From what I understand, 220 combined skill in Evaluate Intelligence and Anatomy bestows a defensive wrestling ability. As far as I can tell, Anatomy presents no other advantage for a mage, so I'm wondering why one would choose Anatomy rather than just take Wrestling and enjoy the offensive and defensive aspects of the skill. Is there another benefit of the Eval + Anatomy feature that I'm not accounting for?
I see. It's a discount. Thank you. 🙂
as far as i'm aware, eval+ anat would not stack with wrestling no. We're actually also unsure if the skill needs to be real or not, there are reports that skill needs to be real however I haven't confirmed this. There's no documentation, however i'm sure a test could be set up.
I ran some extensive tests on test centre with 9 hinds attacking me with +50 skill, timing the number of times i got hit over a period of a minute, with various combinations of real skill and non real skill, and repeated several times, unfortunately could not come up with a conclusive result as to whether or not real skill is required.
With wrestling you get to use both special moves without having to learn tactics. Do you get that with anatomy?
Nope, if you have the skill to spare, better to go for wrestling, but then you would require HCI for it to be effective.
“With increased amount of +skill items now available I’m able to conclude after testing that real skill is not a requirement for the Eval + Anat formula.”
I’ve been curious, but never really researched… does JoaT anatomy count for humans?
120+20+20 / 2 = 80 skill defensive?
“No way to test, would require a too large data set due to the small margin of difference”