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Mage weapon question

Started by McDougle · 2022-10-16 · 9 posts · General Discussions
#0
Does eval raise damge?
#1
Been over 15 years since I've known this but eval and sdi at one time did increase damage of spells when used with a hit spell or wand with damage spells (fireball charges ect)

I could only speculate now. 
#2
“Eval no, sdi yes”
#3
Urge said:
Been over 15 years since I've known this but eval and sdi at one time did increase damage of spells when used with a hit spell or wand with damage spells (fireball charges ect)

I could only speculate now. 

There used to be an old "Cleric" template for Macers that ran with GM Eval to increase the damage of Wand Charges for PvP, back when Wands had no cast time or cooldown.
Yoshi said:
“Eval no, sdi yes”
SDI affects the damage of Hit Spell effects, but not the weapon damage itself. Eval doesn't affect either the Hit Spell effect (all Hit Spell effects are automatically equivalent to 80 Eval) or the weapon damage either.

The damage of Mage Weapons themselves are still affected by Tactics, Anatomy, LJ (if an axe), DI, and Slayers.
When my Prospector (Mining/LJ/Fishing) farms Shadow Ore Eles for Shadow Ore and Crystalline Blackrock, i wear a pair of jewelry with +15 Magery/+15 Tact/+3 Anat/15% HCI/15% DI, along with an Elemental Slayer Cameo as i use this Hatchet. Kills them in 1-2 hits.

#4
Thanks for the clarification. I remember a couple of dexxers that switched to fireball-lightning wands for key interrupts. That was so long ago lol.
#5
For pvp, is SDI also cap at 25 or 30 for hit spells?
#6
“Ah yes sorry I was answering the wrong question (as my mage weaps have hit spell) and xe threw me off by asking about eval.

SDI for pvp is capped at 20 for non focused templates, and 25 for focused templates (info on mannequins is out of date)”
#7
Now i thought the eval for hit spells was 80 or yours if better.
#8
I'm using staff of pyros on my fishermage with good success getting drops 
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