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Cancel the Shard Bound limit to Closed Events Armor Sets Items!!!

Started by Ivenor · 2021-02-03 · 68 posts · General Discussions
#0
OK, now that the "of the Three" & "of Ice" Events have endeed and the relative Armor Sets Items are non more farmable, I REALLY wish to hear (from the DEVS, in case this is not clear enough) a REASONABLE explanation about WHY those Items (NOT the Event Rewards, I don't care for them) must remains Shard Bound FOREVER.

An EXPLANATION, si vous plait, NOT a "Vuolsi così colà dove si puote / ciò che si vuole, e più non dimandare", (Inferno - III, 94-96)

Best Regards
#1
Ivenor said:
OK, now that the "of the Three" & "of Ice" Events have endeed and the relative Armor Sets Items are non more farmable, I REALLY wish to hear (from the DEVS, in case this is not clear enough) a REASONABLE explanation about WHY those Items (NOT the Event Rewards, I don't care for them) must remains Shard Bound FOREVER.

An EXPLANATION, si vous plait, NOT a "Vuolsi così colà dove si puote / ciò che si vuole, e più non dimandare", (Inferno - III, 94-96)

Best Regards

@Mariah - Darn, wrong Section!!! Could you be so kind to move the Thread in the General one? 😂
#3
Jepeth said:

Yes, I read that, thanks, and, IMO, it still doesn't explain why AFTER an Event ends one cannot transfer its HONESTLY gained/buyied "Small Drops" (i.e.: Armor Sets and such) to a Shard of his own coiche for storing/showing.

The point remains that the gamimg style of MANY players have been negatively impacted to pander to some other players that have nothing to do with the affected players gaming style.

The real effect of SBing the "drops" is as now clearly visible: in NO SHARD is possible to find the vast mayority of the SBnded Armor Sets pieces (and when it is, they have as now HIGHER prices tags that on ATL), when for the previous Events (Fellowship, Cult, Enchanted Origin) after the Events ends there was possible FOR MONTHS to find TONS of items on ATL (and at fairly reasonable prices) to complete the Collections of the Players that like this Gaming Style.

I beg you to remember that:
1) this is still a SANDBOX Game;
2) the Armor Sets Collectors pay the same amount for their Subs as PvPer or PvM players;
3) many of them OPEN MORE PAYING ACCOUNT only to have the Houses to store/show their Collections;
4) not anynone has the TIME and/or the interest to go dungeoning for hours to gather the Armor Pieces "drops" and NO other players have the right to say that they must (again: SANDBOX);
5) as many long time playes repeatedly reminded, not having the possiblity of selling on ATL the surplus of their drops actually REDUCED the legitimate farming activity in many Low Pop Shards.

So, no, IMO the post you linked doesn't give a WHY, but, as I wrote with Dante's words, only a "because WE SAY SO".

Cheers
Ivenor
#4
Ivenor said:
Jepeth said:

Yes, I read that, thanks, and, IMO, it still doesn't explain why AFTER an Event ends one cannot transfer its HONESTLY gained/buyied "Small Drops" (i.e.: Armor Sets and such) to a Shard of his own coiche for storing/showing.

The point remains that the gamimg style of MANY players have been negatively impacted to pander to some other players that have nothing to do with the affected players gaming style.

The real effect of SBing the "drops" is as now clearly visible: in NO SHARD is possible to find the vast mayority of the SBnded Armor Sets pieces (and when it is, they have as now HIGHER prices tags that on ATL), when for the previous Events (Fellowship, Cult, Enchanted Origin) after the Events ends there was possible FOR MONTHS to find TONS of items on ATL (and at fairly reasonable prices) to complete the Collections of the Players that like this Gaming Style.

I beg you to remember that:
1) this is still a SANDBOX Game;
2) the Armor Sets Collectors pay the same amount for their Subs as PvPer or PvM players;
3) many of them OPEN MORE PAYING ACCOUNT only to have the Houses to store/show their Collections;
4) not anynone has the TIME and/or the interest to go dungeoning for hours to gather the Armor Pieces "drops" and NO other players have the right to say that they must (again: SANDBOX);
5) as many long time playes repeatedly reminded, not having the possiblity of selling on ATL the surplus of their drops actually REDUCED the legitimate farming activity in many Low Pop Shards.

So, no, IMO the post you linked doesn't give a WHY, but, as I wrote with Dante's words, only a "because WE SAY SO".

Cheers
Ivenor

There are many I know who disliked shard bound and are unhappy with this. But I see far less support for shard bound so far in this forum. Anyway, when saying this:

"We get a lot of feedback from multiple sources."

He could have been referring to an old post or requests from players who are no longer playing or active in this forum.

I agree with democracy, if most players prefer shard bound then so be it. There was no need to Lock a thread and afraid if anyone would raise further questions, if they believe they have the support of the majority of players for shard bound policy.

#5
Seth said:
Ivenor said:
Jepeth said:

Yes, I read that, thanks, and, IMO, it still doesn't explain why AFTER an Event ends one cannot transfer its HONESTLY gained/buyied "Small Drops" (i.e.: Armor Sets and such) to a Shard of his own coiche for storing/showing.

The point remains that the gamimg style of MANY players have been negatively impacted to pander to some other players that have nothing to do with the affected players gaming style.

The real effect of SBing the "drops" is as now clearly visible: in NO SHARD is possible to find the vast mayority of the SBnded Armor Sets pieces (and when it is, they have as now HIGHER prices tags that on ATL), when for the previous Events (Fellowship, Cult, Enchanted Origin) after the Events ends there was possible FOR MONTHS to find TONS of items on ATL (and at fairly reasonable prices) to complete the Collections of the Players that like this Gaming Style.

I beg you to remember that:
1) this is still a SANDBOX Game;
2) the Armor Sets Collectors pay the same amount for their Subs as PvPer or PvM players;
3) many of them OPEN MORE PAYING ACCOUNT only to have the Houses to store/show their Collections;
4) not anynone has the TIME and/or the interest to go dungeoning for hours to gather the Armor Pieces "drops" and NO other players have the right to say that they must (again: SANDBOX);
5) as many long time playes repeatedly reminded, not having the possiblity of selling on ATL the surplus of their drops actually REDUCED the legitimate farming activity in many Low Pop Shards.

