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This event proves to me the devs have no idea what's going on or what they're doing

Started by username · 2024-04-20 · 51 posts · General Discussions
#0
Like we even needed that affirmation, but...
Void pool dishing out 100+ hats per hour per player while doing 1 damage per wave... while tmaps/beacons/other aspects giving a small fraction of the hat rewards. Yea, people are surely going to go dig up a TMap for the 2-5 hats it gives.
A 150 point best in slot chest piece that took several hours to get previously to a 80 point where multiple can be claimed in one hour. Same thing for the other repeat rewards, these need to be distinguished between regular ToT and whatever these Spring events are and NOT have the ToT rewards repeated in the Spring if this is the way you guys are going to handle it.
A luck helmet that sucks ass as the top point rewards... well guess who cares when you can claim 20 of them.

Now don't get me wrong, I appreciate that the rewards are easy to get, but unlike last Spring where the rewards were lower cost lower end repeats, some these are HIGHEST PRICED AND BEST IN SLOT TOT REPEATS for a cheaper price???? Hello?

Also, didn't learn anything from Destard did we? Bot armies go brrrr

@Kyronix you seriously need to listen to player feedback as it's clear you guys don't play the game. What's even the point of it going to TC1 if you're not going to listen to over half the feedback?


A better option for this event would have been to keep with the Black Market update as the one half but instead of this goofy hat crap maybe update the void pool rewards instead? No wonder the void pool was always worthless content, look at the rewards! Hey more feedback they'll never take in to consideration.

Poolboy post in 3... 2... 1...

#1

Great Event!!


Players can get hats at a nice rate and fill those item slots on all their toons.  Take hats to other shards for Balron armor there.


Any playstyle that will kill stuff can get hats, specific trade skills are involved in getting hats.

I am having a lot of fun!
#2
the amount of multi-boxers is just sickening.       I guess we're all to start multiboxing?   it sure as hell has been looking like it's safe and legal.

seems like almost everyone else is, and the ones who aren't are piggy-backing off of the multiboxers.... 


#3
Not too bad an event.  Hats not too hard to get.  For treasure hunters supply chests don’t require much effort to do and appear to yield one or two hats each.  For fighters, Void return is pretty good.  I can do Void maybe two times a night before it confuses me.  After that maybe a few chests to wind down.  Rewards don’t interest me that much, but otherwise ok.
#4
Always appreciate your thoughtful and passionate feedback.  Happy Hunting!
#5
Kyronix said:
Always appreciate your thoughtful and passionate feedback.  Happy Hunting!
Can you comment on why a top tier previous ToT item that cost 150 points best in slot chest piece for any melee template was reduced to being a 80 point repeat? When points are incredibly easy to get? Even at the time of the Balron Bone Armor release people were fawning over it with good reason: it out-stats most of those 'no-name' legendaries that don't even drop anymore. I'd even argue it's one of, if not THE, best item ever given out in a ToT. I'm just trying to wrap my head around the rationale. I mean, compare the helmet and the chest piece... all you need is one glance. I just don't get it.
#6
Why would anyone complain about prices falling?  Unless they are going to lose money 
#7
Grimbeard said:
Why would anyone complain about prices falling?  Unless they are going to lose money 
First off, good failed straw-man. No one mentioned money in this thread... I mentioned POINT COST which has nothing to do with monetary valuePerhaps read better in the future if you intend to troll or make veiled accusations.

Second, I'm glad you brought up losing money. The devs themselves have very good incentive to keep demand for these items high and not give them away too easily, as they're doing here. No one should buy potions of glorious fortune as you're guaranteed 1 point per wave you participate in at the void pool. Typically potions are very popular at regular ToTs for a higher rate/drop chance but the drop chance at the void pool is 100% static: you participate in a wave, you get a hat. Potion doesn't affect this, you always get the 1.

So yes, the devs have an extremely good reason to make the best rewards not only a bit higher cost but also points harder to get (than this event anyways) and keep them monetarily value high. When these rewards are on vendors for 20m why spend more or real life $ on soverigns to get a potion when you can just buy the reward cheaper?

