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Forest of the Dark statues' drops... what are the odds ?

Started by popps · 2020-11-20 · 62 posts · General Discussions
#0
I have now done like 7 or 8 spawns, got a first aid belt and then messages that i had already gotten it so got none after the 1st one and that is fine.

What I do not understand, is how come I got no statue as of yet and was wondering what I might be doing wrong....

I kill stuff, my Valor has been going up just fine, I wear good Luck yet, I get no statue...

I was wondering... what if the fact that I got as first the 1st aid Belt is now blocking my chances not just at another First Aid Belt, but also at a Statue ?

Has anyone who got first the 1st Aid Belt THEN got a Statue ?

What am I missing that I should be doing towards increasing my chances to get a Statue ?

I am using area spells and thus damaging/killing a bunch of stuff, yet, no statue so far.

Any advice ? Thanks.
#1
RNG man...it's a pain!

I got a statue the first day before it was even announced. By the time I had gotten the spawn to 3rd lvl a few other people logged in and joined me. Killed the boss, waited for the respawn. We did it 3 more times, I got none the first time, 2 the second.

This morning I went and got pink zombie :/ lol and nothing since.

One of the drops I got on my tamer during 4th lvl, the rest I have gotten on my sampire 1-3 lvl's.

It's all just random.
#2
Statues are like cubes, you have to work for them.  I did over twenty spawns yesterday and got 6 statues.  Looks like this is the format for the spawns so get used to it.

Also you can provoke things at spawns, so you should be happy there.
#3
Odds are pretty decent, I have already gotten one on my first spawn on Atl. 
#4
so you don't just click your fingers and get a pack full?  Sorry Popps, you will have to give the forums a rest and work for your drops
#5
Pawain said:
Statues are like cubes, you have to work for them.  I did over twenty spawns yesterday and got 6 statues.  Looks like this is the format for the spawns so get used to it.

Also you can provoke things at spawns, so you should be happy there.
What worries me, is that, while I did only 6-7 spawns, not 20, if you got 6 over 20 spawns, I should have gotten like 1/3 that or, like 2....

I would have been happy to at least have gotten 1 over 6-7 spawns, I am starting to worry up that I might be doing something wrong, since I got 0 statues... I did receive my first aid belt, though...
#6
@popps - once again you will need to be using the most effective template you can if you want the most effective drop rate. 

Using a bard to provo things on each other will eventually you get a statue but you are not killing near the amount of things a tamer/warrior is that way. Your choice on the template (and its effectiveness to kil) once again will determine your drop rate....sprinkle in some RNG. Welcome to UO.
#7
Well lets see  whats the best template:

This is not a dungeon this is open ground with other players running around also.

A mage or mage/other magic with a pet can gather crowds. The first two levels are reponds. Cast area spells around the 40 mobs at the pet.  I used a FWW/Chiv Triton. Toon is a mage/weaver/tamer. Used a 30% Repond slayer book. Killed crowds in 2 to 4 hits with chain lightning.  Have other spells to use as needed.
I could kill the most mobs per level with this toon.

A Melee toon. A paladin or sampire or any other can use a ww weapon to kill large crowds. This is not a dungeon with hallways. These crowds can grow fast and they keep coming.  Since you kill things in one swing you have to have a target for the next swing or 10 hits reign down on you and you return no HP.  I could have killed as many with my paladin or sampire as with the Tamer but it was more work.  The boss returns damage to a player that uses Life Leech. So change weapons and turn into a wraith instead.

Best killing Team.  @Elessar had their bard with an archer. They added me to the party running provoke songs.  Can just stand in a spot and kill all the crowds that the other players are dragging behind them.  The High HP and regen allows you to go in the crowd and do some crazy stuff. I used 3 different templates with them. They were all on steroids with the buffs.

Lots of templates can kill the lowest levels where you get most of the statues and do enough damage to the boss to get the reward.  I used the tamer above, a sampire, paladin, archer/tamer, archer/bard, and two mage tamers with just 100 skill.  All could kill the spawn and help on the boss.

Just thought of this.  My Magic toon can walk over to the Melee toons crowd and help him destroy those also while my pet collects a new crowd.
#8
By the way, can Endless Journey accounts get the Statues and the First Aid Belt drops ?
#9
popps said:
By the way, can Endless Journey accounts get the Statues and the First Aid Belt drops ?
Nope so you don't need to write that novel.
#10

@Bleak and @Kyronix ;

just providing some feedback on this Spawn as I have the clear impression that something might not being working right....

Sure, I understand the RNG but, honestly, I have the impression that, if the RNG still doesn't prompt a drop even when a player tries extensively, perhaps something might not be working as it should...

I spent 1 full hour working the new spawn in Ilshenar at server up, Tamer with 3,200 Luck (with the Statue), at first alone and then like about 15-20 minutes later another player joined.

In 1 hour that the Luck from the Statue lasted, the spawn was advanced, given the limited number of players, to level 3 (Reapers).

Countless kills, no time wasted in looting any corpse, just maximizing on kills.

Well, with that much Luck and in 1 hour time, not a single Statue drop.

While someone might think that this is perfectly acceptable and due to the RNG randomness, I don't.

I have better things to do with my time and if this Event is going to be just a royal waste of time like this, I am quite done with it.

