It is not always possible to have Enhance Potions +% property on one's own jewellery.... it would be nice, to be able to see it on "extra slots" items such as on earrings, on a sash, on footware, on a Talisman, whatever.... on items which do not take "main" slots and which, thus, players could "throw in" in addition to whatever properties they need to have for their suits thus, giving them that better chance, for example, to cure Lethal (level 5) Poison without having to screw up their jewellery for that.....
NO. This will be exploited by reds. No thanks. You need to learn to work your suits better I think. Of course a sampire does not need this did you ever make one ?
I can't help wondering how any of my characters survive. Not a single one of them has any enhance pots property anywhere.
As a player of long standing and not inconsiderable experience I emphatically disagree with this suggestion.
I don't find it useful but I don't mind having this reward since I can't see it being useful for very tight templates. If this is used for the rare necklace slot or earring slot for man or elf then it will have stronger impact.
But the other secondary slots like robe, capes, sash and shoes have other advantages, e.g. DCI, HCI, HPI, SSI, SDI, etc etc. If you use the enhance potion it means doing away with others, so I don't think its OP but tradeoff to consider.
Its simple math - move the specs to some less use slot and free up the existing slots. Whether pvp or pvm, both could benefit from it.
It's a shame that a thread that might have been constructive for giving Devs feedback on possible rewards for the upcoming events gets so sidetracked with all the bickering.
We can all agree to disagree about EP.
I personally don't care about EP and it wouldn't be the first stat I'd want on something. That said, by providing a possibly "better" item (ie something I find more useful), we can let the Devs decide.
Getting back on track. I'd love to see some sort of take on the tinker legs. I understand we cannot make the tinker legs obsolete with the item so I'm keeping that in mind.
"Frey leggings" - Studded or Stone (for Garg)
5% SSI (important to keep less than the 10% on tinker)
10% damage increase
5 dex
8 stam
5 str
8 mana
8LMC
15% all resist
These would be 8 properties (1 of them would be all 15 resist). Not super OP but a nice little choice when creating a suit.
Spike Knuckle Glove for wrestlers.
Glove of Virtuebane
Splintering 20
HP 5
Strength 5
Dex 8
HLD 50
Hit Lightning/Fireball 50
Might be incorrect in this thought but I'd like stats to be put on a fancy shirt or checkered kilt since I believe those are different slots than a sash and apron slot? My elf has his tabard / LT sash / newbie fancy shirt.
I could be wrong but given that these would be the first items for the slot with stats and they would stack I wouldn't ask for much on them. Maybe just 5 of a stat (stam/hp/mana) or 5DCI or 5 SDI. I think 5SSI would be great but probably too powerful.
I am praying hard for a non shard bound Fey cameo…
if bard can have mastery where his whistling and singing is as powerful even without instruments ... Like Cacofonix in Asterix.