When you craft an item, and get a high number of exceptional bonus into one area, the game will count that as imbued and take up an imbuing slot. Especially with the Anvil of Artifacts coming out, I was wonder if this was a bug or working as intended. For example- today I crafted a Woodland chest piece (remaking armor for my sampire) crafting a piece with 14 Cold---and I had forgotten about that tidbit. I had always assumed it was intentional. And was wondering. If I remember correctly (and it's been a while, coming back to the game after 5+ years) it was anything over like 11?
This only happens when you reforge and is 100% Intentional and annoying.
Say you craft an exceptional studded piece with 14 Cold, and then you reforge and it happens to reroll +11 Cold resist from the minimum as one of the mods, which gets you 14 cold. So same piece but now 2 mods.
Yeah, if intended, it really shouldn't work that way...... nothing was imbued. Just because it hits X threshold, it's all crafted bonus.... not imbued at all.
I remember it from a long time ago- I don't remember if it was announced as an intentional thing (or just misguided coding). Either way, with the Anvil coming out, probably should be changed or something added so the Anvil flags it and let the player know beforehand crafting in that way with most of the exceptional bonus going to one resist is going to count as an imbue slot.
That will affect my choice on whether to purchase it or not. In coming back the Anvil really excited me, as I make a lot of armor. Spent days crafting to get one or 2 pieces with just the right resist. If you can't go above X.... I'd rather craft it and take my chances than spend $$$.
Are you using plain wood or another type?
yes, plain wood. Craft plain wood- reforge- pof- enhance is how I do it. This is after crafting, then using reforge to add HCI or DI to armor piece. But, it doesn't matter what your adding as long as the resist is high enough. And to answer possible question- no- I am not reforging for resist.
You'd have to give us an example. The mods you gain from enhancing do count towards imbuing cap/weight.
Also even rolling HCI with a runic, you can get resists on the reforge depending on the runic you are using.
So a single resist got a value over what the system calls normal. Therefor it counts as an imbue. That is no fun. That would also make the tool count it as high since you can add it to one resist. Can't test the tools anymore.
I was wondering how he got 14 resist on one of the resists. I have never made wooden armor before.
Depending on what level tool you use and the roll, when you choose one thing, you can get another property added on. And it counts towards imbue and weight.
Still doesn't chance the fact of this piece
and to further test crafted ringmail gloves,
resist 11 3 7 9 5
copper hammer, using 1 charge
Str 1 HPI 6
Go into imbuing: says 3 properties used
I can't say I've noticed this issue but I suggest checking how many imbuing properties an item has before reforging.
Yup, really the # of charges doesn't change the # of mods. Only increase intensities and get more focused results.
I avoid that kind of randomness and reforge with the highest tool and always choose my two properties. Still have to deal with the randomness within the two categories.
I buy 100% elemental weapons from others who like to use a bunch of charges till they get exactly what they want. Your reforging is like trying for Luck or 100% elemental damage only. It takes a bunch of tries. And that is why the store tool should add the resists at the end of the process.
So, it's been a minute, sorry, busy with life. So, I made a few hundred plate neck pieces and came up with this gem- resist 18 16 2 3 6. It has not been reforged. When going on the imbue menu, it stats that it already has 2 imbue slots taken up, at a weight of 92/100. Not imbued, not reforged... and taking up imbued slots.
I'm also heading to test center to test out the idea that you can get 3 properties from 1 charge on a copper hammer, and other runics.
Yup. Thats piece has more resists than an iron exceptional gorget should. Therefore it has been given "points".
If you reforge that, will the resists stay?