I just spent 1 full hour all for nothing, for others this may not be a big deal, personally, I have better stuff to use it for and, if drops are unpredictable like this, even with such high Luck and focusing on kills a go-go, well, probably this Event is not for me.

Anyways, just providing my feedback based on my personal experience, you guys decide whether it is working as you intended it to, or whether something is not working as it should and, therefore, some adjustment needs be done.

Thanks.
#11
popps said:

@ Bleak and @ Kyronix 

just providing some feedback on this Spawn as I have the clear impression that something might not being working right....

Sure, I understand the RNG but, honestly, I have the impression that, if the RNG still doesn't prompt a drop even when a player tries extensively, perhaps something might not be working as it should...

I spent 1 full hour working the new spawn in Ilshenar at server up, Tamer with 3,200 Luck (with the Statue), at first alone and then like about 15-20 minutes later another player joined.

In 1 hour that the Luck from the Statue lasted, the spawn was advanced, given the limited number of players, to level 3 (Reapers).

Countless kills, no time wasted in looting any corpse, just maximizing on kills.

Well, with that much Luck and in 1 hour time, not a single Statue drop.

While someone might think that this is perfectly acceptable and due to the RNG randomness, I don't.

I have better things to do with my time and if this Event is going to be just a royal waste of time like this, I am quite done with it.

I just spent 1 full hour all for nothing, for others this may not be a big deal, personally, I have better stuff to use it for and, if drops are unpredictable like this, even with such high Luck and focusing on kills a go-go, well, probably this Event is not for me.

Anyways, just providing my feedback based on my personal experience, you guys decide whether it is working as you intended it to, or whether something is not working as it should and, therefore, some adjustment needs be done.

Thanks.
@popps just be done with it then. 
#12
popps said:



I have better things to do with my time and if this Event is going to be just a royal waste of time like this, I am quite done with it.


like posting here endlessly,  its hard, the drops are hard to get, you have WEEKS to get some, spend more time trying and less time here, you might actually get more drops
#13
popps said:



I have better things to do with my time and if this Event is going to be just a royal waste of time like this, I am quite done with it.


like posting here endlessly,  its hard, the drops are hard to get, you have WEEKS to get some, spend more time trying and less time here, you might actually get more drops

Some of us have been telling him that for a long time, he either doesn't believe us or he is a Troll.
#14
popps said:



I have better things to do with my time and if this Event is going to be just a royal waste of time like this, I am quite done with it.


like posting here endlessly,  its hard, the drops are hard to get, you have WEEKS to get some, spend more time trying and less time here, you might actually get more drops
I guess we need to agree to disagree....

Some may think that 1 hour spent trying with some 3,200 Luck on in between items worn and Luck statue used and zero drops for a Statue is very fine.

I don't.

One full hour is a whole lot of time, with very high Luck and lots of kills. If nothing drops, something looks to me very wrong.

You guys think it is OK ? Good for you, I think otherwise.
#15
popps said:
popps said:



I have better things to do with my time and if this Event is going to be just a royal waste of time like this, I am quite done with it.


like posting here endlessly,  its hard, the drops are hard to get, you have WEEKS to get some, spend more time trying and less time here, you might actually get more drops
I guess we need to agree to disagree....

Some may think that 1 hour spent trying with some 3,200 Luck on in between items worn and Luck statue used and zero drops for a Statue is very fine.

I don't.

One full hour is a whole lot of time, with very high Luck and lots of kills. If nothing drops, something looks to me very wrong.

You guys think it is OK ? Good for you, I think otherwise.
Maybe get rid of the luck and make a toon that can kill a lot of stuff fast. I run 0 luck all the time and have no problem getting drops.  I like to kill not rely on luck
#16
Less luck and better stats and your not dead half the time. Hard to get drops if ya ain't killing! What makes ya so sure luck works anyways? Most my toons run less then 400 and do really well.
#18
How's being dead, with high luck, most of the time working out for ya? There has never been a dev team that can confirm how luck really works. Troll on Popps. 
#19
popps said:
@ Pawain and @ jelinidas 

perhaps because I read this ? https://forum.uo.com/discussion/comment/47805/#Comment_47805

Kyronix said:
Luck, as always, is a factor in ToT events.  Make sure you are utilizing all avenues of luck to maximize your chances at a minor artifact.
Killing more stuff is the avenue that I take.  Exactly what is kyronix saying? What other avenues are there? Sounds like a cliche. Instead of a real answer.
#20
Are the statue drops one per day?
#21
Pawain said:
popps said:
@ Pawain and @ jelinidas 

perhaps because I read this ? https://forum.uo.com/discussion/comment/47805/#Comment_47805

Kyronix said:
Luck, as always, is a factor in ToT events.  Make sure you are utilizing all avenues of luck to maximize your chances at a minor artifact.
Killing more stuff is the avenue that I take.  Exactly what is kyronix saying? What other avenues are there? Sounds like a cliche. Instead of a real answer.
He said all avenues of what ? Of Luck......

I understood it as towards wanting to max out one's own Luck as much as possible in order to increase one's own drops....

And hence, that is the way I went.
#22
One hour means only one or two champ spawn, with 30mins break. That may not be enough. I also think they modified the number of kills to get chance to drop. Some players seem to get alot at the start.
#23
Seth said:
One hour means only one or two champ spawn, with 30mins break. That may not be enough. I also think they modified the number of kills to get chance to drop. Some players seem to get alot at the start.
None of my cross shard toons have got a statue. They hadn't done any spawn before they went to other shards.
#24
@popps you posted the quote and now you dont know what it says?

