Archangel said:
Someone complaineth much and oft. The stench of bitterness and jealousy - a perceived sense of being wronged- for fear that others might have fun in a manner not his own... or heaven forbid, would seem to have more of anything... a puritan perhaps? Un-believable!
Help me decide, am I felling sickened, or about to ROFL?
Ultima Online is a vast game, and there is room for a whole lot of different playing styles and much varied ways to enjoy the playing of it.
This, of course, on the basis that the Developers do cover as many different playing styles as possible with their fixes, adjustments, new development and not mostly focus their time at hand on fighting and fighting related issues...
So, rather then trying to see motivations which do not exist, just consider the mere possibility that one might just voice up things which do not work for some particular playing style which they happen to like and more enjoy....
Do other players voice up when they have concerns about "their" particularly preferred playing style ?
Just check the Forums, and one would find tons of posts in that regard.
So, I do not see why, just like others voice up their concerns or wishes or complaints about the playing style which "they" prefer in Ultima Online, others cannot do just the same.
That is what this thread is all about. Nothing more, nothing less. Thoughts to enhance the Rogue template, to bring to it the Masteries which other skills have but this playing style does not, as if it was a "minor" skill or Template not deserving to have some....
And is also a Thread about an issue, likely a BUG, where a Mastery, the Shadow Ninjitsu Mastery, which, according to its description, should work in a given manner NOT TO reveal its user when taking damage, which seems NOT TO do this, when it comes from damage coming from Chests' traps.
Well, I pointed out how this does not work, at least in regards to damage coming from Chests' Traps.
A BUG ? An oversight in the Code, I have no clue.
Yet, it is a malfunction in this Mastery and a disservice to those customers (players) who read the description of that Mastery, invest their time and efforts to work the skills to then benefit from this particular feature and, YET, when it comes to damage from Chests' Traps they find out that their work, time and efforts were misplaced and a waste because they are NOT, contrary to the Mastery description, getting that benefit of not getting revealed while performing their template's activities.
One could add that the same seems to be valid for being 120 real skillpoints Stealth.... that should "also" provide a boost to NOT getting revealed, to my understanding and, yet, when it comes to Chests' Traps, it does nothing in aid to not getting revealed....
And the same in regards of the racial ELF bonus.... yet another benefit towards not getting revealed or making it harder which does not seem to help at all, when it comes to damage sustained from Chests' Traps....
What I am trying to point out is, that when it comes to damage coming from Chests' traps, nothing seems to work of these particular Template settings, neither does the use of the Shadow Ninjitsu Mastery, nor being 120 real skillpoints Stealth, nor being an ELF..... nothing of these prevents the being revealed when taking damage from Chests' traps.....
To me, this is not right, it can deter players' gameplay of this particular playing style who build their characters to rely all on hiding AND staying hidden and stealthing, and I thought it was proper to voice it up to have it rectified so to
FINALLY have the Ninjitsu Shadow Mastery work
ACROSS THE BOARD and, indeed,
making for the ninja more difficult to become unhidden from taking damage and being revealed based on ninjitsu skill, stealth skill, and mastery level.
As well as "also" finally see having 120 real skillpoints Stealth skill (not to mention the additional +20 Stealth that could be added on top of that from being in Rat animal form...) contribute also towards not getting revealed when performing any Rogue act or when taking damage, included from Chests' Traps, as well as having also the ELF Racial bonus finally work "across the board", included when taking damage from Chests' traps, towards NOT revealing the character....
That is it.
I hope that the Developers will see the wrong and fix the Ninjitsu Shadow Mastery, as well as the bonus to be able to take more damage at 120 real skillpoints Stealth and for being an ELF without getting revealed, when it comes from any and all type of damage coming from Chests' Traps.
It is as simple as that, to my opinion.
If a number of settings ALL work towards a same goal, which here is NOT getting revealed, well, THEN if the player decides to invest in them all in a Template, thus making choices, they should THEN obtain that wanted result.
All of these settings are indicated as providing additional chances not to get revealed from taking damage. That is, if a player decides to HAVE THEM ALL on a Template, that is, build a Rogue with :
- Being an ELF
- 120 "real" skill points Stealth
- 100 Hiding
- 120 "real" skill points Ninjitsu
- Active use of the Ninjitsu Mastery "Shadow"
Their expected result should be that such a Template would NOT get revealed, not just from Area damage whether coming from spells, potions or whatnot nor from passive or active detect hidden, nor ALSO when damage might be coming from Chests' Traps going off.
This, because having all those settings constitutes the "top" possible setting and, hence, it should provide the "top" result at NOT getting revealed.
Of course, lower real skill points invested, of being a different Race or not using that particular Mastery, should provide decreasing accouracy to stay hidden and not get revealed the less a player has invested of them on that Template.
BUT, investing in ALL of them should, by all means, to my viewing, provide the highest expected result. That is, that of NOT getting revealed, period,
not just from Area damage whether coming from spells, potions or whatnot,
nor from passive or active detect hidden,
nor ALSO when damage might be coming from Chests' Traps going off or from other sources.
Thanks.