So, no, IMO the post you linked doesn't give a WHY, but, as I wrote with Dante's words, only a "because WE SAY SO".

Cheers
Ivenor

There are many I know who disliked shard bound and are unhappy with this. But I see far less support for shard bound so far in this forum. Anyway, could have been an old post from players who are no longer playing or active in this forum.

Thanks for your support, at least! 🙂

I.
#6
Ivenor said:

An EXPLANATION, si vous plait, NOT a "Vuolsi così colà dove si puote / ciò che si vuole, e più non dimandare", (Inferno - III, 94-96)


It's more like "S'il vous plaît"

:P

#7
@Ivenor we have had this discussion multiple times about any of the treasures items being shardbound and we have already received @Kyronix answer. 
After we have received his answer of no. Then the threads were locked. 

Ibtl.

@Mariah
#8
@Ivenor if they make the mini armor sets able to be xfered then they need to make the end rewards able to be xfered too. Might wanna start another poll. 
#9
If anything is shard bound then everything needs to be shard bound. 
#10
Agree to OP
#11
RockStaR said:
If anything is shard bound then everything needs to be shard bound. 

Agree
#12
Aayla said:
Ivenor said:

An EXPLANATION, si vous plait, NOT a "Vuolsi così colà dove si puote / ciò che si vuole, e più non dimandare", (Inferno - III, 94-96)


It's more like "S'il vous plaît"

:P


Thanks, my French is a little rusty... 😂
#13
RockStaR said:
@ Ivenor we have had this discussion multiple times about any of the treasures items being shardbound and we have already received @ Kyronix answer. 
After we have received his answer of no. Then the threads were locked. 

Ibtl.

@ Mariah

Thereads get locked when poeple resort to name calling and ad hominem attacks, so let's try for once to have a confrontation with ARGUMENTS, not insults.

Beside:
1) my question is different: I don't ask to have the "drops" not Shard Bound during the Global Events, but only after they ends;
2) I ask the devs to elaborate why "NO" is still the answer, considered that the effect their decision is having is the opposite of the one inetended (i.e.: making the GE "drops" easly available even in Low Pop Shards);
3) People can change idea, and, FWIK, the Devs are people.

#14
There was no insults or attacks in my thread and it was locked after kyronix gave the answer. The answer is no treasures drops will have the shard bound tag taken off. The armor drops are part of the treasures event. I hope everyone is happy with how it's shard bound. You don't have anyone else to thank besides for the ones who wanted it shard bound.
#15
RockStaR said:
If anything is shard bound then everything needs to be shard bound. 

And that will be the Fall of Atlantic.

Mind me: I enjoy as everyone else to see the more affluent neighbours hitting hard times.

It is human, and it is called Envy.

But when one realize that that meighbours were paying the lion share of the street manteinance costs (in our case paying for A LOT of fully subscribed Accounts), other principles must prevail, specifically "Virtue 0", the one that cames before Honesty, Compassion, etc: Enlighted Self Interest.

Even JC (not The Builder, the other One) put that "Virtue 0" at the fundations of human interactions: "In everything, treat others as you would want them to treat you" (Matthew 7:12).

I'm not interested in PvP and only lightly in PvM so I don't mess with these way of playing with undue suggestions about how they should be played, and expect that no one mess for NO GIVEN REASON with MY style of play.

I, like many others UO Players like to collect pack rat shiny Suits of Virtual Armor, so what? It is anti-stress WAY cheaper than analysis, a lot saner that chemically polluting one bloodstream with drugs of any type and one that keeps many PAYING Players in the game, so why should anyone interfere, and, moreover, for no gain for them?


#16
RockStaR said:
There was no insults or attacks in my thread and it was locked after @Kyronix gave the answer. The answer is no treasures drops will have the shard bound tag taken off. The armor drops are part of the treasures event. I hope everyone is happy with how it's shard bound. You don't have anyone else to thank besides for the ones who wanted it shard bound.

That Big K. reply was then.

Now, with the unfolding evidences of the real effects of that decison, being he and the other Devs "Old Wise Persons" (well, two out of three is good enough... 😂 ;) ) I ask, in a "Nice & Respectful" way, that they reconsider the topic, at least for the SBing of the "small drops" AFTER the Events end.

#17
Aragorn said:
Agree to OP

Thanks! 🙂
#18
RockStaR said:
@ Ivenor if they make the mini armor sets able to be xfered then they need to make the end rewards able to be xfered too. Might wanna start another poll. 

I don't see why this must be: they are two different category of items. The Rewards are exactly this: rewards for a certain task accomplished. The "drops" are instead mere instruments for geting the Rewards, and so of no impact on the "Reward Economy" after an Event end.
#19
Ivenor said:
RockStaR said:
@ Ivenor if they make the mini armor sets able to be xfered then they need to make the end rewards able to be xfered too. Might wanna start another poll. 

I don't see why this must be: they are two different category of items. The Rewards are exactly this: rewards for a certain task accomplished. The "drops" are instead mere instruments for geting the Rewards, and so of no impact on the "Reward Economy" after an Event end.
@Ivenor that's the thing. With these events being shard bound as is. Most people are only getting enough drops for what they want. Then are stopping. There's no point to keep on going once you got what you need from it. If they weren't shard bound you would have more than enough bits. Why would anyone want to hold onto these items for other people once they got their set done and once they got their own big drops? That's the whole situation. Supply and demand.
#20
RockStaR said:
Ivenor said:
RockStaR said:
@ Ivenor if they make the mini armor sets able to be xfered then they need to make the end rewards able to be xfered too. Might wanna start another poll. 

I don't see why this must be: they are two different category of items. The Rewards are exactly this: rewards for a certain task accomplished. The "drops" are instead mere instruments for geting the Rewards, and so of no impact on the "Reward Economy" after an Event end.
@ Ivenor that's the thing. With these events being shard bound as is. Most people are only getting enough drops for what they want. Then are stopping. There's no point to keep on going once you got what you need from it. If they weren't shard bound you would have more than enough bits. Why would anyone want to hold onto these items for other people once they got their set done and once they got their own big drops? That's the whole situation. Supply and demand.