Kyronix said:
Luck, as always, is a factor in ToT events.  Make sure you are utilizing all avenues of luck to maximize your chances at a minor artifact.

What other avenues of luck are there?  I think he is making a joke that game luck is the same as RL luck.  Doesn't exist.
#25
also keep in mind this is not a ToT-style event...
#26
@popps a question:  In your hour of working the spawn alone, to what level did you advance it? How many candles did you manage to add to the altar? What was spawning? 
Was it male & female savage warriors? or savage ridgeback riders & shamans?  or tangling roots & reapers?
#27
Pawain said:
@ popps you posted the quote and now you dont know what it says?

Kyronix said:
Luck, as always, is a factor in ToT events.  Make sure you are utilizing all avenues of luck to maximize your chances at a minor artifact.

What other avenues of luck are there?  I think he is making a joke that game luck is the same as RL luck.  Doesn't exist.
Uhu ?

Now THAT is news to me....

We, as players in Ultima Online have been thinking that worn Luck items, using the Luck Statue or the Luck one can get from the Sphynx actually does matter towards getting more likely drops throughout these Event, and the higher Luck the more likely to get drops, and we have even went as far as weaking our Templates in order to wear as much Luck as possible thinking that it would help us and now you are saying that from the game itself comes a suggestion that this worn Luck or from using the Luck Statue or that from the Sphynx does not help ?

No way, this cannot be.

I mean, items have been designed with Luck on for Years, players have been purchasing the Forged Artifact in order to craft 190 Luck pieces for Years and now, supposedly, we got revealed, after years and years that players have been using Luck in the game, that actually worn Luck and the use of the Statue Luck or that from the SPhynx does not matter ?

I am sorry, but I think you misunderstood him, and that "utilizing all avenues of Luck" actually means "maxing out" the worn Luck along with the Luck received by using the Luck Statue or from the Sphynx, for that matter.

Perhaps, it would be nice, at this point, if @Kyronix could kindly clarify what he meant with that Paragraph so that players could then decide whether or not Luck worn in the game, the use of the Luck Statue, and the Luck from the Sphynx, actually matters or not, towards getting drops during these Events.

Or whether they are better off, as far as getting drops goes, with forgetting about Luck worn from items or coming from the Luck Statue or from the Sphynx, and just use other properties, instead, aimed at maximizing kills, faster, in order to actually do get those drops.
#28
@ popps a question:  In your hour of working the spawn alone, to what level did you advance it? How many candles did you manage to add to the altar? What was spawning? 
Was it male & female savage warriors? or savage ridgeback riders & shamans?  or tangling roots & reapers?
I went as far as to advance it to savage ridgeback riders & Shamans, then another players came, and we brought it up to tangling roots & reapers. Then my 1 hour Luck from the Statue was over, Luck dropped, I felt I was just wasting my time (as I actually did waste that 1 hour all for nothing, no drops, no loot, just nothing...) and so I quit.

By the way, I was much dismayed also because I read posts from fellow players saying that they mostly got Statue drops during the first levels of the Spawn.... I think I recall people mentioning that they actually advanced the Spawn to level 3 and then let it revert back, in order to increase their chances at drops..... so, I figured, with that much Luck on my Template (3,200) for an hour, noone at the sawn but me, meaning that I had at least the first 2 levels to be able to farm on my own, I would have at least gotten 1 Statue drop.... how naive of me to think that.......

That is why I reported my feedback, because I have the feeling that something is not working as it should. What it is that is mulfunctioning I have no clue but, according to what I read, which it is that Luck matters (the Kyronix post), that killing throughout the first 2 levels increases the chances at a Statue drop, in 1 hour time I "should" have gotten at least 1 drop while I didn't.
#29
also keep in mind this is not a ToT-style event...
Duh, it was my understanding that now, after the Developers designed the new tool for spawns, that all new content coming out from now on, was following the ToT-style and mechanics.... and thus, also this new Ilshenar Forest of the Dark spawn was following the ToT-style and mechanics....
#30

Kyronix” statements often sound like the oracle of Delphi – you have to read them really correctly and at best twice in order to understand what he wants.

<quote>

Kyronix said:

Luck, as always, is a factor in ToT events.  Make sure you are utilizing all avenues of luck to maximize your chances at a minor artifact.

</quote>


One Point first: This is a Dynamic Champ Spawn - this is NO Treasures of .... - Event!
Even here the good man gets complety confused ;)

He clearly does not say here that it increases the droprate of any statues, but increases the success that Minor Artifacts ( https://uo.com/wiki/ultima-online-wiki/items/artifact-collections/artifacts-minor/ ) can then drop much sooner. The statues are not minor artifacts – they are nice gimmicks that can be added as a reward if you make as much of the spawn as possible.

What you really need in UO here is what I like to call RL-Luck – Luck on armor, statues and where else you can get it in the game, I still think it’s a myth! It doesn’t work - someone can tell me what he wants and as long as he wants.