Well, the devs should be concerned with this anyway, doesn't seem like it was given any though this round right @Kyronix

Grimbeard tried, Grimbeard failed 🙁
#8
username said:
Like we even needed that affirmation, but...
Void pool dishing out 100+ hats per hour per player while doing 1 damage per wave... while tmaps/beacons/other aspects giving a small fraction of the hat rewards. Yea, people are surely going to go dig up a TMap for the 2-5 hats it gives.
A 150 point best in slot chest piece that took several hours to get previously to a 80 point where multiple can be claimed in one hour. Same thing for the other repeat rewards, these need to be distinguished between regular ToT and whatever these Spring events are and NOT have the ToT rewards repeated in the Spring if this is the way you guys are going to handle it.
A luck helmet that sucks ass as the top point rewards... well guess who cares when you can claim 20 of them.

Now don't get me wrong, I appreciate that the rewards are easy to get, but unlike last Spring where the rewards were lower cost lower end repeats, some these are HIGHEST PRICED AND BEST IN SLOT TOT REPEATS for a cheaper price???? Hello?

Also, didn't learn anything from Destard did we? Bot armies go brrrr

@ Kyronix you seriously need to listen to player feedback as it's clear you guys don't play the game. What's even the point of it going to TC1 if you're not going to listen to over half the feedback?


A better option for this event would have been to keep with the Black Market update as the one half but instead of this goofy hat crap maybe update the void pool rewards instead? No wonder the void pool was always worthless content, look at the rewards! Hey more feedback they'll never take in to consideration.

Poolboy post in 3... 2... 1...

I am not sure what you are talking about.

I was at the Void Pool from Wave 0 to Wave 72 when it ended (over an hour to my recallection), I was active a lot trying to kill as many Pirates I could and I got 26 Pirate Hats which I am not complaining about but certainly not the 100 that you mention.

I found it OK as a drop rate and I would certainly not want to see it nerfed. I do not have much time this time of the year to spend in UO so, if I want to get some of the Rewards, I need to maximize my drops in the limited time I can play.

I am very OK with the current Void Pool drop rate, if other collection drop rates like for Treasure Maps or SOSes will be increased, it is OK with me but personally, I think that the Void Pool drop rate is fine as it is.
#9
username said:
Grimbeard said:
Why would anyone complain about prices falling?  Unless they are going to lose money 
First off, good failed straw-man. No one mentioned money in this thread... I mentioned POINT COST which has nothing to do with monetary valuePerhaps read better in the future if you intend to troll or make veiled accusations.

Second, I'm glad you brought up losing money. The devs themselves have very good incentive to keep demand for these items high and not give them away too easily, as they're doing here. No one should buy potions of glorious fortune as you're guaranteed 1 point per wave you participate in at the void pool. Typically potions are very popular at regular ToTs for a higher rate/drop chance but the drop chance at the void pool is 100% static: you participate in a wave, you get a hat. Potion doesn't affect this, you always get the 1.

So yes, the devs have an extremely good reason to make the best rewards not only a bit higher cost but also points harder to get (than this event anyways) and keep them monetarily value high. When these rewards are on vendors for 20m why spend more or real life $ on soverigns to get a potion when you can just buy the reward cheaper?

Well, the devs should be concerned with this anyway, doesn't seem like it was given any though this round right @ Kyronix

Grimbeard tried, Grimbeard failed 🙁
No  one holds the developers to a higher standard than me but again only profiteers care when prices fall
#10
I am averaging 1 hat for every 2 stash maps that I dig up.  I am fine with that because stash maps are a relaxing way to get gold. While I can solo trove maps who wants the stress that comes from that. Stash maps are the vorpal bunny of this event.
#11
Great event that let's all playstyles participate and get something nice. I'll be able to get the Balron on my secondary melee character now Great job @Kyronix @Bleak @Mesanna ;
#12
Does it occur to anyone that the devs don't take into account the gold cost of anything? They just want people to have fun getting the stuff they want. I'm having fun, dunno about anyone else. I'll do treasure maps, because I like doing them and I get other stuff besides hats, there's plenty of time at the rate hats drop in maps to get the rewards I want before the end of the event.

