I suffer from wrist pain too and I understand you.
I'm still in UO because of what it means to me. I've kept restricting myself, adapting my playstyle, doing less, playing slower, taking frequent rests... But it's a daily struggle.
In its current state, UO is one of the most physically exerting videogames. UoAssist is a helpful tool but far from perfect.
I'm aware I'll have to quit some day soon, but still I cling to hope, and want to believe that the client will be upgraded, making UO a bit more user-friendly.
Maybe banning the non-official 3rd party clients is paving the road to a brighter future...?
I wish you the best of luck with your injury. Thank you for taking the time to write this.
I am pleased with your empathy and thank you for it.
Like you, this game
means a lot to me; the easy way would have been after what happened
not to have come back, but all these years I have been waiting for
this partial recovery to come back, and this summer I came back.
For me it was a
challenge to return, because this world was "ripped" from
my life, not by my own will, but forced, and if I leave this game, I
want it to be of my own free will, when I feel that I have had
enough, that my journey here is over.
I love Ultima Online
because inherently there is a mysticism, a magic that envelops its
environment, that transports me beyond the superficial and temporal.
And this connection,
started in the 90's when I first played Ultima VII: The Black Gate, I
fantasized in that world, Richard Garriott possibly consciously and
with a depth in the development of his games beyond the ordinary,
added spiritual philosophy in these games, karma, the figure of the
Avatar, the use of a subtle body when one dies, the battle between
right and wrong, etc. that years later I discovered was related to
Vedic philosophy.
All this set of
aspects makes Ultima Online not an ordinary game, it is really a
diamond, whose potential is limited by its software, but as you
rightly say, the hope that the client will be upgraded and made more
user friendly.
Regarding your
question, I think that without having a stable main software and
without solving the bugs and shortcomings it has, it is a mistake,
because many players use third-party software to do basic things like
agents / organizer / restock, because the official software fails or
lacks it as is the case of CC, if you strangle these players, there
is a possibility that they leave the game or are planted to go to
unofficial servers, therefore results in less revenue and empty
official servers.
What is destined for
a better future is to solve the real problem, the official software,
then train GM to go after players who have been reported as cheaters
for taking advantage of server bugs, to give warnings via pm, and if
after warnings or a previous communication they do not yield in their
activities, kill (disconnection), if that player continues, a ban of
1 month and so on until doubling the time and as a last resort
permanent ban, but before suspension or temporary ban, not radically
by running a third-party program for loot in CC, end up permanently
banned.
That's my vision,
thank you for your wishes, I wish you to get better from your wrist
too. My pleasure
I share with you my
favorite tune from the Ultima saga that over the years I have
listened to and kept my hope alive to return.
Ultima Bootup on
Piano (Ultima VI) : 