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The war on unapproved 3rd party

Started by Urge · 2024-07-22 · 95 posts · General Discussions
#1
My buddy @Sibble, just joined chat and said... i guess you didn't see the new UO post yet? (of  course I didn't)

Not gonna lie, I'm excited that this is finally being looked at.  Hopefully it goes as planned and actually works, then soon pvp will be restored, with only minor tweaks to re-balance it again.
#2
CovenantX said:

Hopefully it goes as planned and actually works, then soon pvp will be restored

If they branch out to paid accounts.

It seriously is no fun at all getting auto attacked at the same time by everyone on screen. It also created some egos that would normally be support players at best.

I do have questions though. I do play free shards. Is the detection system only going to work when playing official or do i need to drop the freebies?
#3
If you only use the unapproved on free shards, you won't have any issues with this.
#4
Probably just time to admit that Endless Journey was a big mistake and shut down f2p.  Honestly the fact they let vpns buy game time for $20 every 6 months is crazy.  Anyone paying month to month with a credit card is a sucker. 
#5
I hope they proof this a lot better than their last attempt.  Don’t remember how many times I was flagged in the dungeon of Deciet last time.  Honestly, don’t have much confidence in UO’s quality control assuming the game has any.  I only have one paid account and no EJ account or accounts, yet I was flagged repeatedly.  And, simply told not to contact UO by the EM when I attempted to inform UO what had happened.
#6
I'm sure the "EJ portion" of this system is acting as a warning to those using paid accounts.
at least that's what I'm hoping for.   if they do nothing about paid accounts cheating, then this system isn't worth the time put into it.
#7

Please apply this to ALL of NL!


Even paid accounts!
#8
I understand that this means the end of, for instance, Razor, no?

Not sure if I unsterstood the news well. The title is clear on what the detection system is all about : third party software. One understands from it that unapproved third party is being detected and acted upon. Now the text makes clear the system is about something else : unnaproved automatic gameplay.

How to interpretate right...? For instance : both the approved UOAssist and the illegal Razor give you hotkeys and macros which are legal and both also let you auto things away to unnatended gameplay and cheating. What EXACLY is being detected and banned? What if you use the unnaproved Razor to do the same allowed thing that the approved UOAssist does?

Initiatives to prevent cheating are badly needed, no doubt, that I agree 100% . It is just that the program used to connect does not seem to be a reason to concern as by itself that does not mean cheating to the game : allowed macros can be used in an unsupported 3rd party and also a supported UOAssist can macro unnatended, for instance.
#9
https://uo.com/2024/07/22/the-war-on-unapproved-3rd-party-programs/

This 4 reals? Alil late 4 April fools jokes.

I’ll be watchin here & Stratics 2 see folks cryin over actioned accs for proof. Sure would b nice if they’ve decided 2 finally do sumthin. Include paid accounts & I’d def start playing again. Even actioning ej accs makes it tempting to return, ngl...

Awesome step in the right direction Team UO 🙂
#10
Aside from recording an incredibly long macro, there's no way to 'unattended macro' in UOAssist.

Nothing close to what third-party clients allow you to do, so not even a comparison.

I hope this 'detection/action' system isn't solely for the desperate people who're  botting every shard with 1 EJ account, cause if that's all this is for, that's going to be a major disappointment.

It has to eventually go further than that, and hit the people that are doing the damage using both EJ and/or paid accounts.


#11
Both of the existing first-party clients are embarrassing ill-maintained abandonware garbage, and neither constitutes an acceptable commercial product in 2024. No, not even by the standards of a quirky throwback game with retro pixel graphics.

The classic client requires you to set your PC's resolution to something from 15 or 20 years ago in order to see anything. (Good luck making a push for new customers like that.) Meanwhile the "enhanced" client is such a shameful train wreck that the developers don't even use it or upload promotional video from it.

Devs, you need to blatantly steal the third-party client everyone uses, nerf the parts of it that break the rules, make it look official, and release it as your own. It's open source, just grab it off github and make it happen.
#12
I'm generally for this but I'm also for actually fixing some of the reason people run these third party apps in the first place - namely automating stupid repetitive tasks.  

Things like - dropping all bods from a book at once.  Or loading all bods from your pack into a single book.  Etc.   We need some quality of life enhancements that don't break PvP but also don't require a third party app.  

Not all third party apps are used for PvP.  Some are just to save hours of mindless clicking which is NOT fun.   
#13
There are so many reasons why people have been driven to 3rd party programs. Its impossible to say there is one reason. Personally, I agree with the repetitive task comment more than most. If the devs decide to fully implement a ban that actually works on these programs, I'm excited to pvp people only using UO Assist again. The pvp advantages are there, but its not very useful if you weren't good at it to begin with. 
#14
Ooooh "constellation" client abusers on limited time hopefully when this goes live to all. I can't wait for the massive amounts of tears. The only thing better than liberal tears are scum UO cheater tears... you know how they cry so much in gen chat when they die lol. Imagine that x100 when they're banned.

HOWEVER

We'll see how this actually goes. I'm sure we'll know right away if it works or not. My guess is it will be a nothing burger and only affect legitimate players, somehow. Remember the last last deceit tot where they added macro/bot detection and It was a massive failure? Check here to see for yourself how it worked in tokuno tot LOL

Dozens of legitimate players have quit as a result of these false automatic systems (even I received an email warning for Deceit for hunting in there completely attended) yet botting is stronger than ever so I have little faith this will change anything. If this is a similar system that goes worldwide and flags ONE innocent person it will be a huge nightmare. 

And yes, EJ was a mistake. Seriously get rid of it already.

#15
The developers underestimate the number of people using  3rd party clients and will kill UO if they ban them all 
#16
Grimbeard said:
The developers underestimate the number of people using  3rd party clients and will kill UO if they ban them all 
 Those in charge shouldn't have let it get so far out of control before dealing with the issue, that wouldn't have become a possibility.

 



#17
Grimbeard said:
The developers underestimate the number of people using  3rd party clients and will kill UO if they ban them all 
Even myself who is vehemently against these clients acknowledges that this will have HUGE ramifications. Hopefully they've thought this out carefully, yea right LOL

What we all need to realize is huge company's such as Valve, Riot, and Blizzard have cheating problems to this day and as far as I'm aware have zero automated answers for cheating or stopped it in any measurable way***. What are the odds our small dev team of 4 figured it out and implemented it properly?