Exactly my point: IMO if it were dedided that the "drops" would be UN-Shard Bounded after, let's say 1 month from the end of an Event, people would farm enough of them to obtain the Rewards plus some more to be able to sell/trade them later, locally or on Babylon Shard.
#21
They left everything shard bound due to this being the original reason behind shard bound. They now just need to make everything shard bound so everything is the same.
#22
RockStaR said:
They left everything shard bound due to this being the original reason behind shard bound. They now just need to make everything shard bound so everything is the same.

And in so making they will finally kill the game. "Mission Accomplished!" 😂
#23
For what it's worth, I like the items being shard bound just because it's such a tiny thing that seems to bother people so much.
#24
For what it's worth, I like the items being shard bound just because it's such a tiny thing that seems to bother people so much.


Production shard gameplay has evolved around the ability to travel and trade between shards.

Shard Bound restricts this. There is little point to it, when you have the ability to travel and trade, and gameplay has developed around this. It can only cause hassle and complication to players. It clearly affects some more than others.

Vets are affected. Collectors of sets who have to travel multiple shards to find a set are affected. PvPers who cross shard for PvP are affected if a key part of their suit cannot go with them. New players and characters on a smaller shard will be affected, when they cannot find equipment they really want for their suit. Economies will be affected, as prices on these items superheat due to scarcity. Farmers who enjoyed farming for these items to trade will be affected, as they have nothing to do anymore except sit in Luna - because they feel even if they farm for the item they won't have a trading outlet for it if they cannot get it to Atlantic.

So I wouldn't say it is a small thing, it is affecting quite a few gamestyles.

#25
Just a little side track but related:

I think its better not to lock threads like this. There were no massive negative, "quarrel", trolling, name-calling, flaming, etc.

This forum is a place to discuss issues and concerns. If you keep locking down threads before an issue is really vented and closed, we get say 5 locked threads talking about same thing, and some of them with valid reasons. But they are lost in so many threads.

Just prune or delete the unnecessary posts, please don't lock threads. Its like you are in the middle of a meeting (not quarrel or fight) and someone just say "shut up" and closed the meeting suddenly.

Then we get another thread, and another thread, and another. Stop locking unless its absolutely necessary.
#26
Cookie said:

Production shard gameplay has evolved around the ability to travel and trade between shards.

Shard Bound restricts this. There is little point to it, when you have the ability to travel and trade, and gameplay has developed around this. It can only cause hassle and complication to players. It clearly affects some more than others.

Vets are affected. Collectors of sets who have to travel multiple shards to find a set are affected. PvPers who cross shard for PvP are affected if a key part of their suit cannot go with them. New players and characters on a smaller shard will be affected, when they cannot find equipment they really want for their suit. Economies will be affected, as prices on these items superheat due to scarcity. Farmers who enjoyed farming for these items to trade will be affected, as they have nothing to do anymore except sit in Luna - because they feel even if they farm for the item they won't have a trading outlet for it if they cannot get it to Atlantic.

So I wouldn't say it is a small thing, it is affecting quite a few gamestyles.

Collectors who can't find what they are looking for must suck at collecting. A good collector shouldn't have a problem with this.

Cross-sharding PvPers who can't work around this must suck at cross-shard PvP. A good PvPer would have a suit that can transfer.

New players can't cross-shard the items anyway, and let's face it, nobody really cares about them, it's just an excuse to make things easier for themselves.

I can't imagine the economy becoming any more messed up than it already is.

Perhaps instead of sitting in Luna, the farmers of these items should be hooking up with some of these crappy collectors that can't find the stuff as easily as they would like to.

It really comes down to people wanting stuff to be easier for them and when they don't get it they cry about it on forums instead of finding a way to make it work for them. I grow tired of everyone wanting changes to the game to make the game fit their play style instead of making their play style fit the game. 
#27
For what it's worth, I like the items being shard bound just because it's such a tiny thing that seems to bother people so much.

You are always such a loving carebear that deserve to be killed with hugs & kisses... 😂
#28
Cookie said:

Production shard gameplay has evolved around the ability to travel and trade between shards.

Shard Bound restricts this. There is little point to it, when you have the ability to travel and trade, and gameplay has developed around this. It can only cause hassle and complication to players. It clearly affects some more than others.

Vets are affected. Collectors of sets who have to travel multiple shards to find a set are affected. PvPers who cross shard for PvP are affected if a key part of their suit cannot go with them. New players and characters on a smaller shard will be affected, when they cannot find equipment they really want for their suit. Economies will be affected, as prices on these items superheat due to scarcity. Farmers who enjoyed farming for these items to trade will be affected, as they have nothing to do anymore except sit in Luna - because they feel even if they farm for the item they won't have a trading outlet for it if they cannot get it to Atlantic.

So I wouldn't say it is a small thing, it is affecting quite a few gamestyles.

Collectors who can't find what they are looking for must suck at collecting. A good collector shouldn't have a problem with this.

Cross-sharding PvPers who can't work around this must suck at cross-shard PvP. A good PvPer would have a suit that can transfer.

New players can't cross-shard the items anyway, and let's face it, nobody really cares about them, it's just an excuse to make things easier for themselves.

I can't imagine the economy becoming any more messed up than it already is.

Perhaps instead of sitting in Luna, the farmers of these items should be hooking up with some of these crappy collectors that can't find the stuff as easily as they would like to.

It really comes down to people wanting stuff to be easier for them and when they don't get it they cry about it on forums instead of finding a way to make it work for them. I grow tired of everyone wanting changes to the game to make the game fit their play style instead of making their play style fit the game. 

To quote myself:

Ivenor said:

(...)

I'm not interested in PvP and only lightly in PvM so I don't mess with these way of playing with undue suggestions about how they should be played, and expect that no one mess for NO GIVEN REASON with MY style of play.

(...)



So, perhaps, if collecting Armor Suits is not YOUR style of play, you should consider the option to abstain to say how, in your otherwise surely wise and useful opinion, it should be played by the people that actually play it?

You know, just as no one that don't have as a his game style to steal everything that is not nailed down (and, if nailed, steal the nails too) should abstain to give you any advice on thieving?

