Thank you.
So, a full set would need 8 x 8 = 64 Statues....
Wow, I wonder how many players will be able to get (not buy) 64 Statues for a full set...
I do not know others, but the most I can get is like 1, rarely 2 statues per day considering their drop rate.....
I guess that I have no chance to get 64 Statues for a full set.... oh well....
Teamwork. Trading. Guild. Friends.
This is a multiplayer game, you seem to consistently fail to see that in all of your posts.
Well, most players I have been talking to have been telling me that they are able to get 1, perhaps 2 Statues per day....
So far.... December come, we are going to get new content like Krampus among others which it will mean, that players wanting to participate in the December content, will need to necessarily reduce their participation to the Forest of the Dark Ilshenar Spawns unless they can significantly increase their in game time...
So, one is bound to assume, most players Statues' drops will reduce from the 1, perhaps 2 sometimes per day, to maybe 1 every 2 days or who knows....
It is kinda hard to then be able to reach the 64 Statues in a set for the "average" players, isn't it ?
And I said, without buying them, I did not say without trading one's own doubles....
So, this has got nothing to do with trading items in a Multiplayer game, this has got more to do about content which hardly the average player, with limited in-game time, can think to complete in the allocated time for the Event....
Again, it looks to me that, like the Deceit's Treasures of the Undead Lords of last month, also this seems to be not much friendly to average players with limited time to play....
Statues seem to be, it looks to me, in such a high number for a complete set, that hardly an average player with limited time to play, can, in the allocated window time for the Event, be able to EARN (not buy from others) on their own, by participating to the Event.
To my opinion, of the 2 options it is either one : either the Rewards for the Event are set too high a number for the average UO player with limited time in game to get, OR, the allocated window time for the duration of the Event has been set too short a one, like it was last month, for the average player with limited time to play UO, to be able to EARN the complete set of the Rewards made available.
And no, getting gifts from fellow players is not an acceptable option to my opinion.... I think that new content should be released in a way that it should be feasible for the AVERAGE player with limited time to play the game, to be able to EARN (not get as gifts or buy...) whatever Rewards that given new content is making available, all and any of them, not just some.
Then, the player could freely choose not to participate to the Event or only get some of those Rewards if so they wish, but they should be given ample time to be able to get them all, if so they wanted, and this, to my opinion, in their AVERAGE player time in the game that they can.
What is a reasonable player's average time in the game then ?
I would say, like 1 hour a day which, for players having to work or study, having a family or other real life things to do, is even a whole lot of time to spend on a computer game me thinks...
The Event has been planned to go on for what, 30 days ?
So, can an average UO player get more then 2 statues per day in 1 hour play all devoted to the new Ilshenar Forest of the Dark Event, considering the Statues drop rate as it is ?
I seriously doubt it and this, besides my personal experience, also from talking to others participating to the Event which seem to spend significantly more then 1 hour per day and hardly can get 1 or maybe 2 Statues' drops per day, and not even every day...
I think that, for future Events, the Rewards' list, Event spanning window time and Rewards drop rate should be so as to accomodate the AVERAGE player to be able to fully get any and all Rewards which that Event is bringing in that AVERAGE playing time that the player can spend in Ultima Online.
That is at least how I see it.