Rising Tide End Date & Final Rewards?
Our final batch of rewards to hit the Black Market will be on June 1st
Mariah said:The current Newsletter says:Our final batch of rewards to hit the Black Market will be on June 1stIf you don't receive the newsletter you can sign up for it here:
Thanks!Mariah said:The current Newsletter says:Our final batch of rewards to hit the Black Market will be on June 1stIf you don't receive the newsletter you can sign up for it here:
Out of all the feasible reward ideas I have seen, this is what I wanted most. I consider this a huge & obvious missed opportunity. Personally, I have not been excited over any of the rewards.ZekeTerra said:I wish they had added Pirate Flags that we could put on our Britannia Ships or houses.
I didn't buy it. It was found neglected and abandoned around the time Sparrow tried to poison me.ZekeTerra said:You can always buy more Jack Sparrow parrots
But we did hope that it would also have more comms on it, other than feedback for t-maps, that hasn't happened either lol.
As the newsletter states, the last batch of rewards we added to the Black Market were the last. You'll be able to collect cargo & destroy plunderbeacons at least through the next publish - as for what happens in Forsaken Foes...we've got some plans you'll have to stay tuned for 🙂
Curious - How many doubloons do you have?
@MariahMariah said:The current Newsletter says:Our final batch of rewards to hit the Black Market will be on June 1stIf you don't receive the newsletter you can sign up for it here:
As I said in this Thread https://forum.uo.com/discussion/4281/i-have-a-question-about-the-latest-newsletter I did not quite understand what the Plans are....
And I read it several times....
@KyronixKyronix said:With the next publish, Forgotten Treasures, we will move into the next chapter of the story with the game play focus being on treasure chests, and a little something extra to bridge the gap. Not nearly as robust as the Black Market and Plunderbeacons but just enough to keep the story going until the next event we have planned in Forsaken Foes.
As the newsletter states, the last batch of rewards we added to the Black Market were the last. You'll be able to collect cargo & destroy plunderbeacons at least through the next publish - as for what happens in Forsaken Foes...we've got some plans you'll have to stay tuned for 🙂
Curious - How many doubloons do you have?
"Curious - How many doubloons do you have? "
I am surprised to see you asking, don't Developers have access to ALL Data in Ultima Online, including how many Doubloons players may still have left to use ?
"You'll be able to collect cargo & destroy plunderbeacons at least through the next publish - as for what happens in Forsaken Foes...we've got some plans you'll have to stay tuned for 🙂"
Do I understand it as right that "through" Next Publish (meaning all of June and also July ?) we will be able to Destroy PlunderBeacons and collect Cargo AND use the Doubloons at the BlackMarket to claim the EXISTING Rewards that the Pirate in Buc's Den has to offer ?
Can you please be more clear on this ? Thanks !
I think that matches my prediction.
We do not know what game count they have access to. Some games tell you fun facts about their game. They could tell us how many Pipers were killed on Atlantic last month. Or how many Beacons have been destroyed.
Kyronix said:
Curious - How many doubloons do you have?
800k
I've spent 8 to 9M on Tritons. I have 5 Keepers. No 130 Wrestling.
Thanks for the Crates going towards the town Coffers. That was the BEST part of the event!
Pawain said:Kyronix said:
Curious - How many doubloons do you have?
800k
I've spent 8 to 9M on Tritons. I have 5 Keepers. No 130 Wrestling.
Thanks for the Crates going towards the town Coffers. That was the BEST part of the event!
That's my quota of luck for the next 6 months
Hippo said:I'll have to buy a few from you, Jack and Cap. I have one of each whip; 6 parrots; 9 cannon (7 on Blue Orca and one each as bow chasers on two other ships); 4 tritons, 2 maps,1 statue and one wood carving. Zero dragon cannon - looks too silly for me. I have 75 mystics in a chest I was saving for my tamers to turn in for Tritons. May get a few more cannon and parrots for alts and some triton statues to squirrel away. Very happy with Rising Seas <span>🙂</span> I haven't been on a boat for past 3-4 years before this!
ZekeTerra said:I have about 2M in unturned in cargo. I spent about 1M buying carvings to get one with Capt Lucky's name on is so I could burn it. (j/k). I did manage to get one with Jack Sparrows name on it though (63rd turn in). Bought 2 Tritons, all 4 titles, a parrot and the statue.
I think that, whenever the Developers will decide to close down for good the Black Market, players should be informed of this change with a VERY AMPLE margin....Captain_Lucky said:I dumped all my points so I assume they'll decide to add more rewards now.
I'd say of minimal 2 weeks, preferably more....
