Greetings everyone. It's been awhile since we had a new expansion. I was thinking about this idea. There is so much vast areas of nothingness but woods across all of Britannia that no one ever really explores them unless they are treasure hunting or lost. My expansion concept is the return of the Dwarves. Long ago the entire kingdom of Dwarves was cursed for a 1000 years by an evil sorcerer. Their mighty city and scattered settlements all vanished into a void and became hidden from the rest of the world. Their vary existence wiped from all memory and record. A 1000 years have passed and the curse disolves. Their mighty city and villages finally revealed again. This would usher in new skills, new craftables, new deco, new armor items and a new class of character that you could create. Not to mention, new locations to explore. Maybe a new ridable animal to tame that dwarves can only ride like giant cave rats. There would finally be small villages here and there to break up the huge tracts of nothingness wilderness. And even a new underground dungeon where the Kingdom of Dwarves exists. What does everyone think of this idea?
I'd love to see the race of Dwarves introduced. I could be dreaming but I think I've seen pros and cons to this idea over the years. The cons being Dwarves didn't exist throughout any of Ultima's history. I don't really care about that at all.
I'll add, if I really had my druthers, and we could only choose one new race to build new characters with, it would be orcs.
Orc would be interesting. We get around the whole did not exist in the history of Ultima by introducing the curse that wiped all mention and memory of them. And dwarves would be masters of stone craft, jewellery making (think battle jewels just like weapons) and macers. Plus they would be much cuter than orcs.
it's easy to throw out ideas for the game like new skills but what would those skills do to improve the game, considering the amount of already useless skills existing in game that apparently the devs cannot find a use for.
Dwarves with enhanced crafting abilities
or
Fix BUGS first
I would also like to see a bit more ethnic inclusion for armor, clothes and weapons. Examples such as: Ancient Egyptian striped headdress and the fancier Pharaoh version; Zulu leopard skin shield and assegai: Aztec feathered headdress and obsidian edged warclub; Persian helmet, Indian turban, Arabic keffiyeh; American Indian buffalo horned headdress and feathered war bonnet. And yes - Dwarves and halflings, orcs and goblins - would be cool, maybe as body types not distinct races.
Just created a new character on Atlantic mostly just to get prices from vendor search. Have been exploring a little and think all of the housing especially in wooded areas might create some problems for this idea on that shard. Like the idea though.
I would love to see a solen event or expansion. Including defending the existing hives from invading solen armies. All different colours abilities etc. with great new rewards for helping the hives. New caves open up underground etc.
I want to be a bobbit, whatever that is
If there were those statue thingies like they have for goblins, I'd love to see them for Orcs and Dwarves.