0% @Kyronix @Bleak @Mesanna

They probably figured out how to detect DLL injection and though they're revolutionary. 

Anyways, since the patch is live on some servers, it's real easy check: can someone please log in to an EJ with a 3rd party client, run around for a bit, and see what happens? And report back? 

*** = Riot -> Valorant uses a kernel level anticheat that has had decent favorable results. I am quite against kernel level anticheats for obvious reasons, however, and I do believe they would have to disclose the addition of that to the game.
#18
Grimbeard said:
The developers underestimate the number of people using  3rd party clients and will kill UO if they ban them all 

They underestimate the number of people using third party clients not to script or cheat at PVP, but just to play the game smoothly and in modern resolutions without resorting to the worthless abomination that is the EC.

Seriously devs, your first-party clients are absolute trash. You gave up on meaningful updates years and years ago, and it really shows. You're going to try and lure people in with NL just to have them all stand around and go "Why is the playfield only three inches across on my monitor?"
#19
EJ was a big mistake.

That said, the classic client in particular is in dire need of updating. The recent video released showcasing New Legacy was, quite frankly, embarrassing to watch. It looked like a choppy slide show in parts. Compare Classic official client to any of the other third party clients out there and Classic looks and performs like an old dog. Is it really any wonder people use a MUCH better client?

However, like most issues this game has, this dev team will just ignore it. Official really needs some fresh faces on the dev team. Look at what some of the free servers have created and official UO looks like a stagnant swamp.


#20
username said:

What we all need to realize is huge company's such as Valve, Riot, and Blizzard have cheating problems to this day and as far as I'm aware have zero automated answers for cheating or stopped it in any measurable way***. What are the odds our small dev team of 4 figured it out and implemented it properly?

These are the people we are trusting to solve "unapproved automatic gameplay". 
Take a look at the disaster with Hawkwind robes and mannequins today at server up, yikes. 
They can't even get forums that can be logged in without issue free with the most popular browsers in the world, yikes.
They can't even get a website to be up 100% of the time, yikes.
Yikes, yikes yikes yikes yikes.
Again, I'm the first in line to be happy about this but their track record is bad.
#21
I wish this happened sooner, but I'm happy nonetheless... Though, if you are serious about this, you can't leave it only at EJ. Hoping to know more about the "additional measures" soon.

Some functional improvements to the classic client would be welcome, so less legit players feel pushed to use the 3rd party programs.
#22
Oh look, Atlantic crashed. Yep, don't trust this dev team at all.

edit: Legends, Ches, Cats just disappeared from the list too. LOL guess their anti cheat is just deleting servers. 
GL just disappeared too.
Ls just disappeared.
What a clown show.
#23
If this is a war, I'd say the opening salvo completely missed. 🙂
#24
Cookie said:
If this is a war, I'd say the opening salvo completely missed. 🙂
username said:
Anyways, since the patch is live on some servers, it's real easy check: can someone please log in to an EJ with a 3rd party client, run around for a bit, and see what happens? And report back? 

Thx, as expected, this team has failed once again.
#25
The events this morning really sounds like whatever fix they were attempting for the  Hawkwind robe exploit is hitting a lot more than just the targeted hawkwind robes
#26
Grimbeard said:
The developers underestimate the number of people using  3rd party clients and will kill UO if they ban them all 
This is disingenuous.  

Not everyone is rampantly using 3rd party programs.

I look forward to this.  Maybe even start pvping again if they spread it to paid accounts.

Nice work @Kyronix @Mesanna @Bleak and whomever else I may have missed.
#27
Metrican said:
That said, the classic client in particular is in dire need of updating. The recent video released showcasing New Legacy was, quite frankly, embarrassing to watch. It looked like a choppy slide show in parts. Compare Classic official client to any of the other third party clients out there and Classic looks and performs like an old dog. Is it really any wonder people use a MUCH better client?
All of this right here, exactly. I predict catastrophe if they try to make their paying customers all use one of the retail clients, AKA the two worst UO clients out there.
#28
Both of the existing first-party clients are embarrassing ill-maintained abandonware garbage, and neither constitutes an acceptable commercial product in 2024. No, not even by the standards of a quirky throwback game with retro pixel graphics.

The classic client requires you to set your PC's resolution to something from 15 or 20 years ago in order to see anything. (Good luck making a push for new customers like that.) Meanwhile the "enhanced" client is such a shameful train wreck that the developers don't even use it or upload promotional video from it.

Devs, you need to blatantly steal the third-party client everyone uses, nerf the parts of it that break the rules, make it look official, and release it as your own. It's open source, just grab it off github and make it happen.

This!
#29
some of you should probably be detailing any 'features' you want added to the official client that you've been enjoying, instead of whining about potentially losing them.

Most of you haven't bothered asking because you went straight to the third-party clients and never looked back.  -I don't blame you, but now that' you're used to all the bells & whistles, you're going to sit there and cry about it?  

 It's going to be amusing watching most of you fumbling in Pvp if this actually goes through.

#30
I use Pincos UI with EC. It's not that bad but as was said, classic client is a low res slide show. Start there. I guess that was too hard for you to figure out.
#31
Try playing legit for 10+ years while more and more people are using clients that do the majority of tasks for you,  you won't find any sympathy from me.

people are going to die one vs one to the dumbest templates for months if this goes through,
egos are going to get crushed, because they were artificially boosted to begin with. -can't wait.

a higher Resolution, sure.    I agree with that, but it also doesn't bother me playing UO at a lower resolution. I've done it for ~26 years now,  it's not going to make or break the game for me regardless.     -but it's making all the wittle babies sh*t their diapers, and it's hilarious. 
#32
Already seeing post on Facebook asking why they can't login!
#33
someday I'll make an EJ throw-away account and test it, hopefully I'll have a reliable source before it comes to that though (I'm lazy when it comes to testing things that shouldn't need testing in the first place)
#34
CovenantX said:
someday I'll make an EJ throw-away account and test it, hopefully I'll have a reliable source before it comes to that though (I'm lazy when it comes to testing things that shouldn't need testing in the first place)
Judging by Grimbeards posts it’s already working as intended.

 😂 
#35

Transparency. It's not something online communities strive for, nor can claim to be proficient at. I read this thread and suspect 80% of those posting have been in UO long enough to have discovered a great many exploits, easter-eggs and most certainly house a collection of 3rd party programs; either those approved or unapproved; targeting quality of life improvements (e.g. repetitive actions that should simply be re-coded) or something a bit more nefarious that help them destroy even the most battle-hardened PvP'rs. 