Every other game: "Event X is running from 1st of May through 1st of June"
UO: "Curious - How many doubloons do you have?"
Must be real hard..
Good luck! xDpopps said:I think that, whenever the Developers will decide to close down for good the Black Market, players should be informed of this change with a VERY AMPLE margin....Captain_Lucky said:I dumped all my points so I assume they'll decide to add more rewards now.
I'd say of minimal 2 weeks, preferably more....
Close to 2.5 million doubloons still left and I have over 10 of the slugs, got a few parrots, one of the ship signs, one of the statues, and the sailing master reward. Also the city I am running for Governor once more has over 700 million for trade.
Curious - How many doubloons do you have?
Captain_Lucky said:How many did you want with Sparrows name on it? I must have 4 or 5.Will they be in Splinter Form or Jigsaw Puzzle form?
"See no one believed me when I said soon the cargo was going to be worth only nice deco..."Lady_Storm said:See no one believed me when I said soon the cargo was going to be worth only nice deco .. the guys who are selling the myst crates for a mill best sell off fast ..or your investment will be worthless trinkets worthy of deco only......
Can any Developers PLEASE quantify that "soon" ?
Is it June 30th ? July 31st ? August 31st ? Any other date ?
Why on earth can't we get a PRECISE deadline by which players are supposed to turn in their Maritime Trade Cargo before the Black Market is shut down and goes out of business ?
From this Post https://forum.uo.com/discussion/comment/28601/#Comment_28601 the words "You'll be able to collect cargo & destroy plunderbeacons at least through the next publish...." make me understand that the upcoming Publish will NOT stop the current collection of Cargo, PuldenBeacons AND the existance of the Black Market with its Rewards...
So, Forgotten Treasures AND the current content WILL coexist, is my understanding....
The question is, UNTIL WHEN ?
To my understanding, the words chosen by Kyronix.... "Through next Publish" (which is Forgotten Treasures, to my understanding) can only mean until the Forsaken Foes content will be Published which, according to the Road Map, will be in September 2019...

So, are we safe to conclude that the CURRENT content with Maritime Trade Cargo, Plunderbeacons, the Black Market with its Rewards will, AT THE VERY LEAST, be still ongoing until August 31st or sometimes in September 2019 when Forsaken Foes will be Published ?
@Kyronix , is that so ?
P.S. AFTER downloading the Patch, I logged onto Origin and, as the below picture shows, the Black Market Pirate is still there, open for Business....

What they know is that they are super busy though..
The market will undoubtedly be turned off when a publish goes through, not this one, Kyronix has said that. Publishes go through testing before they're live, there is no tied down exact date. It will probably be turned off when Forgotten Foes goes world wide and we will have the entire testing period to be aware of that fact.
@Petra_FydePetra_Fyde said:Please popps, for everyone's sake, stop nagging.
The market will undoubtedly be turned off when a publish goes through, not this one, Kyronix has said that. Publishes go through testing before they're live, there is no tied down exact date. It will probably be turned off when Forgotten Foes goes world wide and we will have the entire testing period to be aware of that fact.
Frankly, I cannot understand why players should not know, exactly, until when they will be able to collect Maritime Trade Cargo, convert it into Doubloons at the Pirate in Buc's Den, and then be able to claim Rewards depending on the Doubloons they have....
"It will probably be turned off when Forgotten Foes goes world wide......"
That's fine, that would mean that everything will keep being as it is now until at least August 31st if not sometimes into September 2019 when Forsaken Foes is supposed to be Published....
I just think it as important to players to know it for sure, so that they can allocate their playing time in UO depending on their Schedule....
Let me make an example to better clarify my point of view....
Let's imagine, that there is players out there who would VERY MUCH like to play the new upcoming Forgotten Treasure Content BUT, they ALSO still have Maritime Trade cargo to earn and Rewards to claim at the Rising Tide Black Market after having converted it into Doubloons....
Their playing time in UO is currently, unfortunately, scarce so, they must make a choice, they can EITHER immediately get into playing Forgotten Treasures content OR keep earning Maritime Trade Cargo/Doubloons to get whatever Rewards they still would like to get at the Black Market.
They unfortunately do not have time, currently, to do both.....
Now, "IF" the Maritime Trade Cargo drops, the turning them at the Pirate in Buc's Den for Doubloons and the claiming of Rewards will KEEP BEING ACTIVE until at least August 31st if not sometimes into September, THEN these players will safely be able to use their available time in UO, now, to immediately enjoy the Forgotten Treasures content and, thus, leave the earning for more Maritime Trade Cargo and Doubloons and claiming of the Rewards at the Black Market which they still would like to get, for LATER ON, like for example sometimes during July or even August.....