 I'll also do some pirating and some mib fishing and maybe the void pool when my guild decide to go there. I can almost guarantee that by doing all the different activities I'll get bored a lot less quickly than folk who are knocking themselves out to amass loads of hats from void pool

Did you know that the dread pirates hats have their names on? Some of those I won't be handing in at all, I'll keep them for souvenirs.
#13
Grimbeard said:
No  one holds the developers to a higher standard than me but again only profiteers care when prices fall
Again, you're the only one that brought up the price.

Does it occur to anyone that the devs don't take into account the gold cost of anything?
You are the second person to bring up the gold cost. I did not. You would know that if you actually READ the post.
#14

I just have two comments on this.

1: The script pool breaks the pirate event. Too many hats, 3months to go.

2: Seems I made both points in 1, read that line again.


Thank you
#15
Honestly, none of the rewards are worth getting on my ship and sailing to the sea market to claim.


#16
psycho said:

I just have two comments on this.

1: The script pool breaks the pirate event. Too many hats, 3months to go.

2: Seems I made both points in 1, read that line again.


Thank you

The void pool really needed to be properly tuned or not included (or cheaters dealt with LOL YEA RIGHT). However, the devs ignored the feedback given. Guess they know best.
#17
There was nothing “hard” or fulfilling about earning anything from the prior events. The point values are according to the context of the time, and your “reward” for getting X item during Y event is that you got to play with your toy sooner.

That said, Void Pool is the worst aspect, and I wish the content would revolve less around concentrating bots and players into a single location.
#18
I'm enjoying it, if I get enough hats, if I get bored of Void Pool, I will move on to T Hunting, then maybe even Pirate beacons!

Yes I'm hitting it very hard, you never know what will happen next in UO, and I want to make sure there are enough items in play this time, previous equipment bottlenecks have caused problems for players.

For everyone complaining, look at the numbers there. When was the last time you did Void Pool? I personally love Void Pool, and love the fact there is a reason to be there.
#19
Cookie said:
For everyone complaining, look at the numbers there. When was the last time you did Void Pool? I personally love Void Pool, and love the fact there is a reason to be there.
When's the last time anyone wanted to willingly do the void pool? The rewards are garbage, as they were when released. I think some have even been added to BOD rewards too? The real only point was a 'brag' to be on the leaderboards but on my server all of those old records have been completely smashed... top single point'ers are already 4x outdone a few days in to the event lol.

Seriously still wish they'd have done everything the same EXCEPT not added hats do the void pool but instead revamp the rewards. 
#20
username said:
Cookie said:
For everyone complaining, look at the numbers there. When was the last time you did Void Pool? I personally love Void Pool, and love the fact there is a reason to be there.
When's the last time anyone wanted to willingly do the void pool? The rewards are garbage, as they were when released. I think some have even been added to BOD rewards too? The real only point was a 'brag' to be on the leaderboards but on my server all of those old records have been completely smashed... top single point'ers are already 4x outdone a few days in to the event lol.

Seriously still wish they'd have done everything the same EXCEPT not added hats do the void pool but instead revamp the rewards. 
I agree, most of us would like to see re-vamps of rewards, right across the board of all the old content, it would bring back so much, content that people enjoy, but don't see the point of.

But this does not seem to be an option, so this is the next best thing for now, until we can convince the devs otherwise 🙂

If they want someone to work on the entire loot revamp, I would do it 🙂

I may have missed your point a bit there, could there have been a few more reward options? Probably.
#21
I think the event is overly focused on the void pool, but I can't complain otherwise. The bots parked near the entrance are lame, but the event gives out enough goodies that I'm not really bothered. I'll be able to get what I want and more besides. I don't care if the items end up costing only X gold instead of 3X or whatever, stuff in the game is too expensive these days anyway.

On the whole, thumbs up.
#22
@username. Can you point out the feedback saying the void pool gave too many hats while the event was on TC?