Beacuse after hearing for the Nth time how I should "correctly" play a DARN SANDBOX GAME, the argument is starting to wear a litte thin... 😂

#29
Ivenor said:

So, perhaps, if collecting Armor Suits is not YOUR style of play, you should consider the option to abstain to say how, in your otherwise surely wise and useful opinion, it should be played by the people that actually play it?

You know, just as no one that don't have as a his game style to steal everything that is not nailed down (and, if nailed, steal the nails too) should abstain to give you any advice on thieving?

Beacuse after hearing for the Nth time how I should "correctly" play a DARN SANDBOX GAME, the argument is starting to wear a litte thin... 😂

I'm not telling you how to play your play style, I'm saying that you suck at your play style if this is making it impossible to play. More difficult, sure, I could see that. Do you not enjoy a bit of a challenge? You can play however you want but making 5 threads to cry about it when you've already been told why it is the way it is seems insane to me. The devs make blessed stuff all the time. I can't steal it (well I can, it just takes more patience). Do I complain about it? Nah, I just work around it and enjoy the challenge. 
#30

Ivenor said:

So, perhaps, if collecting Armor Suits is not YOUR style of play, you should consider the option to abstain to say how, in your otherwise surely wise and useful opinion, it should be played by the people that actually play it?

You know, just as no one that don't have as a his game style to steal everything that is not nailed down (and, if nailed, steal the nails too) should abstain to give you any advice on thieving?

Beacuse after hearing for the Nth time how I should "correctly" play a DARN SANDBOX GAME, the argument is starting to wear a litte thin... 😂

I'm not telling you how to play your play style, I'm saying that you suck at your play style if this is making it impossible to play. More difficult, sure, I could see that. Do you not enjoy a bit of a challenge? You can play however you want but making 5 threads to cry about it when you've already been told why it is the way it is seems insane to me. The devs make blessed stuff all the time. I can't steal it (well I can, it just takes more patience). Do I complain about it? Nah, I just work around it and enjoy the challenge. 

I see that sarcasm is, as always, wasted with you, so I will be more direct: your only intention in posting in this thread is, as ever, to disrupt the discussion and irritate other people with not requested "advices", that are really only gross judgements of other people play (and life) style and that for some incomprensible reason you feel entitled to pass from your self proclaimed high horse.

So, consdering too that, barring some missed notice about you being hired in the UO Devs Team, this Thread was explicitly NOT addressed at the likes of you, please be so kind to take your wisdom and F*CK OFF.
#31
Ivenor said:

So, perhaps, if collecting Armor Suits is not YOUR style of play, you should consider the option to abstain to say how, in your otherwise surely wise and useful opinion, it should be played by the people that actually play it?

You know, just as no one that don't have as a his game style to steal everything that is not nailed down (and, if nailed, steal the nails too) should abstain to give you any advice on thieving?

Beacuse after hearing for the Nth time how I should "correctly" play a DARN SANDBOX GAME, the argument is starting to wear a litte thin... 😂

I'm not telling you how to play your play style, I'm saying that you suck at your play style if this is making it impossible to play. More difficult, sure, I could see that. Do you not enjoy a bit of a challenge? You can play however you want but making 5 threads to cry about it when you've already been told why it is the way it is seems insane to me. The devs make blessed stuff all the time. I can't steal it (well I can, it just takes more patience). Do I complain about it? Nah, I just work around it and enjoy the challenge. 
Well... the definition of insanity is pretty much "doing the same thing over and over again expecting a different result"... so maybe that holds some weight.
#32
keven2002 said:
Ivenor said:

So, perhaps, if collecting Armor Suits is not YOUR style of play, you should consider the option to abstain to say how, in your otherwise surely wise and useful opinion, it should be played by the people that actually play it?

You know, just as no one that don't have as a his game style to steal everything that is not nailed down (and, if nailed, steal the nails too) should abstain to give you any advice on thieving?

Beacuse after hearing for the Nth time how I should "correctly" play a DARN SANDBOX GAME, the argument is starting to wear a litte thin... 😂

I'm not telling you how to play your play style, I'm saying that you suck at your play style if this is making it impossible to play. More difficult, sure, I could see that. Do you not enjoy a bit of a challenge? You can play however you want but making 5 threads to cry about it when you've already been told why it is the way it is seems insane to me. The devs make blessed stuff all the time. I can't steal it (well I can, it just takes more patience). Do I complain about it? Nah, I just work around it and enjoy the challenge. 
Well... the definition of insanity is pretty much "doing the same thing over and over again expecting a different result"... so maybe that holds some weight.

And this in the present context is useful to the discussion (i.e.: having the Devs reconsider their decision)... how, exactly?

What part of "avoiding personal attack and stick to ARGUMENTS - pro or against -  having the SBing lifted from Event Drops after the Event ends" is unclear?
#33
Ivenor said:

And this in the present context is useful to the discussion (i.e.: having the Devs reconsider their decision)... how, exactly?

What part of "avoiding personal attack and stick to ARGUMENTS - pro or against -  having the SBing lifted from Event Drops after the Event ends" is unclear?
I gave you an argument, you chose to spaz out about it. In case it wasn't clear, the argument was:

Maybe you just suck and need to get better at collecting junk. It's not the devs fault that you can't compete on the same level as everyone else and want them to make it easier just for you,
#34

Ivenor said:

And this in the present context is useful to the discussion (i.e.: having the Devs reconsider their decision)... how, exactly?

What part of "avoiding personal attack and stick to ARGUMENTS - pro or against -  having the SBing lifted from Event Drops after the Event ends" is unclear?
I gave you an argument, you chose to spaz out about it. In case it wasn't clear, the argument was:

Maybe you just suck and need to get better at collecting junk. It's not the devs fault that you can't compete on the same level as everyone else and want them to make it easier just for you,

In my book this is an insult, not an argument, so from now on I will simply ignore you.

If you insist with posting this kind uncalled provocations I will file an harrasment report.

Have a nice day.
#35
Ivenor said:

In my book this is an insult, not an argument, so from now on I will simply ignore you.

If you insist with posting this kind uncalled provocations I will file an harrasment report.

Have a nice day.
Sorry, I will edit to spare your fragile feelings:

It's not the devs fault that you can't compete on the same level as everyone else and want them to make it easier just for you.

