so cheap! It comes from the selling income, not from your bank. Anyone with moderate funds could never have a normal vendor  with an item worth 100mil for more than a week with the daily rent price, he'd be broke if it doesn't sell by then.
The things I sell are moving fast.  At 10 Million, and if you sell it in a day or two, the commission is more expensive.

But I do appreciate knowing there are commissioned vendors.
#16
Yes 5.25% vendors are really great for newer players.  Most of the stuff I could sell for over a million when I first started took a couple weeks to move.  Would not dare to put those things on a daily commission vendor.  Come to think about most of the good stuff still takes a couple of weeks to move.
#17






#18






I don't mind if there is a cooldown timer for each search like some skills, just to combat VS spamming and overloading the server. 
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