I'm looking for a collection of viable (retail) UO Character Templates; specifically for Samaria Warriors and Ninja's as well; also interested in whether or not Lumberjacking makes a viable addition to present-day warrior templates.
PvM at this point. I'm sure there are shard exceptions, but I don't even see people in Felucca on the Baja shard; at least not yet.
So Lumberjacking has basically become a gathering skill at this point? There are so many item enhancements available now to get you to the damage bonus that I can see the skill points not being worth it. That said, the following templates are the basic premise for character template understanding I'm operating with; assumptions and templates listed as follows. Waxing intellectual is encouraged as I (like many) always have something to learn.
- assumptions -
100% Damage is still cap for both spells and weapons; Lumberjacking's damage bonus does NOT display on your character sheet; Magic Resist is still viable for PvM; Bushido + Parry = a high % of defense without a shield; Parry is still useful for Ninjitsu
Samurai Warrior
Weapon Skill
Anatomy
Tactics
Bushido
Focus, Resist, Parry, Chivalry, Necromancy, Healing?
Ninja Warrior
Ninjitsu
Hiding
Stealth
Weapon
Tactics
Anatomy, Focus, Resist, Parry, Chivalry, Healing?
Whammy
Weapon Skill
Bushido
Magic Resist
Tactics
Parry
Chivalry
Spirit Speak
Bushido Ninja
Bushido
Weapon Skills
Ninjitsu
Magic Resist
Hiding
Tactics
Stealth
Ninja Archer
Archery
Tactics
Anatomy
Ninja
Healing
Resisting Spells and Focus -or- Hiding and Stealth
Bushido Archer
Archery
Tactics
Anatomy
Chivalry
Bushido
Focus and/or Healing
Mystic Mage
Mysticism
Focus and/or Meditation
Magery
Evaluating Intelligence
Resisting Spells
Inscription
Legendary Bard
Musicianship
Provocation
Discordance
Peacemaking
Magery
Evaluating Intelligence
Ok i didn't read it all but i did want to inform you that the ninja template with hiding/stealth would be very limited in pvm. Deathstrike is the biggest damage dealer with damage being calculated by tiles moved in X time. Most mobs don't move fast. Ninja skill alone you can do mirror image and focus attack.
You can combine the mystic and bard templates for a very nice template. Mage/Mystic/Focus/Music/Disco some would do either eval/resist or weaving for the last.
The disco mystic is actually pretty fun and relaxing. With spellweaving it is also a viable event character if you're interested in that sort of thing.
Well, give that content above another shot. I'm looking for a viable/engaging Samurai Warrior and/or Ninja Warrior template specifically; but added the collection of templates based on my present understanding of mechanics and thread alias as well.
Whammy has it's place but the vamp form samp is the most well rounded go to template in game that can tackle almost everything solo. There are a number of different skill combinations that are out of my league. I don't really like any of these due to the fact you no longer need to play with others and when you do you're limited on your helping ability.
Mine is simply wep/tact/bush/parry/necro and chiv.
There are some with less than gm in some skills with plus skill jewels. I've seen some with as low as 60 parry with ninja to mirror image. Endless possibilities.
Spell Damage Increase has no Cap? I thought the character sheet maxed out at 100?? My assumptions were for SDI and DI specifically; as the character sheet only shows 100 max. My follow-up question would then be... is Lumberjacking a Damage Bonus or does it apply to Damage Increase? Where I'm headed here, regardless of whether folks take Lumberjacking or not, if you max your DI, does Lumberjacking still apply a bonus or is it calculated as a DI, and therefore not applied due to max??
Does the "no cap" also apply to DI (as in melee damage increase) ?
No, DI (Damage Increase) is capped at 100%.
As things go, what would be the "old school warrior" template?
Weapon
Tact
Anat
Heal
Resist
Parry
Chiv before pallies LJ for the added damage
Does it make much difference which weapon you use? Have 120 in macing and fencing. Thinking about investing in a 120 power scroll for swords, currently at 100. Have poisoning available at 100 on another character. Do mostly pvm. Thanks.
IMHO it has to do more with the specials you want so you will need a wep that has them and then train the skill needed to use that wep.
Has anyone made a Ninja Mage for fun?
Ninjitsu
Tactics
Stealth
Hiding
Magery
Meditation
Evaluate Intelligence
I was thinking that a "Mage Weapon" might substitute for the necessary weapon skill, but I haven't fully analyzed this - and since I haven't seen it before, it would likely do no more than entertain.
Noted there. I guess I was thinking that you'd still potentially be effective with the damage output via mage weapon + ninjitsu + tactics; but I honestly don't know if the algorithm allows for that combination. I understand not being able to cast Magery spells in form definitely impacts the functions all around.
Had a tactics mage a long time ago and a regular mage. Tried them both out with the same mage weapons. Tactics mage always got better results from the mage weapon but nothing to write home about as I remember. Some weapons faired much better than most, probably the ones that had modifiers that just made them more effective. But tactics did make a difference. For pvm would probably consider dropping tactics for resisting spells. Dragons and similar monsters take a lot of hits to put down and cast a lot of spells that make you life more difficult. Think resist spells would do you more good than tactics. With ninjitsu you can move fairly quickly while stealthing in some of the animal forms. Think that’s the main benefit from having that skill as a mage. Others I think could provide better answers. But the ability to stealth, hit hard, and disappear using smoke bombs might make a ninjitsu mage quite useful for some situations.
Just wanted to offer a quick thank you to you both. Good thread btw... really distills the effort/reward conversation and helps with templating in general.
Np. Anytime you need help we're all in this together.
I forgot to mention my discord archer. That's a super effective fun template. One of these days i'll run the numbers to make an onslaught discord samp.