That said, transparency isn't just something that should be brought to light for the playing community. This is something we should also expect from Broadsword; that being a list of exactly what is and/or what is not approved for use. It should be part of the EULA and there should be no room for ambiguous interpretation. I expect that from any of the organization mentioned here, and I expect that from Broadsword as well.

I will say, a small design team can be a limiting factor but fully endorse anti-cheat efforts that impact communities or multi-play environments. I was there for Bossland and the war Blizzard waged on them; I've met one of the mathematical engineers who help craft the Warden system; these systems, when designed properly, work very well - but like ALL code, require care and feeding in the form of tweaks, upgrades and maintenance. The said "catastrophe" that was prophesized sounds a bit dramatic and perhaps spoken like someone worried that there toys are about to be taken away. 

This mage welcomes the change of weave (read, "code") and acknowledges his place within it as a practitioner (read, "user") ... encouraging others to do the same.

#36
I am sure they can talk with Hotride and make the "O" client legal, with no scripting. just use the interface, macros, FPS, containers and everything good about.
#37
Adapting it would probably take their one programmer another two years.
#38
Adapting it would probably take their one programmer another two years.

Maybe just Maybe they do not want to automate UO.  It sounds like the PvP community does not want to.

I would be shocked if the devs even mention using that client in their meetings, much less us using to enter UO.

Sounds like you need to move to a game that plays itself.  Or buy an aquarium.
#39
Pawain said:

Maybe just Maybe they do not want to automate UO.  It sounds like the PvP community does not want to.

I would be shocked if the devs even mention using that client in their meetings, much less us using to enter UO.

Sounds like you need to move to a game that plays itself.  Or buy an aquarium.

Or maybe the developers need a first-party client that isn't a complete embarrassment to look at. In any case I can't imagine why I'd be interested in the precious little opinion of one of those tedious people who bends over backwards to try and take some kind of high ground on a video game forum. At least you didn't just bump the thread with a stupid smiley face.
#40
Pawain said:

Maybe just Maybe they do not want to automate UO.  It sounds like the PvP community does not want to.

I would be shocked if the devs even mention using that client in their meetings, much less us using to enter UO.

Sounds like you need to move to a game that plays itself.  Or buy an aquarium.

Or maybe the developers need a first-party client that isn't a complete embarrassment to look at. In any case I can't imagine why I'd be interested in the precious little opinion of one of those tedious people who bends over backwards to try and take some kind of high ground on a video game forum. At least you didn't just bump the thread with a stupid smiley face.
So, what have you contributed other than whining and dissing and complaining?  🙂

I guess I am unique here, I play games with content I like.  There are thousands of games out there. Maybe you can find one you like, or make your own since you know so much about it.  Let us know when its out.
#41
Metrican said:
I use Pincos UI with EC. It's not that bad but as was said, classic client is a low res slide show. Start there. I guess that was too hard for you to figure out.
Honestly all I'm looking for is a slightly updated version of CC. Allow us to make the game window larger and to let the game run at 60fps.

That's it.
#42
Pawain said:

I guess I am unique here, I play games with content I like.  There are thousands of games out there. Maybe you can find one you like, or make your own since you know so much about it.  Let us know when its out.

If you're this desperate to feel a sense of moral superiority, maybe find an outlet that makes you look less pathetic.
#43
If this conversation continues with personal attacks, it will no longer be useful.
#44
Rorschach said:
If this conversation continues with personal attacks, it will no longer be useful.
That Victim guy really stinks, and talk about a lack of understanding . . . 
#45
"No it's not a scare tactic as they've already pulled the trigger in the last patch and broke Orion and ClassicUO by changing the format of some files. If they cared/knew how many people would be alienated by that they probably wouldn't have done it. With the timing of that announcement it's hard to see any other conclusion other than they're "at war" with the clients.

So there might not bans but because no one can use the clients to be banned now (apart from using old files but that won't last forever)"

QUOTE from a uo discord 

Shots are fired

#46
CovenantX said:
Aside from recording an incredibly long macro, there's no way to 'unattended macro' in UOAssist.


You never heard of UO-Autoloop?  It would run UOAssist macros over and over again.  With a RPA tool you can set up something to click on the macro play button too.  
#47
The devs need to look at what happened with OSRS and Runelite and make a similar decision.

They are going to absolutely kill New Legacy's chances otherwise. This game has absolutely no chance to grow unless the client situation is fixed. First party, third party, who cares. Just fix it.
#48
A whole new generation of players going "Why is the play field three inches across?" and logging out to play something else. It's one thing to just give up on client updates forever, it's another to expect people to use them.

If I set my PC resolution to 1280x720 and the play field to 800x600 I get something sort of tolerable but with waaay too much black space, and that's as good as it gets. Ridiculous.
#49
The official clients definitely need updating, especially if you're going to leave those clients as the only option to play. Yeah, third party client have tools that "legit player" would not approve of, and can be used in an exploitive way, they also run and function orders of magnitude better than the official clients. I would be perfectly happy with a client that ran well, even if it couldn't do anything more than could be done in the client in 1999. Oh and large container gumps. and Interface scaling, our eyes are getting old, we need bigger gfx. Many, many people who aren't cheating are going to be alienated by this because they're going to be forced to use piles of hot garbage to continue playing the game. Even if some people are living with the official clients just fine, that doesn't change the fact that they're living with piles of hot garbage. There is no reason for the official clients to be so awful in 2024, and if the player community solves the problem for you, shame on you for vilifying their efforts in the hopes of legitimizing your own broken clients. 

FYI setting the play area to 1200x800 and playing in windowed mode at 1920x1280 gives a decent size screen, and that doesn't solve any of the other problems. They experience is still garbage. I really can't stress this enough: the official clients are AWFUL, and we have other clients out there that prove that they don't have to be. 
#50
FYI setting the play area to 1200x800 and playing in windowed mode at 1920x1280 gives a decent size screen, and that doesn't solve any of the other problems.
I've tried that but I find it makes all the UI elements like the backpack, minimap, etc. unacceptably small for me. And yeah I don't understand why the frame rate is so bad. It wasn't always like this.
#51
 
HonestAly said:
CovenantX said:
Aside from recording an incredibly long macro, there's no way to 'unattended macro' in UOAssist.