Or in other words:

Get good son.
#36
Ivenor said:
keven2002 said:
Well... the definition of insanity is pretty much "doing the same thing over and over again expecting a different result"... so maybe that holds some weight.

And this in the present context is useful to the discussion (i.e.: having the Devs reconsider their decision)... how, exactly?

What part of "avoiding personal attack and stick to ARGUMENTS - pro or against -  having the SBing lifted from Event Drops after the Event ends" is unclear?
I was providing some levity to a thread topic that has otherwise been beaten dead. A handful of people (including myself) have made it know that they disagree with the Shard Bound property on the dynamic events.

Kyronix has responded multiple times saying the same thing; to paraphrase "sorry but Shard Bound stays". 

Next topic.
#37
keven2002 said:
Ivenor said:
keven2002 said:
Well... the definition of insanity is pretty much "doing the same thing over and over again expecting a different result"... so maybe that holds some weight.

And this in the present context is useful to the discussion (i.e.: having the Devs reconsider their decision)... how, exactly?

What part of "avoiding personal attack and stick to ARGUMENTS - pro or against -  having the SBing lifted from Event Drops after the Event ends" is unclear?
I was providing some levity to a thread topic that has otherwise been beaten dead. A handful of people (including myself) have made it know that they disagree with the Shard Bound property on the dynamic events.

Kyronix has responded multiple times saying the same thing; to paraphrase "sorry but Shard Bound stays". 

Next topic.

OK, my bad then. Some other... "person" has the "gift" to get under my skin with his useless petty malice, so sometime I jump the gun: apologies! 🙂

On the point in question: as I already said, I know what K. wrote. What he didn't do is to explain why "SB for Event Items is here to stay", and considering that that decision affected negatively mine, ad not only mine, way of play, I have the presumption to think to have the right to ask for an explanation.

Mind me: I don't say that I have the right to recieve an answer, but the one to ask for it, yes. You know, the difference between "the right to happines" and the "right to pursuit happines"... 😂
#38
keven2002 said:
Ivenor said:
keven2002 said:
Well... the definition of insanity is pretty much "doing the same thing over and over again expecting a different result"... so maybe that holds some weight.

And this in the present context is useful to the discussion (i.e.: having the Devs reconsider their decision)... how, exactly?

What part of "avoiding personal attack and stick to ARGUMENTS - pro or against -  having the SBing lifted from Event Drops after the Event ends" is unclear?
I was providing some levity to a thread topic that has otherwise been beaten dead. A handful of people (including myself) have made it know that they disagree with the Shard Bound property on the dynamic events.

Kyronix has responded multiple times saying the same thing; to paraphrase "sorry but Shard Bound stays". 

Next topic.

Just to give an example to make my reasoning clearer. On some Shards there are still for sale some (few) pieces form the Armor Suits from the long ended Limited Events "of the Undead Kin" and "of the Orcish Kin" that took place in the summer of 2020. Those are legit items, that some players gained with legit play and that they are putting on for sale in a legit way. Why shouldn't one be able to buy them where they are sold and Xfer them to his "Home Shard", as happens with any other AS items from, e.g., the "of the Cult" or "of Enchanted Origin" Events? I fail to see how this limitation could have any beneficial effect for either the Players or the overall structure of UO...
#39
Ivenor said:

Just to give an example to make my reasoning clearer. On some Shards there are still for sale some (few) pieces form the Armor Suits from the long ended Limited Events "of the Undead Kin" and "of the Orcish Kin" that took place in the summer of 2020. Those are legit items, that some players gained with legit play and that they are putting on for sale in a legit way. Why shouldn't one be able to buy them where they are sold and Xfer them to his "Home Shard", as happens with any other AS items from, e.g., the "of the Cult" or "of Enchanted Origin" Events? I fail to see how this limitation could have any beneficial effect for either the Players or the overall structure of UO...
In my opinion, a good collector of such things would be able to find them on any shard. It just takes a bit more effort, not begging the devs to make it easier for you.
#40
Ivenor said:Next topic.

Just to give an example to make my reasoning clearer. On some Shards there are still for sale some (few) pieces form the Armor Suits from the long ended Limited Events "of the Undead Kin" and "of the Orcish Kin" that took place in the summer of 2020. Those are legit items, that some players gained with legit play and that they are putting on for sale in a legit way. Why shouldn't one be able to buy them where they are sold and Xfer them to his "Home Shard", as happens with any other AS items from, e.g., the "of the Cult" or "of Enchanted Origin" Events? I fail to see how this limitation could have any beneficial effect for either the Players or the overall structure of UO...
Because they put shard bound for a reason and told us why.  I do not agree with the reason.  To make small shards more active.  Then they turn around and say there will be a new shard that will last a year that will take players from those same shards.

Also whiners complained because someone they did not know killed a Mob.

Letting them be unbound a month later defeats the purpose.  Those players who do go to dead shards to get items will just leave the popular suits in their bank and backpack for a month and then take them to their home or to Atl to be sold to other players from dead shards.

Do you really not understand this?

I agree with your idea.  What difference does it make now that the drops can not be turned in. The rewards are still shard bound.

And I doubt Pete did any of the content, ppl on Siege would kill him and take his drops.
#41
Ivenor said:

Just to give an example to make my reasoning clearer. On some Shards there are still for sale some (few) pieces form the Armor Suits from the long ended Limited Events "of the Undead Kin" and "of the Orcish Kin" that took place in the summer of 2020. Those are legit items, that some players gained with legit play and that they are putting on for sale in a legit way. Why shouldn't one be able to buy them where they are sold and Xfer them to his "Home Shard", as happens with any other AS items from, e.g., the "of the Cult" or "of Enchanted Origin" Events? I fail to see how this limitation could have any beneficial effect for either the Players or the overall structure of UO...
In my opinion, a good collector of such things would be able to find them on any shard. It just takes a bit more effort, not begging the devs to make it easier for you.

Last reply to you, just to show that you have no idea of what you are speaking of.

How, pray, it could be possible for ANYONE to find, e.g., on ATL Items from the Limited "Orcish" or "Undead" Kins Events when those Events have been:

- "of Undead Kin" - Limited to the Lake Superior, Europa, Sakura & Oceania Shards
- "of Orcish Kin" - Limited to the Origin & Izumo Shards?

