Cookie... what the hell kind of mage template do you even use?
Mage, Eval-int, Resist, Wrestle, Parry (obv) Med? Alchey/Scribe?
and it's the only thing you play? There's more to UO than one outdated template, that still should beat a dexer at least 90% of the time (clientcrashes count in the 10% you might lose)
You're already an outlier just by your classification of "Warriors" if they carry a weapon, regardless of the other 5+ skills used, It's literally one skill and it could be magery (Mage Weapon), like most of my mages lol.
Hell, that template could beat most dexers with ease while dismounted against a mounted dexer lol.... just gotta get em before he gets off screen when they're unable to interrupt your combos.
Btw, what do you mean "AoS Pvper"? UO hasn't had any major changes at least nothing like the itemization that AoS brought and it's literally been the same for 22+ years now.
Do you play free-shards, and post your ideas to make them better here? cause that would explain a lot, sorta like the news about "brain eating worms" recently in the US.. explains a lot.
Pre-AoS pvp is long gone, The only thing that was good about it, was there were more players and a smaller percentage of them were automating everything.. it meant you had to actually be good at game.
I even use a shield on some of my mages, and people whine about parry fighting me all the time, i don't even run parry on 90% of my characters, I literally have it on one mage and one dexer (dexer is pvm),
It's been so f**king bad forever it feels like, it's unbelievable that it hasn't been nerfed into the f**king ground yet.
in summary, by now anyone who's interested in pvp and reads some of the things you say it's not hard to see the biases, that's ok. everyone is bias one way or another.... I'm sure I seem bias in favor of dexers, but they're genuinely underpowered in PvP, and overpowered in PvM, the role is completely opposite for Mages, best in pvp, and almost garbage in pvm. but magery takes less room on a template to gain the full benefit, so it's easier to fit, so that's why more PvM templates have magery, and dexers are almost exclusively sampires... apparently some are hard to kill...
By virtue of not having Parry - our Mana Pool would be able to reach acceptable levels - ie 200+ - just like Warriors have 200+ Stamina.
So I either want a Dismount ability - like everyone else has.
Or the ability to Block it completely, if you are going to remove Parry and open Mages up to being hit more. Just limiting 1 Warrior ability (IWIN button) - is not the end of the world, and would improve PvP no end.
Btw, Mages won't be hit more or less than they used to, they'd be hit exactly the same amount as
every non-mage playing UO anymore, the only reason you feel the way you do about it,
is because you probably haven't even tried to pvp without parry since it
became easy for mages to use it again.. hell based on your posts you started playing a mage when parry became 'free'.
It's bad enough that a dexer can't even hit hard enough to make anyone think twice about healing without using curse scrolls anymore.