You never heard of UO-Autoloop?  It would run UOAssist macros over and over again.  With a RPA tool you can set up something to click on the macro play button too.  
  Yes, I've used it before, (It was very useful when everyone was running in Windows XP, probably not for the reason you think ;) ,) that is also a separate program though, it's like one step above jamming something in your keyboard to hold a button down...your point?      UOLoop is similar but works both with or without UOA.

  -Direct to pack drops would really be the only thing you'd be able to farm if you intended to do it 100% afk...  -but I'm pretty open on my stances about direct-to-pack drops specifically due to that reason.

After all. that's most likely the only reason Blackthorn dungeon mobs were removed.  it was completely afk-able without a script, you didn't even need a 'loop' program going because the constant spawning of mobs & auto-defend would keep you logged in and prevent idleness.
no way to loot filtered items from corpses unattended, using only 'approved' clients/programs.

 
#52
The offending clients have been patched and are back in business time to fire another volley....
#53
Ok Listen.. PLEASE.

I pretty much ONLY even play UO now BECAUSE of classic UO.  And no, for none of the "bad reasons", I'm completely uninterested in any of that, I've got like 5 macros that are for silly things like making wool, or simply selecting my pickaxe.  Very unimpressive stuff that can be done most likely with the macros in the uo client itself.  My characters have are almost all maxed at 100 or 120.. I have basically 0 need for unattended macroing.

So what do I use ClassicUO for and why did it make the game bearable?

- First and foremost - I can stretch that tiny little player window to fill my monitor.  Come on guys - this is 2024, you seriously can't add that to the classic client?  This makes the game playable.

- Tiny tweaks like doors open automatically.  - it's the small things that really help the game and make it fun.

- A bigger and better world map.

- better display of my stats and customizable.

- Honestly, that's mostly it -- and the top one, being able to make the play screen as large as you want is absolutely most important.  It's crucial.

Dude, this game is barely alive as it is Devs.  You did some weird failed attempt at a new server, and then attack the handful of existing customers that you have simply because I use a program to make my fricken screen bigger.  

And if you guys think "oh sure, he says that, but I'm sure he's using it to cheat."  Absolutely 100% no, why?  For what reason?  I like playing the game, crafting, and as far as ore and wood and things -- heck, at this point i just buy them from ultimacodes anyway 🙂 lol.. i don't need to macro anything, and I don't do anything unattended.

This is extremely upsetting.  Two accounts that yes, I'll probably never play again and that sucks, I love UO, it was nice to be back, but without the fixes to the client ClassicUO provides it's just obnoxious.  Ah well, time to grow up and stop playing this ancient game anyway I suppose.
#54
A lot of these guys don't realize that they're paying to play the absolute worst version of the client. Like it's not even close. Once you see the CC artwork actually moving around on a properly sized screen with a fluid framerate, the retail CC is just shameful to look at.
#55
Oh and by the way -

I can't even come up with a way that people "cheating" in this game today is nagatively affecting me.  Never been attacked or anything of this sort, maybe it's causing some prices to rise?  So what.. I have so much gold none of that is even relevant.  Seriously guys, this may have been a concern in 1995.. but we all have like decades old accounts that are thoroughly developed.  I play solo, I fight solo and the rest of the time I'm crafting the house...  

Cheating is not and has never been a concern for me.

You have all these people saying "oh, thanks finally you're fixing that." Honestly, people always do this, they are just "white knighting" the devs, basically demonstrating that they are good players and not those 'bad guys' like me that want to increase the size of my playing screen.

Anyway, thanks for the fix. 
#56
Ok, for the record It had been so long since I used the normal client I didn't know that there was a bigger player window size in the settings than I was using.

Anyway, just thought I'd admit it.

That just leaves all the smaller problems.
#57
lux113 said:
Ok, for the record It had been so long since I used the normal client I didn't know that there was a bigger player window size in the settings than I was using.

Anyway, just thought I'd admit it.

That just leaves all the smaller problems.
Don't believe the haters, UO is updating and changing constantly.   Those screen size choices have been there for years.  There is probably a thousand other things in UO that you don't know.

Be pleasant and ask questions.  Many are here to help you.  Have fun.
#58
lux113 said:
Ok, for the record It had been so long since I used the normal client I didn't know that there was a bigger player window size in the settings than I was using.

Anyway, just thought I'd admit it.

That just leaves all the smaller problems.
I think @Mariah has a write-up in the Wiki about the clients.
#59
Pawain said:
lux113 said:
Ok, for the record It had been so long since I used the normal client I didn't know that there was a bigger player window size in the settings than I was using.

Anyway, just thought I'd admit it.

That just leaves all the smaller problems.
Don't believe the haters, UO is updating and changing constantly.   Those screen size choices have been there for years.  There is probably a thousand other things in UO that you don't know.

Be pleasant and ask questions.  Many are here to help you.  Have fun.

In retail UO I can either set my resolution relatively high with a 1280x720 gameplay window and enjoy sorting through two-inch wide backpacks while my eyes cross, or set both lower and have half the screen occupied by black space,

Meanwhile on a freeshard client you can just click and drag the gameplay window to any size you want, adjust the size of individual UI elements to whatever you want, and enjoy CC graphics with a smooth fluid frame rate. You can even filter incoming text to get rid of things like spell words or other peoples poison messages, or just whatever spam you don't feel like seeing.

You're literally simping for the worst and most primitive version of UO that exists. The retail clients are abandonware garbage and the developers should be ashamed to peddle them as commercial products at this point. You should be demanding that they go grab one of the open source freeshard clients from github, rip out all the scripting elements, and host it for us as an official client.
#60
Pawain said:
lux113 said:
Ok, for the record It had been so long since I used the normal client I didn't know that there was a bigger player window size in the settings than I was using.

Anyway, just thought I'd admit it.

That just leaves all the smaller problems.
Don't believe the haters, UO is updating and changing constantly.   Those screen size choices have been there for years.  There is probably a thousand other things in UO that you don't know.

Be pleasant and ask questions.  Many are here to help you.  Have fun.

In retail UO I can either set my resolution relatively high with a 1280x720 gameplay window and enjoy sorting through two-inch wide backpacks while my eyes cross, or set both lower and have half the screen occupied by black space,

Meanwhile on a freeshard client you can just click and drag the gameplay window to any size you want, adjust the size of individual UI elements to whatever you want, and enjoy CC graphics with a smooth fluid frame rate. You can even filter incoming text to get rid of things like spell words or other peoples poison messages, or just whatever spam you don't feel like seeing.