I'm like Popps,  I do not get anywhere near 1 hat per level. The first 30 levels I'm lucky to get 4 hats.  Then maybe 1 per level, but if I spend the whole higher level just damaging stuff, I get no hat for that level.

Hats drop nicely in all the parts that I participate.
I'll have enough for items on other shards.  Too bad there is not a plus MR item for making gates to Artisan festival. 

Sorry an armor item is not best in slot when it has no mana regen and stats not at caps.  It just helps make more swords sampires. Because it is nice but fits no other template.
#23
Does it occur to anyone that the devs don't take into account the gold cost of anything? They just want people to have fun getting the stuff they want. I'm having fun, dunno about anyone else. I'll do treasure maps, because I like doing them and I get other stuff besides hats, there's plenty of time at the rate hats drop in maps to get the rewards I want before the end of the event.

 I'll also do some pirating and some mib fishing and maybe the void pool when my guild decide to go there. I can almost guarantee that by doing all the different activities I'll get bored a lot less quickly than folk who are knocking themselves out to amass loads of hats from void pool

Did you know that the dread pirates hats have their names on? Some of those I won't be handing in at all, I'll keep them for souvenirs.
The Hats I am getting have no name... they are all labelled "Plunderin' Pirate Hat"...

Is that a rare drop a Pirate Hat with a name ? Do you know how many Pirate names there are for Pirate Hats ?
#24
psycho said:

I just have two comments on this.

1: The script pool breaks the pirate event. Too many hats, 3months to go.

2: Seems I made both points in 1, read that line again.


Thank you
I would not worry at all about the Void Pool... after the usual initial hype, soon, people will not go to do it as these first days and guess what ? The Void Pool will be useless to get Pirate Hats because, in order to get good drops, it is necessary a large number of players to go into the higher waves...

With jus a hanndful of players, it is not possible to go beyond 40-50 waves, maybe a few more but those waves give little Pirate Hats drops.

So, give it a little time, when the novelty of the thing will be over, I guess that the Void Pool will no longer be a viable way to get Pirate Hats but thanking to the Developers, players will still have the other collection methods to entertain even when they are playing solo or with too few people to do the Void Pool.
#25
I'd just stop participating before I bothered caring about the pitiful low level of hats from everything besides the void pool.
#26
If players are getting one hat per void level, how are these players playing UO with only 25 items in their backpack?

I got my starting pack down to 75 for this,  I have done quite a few void pools but have never filled my backpack.  How am I in there for 75+ levels but have never received 50 hats to fill my backpack?
#27
Just did Void Pool lvl 1 thru 60 something with others,  22 hats.
My FWW/Chiv Triton and me.

I think that is perfectly reasonable amount of drops. @Kyronix
#28
username said:
Void pool dishing out 100+ hats per hour per player on Atlantic

@ Kyronix you seriously need to listen to player feedback as it's clear you guys don't play the game. What's even the point of it going to TC1 if you're not going to listen to over half the feedback?
Fixed that for you.  There are more servers than Atlantic and even then I would question the claim of 100 hats an hour.

What feedback did they not listen to on TC1 regarding Void Pool?

On Origin players complained about AFKers. That was fixed immediately. Now people have to contribute.

Also, there are things that you can do that are just as lucrative or more so than Void Pool. I have not spent a minute in Void Pool since worldwide release.

The only real problem with this event is all the blatant multi-boxing in the void pool, but that has been an increasing problem the past several years.
#29
I don't know if the point totals or how quickly you can farm hats is the issue.  But it does feel like the options are very limited this event to spend points on are the shield and balron bone armor.
#30
As someone who had taken a hiatus from UO when the original Balron chest piece was offered, it's nice to have a shot at them. With that said, I do understand how it may bother some who obtained them when it required more time/effort. This isn't really a new issue, but I do think the chest piece's value as an item was going to lead to this. It's clear that at some point, rewards will be recycled. From what I understand, this chest piece was offered back in 2021 -- that's 3 years ago. Should they have made it more expensive, in terms of points, to obtain it now? Maybe. That's always going to be a personal opinion.