😂

#42
But,  Those Event shard specific things should stay shard bound.  I have those suits, they would sell for a lot on Atl.
#43
Pawain said:
Ivenor said:Next topic.

Just to give an example to make my reasoning clearer. On some Shards there are still for sale some (few) pieces form the Armor Suits from the long ended Limited Events "of the Undead Kin" and "of the Orcish Kin" that took place in the summer of 2020. Those are legit items, that some players gained with legit play and that they are putting on for sale in a legit way. Why shouldn't one be able to buy them where they are sold and Xfer them to his "Home Shard", as happens with any other AS items from, e.g., the "of the Cult" or "of Enchanted Origin" Events? I fail to see how this limitation could have any beneficial effect for either the Players or the overall structure of UO...
Because they put shard bound for a reason and told us why.  I do not agree with the reason.  To make small shards more active.  Then they turn around and say there will be a new shard that will last a year that will take players from those same shards.

Also whiners complained because someone they did not know killed a Mob.

Letting them be unbound a month later defeats the purpose.  Those players who do go to dead shards to get items will just leave the popular suits in their bank and backpack for a month and then take them to their home or to Atl to be sold to other players from dead shards.

Do you really not understand this?

I agree with your idea.  What difference does it make now that the drops can not be turned in. The rewards are still shard bound.

And I doubt Pete did any of the content, ppl on Siege would kill him and take his drops.

If that was their pourpose it failed, because AAMOF as now Players farm LESS than before on the Low Pop Shards because the local market is NIL and the ATL one is off limits! 😂

So, being them, as I said, Old Wise Persons, isn't it time to show their wisdom and reconsider the Eternal Shard Bounding? 🙂
#44
Ivenor said:
So, being them, as I said, Old Wise Persons, isn't it time to show their wisdom and reconsider the Eternal Shard Bounding? 🙂
Its been less than a month since they said no.
#45
Pawain said:
But,  Those Event shard specific things should stay shard bound.  I have those suits, they would sell for a lot on Atl.

Why they should? FWIK they were not Shard Specific in any "culturally" meaningful way: I suppose the Shards were choosen for purely technical reasons. 
You want to keep yours? Good for you!
I, as a collector, would do the same, but why souldn't somone instead make some GPs selling their? If anything this would RAISE the value of the pieces in your collectiom, being the Event closed...
#46
Pawain said:
Ivenor said:
So, being them, as I said, Old Wise Persons, isn't it time to show their wisdom and reconsider the Eternal Shard Bounding? 🙂
Its been less than a month since they said no.

Well, less than a month ago you Americans still had Trump as President, and now you have Biden (*), so things can change even radically in a very short time... 🙂

(*) Please Note: Mine is ONLY a "Time Frame Reference" example: in NO WAY I'm introducing Political Topics in the Thread. And, beside, I'm Italian, and we have as now already REALLY PLENTY ENOUGH of problems with OUR Government changes... :# 😂
#47
Cookie said:

Production shard gameplay has evolved around the ability to travel and trade between shards.

Shard Bound restricts this. There is little point to it, when you have the ability to travel and trade, and gameplay has developed around this. It can only cause hassle and complication to players. It clearly affects some more than others.

Vets are affected. Collectors of sets who have to travel multiple shards to find a set are affected. PvPers who cross shard for PvP are affected if a key part of their suit cannot go with them. New players and characters on a smaller shard will be affected, when they cannot find equipment they really want for their suit. Economies will be affected, as prices on these items superheat due to scarcity. Farmers who enjoyed farming for these items to trade will be affected, as they have nothing to do anymore except sit in Luna - because they feel even if they farm for the item they won't have a trading outlet for it if they cannot get it to Atlantic.

So I wouldn't say it is a small thing, it is affecting quite a few gamestyles.

Collectors who can't find what they are looking for must suck at collecting. A good collector shouldn't have a problem with this.

Cross-sharding PvPers who can't work around this must suck at cross-shard PvP. A good PvPer would have a suit that can transfer.

New players can't cross-shard the items anyway, and let's face it, nobody really cares about them, it's just an excuse to make things easier for themselves.

I can't imagine the economy becoming any more messed up than it already is.

Perhaps instead of sitting in Luna, the farmers of these items should be hooking up with some of these crappy collectors that can't find the stuff as easily as they would like to.

It really comes down to people wanting stuff to be easier for them and when they don't get it they cry about it on forums instead of finding a way to make it work for them. I grow tired of everyone wanting changes to the game to make the game fit their play style instead of making their play style fit the game. 

I don't really think "you must suck as a player" holds any valid weight in this topic. Which seems to be the sum total of your argument.
#48
In the last thread, I extracted the following the reasons for enforcing SB on one-time, event items:
  • the single biggest piece of negative feedback related to treasures events was the farming (more so attended then unattended) that was taking place on Shard A to be transferred back to Shard B.
  • There were also some benefits that we've seen including spurring intra-shard trading, encouraging active participation (instead of buying from a farmer), and offering different crowd sizes on different shards (some folks like playing a quieter shard, some folks like a busier one). 
The issue seems to be against "farmers". But these are one-time farming event, and everyone "farms" during such event for years. That was how we get to buy those rare no durability Lieutenant sash and Bane Dragon 20 years later through cross shard trading.

If anyone is active in the game, they would obviously "actively participate" and get the items themselves. Who wants to pay for an item when they can play and get for Free? Or unless they do not have the character build to get them (some people do not have sampire, for example), then are we saying that they can never buy if they do not make a character fast.

The problem is, for example, I was not active when the events happened 20 years ago and I could not have gotten the Sash and Bane Dragon. So how is shard bound going to help me.

Game economy was not mentioned here.... but if anyone wishes to raise this argument, then I say please look at SB items that can still be farmed everyday, not One-Time Event items which cannot be farmed. That hardly affects the economy than regular items flowing across shard every day. Stop shard transfer, remove character transfer. Yeah save the economy but destroy the player base further, and prepare to close some shards with already very low population and active players.