You're literally simping for the worst and most primitive version of UO that exists. The retail clients are abandonware garbage and the developers should be ashamed to peddle them as commercial products at this point. You should be demanding that they go grab one of the open source freeshard clients from github, rip out all the scripting elements, and host it for us as an official client.
Yet u still are here playing.
#61
Pawain said:

Yet u still are here playing.

Why are you sitting here defending literal trash instead of demanding better? The clients I'm describing are open source software. The complete source code is available to the public. The developers could just go get one, clip out the scripting engine and the front end interface meant to let you connect it to random freeshards, and suddenly we would have the client everyone wishes they would make. As far as I know there's literally nothing stopping them. There's even Mac and Linux versions, and a version that runs in a web browser.

Why are you not mad that they're charging you money for the worst version of the game?
#62
Pawain said:

Yet u still are here playing.

Why are you sitting here defending literal trash instead of demanding better? The clients I'm describing are open source software. The complete source code is available to the public. The developers could just go get one, clip out the scripting engine and the front end interface meant to let you connect it to random freeshards, and suddenly we would have the client everyone wishes they would make. As far as I know there's literally nothing stopping them. There's even Mac and Linux versions, and a version that runs in a web browser.

Why are you not mad that they're charging you money for the worst version of the game?
I went through the whole skilling process of NL with 3 macros on CC over the weekend.

The game does not need automation.  Players do not want cheaters in the game.

The devs gave us the clients with the capabilities they want to use.

Yall can go with a more constructive way to get changes in the clients visual capabilities.
Name calling and demeaning the devs and game is going to get NOTHING done.

Do you perform better when some random person is demeaning you and calling you names?
#63
Pawain said:

I went through the whole skilling process of NL with 3 macros on CC over the weekend.

The game does not need automation.  Players do not want cheaters in the game.

I'm sorry, did you not actually read my last couple of posts? I've been very clear that the developers should take an open source client and remove the scripting elements from it. I've said that repeatedly. Can you explain why you even bothered to type this response?

I don't really care how sad it makes the developers to hear that their existing client is the worst one out there, it's just objectively factually true. Rip out every single bit of automation from the freeshard clients and they're still infinitely superior. They look better, run better, and have tons of quality of life improvements.
#64
@Lord_Nythrax have you used the EC and if so did it take care of the size/resolution problem?  IMHO I would love to use the EC with the CC graphics and again IMHO that would fix a lot of problems in UO and only the cheaters would be left using the CC wanna bees
#65
Pawain said:

I went through the whole skilling process of NL with 3 macros on CC over the weekend.

The game does not need automation.  Players do not want cheaters in the game.

I'm sorry, did you not actually read my last couple of posts? I've been very clear that the developers should take an open source client and remove the scripting elements from it. I've said that repeatedly. Can you explain why you even bothered to type this response?

I don't really care how sad it makes the developers to hear that their existing client is the worst one out there, it's just objectively factually true. Rip out every single bit of automation from the freeshard clients and they're still infinitely superior. They look better, run better, and have tons of quality of life improvements.
They have said they do not copy, or borrow from other sources. They will not even copy new clothing from other sources.

I hope they would not do this.  Who knows what is hidden in the code that would gather info from anyone who logged in.

Nothing you say here is true or fact.  The CC works fine if you do not have to cheat your way through a game.  Funny how I have played for almost 25 years with it, but you say I can not.  
#66
@ Lord_Nythrax have you used the EC and if so did it take care of the size/resolution problem?  IMHO I would love to use the EC with the CC graphics and again IMHO that would fix a lot of problems in UO and only the cheaters would be left using the CC wanna bees

The current EC is such a mess that I won't even consider it. It's just way, way, way too ugly, even the menus and such. The devs don't even seem to use it for anything internally.
#67
Pawain said:

They have said they do not copy, or borrow from other sources. They will not even copy new clothing from other sources.

I hope they would not do this.  Who knows what is hidden in the code that would gather info from anyone who logged in.

Nothing you say here is true or fact.  The CC works fine if you do not have to cheat your way through a game.  Funny how I have played for almost 25 years with it, but you say I can not.  

"Who knows what is hidden in the code"

Anyone who bothers to look? Again, the complete and documented source code has just been sitting there out in the open for public viewing this entire time and code review isn't some kind of secret black art. Seriously, what kind of question even is this?

"Nothing you say here is true or fact.  The CC works fine if you do not have to cheat your way through a game."

Again, no one is talking about cheating. No one is suggesting they implement a client that allows cheating. I understand that you desperately wish there were some sort of moral high ground you could use to dress up your opinion here, but there just isn't. The CC is the ugliest, worst performing, least convenient UO client around in every way and it isn't even close. (Except for maybe the EC, I guess.) Exactly why are you in such a hurry to simp for it? You should have the self-respect to demand something better. It's embarrassing that people on freeshards are playing with objectively superior software compared to the actual commercial game.
#68
Sorry I don't need anything better than CC.  Not picking up Summonds would improve targeting tho.  Notice you can state something that can be improved upon without demeaning someone or name calling.
#69
Pawain said:
Sorry I don't need anything better than CC.  Not picking up Summonds would improve targeting tho.  Notice you can state something that can be improved upon without demeaning someone or name calling.

So you admit we're being asked to pay for a piece of software worse than what other people are giving away for free (or at least you've stopped trying to argue otherwise) but you're personally happy with this... why? And even if you are a masochist who likes paying for bad software just because, what should anyone else take away from this?
#70
Pawain said:
Sorry I don't need anything better than CC.  Not picking up Summonds would improve targeting tho.  Notice you can state something that can be improved upon without demeaning someone or name calling.

So you admit we're being asked to pay for a piece of software worse than what other people are giving away for free (or at least you've stopped trying to argue otherwise) but you're personally happy with this... why? And even if you are a masochist who likes paying for bad software just because, what should anyone else take away from this?
I have played many games in my life.  Do you think they are all perfect?  They are not.

