2020-07-28 09:15
#0
I saw the Meet & Greet from last night in Atlantic, and saw that you answered no to requests for more ways to players to be able to handle their storage needs with more containers (like what players have been asking for a while such as Weapon Racks, Armor Armoires, Bulk Order Deeds Books having their item count be further reduced from what it is now ... see thread https://forum.uo.com/discussion/6943/a-discussion-for-the-change-to-bulk-order-books-yes-again etc. etc.).
Now, since I need to think that it is in the best interest of Ultima Online to provide to players what they need to enhance and better their gameplay, and lack of storage certainly does not improve players' gameplay nor makes it more enjoyable, I need to think that it is not increasing the storage capability to players which might hold you to do it but something else....
Is this perhaps the worry that these new containers might be used by players to "dupe" the items contained inside ?
If this is the concern that might hold wanting to come forward to players and provide to them new items' containers, a further reduced item count for Bulk Order Deeds Books as players have been asking for a long time now, perhaps there could be a compromise solution that would be possible ?
How about, you make these Containers, Bulk Order Deeds Books, Weapons' Racks, Armor Armoires etc. etc. count as only 1 item regardless of the many items which they could keep inside BUT still leave their weight in stones be the ones from the many items stored inside of that container ?
As we know, weight does not matter when the container is in a secured or locked down container in a House or Bank Box so, regardless of their high weight, players would still be able to enjoy the 1 item count of that container regardless of the heavy weight that the multiple items inside of it woud add up to.
YET, this would make such a container impossible to be worn inside of a backpack because of the heavy weight.... it would be 1 item towards items' count BUT, its weight would easily exceed the Max allowed by a character's backpack if too many items are stored inside and, voila', you have achieved the goal of reducing to players their items' count and thus have come forward to come help and ease their storage issues which limit their gameplay BUT, AT THE SAME ONE TIME, you have also taken care of the issue of not allowing players to have in their backpacks too many items which could be a risk from seeing them duped....
Would this be an acceptable compromise for you ?
The issues that players have is about Items' count, not weight.
In their Homes and Bank boxes players can have as much weight they want, their storage limits are dictated by their items' count, not weight.
In this way, you could solve BOTH issues, come forward to help players towards their storage problems (which is good to have more players actively play Ultima Online as storage issues CAN limit players' gameplay....) AND take care of your concerns about some players exploting these containers to dupe too many items...
Could you please kindly think over this @Mesanna , @Bleak , @Kyronix ?
Most new and returning players, I noticed, tend to go to Atlantic because of its higher population. Now, while Shards with a Higher Population is certainly a good thing, it does have the downside that these players there, most of the time, can only get a small House with limited items' count.....
Providing to players more ways to reduce their items' count, like reducing the current items' count for Bulk Order Deeds to 1, or introducing new Containers like Weapons' Racks, Armor Armoires that could store 500 of these items but only count as 1 item, could permit to these players with small Houses to STILL be able to play extensively without seeing their gameplay be severely limited and impacted by their House reduced items count because of its small size.
This, if the concern is about duping, of course.
If it is another the concern that is holding you, it is difficult, without knowing what this is, to think about a solution that could take care of both needs, the players' who need and could greatly enjoy MORE storage capabilities, and the Developers' who need to consider also other aspects of that.
It would greatly help, if the main concern is not duping which I imagine this solution could well adress suiting both parties' needs, to know what might hold you from providing to players more and better ways to enhance and increase their storage abilities.
Thanks.
Now, since I need to think that it is in the best interest of Ultima Online to provide to players what they need to enhance and better their gameplay, and lack of storage certainly does not improve players' gameplay nor makes it more enjoyable, I need to think that it is not increasing the storage capability to players which might hold you to do it but something else....
Is this perhaps the worry that these new containers might be used by players to "dupe" the items contained inside ?
If this is the concern that might hold wanting to come forward to players and provide to them new items' containers, a further reduced item count for Bulk Order Deeds Books as players have been asking for a long time now, perhaps there could be a compromise solution that would be possible ?
How about, you make these Containers, Bulk Order Deeds Books, Weapons' Racks, Armor Armoires etc. etc. count as only 1 item regardless of the many items which they could keep inside BUT still leave their weight in stones be the ones from the many items stored inside of that container ?
As we know, weight does not matter when the container is in a secured or locked down container in a House or Bank Box so, regardless of their high weight, players would still be able to enjoy the 1 item count of that container regardless of the heavy weight that the multiple items inside of it woud add up to.
YET, this would make such a container impossible to be worn inside of a backpack because of the heavy weight.... it would be 1 item towards items' count BUT, its weight would easily exceed the Max allowed by a character's backpack if too many items are stored inside and, voila', you have achieved the goal of reducing to players their items' count and thus have come forward to come help and ease their storage issues which limit their gameplay BUT, AT THE SAME ONE TIME, you have also taken care of the issue of not allowing players to have in their backpacks too many items which could be a risk from seeing them duped....
Would this be an acceptable compromise for you ?
The issues that players have is about Items' count, not weight.
In their Homes and Bank boxes players can have as much weight they want, their storage limits are dictated by their items' count, not weight.
In this way, you could solve BOTH issues, come forward to help players towards their storage problems (which is good to have more players actively play Ultima Online as storage issues CAN limit players' gameplay....) AND take care of your concerns about some players exploting these containers to dupe too many items...
Could you please kindly think over this @Mesanna , @Bleak , @Kyronix ?
Most new and returning players, I noticed, tend to go to Atlantic because of its higher population. Now, while Shards with a Higher Population is certainly a good thing, it does have the downside that these players there, most of the time, can only get a small House with limited items' count.....
Providing to players more ways to reduce their items' count, like reducing the current items' count for Bulk Order Deeds to 1, or introducing new Containers like Weapons' Racks, Armor Armoires that could store 500 of these items but only count as 1 item, could permit to these players with small Houses to STILL be able to play extensively without seeing their gameplay be severely limited and impacted by their House reduced items count because of its small size.
This, if the concern is about duping, of course.
If it is another the concern that is holding you, it is difficult, without knowing what this is, to think about a solution that could take care of both needs, the players' who need and could greatly enjoy MORE storage capabilities, and the Developers' who need to consider also other aspects of that.
It would greatly help, if the main concern is not duping which I imagine this solution could well adress suiting both parties' needs, to know what might hold you from providing to players more and better ways to enhance and increase their storage abilities.
Thanks.