Why would they charge 5000 for an something that recharges when there is a 1 time 29000 transfer? Seems $10 per transfer is the going rate.
There are plenty of 14+ year vets that do xfers for free so why would you think something would even sell.
I find it really odd that people get so offended that I ask for shard shield to be in the store. This would enhance my gameplay immensely, and it wont hurt them at all.
I just don't get why they are so opposed to the idea.
I cant help that I did not play this game for longer or discover it in my younger years., but I can make up for it with $$$
At the end of the day I am a willing paying customer and I bet many other will also buy them.
They should let players buy years for $160. Others have requested that.
What is their reason to make artifacts shard bound? I have yet to see a valid reasoning posted, discussed and agreed by players in this forum. Maybe there is such a post and missed it, please provide the link.
And if the reason is so good and correct, then please convert all existing wearable items to shard bound, or cancel 14 year vet reward, and remove character transfer shield from uo store.
If there is no such reason posted anywhere, you know what this means.
Was thinking of players like myself that have been playing the game In good faith for the first time. Don’t really have a problem with a waiting period of six months or a year before a paying player could make a purchase. But, 14 years seems a little excessive.
I opened this post about shard shields let’s keep it current. Shard bound is for another thread
thanks
Or UO could provide a Shard Xfer that is limited to what you are wearing plus say 25 items in your bank and 0 items in your backpack with lets say 6 pets or just 25 items total and 100M gold at $5 one way. UO is already losing enough money with the 14th year reward
you guys act like nobody wants this...
I have seen many people ask for this at meet and greets.
And I have asked people who do have the shard shields, on my home shard and they are for it.
I keep hearing people say, that if you want to have stuff sent, to just send with someone else.
I do this now, with people that I trust.
I no longer do it with people I don't know. I once did that on another shard, because people in general chat said that the person was trustworthy. Apparently it must have been the same person on multiple accounts, or the person replying was in on the scam. I never saw my stuff again...
===============
I currently have a few friends willing to take stuff to other shards for me. But I also feel guilty for asking, so I give them gold or items for doing it for me. And sometimes when I ask, they don't have room to take my items. One person actually has to move stuff out of their bank, in order to be able to do the transfer, so I really feel extra guilty...
=============
I understand that this is a vet reward and that people earned them.
And that you can purchase a token in the store for character transfer.
I have used a few of these tokens...
but if there was a token for shard shields in the store,
there would be lot more purchases from me (and others like me)
==============
my suggestion...
Vet reward shard shields
give transfer tokens
(the vets can take up to 5 pack horses filled with stuff)
And add to the store
shard book
(looks like power scroll book or the anniversary tome, but has shard emblem on cover)
gives shard token, that works like the current vet token
(can't take pack horses with items)
================
by doing this, everyone has the opportunity to travel.
And the more you travel, the more of these tokens you would buy from the store.
for example:
I have been learning recently to declutter.
And while learning what is selling, I've been sending stuff to Atlantic with others.
Just this last month I have sent stuff more than 4 times.
(with at least 5 different people)
if shard shields were in the store
that would have been 8 tokens I would have bought.
(4 to go to Atlantic and 4 to return)
And I am sure, that the longer I would have those shard shields.
the more I would want to use them...
and becoming more frequent trips, I would want to purchase more.
And because I am currently relying on others for transport...
I am not purchasing very many of the transfer tokens at all.
but shard shields I would...
ive thought this for a while. any other game would have shard consolidations by now, UO cant because of the unique situation with housing. players must rely on transfers.
that being said, i think they shouldnt be cheap. id say $75 - $100 would be a pricepoint where people would buy them, but it would still make financial sense. maybe 2 shields for $130 (since you really need at least 2 be functional)
The game need insanely high gold sinks in some way, economy is broken on all shards but siege perilous
Don’t quite understand all of the controversy here. Most players can already do this. What is everyone so afraid of? How would simply allowing a few more players visit other shards allow them to take advantage of every one else? Just don’t see the abuse everyone is trying to prevent. When I first started playing it appeared that all the shards where as far as the layout goes all the same so I picked the one closest to where I live. Like the shard I am on but would like to shop on Atlantic and visit other shards just to see what they are like. Don’t quite understand why this would be so threatening to others. A reasonably priced token that generated maybe a half dozen or a dozen round trips would be fine with me. Spending $20 for a one way ticket does not appeal to me. I can buy anything I want from a third party vendor for much less than that. Just don’t understand what abuse by players paying the monthly fee will be prevented by keeping this barrier in place. Certainly, it would not be that difficult to place reasonable limitations on players simply making a visit to another shard to prevent whatever unfair advantage they have now.
I would absolutely take advantage of a $40 pair of shields. I love playing on my shard and will never leave it, but it would open the game up to me in new ways.
Or, make an auction house that lets us sell things across shards.
How about this....50 sovereigns for a shard shield that produces one token per month to the specific shard with a maximum of 12 tokens given out? After that its decorative and no longer produces tokens. Same item limit and restrictions as vet reward shields. They did this with teleporter tokens, so why not with shard shields? Oh and of course it binds to the account that purchased it just like veteran reward tokens so it CANNOT be sold on vendors, eliminating third party sellers so all profits from it go to EA/Broadsword.
You paid for more than just a vet reward over those 14 years.
Vet Rewards are entitlements for supporting a game with continued payments of subs, there is no other way to earn them that is why they are called REWARDS. I can pay UO Subs for 20 years and never log on to the game and I will still earn those rewards.
how about a revert and refund all shard shield for another veteran pick...they know it s one of the worst decision they ever made...it will be very good for the game
Pardon my ignorance but what is this 14 year vet reward that is causing the heartache?
Simplest solution just get a bus everyone without a shield that produces tokens can ride from one shard to another for a reasonable amount of gold and limit what a character can carry to equipped items, a back pack, and an unloaded mount or pet. Have the bus run once a day. You could also use a moongate that payers pay a fee to use. New Haven already has a bus stop behind the bank and there are at least several banks of moongates like the one in Bucks Den scattered around the realm. You need to encourage newer players to stick with the game.
Just an observation but what if Broadsword is heading toward more shardbound items. Would this decrease the need for transfers?
Yes you could go do that but even so there will be some left for the shard bound players. That’s not the case now on some shards.