#49
Boy we do enjoy beating dead horses....
#50
This is the issue with locking a thread too early, each side have good points to make and they are spreading across multiple threads. What happens today was not because the system was already cast in stone 20 over years ago. Allow discussion continue to flow but please avoid attacking each other. Make the point and keep threads clean.

Maybe 2 years later, someone will dig out this thread, review the fine posts made by players who spent precious time here, and then decide to make a change.

I think flaming each other will not help the Dev decide. I don't enjoy reading "angry" post either, rather skip them.
#51
McDougle said:
Boy we do enjoy beating dead horses....

The Dev already said no, but there is no harm letting users list down their thoughts. Shard bound was also perhaps discussed in multiple areas for many years and it only happened last years' event? It was because of those well kept records that the Dev finally decide to change today. And anyway, this is not a FAQ, but a forum for discussion.
#52
McDougle said:
Boy we do enjoy beating dead horses....

It's to tenderize the meat! 😂
#53
Seth said:
This is the issue with locking a thread too early, each side have good points to make and they are spreading across multiple threads. (...)
Well, as now we are over 50 Posts with very little blood splling, so I think we can go for the Monthly "Longest Thread Whitout Casualties" Record!!! B)

#54
I will always support non shard bound, artifacts. Because that was how I and others get back and enjoy the game after years of inactivity. This was mentioned in the locked thread.... sigh...
#55
Seth said:
I will always support non shard bound, artifacts. Because that was how I and others get back and enjoy the game after years of inactivity. This was mentioned in the locked thread.... sigh...
And now said again in the resurrected one! 🙂
#56
Cookie said:

I don't really think "you must suck as a player" holds any valid weight in this topic. Which seems to be the sum total of your argument.
Normally, I would agree with you but when the only motive for wanting a change like this is, "I don't want to have to pay rare prices for rare pieces" is the counter argument, it holds plenty of weight. If you want to be a "collector" of fine suits, find them and buy them, be a "collector." Pay the prices. Don't beg the devs to manipulate the prices for you.

If your motivation to is to sell them, don't forget to overcharge your local "collector!" He doesn't want to pay your shards prices for your pieces. He'd rather make 5 forum posts about it and try to convince the devs to change the rules.

If you have an abundance of these pieces and you can't sell them because of this, it's a little bit different, but you knew the rules when you farmed the pieces and you had the option to trade them in for points.

I apologize for being so direct about it. It's in my nature. It makes my horse higher.
#57
Cookie said:

I don't really think "you must suck as a player" holds any valid weight in this topic. Which seems to be the sum total of your argument.
Normally, I would agree with you but when the only motive for wanting a change like this is, "I don't want to have to pay rare prices for rare pieces" is the counter argument, it holds plenty of weight. If you want to be a "collector" of fine suits, find them and buy them, be a "collector." Pay the prices. Don't beg the devs to manipulate the prices for you.

If your motivation to is to sell them, don't forget to overcharge your local "collector!" He doesn't want to pay your shards prices for your pieces. He'd rather make 5 forum posts about it and try to convince the devs to change the rules.

If you have an abundance of these pieces and you can't sell them because of this, it's a little bit different, but you knew the rules when you farmed the pieces and you had the option to trade them in for points.

I apologize for being so direct about it. It's in my nature. It makes my horse higher.
 

Hi!

There is a way to block the above quoted user (already notorious for this style of harrasment, and that I have already warned to stop) to publish Posts that have the clear and only intent to provoke that kind of reactions that will have the Thread closed?

I.



#58
@Stinky_Pete I think you have made your point and can now leave any decisions to the developers.
#59
Ivenor said:
@ Mariah @ Rorschach

Hi!

There is a way to block the above quoted user (already notorious for this style of harrasment, and that I have already warned to stop) to publish Posts that have the clear and only intent to provoke that kind of reactions that will have the Thread closed?

I.
Hmmm.... this looks familiar to me.... with "some users" showing up on my Threads and posting in a way that then my Threads end up closed....

Is this a habit then for some users on these Forums when someone sees an argument or a Poster saying things that they do not like being said ?

Just wondering....
#60
popps said:
Ivenor said:
@ Mariah @ Rorschach

Hi!

There is a way to block the above quoted user (already notorious for this style of harrasment, and that I have already warned to stop) to publish Posts that have the clear and only intent to provoke that kind of reactions that will have the Thread closed?

I.
Hmmm.... this looks familiar to me.... with "some users" showing up on my Threads and posting in a way that then my Threads end up closed....

Is this a habit then for some users on these Forums when someone sees an argument or a Poster saying things that they do not like being said ?

Just wondering....

Nothing against you popps, but some of your suggestions if accepted by Dev, will have immediate and direct (detrimental) effect on others. I think that is why some of them reacted strongly...

Issues like "shard bound" - the effects can only be felt years later, to players who have been inactive and missed out these event.

Nobody feel the pain now because whoever is reading and posting here are active. It will only affect the returning players later, hope they can find what they need from others on the same shard.

Does it affect me? Ofcourse not! I have all the artifacts for these events even if they are shard bound. It could affect me from transferring certain characters to other shards for one-off EM event, but not a show-stopper. But I see this as a major problem because many players return and enjoy the game because they can equip faster through cross shard trading.

For those who are currently active for a long time, it might not affect you as much if you have been participating in these events.
#61
Mariah said:
@ Stinky_Pete I think you have made your point and can now leave any decisions to the developers.
I don't have a problem with either person but I would say the same could be said about @Ivenor
no? He's basically doing the same thing as @Stinky_Pete except on the opposite side. As for for leaving the decision to the Devs... that's already taken place and it was decided that Shard Bound is staying (at least for now). 

Seth said:
McDougle said:
Boy we do enjoy beating dead horses....

The Dev already said no, but there is no harm letting users list down their thoughts. Shard bound was also perhaps discussed in multiple areas for many years and it only happened last years' event? It was because of those well kept records that the Dev finally decide to change today. And anyway, this is not a FAQ, but a forum for discussion.

This and the reason above are why threads become locked because the Devs give an answer and people don't like it and keep posting the same thing; which then causes other people to reply saying the Devs already responded and to move on... then at some point people get their feelings hurt (it almost always seems to be those people arguing the dead point) and the Mods jump in ending the thread. 