Attempting to craft the reward values for players that range from playing hours every day to maybe an hour a week is incredibly hard, but they need to keep subscribers. Which approach is going to keep or possibly create more subscriptions?

Personally, I think the new luck helmet is the way to go; it can be enhanced, isn't some insanely greater piece of gear, and even a person who plays causally, like myself, can obtain it. While I'd wager that most people will enhance it with 40 more luck, I do think it would be worth - if possible - exploring doing a similar setup for new items for events. Can they make it so players need to decide how to "customize" that piece in order to fit their needs?

As someone who leads a team that releases updates to code, I find myself in a bind of different groups with competing requests -- and often, it's a binary decision. I think this event is balanced in a fashion that greatly rewards hardcore players and still allows causal players to obtain items that were likely out of reach.

Do the devs play the game? I don't know, and I don't truly think that matters. They could play it or not and still make the same decisions.
#31
Violet said:
The only real problem with this event is all the blatant multi-boxing in the void pool, but that has been an increasing problem the past several years.
   I agree,  I feel like the drop-rate for this and even the previous events were more fair than the events prior.  the drop-rate aspect for legit players has been getting better.  but the cheating is getting worse, and that's not at all a good trade-off (nor should it be one, cheating is it's own thing, and should be dealt with accordingly)

    The blatant botting is going kill the game sooner or later.     It's either allowed, or it's not.      instead the devs seem to like having a grey area to excuse it, there's no reason to play by the rules when others are allowed to break them without consequences.

if this continues, UO probably won't be around many more years.   you can already tell there are less individual players at these events compared to prior ones and the several multi-boxers are increasing (maybe botters are increasing enough to offset the individual loss?)

on a side note, I did see one person multi-clienting with 3 characters the legit way.  always fun to see people try to reset auto-follow when it breaks.


Also just to be clear.
Violet said:

On Origin players complained about AFKers. That was fixed immediately. Now people have to contribute.

  That kind of 'afk' is much better than press-play afk, that goes on at these events regardless.

#32
It’s nice to be able to enjoy the event in a variety of ways. I usually enjoy fishing alone. Void pool with friends after a long time.
#33
popps said:
Does it occur to anyone that the devs don't take into account the gold cost of anything? They just want people to have fun getting the stuff they want. I'm having fun, dunno about anyone else. I'll do treasure maps, because I like doing them and I get other stuff besides hats, there's plenty of time at the rate hats drop in maps to get the rewards I want before the end of the event.

 I'll also do some pirating and some mib fishing and maybe the void pool when my guild decide to go there. I can almost guarantee that by doing all the different activities I'll get bored a lot less quickly than folk who are knocking themselves out to amass loads of hats from void pool

Did you know that the dread pirates hats have their names on? Some of those I won't be handing in at all, I'll keep them for souvenirs.
The Hats I am getting have no name... they are all labelled "Plunderin' Pirate Hat"...

Is that a rare drop a Pirate Hat with a name ? Do you know how many Pirate names there are for Pirate Hats ?
I said Dread pirate hats


No, I don't know how many there are. Let me know which ones you get and we'll make a list.
#34
Have to agree this is a fun event I've mostly done pirating, but enjoy going to the void pool as well. Not sure where @username gets his information from but I'm not getting close to one hat per level, regardless of how much damage I do. As for scripters they should be dealt with in general the events simply emphasis how many there are. Only complaint I have about the event is a small one that is more thought could have been put into new rewards. Sure that's caused by the focus on NL. Will be glad when it's past. 
#35
popps said:
Does it occur to anyone that the devs don't take into account the gold cost of anything? They just want people to have fun getting the stuff they want. I'm having fun, dunno about anyone else. I'll do treasure maps, because I like doing them and I get other stuff besides hats, there's plenty of time at the rate hats drop in maps to get the rewards I want before the end of the event.

 I'll also do some pirating and some mib fishing and maybe the void pool when my guild decide to go there. I can almost guarantee that by doing all the different activities I'll get bored a lot less quickly than folk who are knocking themselves out to amass loads of hats from void pool

Did you know that the dread pirates hats have their names on? Some of those I won't be handing in at all, I'll keep them for souvenirs.
The Hats I am getting have no name... they are all labelled "Plunderin' Pirate Hat"...