Somehow I have played with that issue, so it is not game changing nor makes the game unplayable.
#71
I think blocking entry into the game or kicking off the game would be better than doing all out bans. 
#72
Vote with your wallets. That’s the only way to get their attention about this issue. 
#73
Urge said:
I think blocking entry into the game or kicking off the game would be better than doing all out bans. 
Yup, and they did that with NL.  But, as you see, these cheaters are on a dedicated mission, they will find a way in.

Will be entertaining when they cant log into prodo Shards.
#74
Pawain said:




I hope they would not do this.  Who knows what is hidden in the code that would gather info from anyone who logged in.


For the record, the new UO official patches have shown up as a more severe threat than any of the 3rd party programs. I'd be asking what they are doing. 🙂


#75
Cookie said:
Pawain said:




I hope they would not do this.  Who knows what is hidden in the code that would gather info from anyone who logged in.


For the record, the new UO official patches have shown up as a more severe threat than any of the 3rd party programs. I'd be asking what they are doing. 🙂


I would delete UO immediately if I were you.  😂
#76
Pawain said:
Urge said:
I think blocking entry into the game or kicking off the game would be better than doing all out bans. 
Yup, and they did that with NL.  But, as you see, these cheaters are on a dedicated mission, they will find a way in.

Will be entertaining when they cant log into prodo Shards.

Will someone please tell Pawain they really want to cheat so he can have a moral hobbyhorse to hang his hat on? Right now he's reduced to just sort of saying he likes bad software.
#77
I do NOT want to cheat but I sure would love the EC UI with the UO Classic look
#78
@Cookie correct me if I'm reading that wrongly, but the protected 'target' file that client.exe was attempting to open was uo.cfg?

I kind of feel it should be allowed to access that one, don't you?
#79
Petra_Fyde said:
@ Cookie correct me if I'm reading that wrongly, but the protected 'target' file that client.exe was attempting to open was uo.cfg?

I kind of feel it should be allowed to access that one, don't you?


I'm going to sit on the fence, whilst I'm pointing it out, for those who go on about 3rd party programs and what they do, UO is not much different sometimes in their approach, that is my point. 

Norton anti-virus certainly does not like it - it is a high threat - I don't see this so much, and it depends how hung up people want to be about the rules ;)

I think you know me well enough, I am not that hung up about the rules, I prefer common sense.

I do not mind.

On one hand, yes, I think they have a right to. I completely understand their logic for doing it.

Do I think it is needed? That is back to the original debate - are we hard enforcing anti-cheat or not - and I am not for it.

On the other, how much further will they/can they push this? Is that all they are doing?

Do we break one rule, to fix another ;)

That is my point - I get your point, I'm actually cool with it - hence I enabled the patch - but it cannot all be one way, I only raise it, to counter other points being made.

#80

Will someone please tell Pawain they really want to cheat so he can have a moral hobbyhorse to hang his hat on? Right now he's reduced to just sort of saying he likes bad software.

Hi Lord Nythrax,

I don't think I know you ingame.

Just want to say, I completely support everything you have said, and so do most of the player base I play with - Felucca pvpers etc.

We may be the cheaters they all go on about, but, we are having fun, we are in a battle of wits against our opponents, and enjoying ourselves, and the team effort it requires.

We are very active, there are a lot of us.

I would ask the Devs not to mess up our playstyle, as it is one of the most fun playstyles in UO.
I would ask the Devs to support us even, we are pushing UO to new heights.
@Kyronix
@Bleak

I read one poster who posted - how is anything we do even affecting them?
That poster said, our playstyle does not affect what they do.
I agree with that poster.
There is no competition with you, we are not disadvantaging your playstyle.
If there were a competition, we would win hands-down, on any playing field, because that is who we are. BUT, we are not even competing with you. You are in Trammel doing your thing.

To those who say certain ways of play are not available to them - join a guild. I cannot stress how much the way we play UO, is a massive team effort. That is the fun, that is the community for us.

Back to Lord Nythrax, I think you have made your points, there is no need to continue.
I have made my points.
I hope the Devs see it.
I want you, and them to know, there are a huge numbers of players who align with my way of thinking, and playstyle. We do not want you to destroy our playstyle 🙂
I will see no reason to keep making further posts.





#81
@Mesanna @Kyronix ;

Can we get a few more forced patches? Thanks!

No reason I promise  😂
#82
This has been a debate for YEARS (CC vs EC). At the end of the day, the primary argument against EC is the art style and the primary arguments against CC are window size, FPS, features. 

Many of the complaints here are right, the client choices right now aren't the best because neither one offers an experience for everyone, so you're forced to choose what to sacrifice as a player. The 3rd party clients offered a middle ground, which is why people are so up in arms. Honestly, I do think some users are upset about the scripting aspect, but I believe the primary reason is FPS/graphics.

The war against 3rd party clients is a great idea, but peoples' needs must still be met somehow.

Some potential paths forward that would satisfy most users:
  • Implement CC graphics option in EC for tiles, sprites and gumps (toggleable back and forth to appease both parties).
  • Acquire the MIT licensed open-source code for the 3rd party client and bring it into the fold, removing what needs to be removed and adding what needs to be added to bring it in line with EC and CC, ultimately replacing CC.
  • Upgrade CC with a modifiable window size, increased FPS (60), close in on feature parity between CC and EC.
Scripting, botting, etc is bad for UO--no argument there. But a well performing client(s) that appeals to every facet of your audience and reflects 2024 expectations is good for UO.

There are other games from the late 90's and early 2000's that have completed this exercise: modernizing their classic experience to today's standards. It's not an outlandish request, especially with NL on the horizon, bringing back old players and potentially introducing new players.
#83
@Kyronix
@Bleak

Going to tug at the heart strings here. <span>:smiley:</span>

My 16 year old son wants to be a Developer.
He loves coding.
He has learned Lua from Roblox, he has learned Python at school, and he is learning JavaScript from UO - of course not intentionally by you guys. He also learns C+.
He is about to start his A Levels which include Computer Science, Maths, Further Maths and Physics, specifically to go in this direction.

All the kids out there, are learning from the current games, they are doing this for fun, they are learning massively from it, this is the way the world is for them, and where many of them will need to go, and the skills they need.

Please help them, help the future, let UO be that guiding light it has always been. 🙂

To everyone else - I am a 50+ year old guy. This is all new for me, I was dragged kicking and screaming into it, for starters, other clients play so well, they play mages as they should play, that was the reason I got into it, then as I developed, I learned more, bit by bit, it is fun, it is challenging, it gives you that depth you want, there are no boundaries, this is the whole point.