It only works to some extent with regard to the loot - but not to increased change, dropping the intended Event Reward Items - simply because - but this is only my guess - we have the damn RNG built in, which makes it even more difficult. The only thing we had novelty here was the guaranteed drop of the Belt (or previously Blackgate Champ: the talisman) - per account and per shard this time - but even here this statement didn't even come from Kyronix or the Dev side, but from the player side itself (someone posted this either here or on the Stratics forums). Those who can read are sometimes clearly at an advantage 🙂.

Don’t expect the Dev’s to give you concrete answers to more specific questions – UO has always been a game, in which we players have usually found out everything by playing ourselves and also share these experiences to help others with it. It’s always been like this, and it’s going to be like this forever.

It might have really helped here times, with which template you yourself went to this event – there was no statement about it and it might have given you a corresponding advice. What are you up to? With Tamer/Mage? With Warrior? With Worker? How are the skills, what kind of weapon does he use or which spellbook? Do you have a good armor to protect you? I have to fight monsters and what is this super slayer group? And so on and so on – you play long enough to know something yourself – everything else is then just testing and translating to the right template.I don't know wich template you prefer to play!

My own example to make this event :

I play mostly an old-school tamer mage, for me my pets are now my weapons. I approach the spawn as Pawain described above:

With Chival FWW Triton and an 28% Repond and Undead Slayerbook from the Invasion. I pull the spawn on the pet and then caste Area Spells like Meteor at the Savages and Rottings and Earthquake at the Reapers. The only luck on my armor is 140 luck from a robe. I had made about 20 spanwns now and got 6 statues - till no lich statue, but that's oki for me - the champ is going till 19th dezember - so much time enogh to make easy gold if the boss dies - much more easier than hunting or looting the spawn.


I am really patient in many and with many, but with this enormous amount of postings, quotations and new ideas that come from you, which sometimes really go past the thing and subject, we all lose – including yourself – here the whole overview and in the end unfortunately also the patience with you.
Nobody really wants to kick your ass here (sorry for the expression, but sometimes you have to be clearer), but even if you do it, you seem to be resistant to it in your own way. Maybe a kind that even instills some respect in me – I wouldn’t have spent a long time in such a futile love affair 🙁.










#32
It might have really helped here times, with which template you yourself went to this event – there was no statement about it and it might have given you a corresponding advice. What are you up to? With Tamer/Mage? With Warrior? With Worker? How are the skills, what kind of weapon does he use or which spellbook? Do you have a good armor to protect you? I have to fight monsters and what is this super slayer group? And so on and so on – you play long enough to know something yourself – everything else is then just testing and translating to the right template.I don't know wich template you prefer to play!

My own example to make this event :

I play mostly an old-school tamer mage, for me my pets are now my weapons. I approach the spawn as Pawain described above:

With Chival FWW Triton and an 28% Repond and Undead Slayerbook from the Invasion. I pull the spawn on the pet and then caste Area Spells like Meteor at the Savages and Rottings and Earthquake at the Reapers. The only luck on my armor is 140 luck from a robe. I had made about 20 spanwns now and got 6 statues - till no lich statue, but that's oki for me - the champ is going till 19th dezember - so much time enogh to make easy gold if the boss dies - much more easier than hunting or looting the spawn. 

Well, I posted it in this Thread at this post here https://forum.uo.com/discussion/comment/49988/#Comment_49988 ;
Tamer with 3,200 Luck (with the Statue), at first alone and then like about 15-20 minutes later another player joined.
I also used a Triton like you only, mine is Chivalry and Armor Ignore.

I figured, like you did, that it would have been beneficial especially throughout the first 2 levels of the spawn, to use a "tanking" pet to throw into the crowd and then cast AoE spells to speed up the killing....

Of course, due to the high Luck, I had to take some compromises so, some of my resistances are in the fifties and my SDI only comes from a 50% Invasion Spellbook, I could not pick up any more because I decided to maximize on Luck, instead....

Sure, this Template is nowhere a killing machine as I have seen Sampires with Frenzied Whirlwind doing at this Spawn but, I do get kills.... I figured that, with some "decent" kill rate BUT a whole lot of Luck, I would have eventually gotten Statues' drops....

Instead, as my 1 hour test at 3,200 Luck shows, I got none.

If I had to speak out my personal impression after quite a good deal of this new Ilshenar spawn, is that the number of kills far outdoes the Luck one might have on the Template towards increasing the likeliness of getting a Statue drop.

And, from the posts I am reading from fellow players, apparently also other players think likewise and have, therefore, heavily invested in DPS (Damage per Second) Templates rather then on Luck Templates like I did.

Of course, this is all speculations and "feelings" gotten from playing experience yet, and this is the argument I am trying to bring out to the Developers ( @Kyronix , @Bleak ? ), if we got Luck in the game meant for Templates to wear or to absorb from the Luck Statue and the Sphynx (or from the Felucca facet bonus), I think that the Developers at this point should really sit down and straighten this out for players....

Either they tell us that it really works, and then it better REALLY work in the code at any and all times that a Template is having Luck on the Template .... OR, and I would perfectly accept this argument, they can well tell us that worn Luck as well as the Luck that can be absorbed from the Statue or obtained from the Sphynx or coming from the Felucca facet bonus, does nothing, and players will then arrange their Templates accordingly, just forgetting that Luck exists in Ultima Online, althougether....