But in order to make such a choice, that is, whether to play immediately the upcoming Forgotten Treasures content and postpone the completion of their Rising Tide Rewards to later on, OR skip playing the Forgotten Treasure content now and use their currently available playing time in UO to complete their Rising Tide Rewards now, before the Black Market is shut down, I guess they would need to know what the related timings are, right ?
Now I just learned that the Town Cryer has some new News which start with these lines....
"The Town Cryer is receiving unconfirmed reports that the leader of the Pirate's Guild of Buccaneer's Den is dead! While the Town Cryer cannot confirm these reports at this time, we can confirm the threat to maritime trade cargo remains."
I surely hope that this does not mean that the Black Market shuts down.... and it should not have, since, AFTER downloading the Patch, I went to Buc's Den on Origin, as I mentioned in my Post above, and the Pirate was still there and the Black Market still open for business....
So, perhaps, the lines in the new Town Cryer News hopefully refer to something else and we can still recover Maritime Trade Cargo and turn it into Doubloons at the Pirate in Buc's Den for Rewards ?
I am perplexed. What benefit do people get from knowing the exact date for when the black market closes down? Are you trying to find that perfect slug? A wood carving with your boat's name?
Or is it an anxiety thing?
Let me make an example to better clarify my point of view....TimSt said:I am perplexed. What benefit do people get from knowing the exact date for when the black market closes down? Are you trying to find that perfect slug? A wood carving with your boat's name?
Or is it an anxiety thing?
Let's imagine, that there is players out there who would VERY MUCH like to play the new upcoming Forgotten Treasure Content BUT, they ALSO still have Maritime Trade cargo to earn and Rewards to claim at the Rising Tide Black Market after having converted it into Doubloons....
Their playing time in UO is currently, unfortunately, scarce so, they must make a choice, they can EITHER immediately get into playing Forgotten Treasures content OR keep earning Maritime Trade Cargo/Doubloons to get whatever Rewards they still would like to get at the Black Market.
They unfortunately do not have time, currently, to do both.....
Now, "IF" the Maritime Trade Cargo drops, the turning them at the Pirate in Buc's Den for Doubloons and the claiming of Rewards will KEEP BEING ACTIVE until at least August 31st if not sometimes into September, THEN these players will safely be able to use their available time in UO, now, to immediately enjoy the Forgotten Treasures content and, thus, leave the earning for more Maritime Trade Cargo and Doubloons and claiming of the Rewards at the Black Market which they still would like to get, for LATER ON, like for example sometimes during July or even August.....
But in order to make such a choice, that is, whether to play immediately the upcoming Forgotten Treasures content and postpone the completion of their Rising Tide Rewards to later on, OR skip playing the Forgotten Treasure content now and use their currently available playing time in UO to complete their Rising Tide Rewards now, before the Black Market is shut down, I guess they would need to know what the related timings are, right ?
Dude. It says it will last until the September publish. Each publish has been about 2 weeks late.
So, September 1st is the deadline. You may get a few extra days if the publish is late.
Why are you confusing other players just because you do not understand?
I already told you this but you don't read. The original announcement is quite clear.
popps said:
Let's imagine, that there is players out there who would VERY MUCH like to play the new upcoming Forgotten Treasure Content BUT, they ALSO still have Maritime Trade cargo to earn and Rewards to claim at the Rising Tide Black Market after having converted it into Doubloons....
Their playing time in UO is currently, unfortunately, scarce so, they must make a choice, they can EITHER immediately get into playing Forgotten Treasures content OR keep earning Maritime Trade Cargo/Doubloons to get whatever Rewards they still would like to get at the Black Market.
They unfortunately do not have time, currently, to do both.....
That is what I would be incline to think....Pawain said:@ popps
Dude. It says it will last until the September publish. Each publish has been about 2 weeks late.
So, September 1st is the deadline. You may get a few extra days if the publish is late.
Why are you confusing other players just because you do not understand?
I already told you this but you don't read. The original announcement is quite clear.
That everything will continue as it is now, that is, that Maritime Trade Cargo and PlunderBeacons will keep spawning AND that the Pirate in Buccaneer's Den giving Rewards upon converting Maritime Trade Cargo into Doubloons would keep going on, unchanged, until the September Forsaken Foes Publish will be released WorldWide....
But then, IF SO, why, on the already patched Shards (ORIGIN etc.) the Town Cryer has some new News which start with these lines ?
"The Town Cryer is receiving unconfirmed reports that the leader of the Pirate's Guild of Buccaneer's Den is dead! While the Town Cryer cannot confirm these reports at this time, we can confirm the threat to maritime trade cargo remains."