The reason I started playing UO in the first place, is I am hardcore at everything. I can finish most games in 24 hours solid, that is who I am, I am obsessive, I am competitive. I could not finish UO, you cannot finish it, you develop your own story (and I applaud New Legacy for that point), the current 3rd party scenario gives Veteran players a place to go, to develop ourselves, test us, have fun, challenge us.


#84
@Kel on the Graphics it has to be ALL CC Graphics, the worse are the monsters/animals/pets.  All CC Graphics need to be imported and just the CC Users would have no excuse not to switch over then it would be easy to tell the cheaters.
#85
@ Kel on the Graphics it has to be ALL CC Graphics, the worse are the monsters/animals/pets.  All CC Graphics need to be imported and just the CC Users would have no excuse not to switch over then it would be easy to tell the cheaters.

Absolutely! That's what I was trying to get at, but may not have been super clear. CC themed UI, tiles, walls, characters, mobs all of it. However, for those who DO like the EC look-and-feel they can use that as well within the same client.
#86
Kel said:
@ Kel on the Graphics it has to be ALL CC Graphics, the worse are the monsters/animals/pets.  All CC Graphics need to be imported and just the CC Users would have no excuse not to switch over then it would be easy to tell the cheaters.

Absolutely! That's what I was trying to get at, but may not have been super clear. CC themed UI, tiles, walls, characters, mobs all of it. However, for those who DO like the EC look-and-feel they can use that as well within the same client.
We have been asking for that for YEARS  Graphic Switch EC / CC.  I do not care about the ZOOM, just disable it for CC but I do want the EC UI with the CC Graphics.
#87
Kel said:
@ Kel on the Graphics it has to be ALL CC Graphics, the worse are the monsters/animals/pets.  All CC Graphics need to be imported and just the CC Users would have no excuse not to switch over then it would be easy to tell the cheaters.

Absolutely! That's what I was trying to get at, but may not have been super clear. CC themed UI, tiles, walls, characters, mobs all of it. However, for those who DO like the EC look-and-feel they can use that as well within the same client.
We have been asking for that for YEARS  Graphic Switch EC / CC.  I do not care about the ZOOM, just disable it for CC but I do want the EC UI with the CC Graphics.
Agree 100%  But i have been using the EC so long now, I don't care about the graphics anymore. I play it purely for the ease of use, FPS and Macros.  
#88
Kel said:
 The 3rd party clients offered a middle ground, which is why people are so up in arms. Honestly, I do think some users are upset about the scripting aspect, but I believe the primary reason is FPS/graphics.
  Third-party clients would probably get approved for UO if they removed the scripting capabilities but it won't happen, that's the reason the vast majority of people use it for.  you could probably count the people who are using it for the FPS & hi-res on one hand... whether you believe them or not, well that's a different story.

  they jump ship from one assistant/alt-client to the next anytime one with better scripting capabilities comes out.

Cookie said:
@ Kyronix
@ Bleak

Going to tug at the heart strings here. <span>:smiley:</span>
   That's quite a bit of desperation.  Maybe your son should dev- his own client and try getting it approved.
#89
Kel said:
@ Kel on the Graphics it has to be ALL CC Graphics, the worse are the monsters/animals/pets.  All CC Graphics need to be imported and just the CC Users would have no excuse not to switch over then it would be easy to tell the cheaters.

Absolutely! That's what I was trying to get at, but may not have been super clear. CC themed UI, tiles, walls, characters, mobs all of it. However, for those who DO like the EC look-and-feel they can use that as well within the same client.
We have been asking for that for YEARS  Graphic Switch EC / CC.  I do not care about the ZOOM, just disable it for CC but I do want the EC UI with the CC Graphics.
Agree 100%  But i have been using the EC so long now, I don't care about the graphics anymore. I play it purely for the ease of use, FPS and Macros.  
That is great but the graphic portion of the EC gives me headaches.  I use it in my house for sorting chests or placing a house but long term I can not plus I really hate the way they redrew most of the mobs.
#90
CovenantX said:
  Third-party clients would probably get approved for UO if they removed the scripting capabilities but it won't happen, that's the reason the vast majority of people use it for.  you could probably count the people who are using it for the FPS & hi-res on one hand... whether you believe them or not, well that's a different story.

     Do you have a lot of experience with the third party clients? It sounds like you've just heard things about them and have decided to go with it, or just made assumptions. AFAIK everyone uses assistant programs for scripting, which are independently run from the clients. I'm not aware that the clients themselves (except the official EC) have ANY scripting functionality. That's not to say that they don't, it's just if they do I didn't know. Honestly, since you can lua script in the EC I'd be surprised if there is anything that the assistant programs can do that couldn't just be built in to the EC. But, I'm not a lua scripter either. 

     I think most people using third party clients are using them for a improved experience, not in any way that rises to the level of cheating. I get the sense though that there's a camp here that believes anyone not using the official clients is a cheater full stop, and that's honestly unhelpful. It makes it difficult to have a reasonable discussion about this when tempers flare and personal attacks come out so fast. Hell my last post was pretty salty, and I like think of myself as pretty even keeled, so it just gets harder to have a productive discussion when people approach this topic in such a black and white way. 

     The fact that people have been making due with the official clients for years is completely irrelevant in the discission about the quality of the official clients. Nothing about the fact that people have been putting up with them for so long invalidates the myriad complaints people have about them, and saying "well i doesn't bother ME" or "Hey I put up with it" doesn't add anything to the discussion either. 

     A few things I'd like to see in an updated client, however it comes about is a custom, resizable play window (NOT just a small list of resolutions), and this is really an important one: a UI scaler. Let me make the containers bigger if I want, and scale the item sprites too if I want to. A lot of us have aging eyes, have mercy! The better performance of some clients would be nice to see in an official revamp, so would things like ui buttons for macros, counters, buff timers, durability trackers, drag to select healthbars, and something I'd really, really like to see, a true hybrid of EC and CC function, letting us mix and match features we like from the CC and EC freely, instead basically choosing one or the other. 
#91
CovenantX said:
  Third-party clients would probably get approved for UO if they removed the scripting capabilities but it won't happen, that's the reason the vast majority of people use it for.  you could probably count the people who are using it for the FPS & hi-res on one hand... whether you believe them or not, well that's a different story.