Is that a rare drop a Pirate Hat with a name ? Do you know how many Pirate names there are for Pirate Hats ?
I said Dread pirate hats


No, I don't know how many there are. Let me know which ones you get and we'll make a list.
Thank you for the clarification, the Hats I mentioned are from the Void Pool.

Sure, let me first get the points I need for the Rewards I would like to get from the Void Pool and then, when I am calm and can play the way I enjoy, I will go hunt Dread Pirates and collect the named Hats for fun. It might take a while though, because this time of the year I do not have much time to play because of real life and, even at the Void Pool, I can only collect like 20-30 hats per day and I need a few hundreds to get the rewards I would like to claim...
#36
Riner said:
Have to agree this is a fun event I've mostly done pirating, but enjoy going to the void pool as well. Not sure where @ username gets his information from but I'm not getting close to one hat per level, regardless of how much damage I do. As for scripters they should be dealt with in general the events simply emphasis how many there are. Only complaint I have about the event is a small one that is more thought could have been put into new rewards. Sure that's caused by the focus on NL. Will be glad when it's past. 
I would love to do pirating but I am concerned about the drop rate since there is a lot of dead time in between having to search for Orc Ships with a Dread Pirate on board, perhaps having to attack Beacons/Merchants also in order to get a Dread Pirate Ship to spawn and so forth.

May I ask, moreless, how many Pirate Hats did you average to get in 1 hour of gameplay on the Seas ? Are you doing it solo or with other players in a partied group ?

Thank you !
#37
I'm glad there are multiple ways to get the hats for rewards because the amount of blatant botting going on at the void pool on ATL is stupid. If the rewards weren't 50% of repeated items that I already have (and even out of the new rewards there are only a couple I want), I'd probably be a little more annoyed by it. The amount of toons in there all spamming consecrate weapons / AI / area spells is to the point where I'm lagging out and can't do a whole lot.

When it comes to the extreme botting/scripting on ATL, I think it's probably actually better for players to go do the other things to get hats (like t chests / pirating / etc). On less populated shards I'd guess that the void pool probably isn't too bad.

I think the Dev team picked the right dungeon to have the event in (while considering botting) because when it comes to the Void Pool, there definitely is a point of diminishing returns so once that point is reached; you are better off pirating/chest hunting. The last ToT event the bots kinda just ran while getting on average X drops per hour. The difference with the Void Pool is that as the levels get higher it gets harder and returns slow down.
#38
popps said:
Does it occur to anyone that the devs don't take into account the gold cost of anything? They just want people to have fun getting the stuff they want. I'm having fun, dunno about anyone else. I'll do treasure maps, because I like doing them and I get other stuff besides hats, there's plenty of time at the rate hats drop in maps to get the rewards I want before the end of the event.

 I'll also do some pirating and some mib fishing and maybe the void pool when my guild decide to go there. I can almost guarantee that by doing all the different activities I'll get bored a lot less quickly than folk who are knocking themselves out to amass loads of hats from void pool

Did you know that the dread pirates hats have their names on? Some of those I won't be handing in at all, I'll keep them for souvenirs.
The Hats I am getting have no name... they are all labelled "Plunderin' Pirate Hat"...

Is that a rare drop a Pirate Hat with a name ? Do you know how many Pirate names there are for Pirate Hats ?
I said Dread pirate hats


No, I don't know how many there are. Let me know which ones you get and we'll make a list.
i started the list on stratics 
Pirate Names | Stratics Community Forums

(i update it when i see them announced at the sea market)
#39
I have only done void pool a couple of times and have found for me that it is easier to get them from doing tmaps on those shards. I got what i needed from doing SOS on Europa.

I did do one plunderbeacon on Origin while i was out doing a SOS and got 12 hats from that.