I do not care which is the case, I just want to have reliable informations on which to base my playing decisions. If Luck is a thing in Ultima Online or not, I would like to know for sure, so as to base my playing decisions for my Template on sure facts, not mere guessing and speculations.

The thing is, that from the Deceit's Treasures of the Undead Lords, I do have read players comments on the Forums or in Chat that, doing it in Felucca on Atlantic was granting them more likely drops as compared to doing it on Trammel, because of the 1,000 Felucca Luck bonus...

So, I need to think, Luck DOES have an impact on drops, it seems....

Yet, in 1 hour of trying with 3,200 Luck from items and the Luck Statue, I got not a single Statue drop....

So, Luck seems to work at times (Atlantic Felucca Deceit drops as many reported), but on the other side, it doesn't seem to work at other times like in my case...

This inconsistency is what drives me nuts.

Code is code, if Luck is factored in to matter for drops likeliness, then it HAS TO matter all the times, not sometimes yes and sometimes not.

This unpredictability and uncertainty does not help playing the game, it only frustrates players who expect a given result from setting up their Template accordingly, but get instead another for who knows what unknown reasons....
#33

@ Popps

 I agree with you on this point that the customer service point has seriously deteriorated in recent years and the gaming community here in the last few months has only received scattered information from the top and almost no concrete information at all – on this point I really agree with you. A great newsletter or a message on a forum page is sometimes not enough – if people do not receive it or do not know these pages. Even the personal statements from the developer side have dropped sharply – that was even better sometimes. Probably because you had more time for it and not the pressure of a company behind it to bring a project on the market as soon as possible. Time is money or what was it like?

But the miserable customer service doesn't only happen at BS - it happens everywhere - not in large companies and corporations or mid-sized or micro companies - it always happens exactly when people can't find a reasonable time to communicate. At the end there are again or more hours of a working day around and ends with the statement that you did not come to what you wanted to do at all, because some other fool wanted something from you and you had to set other priorities.

 Nevertheless – in my opinion, even a small team with 6 people – and that with all the understanding as a customer, who knows how difficult sometimes agreements can take place between each other and with management levels – and that still in Corona times, where everything is hanging around at home and barely exchanging via voice chat or phone – will probably be somewhere still 1 hour a week can take care of their clients, who bring them the money in the coffers.

According to my foolish mind and my own personal professional experience, in a service business like this one, the customer is usually the king – but if I don’t get anything really tangible to work as a customer – then I’m probably a king without clothes. I already expect that the the hard earned money I spent for this game - which I invest here in a “so-called hobby” in my free time, that this is also well spent and invested. And I also like to wish to know what they they did with! 

I posted my opinion about Luck, I'm not going to repeat it. For me it just has no effect. Period. I have the same results with 2400 Luck that I have on another char when it comes to RNG controlled events, as I have with a char that is only 140 Luck roaming around here. Point again. No great effect except maybe that maybe when the loot is better. By the way, the only effect is that my boxes become fuller and fuller, because I think every better item would have to be taken along - could be good for something. So I'm gonna skip the sucking armor. Concerning the drops - here and in the other forum (Stratics) the suspicion arises that the programming might be a bit buggy again.

 Again, as a reminder, you are not here in any Treasurs of . . . . Event . . . . You're making a champ! TOT and champs are two fucking pairs of shoes! Sandals and boots for my sake *G* Mariah has now posted above in the link very specifically where Luck will affect the following SystemsLuck will affect the following systems,

And there's clearly nothing here about Luck affecting champing. When champing there are other factors - the so called RL-Luck, which might drop the nice gimmick like statues at some Dynamics Champs or Pink Scrolls at the other three Ilshenar Champs or the 105-Skill Scroll in Felu !

 I got now tired with this strange behaviour of this forum, if you want to copy and paste, oder to quote something. I leave this disscussion now. Popps in this point you’re a lot better than me and a really master – you  should teach me that

 @ Mariah: I don't really get it with searching in the archives. Pplease help me and find out the requirements for Champs. That'd be nice. Thanks.


#34
I went 2 days without getting a statue, on the third day I got one.

None of my characters have luck, sometimes I hit the statue, sometimes I don't.

Sorry if you don't like the RNG but for games like this, you just have to work with it. I notice some of my characters are luckier then others.

During the Black Gate spawn, I got 2 cube....2! And I worked that one a lot. This time around I have gotten 5 statues and I have been working it a LOT!

I do think Kyronix mentioned somewhere...either on the forums or at a meet and greet, that luck does affect the drops for these particular champs but I cannot remember.
#35
Right from the start in 1997 UO devs have prefered players to explore and discover for themselves rather than reveal the nuts and bolts behind it all. They have reluctantly revealed forumulas, but not for everything.
The main page for champion spawns is this one: https://uo.com/wiki/ultima-online-wiki/combat/champion-spawns/ Key sentences in it are found under the heading "Summoning the Champion"
#36
@popps my miner wears a luck suit for Salt Peter. It actually works there. But we can buy it at the sea market now.

Your luck does not work so use a suit with mana regen.  Carry a respond book. Blast the mobs with thunderstorm or chain lightning. Your chiv pet just collects mobs. Unless you make a FWW Triton you are the one that needs to kill the mobs.

That's probably your issue. You think a single target pet is good for 200 little targets.
#37
Mariah said:
The systems affected by luck are listed on the page https://uo.com/wiki/ultima-online-wiki/player/stats/luck/
Champion spawns are not included on that list.

