well, lets try to be polite again, otherwise the mods will close this topic just as fast as they did the other one posted by @ Dasilva. Every time a "HOT" topic that NEED to be addressed so bad and that the community are asking for @ Mesanna and @ Bleak and @ Kyronix to fix something that is broken or been abused, either we are ignored by them or the mods just close the topic, because they dont feel like the topic need to be discussed, even on "civil and respectfully" way.
With that been said, 2 things that I want to address, OSI houses and Objects blocking placements that I wll make another post for that.
The OSI houses are NOT working as they should, the whole purpose on houses turning OSI, is to give the Vendor Renters, enough time (another week cycle) to come to the house and clear their vendor contents and gold out of the house sign.
so the house that will stage and have vendors NOT owned by the house owner, WILL go OSI after the full stage process (SL, SW, FW, GW and IDOC) than will go Owned by OSI and it SHOULD stay up for another full stages (SL, SW, FW, GW and IDOC) and than drop, but over 90% of them fall at either SW or FW and only those "camping" 24/7 AFK, will benefit from that.
The Sonoma Keep was a perfect example, the Keep had a vendor inside and went OSI, than the house went SL, SW, FW and than pooof.
as stated before the keep had a lot of rares on it and collapsed at 4:00am at FW stage and all items went pooof instant by a lot of Hidden toons that were camping there, maybe even AFK, lets give the benefit of doubt on that.
I know the Devs told us that this is something they will look into 2020 (soon) but we all know that we cant count on their word on the coming soon, look at the coming soon acc mgmt from 6 years ago and never came. so why not Cancel the idocs for now? and We will wait til they "soon" perma fix the problem? or like suggested on this topic, revert to the way that was before, PLS STOP this NONE SENSE 5-10-15 hours IDOCS.
Two things wrong with your statement here though
1. This only applied to rented vendors, not house owned vendors, of course we cannot tell the difference.
2. An OSI house can be dropped by Mesanna at any time once the appeal decision etc or final ban decision has been made. This is why some houses do not go the full cycle.
My BIG problem with this, and I made this clear on a now closed thread is how something VERY suspicious happens with this.
I was watching 2 diff OSI idocs in Atl. First was a medium size house, crammed between several other houses so nothing special to go after placement wise. But it DID have over 15 auction safes, so well worth going for. Anyway, whilst stopping by to see what's up, one day "somewhat worn to fairly worn" there were 2 groups of 5 pack animals and hidden players. We know who it is so I won't say through fear of getting this closed. I went back several hours later, and you know it , GONE and looted. Pissed off yes, but I put it down to OSI weirdness.
This happened again in the last 2 weeks. First few days of cycle, nothing. Then when the houses was fairly worn, Loads of pack animals bunched up ready to auto follow. The script looter we all know hidden again. Several hours later. Same thing looted dry.
He was not there the day before on both occasions but he knew to be there within a few hours of "fall"
NO WAY. So there IS a link between the dev team and this idoc person.