I'm loving that there is a broad range of stuff to do. It is keeping me from getting bored with the event. (I did about 600 SOS in January and got burned out on it for awhile, but with this event I'm not getting bored because i can switch it up)

not everyone has the ELITE template to get as many drops as you can. don't expect them to nurf it because you are gettting more than the average player. 
#40
i started the list on stratics 
Pirate Names | Stratics Community Forums

(i update it when i see them announced at the sea market)

 😂 There's a possibility of getting a "stink fist" or "fat pants"?! 

If @Kyronix added real player names we could have gotten some real collectables. 
#41
I'd just stop participating before I bothered caring about the pitiful low level of hats from everything besides the void pool.
It's all about how efficient you are at those other tasks. I can get over 100 an hour using normal SOS and a potion using a single character.  There are other very lucrative ways also. 

Urge said:

 😂 There's a possibility of getting a "stink fist" or "fat pants"?! 
Got a "Fat Pants Sarah" over the weekend.

#42
Void Pool is fun for killing.  Do what you like to do fast for Hats.  74 today doing beacons and ships.  I have a potion from December that I have somehow not accidently clicked in my backpack.
#43
Violet said:
I'd just stop participating before I bothered caring about the pitiful low level of hats from everything besides the void pool.
It's all about how efficient you are at those other tasks. I can get over 100 an hour using normal SOS and a potion using a single character.  There are other very lucrative ways also. 

Do you think that 100 hats was on the high side of RNG or is that average (I'm assuming you have gathered all the SOS that are in the same area when doing that to maximize time under effect.)?? Also what is your average without a luck potion using the same strategy?

Reason I ask is that when I was doing stash/supply maps for about an hour I only got 2 so I'd assume even with a luck potion I'd be at maybe 10 max.
#44
Me and my brother have been doing void pool for the past 3 days so on atl over 2000 hats around a 1000 on pac only useing 2 characters. I would assume if i have like 5 accounts i would have about 5 times as many, and yes I got a loop running to drop evs and wildfire. I'm just watching movies while that shit loops, 2eZ.
#45
@Kyronix

the issue with giving out the best armor in the game for extremely cheap / easy, is that no one bothers to do actual day to day content anymore.  why would someone loot legendary gloves, chest, arms, etc now that we have these?  which are all more powerful than anything currently available as boss loot.  the only way to correct this would be to go back to more than 8 property legendaries again.   these items would have have been balanced if they had about 200 less imbue point property weight.  still good but not OPed.

if i can get something for dirt cheap and just buy it, im not doing the content myself for any more than to check it out.  these type of events fuel bot accounts because you can get 1,000s afk, sell them still for a profit, and the casuals like me will just buy them because its not worth the time to farm yourself on 1 account attended.
#46
Drops seem to be decent for the rate you play at.  I’ve spent maybe a few hours of play time since release and got half the items already
#47

Smoot said:
@ Kyronix

the issue with giving out the best armor in the game for extremely cheap / easy, is that no one bothers to do actual day to day content anymore.  why would someone loot legendary gloves, chest, arms, etc now that we have these?  which are all more powerful than anything currently available as boss loot.  the only way to correct this would be to go back to more than 8 property legendaries again.   these items would have have been balanced if they had about 200 less imbue point property weight.  still good but not OPed.

if i can get something for dirt cheap and just buy it, im not doing the content myself for any more than to check it out.  these type of events fuel bot accounts because you can get 1,000s afk, sell them still for a profit, and the casuals like me will just buy them because its not worth the time to farm yourself on 1 account attended.
    the flipside to that is, if these reward items aren't good enough, people won't bother doing the event.... 

Arguably that would be better, because at least loot would be 'top tier', but tbh... that kinda went out of the window when they made no-name items not drop from almost everything, and let the 9+ property items (pre-patch no-names & jewelry) to remain the same, most of which were bot farmed anyway.

 even if they allowed no-names to drop again (which they should), with the power of these reward items from the past few events,  it would still be damn near impossible to replace items like balron bone armor, paladin arms & archlich gloves.  you'd literally have to find something with the same stats but perfect & over-capped rolls..