Well, let me say then that this is something that needs to be addressed then....

I mean, as we all know, Champion Spawns were designed for scrolls of Power whereas they drop as long as one gets looting right on the Boss as well as for the Protection from being Knight of Justice, that is.

"So far", simply, there was no need to implement luck into Champion Spawn since, for what they were used, Scrolls of Power, it was not needed.

But now that Champion Spawns are used for else "other" then Scrolls of Power ?

I think that if you are right and Champion Spawns are currently excluded from Luck being factored in, since now they are being used for other types of drops besides Scrolls of Power, Luck should be now coded to matter and factor in, for whatever drops one expects to get other then Scrolls of Power from a Champion Spawn.

What do you think @Bleak and @Kyronix ?
#38
Mariah said:
Right from the start in 1997 UO devs have prefered players to explore and discover for themselves rather than reveal the nuts and bolts behind it all. They have reluctantly revealed forumulas, but not for everything.
The main page for champion spawns is this one: https://uo.com/wiki/ultima-online-wiki/combat/champion-spawns/ Key sentences in it are found under the heading "Summoning the Champion"
When the game was new, I could understand such a stance but now ?

The game has grown incredibly massive, it is quite difficult, I'd go as far as to say impossible, to remember everything....

If it was not for the web sites which most know about, the UO Wiki, the UO Guide, Stratics and some others, as well as the Forums of course, the game would be flat out unplayable to my opinion....

I mean, just let's imagine it for a split second...

As we know UO Guide has been down for a while, and many players have been worried about it, let's imagine now, that any and all UO related Web site were to be down, nowhere to go to to check about something or have a doubt or a question answered....

How many would think that someone coming to Ultima Online now, not in 1997, would be able and willing to play the game, with nowhere to be able to go to to find out anything about which they might have questions for ?

What I am trying to say, is that 2020 Ultima Online is nowhere possible to be compared to 1997 Ultima Online.

The game has grown many folds and now, to my opinion, players need to be able to get answers to their questions in order to better address their gameplay.....
#39
I somewhat agree with popps in regards to supplying certain info. In 2000, we have all the shards packed like Atlantic. It’s very different today.
#40
Pawain said:
@ popps my miner wears a luck suit for Salt Peter. It actually works there. But we can buy it at the sea market now.

Your luck does not work so use a suit with mana regen.  Carry a respond book. Blast the mobs with thunderstorm or chain lightning. Your chiv pet just collects mobs. Unless you make a FWW Triton you are the one that needs to kill the mobs.

That's probably your issue. You think a single target pet is good for 200 little targets.
Well, from reading that @Kyronix 's post that I quoted a little above, I understood that Luck did make a difference and I figured, since I also understood that from now on all new spawns and content were going to be governed under the new "Treasures of..." tools which the developers worked on over the past months, I would have had greater credit towards a Statue drop from tougher Monsters (such as the Blood Elementals and the Rotten corpses)... so, against them my Triton would have done better alongside with my high Luck....

It looks like that I was dead wrong....

I will now adjust my gameplay and see how it goes, if it increases drops, nonetheless, I think that now that Champion spawns are going to widely be used for items "other" then Scrolls of Power, Luck should be coded in to factor towards having better chances at a drop....
#41
Pawain said:
 Your chiv pet just collects mobs. 
Actually, with the right pet, the pet kills mobs quite well enough. I have gotten statue drops with my peace tamer, who only used her magic for a little extra healing when the pet got a bit too surrounded. I learned some time ago that most 'human' type mobs are weak against energy damage. I used a chiv/AI 5 slot Crimson Drake with energy damage for the first 2 waves, switching to a fire damage drake for the plant life and undead/blood ele levels. The stable at the camp just through the tunnel has a nice handy stable for switching pets - and we're running there quite often for a rez anyway.
I will admit the fire drake does appreciate it if a handy necromancer nearby recognises his fire damage ability and casts corpse skin on the guide.
#42
Drop rate is fine. If you expect a drop each time, you should play Solitaire. Seriously ...
#43
Pawain said:
 Your chiv pet just collects mobs. 
Actually, with the right pet, the pet kills mobs quite well enough. I have gotten statue drops with my peace tamer, who only used her magic for a little extra healing when the pet got a bit too surrounded. I learned some time ago that most 'human' type mobs are weak against energy damage. I used a chiv/AI 5 slot Crimson Drake with energy damage for the first 2 waves, switching to a fire damage drake for the plant life and undead/blood ele levels. The stable at the camp just through the tunnel has a nice handy stable for switching pets - and we're running there quite often for a rez anyway.
I will admit the fire drake does appreciate it if a handy necromancer nearby recognises his fire damage ability and casts corpse skin on the guide.
A single target pets hits single targets.  I use a AI/FWW/Chiv Triton. It has lots of HP, it heals it can actually damage multiple targets with its FWW.  The first and second round you can have 20 mobs around your pet.  With high SDI on your toon, you can get close to the crowd and use Chain Lightning from a mage, Area spells from a Mystic, or Thunderstorm from weaving to kill the masses in 2 or 3 shots.  Then let the pet collect mobs while you walk around zapping the crowds around the sampires, tamers who just stand there, and peace tamers.
#44
popps said:
@ popps a question:  In your hour of working the spawn alone, to what level did you advance it? How many candles did you manage to add to the altar? What was spawning? 
Was it male & female savage warriors? or savage ridgeback riders & shamans?  or tangling roots & reapers?
I went as far as to advance it to savage ridgeback riders & Shamans, then another players came, and we brought it up to tangling roots & reapers. Then my 1 hour Luck from the Statue was over, Luck dropped, I felt I was just wasting my time (as I actually did waste that 1 hour all for nothing, no drops, no loot, just nothing...) and so I quit.


