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Any particular reason why we can't teleport in shadowguard and blackthornes?

Started by Mervyn · 2018-04-11 · 10 posts · General Discussions
#0
Any particular reason why we can't teleport in shadowguard and blackthornes?
#1
For Shadowguard it has to do with the way each of the rooms are dynamically built. 

For Blackthorn's, that is probably something we could consider revising if there were no exploitable reasons why you shouldn't.
#2
Well blackthorns fell is particularly harsh on the poor dexxers, you can just put up one energy field and they have no way to escape. (All pvp dexxerss will normally carry teleport scrolls to get out of fields) but have no chance of casting dispel field. 

With regards to shadowguard, are you basically saying the designer didn’t have the technical know how to create the environment properly? so it’s a bug?
#3
Mervyn said:

With regards to shadowguard, are you basically saying the designer didn’t have the technical know how to create the environment properly? so it’s a bug?
Seeing as how I'm the designer who made it, no I'm not saying that at all.
#4
Kyronix said:
Mervyn said:

With regards to shadowguard, are you basically saying the designer didn’t have the technical know how to create the environment properly? so it’s a bug?
Seeing as how I'm the designer who made it, no I'm not saying that at all.
Hehehehe that made me laugh, nice one @Kyronix!
#5
(All pvp dexxerss will normally carry teleport scrolls to get out of fields) 

Sounds like a bug that needs fixed. @Kyronix
#6
You can't teleport in any dungeons that came out with Mondain's Legacy either.
#7
Kyronix said:
Mervyn said:

With regards to shadowguard, are you basically saying the designer didn’t have the technical know how to create the environment properly? so it’s a bug?
Seeing as how I'm the designer who made it, no I'm not saying that at all.
@Kyronix FOR THE WIN!
#8
Speaking of teleports and the Shadowguard, I would like to mention to @Kyronix  a bug I experienced once there. As you know, some bosses teleport you to them. Also, when a boss dies, the next boss starts on the platform with Minax and walks off.

I must have caught a 1 in a million fluke accident once, as I was being dragged to a boss as it died - but instead of being at its corpse, I was up on the platform with Minax and the next boss to spawn - at least, until I ran off screaming to keep from being killed in an inaccessible location (where Minax would rez-kill me if I died and tried to self-rez). My only hope, had I died, would have been to leave the roof to recover my body, which would have sucked for me and my party.

That is NOT a pleasant thought....
#9
Kyronix said:
Mervyn said:

With regards to shadowguard, are you basically saying the designer didn’t have the technical know how to create the environment properly? so it’s a bug?
Seeing as how I'm the designer who made it, no I'm not saying that at all.
  >:) 😂 ;)
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