I do agree with you though that this is a forum for discussion but in this case if I summarize the thread:
The OP made a repeat request to stop shard bound drops (with a slight tweak), someone says "Devs already said no", the OP clarifies they mean AFTER the event, someone else points out that doesn't make sense because it would still be doing what the Devs have said they don't want.

What else is there? The answer is nothing. The thread topic is basically resolved at this time (maybe it can be revisited in 6 months) so the OP coming back and saying "yea but" it just as much of a problem as the other people commenting. 
#62
keven2002 said:
Mariah said:
@ Stinky_Pete I think you have made your point and can now leave any decisions to the developers.
I don't have a problem with either person but I would say the same could be said about @ Ivenor
no? He's basically doing the same thing as @ Stinky_Pete except on the opposite side. As for for leaving the decision to the Devs... that's already taken place and it was decided that Shard Bound is staying (at least for now). 

Seth said:
McDougle said:
Boy we do enjoy beating dead horses....

The Dev already said no, but there is no harm letting users list down their thoughts. Shard bound was also perhaps discussed in multiple areas for many years and it only happened last years' event? It was because of those well kept records that the Dev finally decide to change today. And anyway, this is not a FAQ, but a forum for discussion.

This and the reason above are why threads become locked because the Devs give an answer and people don't like it and keep posting the same thing; which then causes other people to reply saying the Devs already responded and to move on... then at some point people get their feelings hurt (it almost always seems to be those people arguing the dead point) and the Mods jump in ending the thread. 

I do agree with you though that this is a forum for discussion but in this case if I summarize the thread:
The OP made a repeat request to stop shard bound drops (with a slight tweak), someone says "Devs already said no", the OP clarifies they mean AFTER the event, someone else points out that doesn't make sense because it would still be doing what the Devs have said they don't want.

What else is there? The answer is nothing. The thread topic is basically resolved at this time (maybe it can be revisited in 6 months) so the OP coming back and saying "yea but" it just as much of a problem as the other people commenting. 

1) With the slight difference that I didn't started calling anyone names, I asked him repeatedly to stop insulting and stop telling me that the problem really was that I play UO in a "wrong" way because I don't play it as some other person say I should play.

2) There is maybe an Universal Law of which I'm unaware of that fordbid to ask the Devs to change their idea, moreover when it is demonstrable (mine arguments and Seth's) that its actual implementation is hurting today and future players, maiming for no gain for anyone altogether an entire Play Style?

My apologies, but I fail to see in your post any ARGUMENT pro o against the actual Topic discussed here, that is the Shard Bounding of the Global Events Drops and a request to change it at least after the Events end, not the "right" for player to ask the Devs to change their mind.
#63
The point IMO is: the Devs said that they introduced the SBing of Event Drops & Rewards because "some players asked to". Well, now "some other players" ask to at least partially revise that decision, proposing the compromise to make at least the Event Drops no more Shard Bound after some time from the end of the Events. And the Players asking these are the ones that have been damaged in their play style by the original change.
#64
Anyway, I think to have made my point very clear:

@Devs @Kyronix @Bleak ; - Please lift, for the Event "drops", the Shard Bounding limitation after some time - e.g.: 1 month - is passed from an Event end, because that limitation is, IMO, needlessly hurting the Play Style of some actual and (as @Seth IMO correctly remarked) future Players.

After 64 Posts and 500+ Unique Users Views to the Thread, between the usual personal attacks, unrequested advices on how I shuold play MY STYLE of UO in the "Right way", und so weiter (so, Forum business as usual... 😂 ), I haven't read ONE SINGLE ARGUMENT in favor of keeping the SBing of these items after an Event ends, and I doubt I ever will.

At this point for me the Thread can be closed, and thanks to @Mariah & @Rorschach that have been so kind to keep it open till now. 🙂
#65
Ivenor said:

@ Mariah @ Rorschach

Hi!

There is a way to block the above quoted user (already notorious for this style of harrasment, and that I have already warned to stop) to publish Posts that have the clear and only intent to provoke that kind of reactions that will have the Thread closed?

I.



Yes, please stop me from posting objective facts that expose the real motive for the change being requested. We wouldn't want anyone to read this and know that the pieces that they worked for are more valuable than buyers of the pieces would like them to be.

The moderators have asked me to stop driving the point home, so I will. I apologise if my posts provoke such reactions from people who don't want their motives exposed. Like I said, being direct is in my nature, I find that pretending to have concern for the sensitive feelings of others only makes my points more difficult to get across.
#66
Ivenor said:
Anyway, I think to have made my point very clear:

@ Devs @ Kyronix @ Bleak  - Please lift, for the Event "drops", the Shard Bounding limitation after some time - e.g.: 1 month - is passed from an Event end, because that limitation is, IMO, needlessly hurting the Play Style of some actual and (as @ Seth IMO correctly remarked) future Players.

After 64 Posts and 500+ Unique Users Views to the Thread, between the usual personal attacks, unrequested advices on how I shuold play MY STYLE of UO in the "Right way", und so weiter (so, Forum business as usual... 😂 ), I haven't read ONE SINGLE ARGUMENT in favor of keeping the SBing of these items after an Event ends, and I doubt I ever will.

At this point for me the Thread can be closed, and thanks to @ Mariah & @ Rorschach that have been so kind to keep it open till now. 🙂
Ok..you wanted my view? I'll give it to you.

Honestly you have failed to be clear on your point aside you want the SB to be removed so you can pay less to hoard more drops. To counter your poorly backed reason, if YOU want to collect these items on whatever shard then YOU should PLAY the game and work the spawns to acquire those items on whatever shard you want to be on. I've seen many people do exactly that and trade the items to each other to get full suits. Why can't you do that? Oh because you just don't want to. So since you don't want to, the Devs should change the way things are just for you. 

For the record I was also against SB initially but now that it's been on for a 2 events it's kind of whatever... you adapt. Well... at least you should try instead of of beating a dead topic. Just my thoughts.

Also I find it funny that someone else also posted about "we shouldn't lock threads" and you are now requesting it be locked after you tried to get the last word in. Very mature.

IBTL.
#67
I think we've all learned a bit from these last events. Maybe one lesson we learn is 'get extras, people will want them.' Maybe not immediately, but in the future.
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