@popps - Sorry to break it to ya bub, but if you could only advance the spawn up to level 3 before your luck ran out (and that was with some help) then you aren't really killing "lots".

Secondly, I've done the spawn many times solo from the start and get it up to blood eles / RC (a few times right from server up) and I haven't gotten a statue. I've also done the spawns on ATL from the beginning to the end 3-4 times back to back without a statue drop. Thems the breaks. You just keep doing it and eventually you might get a statue in back to back spawns. Again that's RNG, thats UO. Why have you not learned this by now?
#45
Does this popps guy is a troll or what? Every post I read that he is involved, he's always going against everyone.
#46
Aayla said:
Does this popps guy is a troll or what? Every post I read that he is involved, he's always going against everyone.
Yea I think so... seems like 90% of his claims or "issues" are bogus and just a means to fire people up. I'm surprised he hasn't suggested something like turning all the grass grey because some people are color blind...
#47
Aayla said:
Does this popps guy is a troll or what? Every post I read that he is involved, he's always going against everyone.
IBTL:  If not a troll, simply one of those people that would complain if you gave them a hammer to continually hit themselves in the hand, because it was blue and not yellow......  and write a 45 minute dissertation about it....
#48
keven2002 said:
popps said:
@ popps a question:  In your hour of working the spawn alone, to what level did you advance it? How many candles did you manage to add to the altar? What was spawning? 
Was it male & female savage warriors? or savage ridgeback riders & shamans?  or tangling roots & reapers?
I went as far as to advance it to savage ridgeback riders & Shamans, then another players came, and we brought it up to tangling roots & reapers. Then my 1 hour Luck from the Statue was over, Luck dropped, I felt I was just wasting my time (as I actually did waste that 1 hour all for nothing, no drops, no loot, just nothing...) and so I quit.


@ popps - Sorry to break it to ya bub, but if you could only advance the spawn up to level 3 before your luck ran out (and that was with some help) then you aren't really killing "lots".

Secondly, I've done the spawn many times solo from the start and get it up to blood eles / RC (a few times right from server up) and I haven't gotten a statue. I've also done the spawns on ATL from the beginning to the end 3-4 times back to back without a statue drop. Thems the breaks. You just keep doing it and eventually you might get a statue in back to back spawns. Again that's RNG, thats UO. Why have you not learned this by now?
Where you using 3,200 Luck on your template when doing it ?

I thought that having that much Luck would have indeed prompted for a statue drop in that 1 hour time frame... apparently I was wrong and Luck does not factor in, go figure why......
#49
I have a feeling that the drop rates are exactly the same as pinks and 105s, and are subject to the same rules and RNG. I can and often do go thru an entire felucca champion spawn without a single scroll dropping because I am a stealth tamer. I do get scrolls while stealthed, but it's much less often than more visible players. I'm convinced this applies to the current event drops.

Every time you kill something, the RNG rolls the dice. A sampire can run into the area and drop a slew of spawn faster than my pet can, and thus rolls the dice more often than I do. I am not jealous or bitter about it - I could make a sampire also if I really wanted to. I just prefer the tamer. There are other events that are better suited for a tamer, and the sampire struggles.

Has anyone gotten more than 1 drop in the same champion spawn on the same character? I have run this several times now (and many many times on the previous one) and have yet to get more than 1. Just curious if that is just me. I have gotten more than one in the same day.
#50
Tanager said:

Every time you kill something, the RNG rolls the dice. A sampire can run into the area and drop a slew of spawn faster than my pet can, and thus rolls the dice more often than I do. I am not jealous or bitter about it - I could make a sampire also if I really wanted to. I just prefer the tamer. There are other events that are better suited for a tamer, and the sampire struggles.
The problem that I see, is that it looks like that the content better suited for a Sampire has way , but waaaay more odds to come up as content better suited for other types of Templates...

Is this a message from the Developers to players that we should all make a Sampire and be done with other Templates ?

Just wondering....
#51
You have 6 character slots. Probably 7. What reason would there be to make multiple characters and enjoy different templates if all content was exactly suited for all possible combination of skills? (Even if that was possible.)

As others have said - repeatedly- choose the template that best suits this content. If you prefer something less than ideal, then play it and accept the consequences.

I need to make sure I have my caffeine infusion before checking forums... my resistance to responding is weakened.

Have a nice day.
#52
Tanager said:
You have 6 character slots. Probably 7. What reason would there be to make multiple characters and enjoy different templates if all content was exactly suited for all possible combination of skills? (Even if that was possible.)

As others have said - repeatedly- choose the template that best suits this content. If you prefer something less than ideal, then play it and accept the consequences.

I need to make sure I have my caffeine infusion before checking forums... my resistance to responding is weakened.

