2018-03-27 03:58
#0
I made a Gargoyle Thrower/Healer/Discorder (called, of course, Disco). His throwing damage doesn't seem to be going up. I've seen between 9 and 14 damage from his starting Boomerang rated at 11-15 damage. His strength is currently 33, and both his Anatomy and Tactics have raised from 40 to above 52. His Throwing skill is currently 45.2
Should I have not seen weapon damage rise during initial training, and hunting sessions south of the Trinsic gate? Foes have been ogres, ettins, lizardmen, and giant spiders -- all take forever to kill with low damage and mostly misses at his mid-40s Throwing skill. Thinking Discordance might be invisibly lowering my stats too, I tried fighting with no Discord, but there was no difference in damage.
Even if, as is likely, the low STR is having a negative effect on damage, I would think that his Anatomy and Tactics would have at least brought up damage to its full rated range. BTW, STR is barely going up, but DEX has doubled to 60. I started all 3 stats at 30 and locked INT right away. (One goal of this build is to be effectively manaless, until his skill is high enough for special moves.)
One positive is that Discord appears to hit every time on these admittedly mediocre monsters. Sure, he'll play badly about half the time, but every time he plays well, the Discord hits. Both skills were started at 50 points (which is he couldn't start Throwing at 50). I was expecting a success rate of 25% at the start (0.5 x 0.5 = 25%). It seems only the Musicianship (and barding difficulty of the foe) matter so far as success.
Should I have not seen weapon damage rise during initial training, and hunting sessions south of the Trinsic gate? Foes have been ogres, ettins, lizardmen, and giant spiders -- all take forever to kill with low damage and mostly misses at his mid-40s Throwing skill. Thinking Discordance might be invisibly lowering my stats too, I tried fighting with no Discord, but there was no difference in damage.
Even if, as is likely, the low STR is having a negative effect on damage, I would think that his Anatomy and Tactics would have at least brought up damage to its full rated range. BTW, STR is barely going up, but DEX has doubled to 60. I started all 3 stats at 30 and locked INT right away. (One goal of this build is to be effectively manaless, until his skill is high enough for special moves.)
One positive is that Discord appears to hit every time on these admittedly mediocre monsters. Sure, he'll play badly about half the time, but every time he plays well, the Discord hits. Both skills were started at 50 points (which is he couldn't start Throwing at 50). I was expecting a success rate of 25% at the start (0.5 x 0.5 = 25%). It seems only the Musicianship (and barding difficulty of the foe) matter so far as success.
