for event like this you have to do it on atl i was doing them on the same shard than you pops and damn i should have went to atl at start popping every 30 minutes the day i did it there
You know, I start thinking, that the content which the Developers release should be "customized" to the Population of the Server in order to make things more balanced across Lower Population Servers and Higher Population Servers....
In the case of Krampus, for example, the less players a Shard might have, the less Trade Orders should be needed to be delivered as well as Krampus should be weaker as compared to a Shard that has more players available online.....
@Kyronix ,
@Bleak , perhaps you might want to consider this for future content releases ?
To have whatever content be "customized" according to the Population size of that Shard ?
This would also take into account players transferring onto another Shard to enjoy the "easier" content there (because low population Shard...), the server would detect the population increase for that Shard, because of the transfers, and adjust the difficulty of the content accordingly....
In the case of Krampus, for example, if the Server detects, say, only 3 players working on delivering Orders for Krampus, the total amount for Krampus to spawn could be set to, say, 9 or 10.
If, instead, the Server detects some 15 players delivering Trade Orders, the amount needed to spawn Krampus would raise to 50+ .
And before someone jumps saying that then only few people could spawn Krampus but then all others join the fight, the Developers could simply make it harder to get a drop without having delivered the 3 Trade Orders thus "motivating" all players who want to do Krampus content to actually deliver the Trade Orders....
And when Krampus will spawn, the foe will be weaker or stronger depending on the size of the group attacking it. That is, the Boss will "adjust" its strength as it goes, considering the amount of players attacking it.
In such a way, Lower Population Shards would not be disadvantaged with content as compared to higher population Shards....