Have a nice day.
The point is not whether one can make Template other then a Sampire because it obviously is possible.

The point is about new content being cranked out that unusually often, VERY often seems to be pleasing Sampires or their variations of more then other Templates.

Sure, players can make other Templates but to what purpose, if I may ask, if then most always the "ONE" Template that "does it" is a Sampire or its variation of ?

So, again, I ask, is this a message from the Developers to players that we should all make a Sampire and be done with other Templates ?

Just wondering....
#53
popps said:

Just wondering....
Instead of wonder, why don't you try it.  Like I have said before in these threads about the spawn, If you hold a repond book and have high SDI you can run around and kill whole crowds.  Or you can run around with a melee toon and kill crowds with WW. 

The choice is yours.  You do not have to make a sampire.  Sampires are good for single targets.  Any melee toon is good for crowds. Sampires are not good with the Boss at this event.

A weaver necro with high a SDI template works. Go into wrath form and thunderstorm everything and never run out of mana.

If you try, you can use many templates in spawns.
#54
Tanager said:
Has anyone gotten more than 1 drop in the same champion spawn on the same character? I have run this several times now (and many many times on the previous one) and have yet to get more than 1. Just curious if that is just me. I have gotten more than one in the same day.
I always have 2 toons at the camp.  I go in with one and if they get a drop, I run to the camp and grab the other one.  I've only gotten 2 drops in a spawn twice.  One on each toon.

It just seems that you will get statues if you just do one spawn a day with a toon.  But, I like to try it over and over.
#55
There are plenty of templates that work well for all content. And if you work WITH other people that helps a lot. As Pawain said above, I have brought my tamer with a chiv CU, he does holy light and damages the mobs surrounding him and then a mage, tamer or archer will come and hit the mobs with Chain Lightning or Lightning Arrow meaning everyone has a chance to get a drop. As long as people don't get all crazy and think OMG STOP HITTING MY MOBS! Which..is just silly.

Sampires are good for SOME things...I have used mine as the go-to template for this spawn only because I am impatient and EV's just take WAY too long to kill things lol. Same with my archer...I don't care for running around in circles shooting at multiple targets. She's usually used on things like Lady Mel, Exodus etc.

I usually do lvl's 1-3 on my sampire then switch to my tamer for the last lvl and boss. The last few I have done I have stayed on my sampire for the whole spawn. I have done a few from beginning to end on my tamer, casting EV's for lvl's 1-3 then pulling out a pet for the last lvl and boss and I don't have crazy pets as I am not rich in game and can't afford the power scrolls needed to make them, I have used my Cu, a Dragon Turtle and a Greater Dragon for the boss.

And SINCE it seems we are getting WAY off topic since the OP wanted to know about statue drops and now all of the sudden it's about templates.

i have gotten drops on all of the characters that have done the spawn, regardless of what template they are.


#56
popps said:
keven2002 said:
popps said:
@ popps a question:  In your hour of working the spawn alone, to what level did you advance it? How many candles did you manage to add to the altar? What was spawning? 
Was it male & female savage warriors? or savage ridgeback riders & shamans?  or tangling roots & reapers?
I went as far as to advance it to savage ridgeback riders & Shamans, then another players came, and we brought it up to tangling roots & reapers. Then my 1 hour Luck from the Statue was over, Luck dropped, I felt I was just wasting my time (as I actually did waste that 1 hour all for nothing, no drops, no loot, just nothing...) and so I quit.


@ popps - Sorry to break it to ya bub, but if you could only advance the spawn up to level 3 before your luck ran out (and that was with some help) then you aren't really killing "lots".

Secondly, I've done the spawn many times solo from the start and get it up to blood eles / RC (a few times right from server up) and I haven't gotten a statue. I've also done the spawns on ATL from the beginning to the end 3-4 times back to back without a statue drop. Thems the breaks. You just keep doing it and eventually you might get a statue in back to back spawns. Again that's RNG, thats UO. Why have you not learned this by now?
Where you using 3,200 Luck on your template when doing it ?

I thought that having that much Luck would have indeed prompted for a statue drop in that 1 hour time frame... apparently I was wrong and Luck does not factor in, go figure why......
Ok... so switch your strategy and play without luck to kill more. What's the issue here? Stop harping on "yea but the devs said..." and just go play the game. UO has always been about strategy and pivoting when that strategy isn't working.

Disclaimer: Complaining about every single event on the forums isn't what i mean by strategy; we are talking in game strategy only.
#57
Tanager said:
I need to make sure I have my caffeine infusion before checking forums... my resistance to responding is weakened.

Have a nice day.

Checking the forums at 3am while on your 4th hour of bod filling is not a good idea either. 😂
#58
Bards rule at this Spawn  ;) i Moved mine to Origin because i love the way the guide spawns undead !!
#59
"The stable at the camp just through the tunnel has a nice handy stable for switching pets..." Thank you Petra for reminding me about gypsy corral! I was recalling to Luna stable for pet switch.
#60
McDougle said:
Bards rule at this Spawn  ;) i Moved mine to Origin because i love the way the guide spawns undead !!
Yes! That one spawn we did together was awesome! You got mad skillz! I have yet to build a PURE bard but you make it look amazing and the spawn with you was very fun.
#61
Ah thanks @Larisa I don't know if you remember but we had a lot of fun at Khaldun too !
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