-Devs, do something about third-party clients, so the bots aren't ruining the game for everyone else so much.
#48
username said:
Like we even needed that affirmation, but...
Void pool dishing out 100+ hats per hour per player while doing 1 damage per wave... while tmaps/beacons/other aspects giving a small fraction of the hat rewards. Yea, people are surely going to go dig up a TMap for the 2-5 hats it gives.
A 150 point best in slot chest piece that took several hours to get previously to a 80 point where multiple can be claimed in one hour. Same thing for the other repeat rewards, these need to be distinguished between regular ToT and whatever these Spring events are and NOT have the ToT rewards repeated in the Spring if this is the way you guys are going to handle it.
A luck helmet that sucks ass as the top point rewards... well guess who cares when you can claim 20 of them.

Now don't get me wrong, I appreciate that the rewards are easy to get, but unlike last Spring where the rewards were lower cost lower end repeats, some these are HIGHEST PRICED AND BEST IN SLOT TOT REPEATS for a cheaper price???? Hello?

Also, didn't learn anything from Destard did we? Bot armies go brrrr

@ Kyronix you seriously need to listen to player feedback as it's clear you guys don't play the game. What's even the point of it going to TC1 if you're not going to listen to over half the feedback?


A better option for this event would have been to keep with the Black Market update as the one half but instead of this goofy hat crap maybe update the void pool rewards instead? No wonder the void pool was always worthless content, look at the rewards! Hey more feedback they'll never take in to consideration.

Poolboy post in 3... 2... 1...


So a lot to unpack here. First I would like to know how you are getting 100 hats per hour. That is quite a lot. Unlike Atlantic though, most shards I have seen do not seem to push above 60-90 before the defense is over ran and the void pool resets. I think my personal best was 38 hats and that was when we set the shard record at that time of 84. Based on my numbers and how long it took us to get there, that is at least 2-3 hours of work to get the, and I quote "HIGHEST PRICED AND BEST IN SLOT" Balron Bone armor.

You also continuously state in comments below that "no one mentioned money in this thread" but the quote above proves that is a lie. I know some people are super mad about it being re-released. Some because it gives them an advantage for having versus those who do not but also the people that payed 750m+ for the armor piece for it to now be worth 30-40m. I would bit a bit irritated if I had spend multiple plats on something that I could not get for a fraction of the cost. Honestly I would prefer they did not re-release the items and did original ones every time. Instead or re-releasing the item, put the item on a vendor for X amount of gold a certain amount of time after the event goes offline. The gold is pulled out of the game and it allows players to get items they might have missed, although probably at a slightly higher price. This would also disincentive the scripting at the events as the potential ROI for the scripter is reduced dramatically if they know that at max in 6 months their item will be worth 75m.

Original thoughts now on the event and items. Overall I like the event. I think that the drop is overall okay. I do like that the event allows players who prefer to do other things in game like pirate hunting, plunder beacons, and treasure maps to go do those and still be able to participate. A lot of different play styles are able to participate which is great.

Regrading the items, I feel like the items in general are okay. As someone who missed the event to get the balron bone armor, I am super excited for the ability to obtain this and improve some of my characters suits. The talisman with repond slayer is also another nice add. While I would love to have a set of cameo's on each of my warrior's, they are just not within my price range or ability to grind to get. The luck helmet, as other have said, really just falls flat for me. I will get a couple of them to have purely for the luck, but it just does not give me any other useful properties I am looking for. I do think that the point values for the items is in the right range for things, minus the luck helm which seems high for what it provided.

While not related to this event specifically, I will echo other peoples comments about void pool rewards. The rewards for the void pool are kind of lacking. I have around 8k points on my sampire and the most useful thing for me and my play style is the Hephaestus shield. I already own all of the ones I need though and they do not have the negatives that come with the void pool items. It would be nice to see them revamped at some point or remove the times on some of the crafting related rewards so they can be claimed and at least sold on a vendor to someone who could use them. To be clear though, some updated rewards would be far better than tweaks to the existing but I could take positive tweaks if that is all I could get I guess.

#49


I can buy stuff for Atlantic on the cheap!

Best event that combats shard bound!  
#50
Pawain said:


I can buy stuff for Atlantic on the cheap!

Best event that combats shard bound!  


Nice!
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