2020-04-19 20:03
#0
I've finally got around to focusing on building a tamer. I did not realize right away, but now that I found out the music mastery buffs help pets too, I'd like him to also be a bard. This is his tentative template:
Gargoyle ("Fetcch")
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110+: Animal Taming, Lore
110+: Music, <?>
100: Veterinary
90: Magery
60: Eval Int.
30: Meditate
Being a gargoyle gives Fetcch 2 advantages. First, he has 2 MR as a racial ability, so the 30 Med will work out to 5 MR. He'll of course have more MR on wearables. Second, he will be able to move at mount speed while controlling a 5-slot pet. The magery is obviously not meant to be a primary skill, but for healing, gating, curing, and some moderate offense the mage skills should be adequate. This isn't set in stone, so if you have counter-ideas, please offer them.
Now to where I don't even have a preliminary plan. What type of bard?
- Peacemaking -- my most familiar bardic skill. People tell me it has been nerfed, but it still seems to do what I want it to do.
- Discordance -- Nerf whatever my pet(s) are fighting. Should also indirectly amplify my non-pet offensive capability.
- Provocation -- The feedback I get in game is, "go Provo. It's the all-around most flexible bard skill, for whatever template." I don't necessarily disagree, but it seems for a tamer it would be overkill. It seems the same as adding chocolate sauce to chocolate ice cream. Yeah, you can do it, and it will probably taste great. But wouldn't some variety be nice? Also keeping pets alive and provoking other foes in battle might be extremely awkward at times. Whereas I can peace or discord with just about 0 distraction.
In the meantime, I'm working taming and music. I haven't started training any of the 3 actual bardic skills. I guess the music masteries for each choice could be a determining factor. I see that the Discordance mastery songs are debuffs, whereas the other two offer buffs. I'm tending to favor buffs so as to provide direct support to my pets.