     Do you have a lot of experience with the third party clients? It sounds like you've just heard things about them and have decided to go with it, or just made assumptions. AFAIK everyone uses assistant programs for scripting, which are independently run from the clients. I'm not aware that the clients themselves (except the official EC) have ANY scripting functionality. That's not to say that they don't, it's just if they do I didn't know. Honestly, since you can lua script in the EC I'd be surprised if there is anything that the assistant programs can do that couldn't just be built in to the EC. But, I'm not a lua scripter either. 

     I think most people using third party clients are using them for a improved experience, not in any way that rises to the level of cheating. I get the sense though that there's a camp here that believes anyone not using the official clients is a cheater full stop, and that's honestly unhelpful. It makes it difficult to have a reasonable discussion about this when tempers flare and personal attacks come out so fast. Hell my last post was pretty salty, and I like think of myself as pretty even keeled, so it just gets harder to have a productive discussion when people approach this topic in such a black and white way. 

     The fact that people have been making due with the official clients for years is completely irrelevant in the discission about the quality of the official clients. Nothing about the fact that people have been putting up with them for so long invalidates the myriad complaints people have about them, and saying "well i doesn't bother ME" or "Hey I put up with it" doesn't add anything to the discussion either. 

     A few things I'd like to see in an updated client, however it comes about is a custom, resizable play window (NOT just a small list of resolutions), and this is really an important one: a UI scaler. Let me make the containers bigger if I want, and scale the item sprites too if I want to. A lot of us have aging eyes, have mercy! The better performance of some clients would be nice to see in an official revamp, so would things like ui buttons for macros, counters, buff timers, durability trackers, drag to select healthbars, and something I'd really, really like to see, a true hybrid of EC and CC function, letting us mix and match features we like from the CC and EC freely, instead basically choosing one or the other. 
 I have enough experience with them to know why they've ruined pvp and the UO economy.
well, technically, the lack of enforcing the rules against them did... I'm sure there are features they have that I'm not familiar with, I do not use them regularly, if that's what you're getting at.
generally if I hear something from another player about a client/program, I'll test to verify (if it's something I don't already know is happening) and if it's something that might have an impact on other players I'd try to replicate it reliably and report it for fixing.

but suddenly (and nothing has even happened yet- that's the best part) everyone's coming out now, while the illegal clients are down It says a lot. it really does.  -reminds me of back in the day when the 'cheats' were so bad they made people using them noticeably worse at playing the game, went down for a day to a week or so after any 'mandatory patch'.   I hope they can reliable detect illegal clients, and start actually preventing logins.  or even banning players for using them.   I'd prefer the players be warned for it (even though I do believe 100% that they've known it was against the rules using them in the first place), but I've also been here quite some time.

-I'm not against higher res- and FPS (though it doesn't bother me personally, I play many games that need to be set to lower-res to look better).  I'm against almost everything else illegal clients offer, just so happens currently you don't get to choose one or the other.  the script portion of those clients take too much of the 'skill' out of pvp with many things able to be automated, and also able to perform tasks that legal programs cannot do, flood the game with bots even though some of the lesser 'programs' did so before O***n and S****th clients were around, just to lesser extents because they weren't quite as good with inferior macro recording/script systems, as well as their resources used.
  
I've used most of these clients (mostly) to replicate bugs/exploit that I've seen used by people i know have been using the clients for a long time. that people who used them for years wouldn't report most/any bug/exploit they could use against other players like pre-aos stun-punch & and a CC gen-chat crash, that wasn't possible using the official classic client or UOAssist+CC.



#92
Kel said:
@ Kel on the Graphics it has to be ALL CC Graphics, the worse are the monsters/animals/pets.  All CC Graphics need to be imported and just the CC Users would have no excuse not to switch over then it would be easy to tell the cheaters.

Absolutely! That's what I was trying to get at, but may not have been super clear. CC themed UI, tiles, walls, characters, mobs all of it. However, for those who DO like the EC look-and-feel they can use that as well within the same client.
We have been asking for that for YEARS  Graphic Switch EC / CC.  I do not care about the ZOOM, just disable it for CC but I do want the EC UI with the CC Graphics.
Agree 100%  But i have been using the EC so long now, I don't care about the graphics anymore. I play it purely for the ease of use, FPS and Macros.  
That is great but the graphic portion of the EC gives me headaches.  I use it in my house for sorting chests or placing a house but long term I can not plus I really hate the way they redrew most of the mobs.
It did to me as well in the beginning, but i set the FPS in settings to 120 and made a couple of other adjustments and it no longer does. Been good for years now, I was dead against using it before then, I was always complaining about the graphics but I wanted the ui and functiuonality of the EC. I just bit the bullet and uninstalled the CC and fiddled with the settings until it was good. I can play for hours and not get the slightest headache. Maybe, you can make some changes and fix it for you too. Oh, and @Petra_Fyde has said that the steps being out of sync cause issues for folks too, i don't know for sure on that as I never have the sound on anyway.
#93
"I like bad graphics, I love changing my system resolution on account of one game and single digit framerates make me happy."

"Not me, I use the EC and after biting the bullet and fiddling with the settings the reported headaches and nausea don't even effect me!"

Yeah really making things sound great guys. Anyone who's not enthused about this software must just want to cheat.
#94
     I'm curious what the clients are enabling in this exploit/cheating space, and what scripting/cheating functionality they have that needs to be stripped. I bring this up because I think the clients themselves are devoid of cheat-level features, and I'm sure there's a common ground to be found feature wise. I'm not surprised to hear there's a handful of exploits that weren't possible in the official client, but that's fixable right? 

     Obviously I don't have any insight in to anyone else's mind, but I'm pretty sure the clients aren't even the problem in the cheating/exploit space. 

     As for making the EC "work"; yeah, tweaking setting and especially grabbing pinco's ui can make it tolerable, but that's not the point a lot of us are trying to make. The point is we should have better options. Maybe if the EC got any support whatsoever it could be crafted in to a decent client. Maybe there was a better way to spend the last 5 years than developing an shard, that while is a novel take on the UO status quo, only succeeds in making UO a poor version of other games out there that do everything NL is trying to do better. I want it to succeed, but I'm really unsure who it's supposed to be for. It seems to me that everything NL brings to the table is something that we play UO to avoid in the first place, but I digress.

     I'd like to see some work on the official clients before there's a war on (i believe) people mostly just trying to have a better experience playing UO than the team can deliver.


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