Since, at least on Origin (AFTER having downloaded the Patch), I did check, and the Black Market Pirate is still well alive and the Black Market open for business, WHO is this "Leader of the Pirate's Guild of Buccaneer's Den" that is (supposedly) dead ?
Why couldn't it be kept going as it is, until the September Worldwide Release of the Forsaken Foes Publish thus helping out those UO players having less time to play UO to STILL be able to get all of the Rewards they want/need ?psycho said:popps said:
Let's imagine, that there is players out there who would VERY MUCH like to play the new upcoming Forgotten Treasure Content BUT, they ALSO still have Maritime Trade cargo to earn and Rewards to claim at the Rising Tide Black Market after having converted it into Doubloons....
Their playing time in UO is currently, unfortunately, scarce so, they must make a choice, they can EITHER immediately get into playing Forgotten Treasures content OR keep earning Maritime Trade Cargo/Doubloons to get whatever Rewards they still would like to get at the Black Market.
They unfortunately do not have time, currently, to do both.....Then you first do the maritime trade cargo/doubloons with the NPC in bucs den,THEN you do forgotten treasures which is the next upcomming event.The maritime cargo been out for 3months already, if people didnt have time to play it cuz of RL stuff in those 3 months, well then they probably dont have the time to play UO.Content been out for 3 months guys.
popps said:
"The Town Cryer is receiving unconfirmed reports that the leader of the Pirate's Guild of Buccaneer's Den is dead! While the Town Cryer cannot confirm these reports at this time, we can confirm the threat to maritime trade cargo remains."
The Maritime Black Market Merchant is "Random Name" The Pirate.
He is not the leader of the Pirates guild!!
Log into the game and look around before you speculate! The dead Guild Leader is the beginning of the next event!
Stop making up rumors!
Just took a guy to Baja. The Pirate Merchant is still there. Do a little research.
Pawain said:popps said:
"The Town Cryer is receiving unconfirmed reports that the leader of the Pirate's Guild of Buccaneer's Den is dead! While the Town Cryer cannot confirm these reports at this time, we can confirm the threat to maritime trade cargo remains."
The Maritime Black Market Merchant is "Random Name" The Pirate.
He is not the leader of the Pirates guild!!
Log into the game and look around before you speculate! The dead Guild Leader is the beginning of the next event!
Stop making up rumors!
Just took a guy to Baja. The Pirate Merchant is still there. Do a little research.
On Origin, the Maritime Black Market Merchant is selling these items:Pawain said:popps said:
"The Town Cryer is receiving unconfirmed reports that the leader of the Pirate's Guild of Buccaneer's Den is dead! While the Town Cryer cannot confirm these reports at this time, we can confirm the threat to maritime trade cargo remains."
The Maritime Black Market Merchant is "Random Name" The Pirate.
He is not the leader of the Pirates guild!!
Log into the game and look around before you speculate! The dead Guild Leader is the beginning of the next event!
Stop making up rumors!
Just took a guy to Baja. The Pirate Merchant is still there. Do a little research.
10,000 doubloons A deed for a reward title (Powder Monkey)
15,000 doubloons Wood Carving of [ship's name]
15,000 doubloons A deed for a reward title (Botswain)
20,000 doubloons A deed for a reward title (Sailing Master)
25,000 doubloons Blunder Cannon
25,000 doubloons A deed for a reward title (Quartermaster)
35,000 doubloons Mysterious Statue
45,000 doubloons Pirate Wall Map
100,000 doubloons Shoulder Parrot
120,000 doubloons Decorative Dragon Cannon
140,000 doubloons Triton
180,000 doubloons Spiked Whip of Plundering
180,000 doubloons Bladed Whip of Plundering
180,000 doubloons Barbed Whip of Plundering
Lucky is right most of us work and or take care of things in the RL world and have a limited time of play... knowing I have said days to complete the needed points to get the object I want is the point. It has nothing to do with anything but how much time we have to work with.
I have been late to get things I would have loved to get but found out the time was cut short because something in the real world came first. Only thing was no one knew when it was ending.
Lady_Storm said:Thank you for the list
Lucky is right most of us work and or take care of things in the RL world and have a limited time of play... knowing I have said days to complete the needed points to get the object I want is the point. It has nothing to do with anything but how much time we have to work with.
I have been late to get things I would have loved to get but found out the time was cut short because something in the real world came first. Only thing was no one knew when it was ending.
JollyJade said:I still don't know if beacons and tritons are seasonal or permanent content, but whatever. Other games are also fun and @ Mesanna has never answered a single question here, so not holding my breath.
Beacons may be permanent but thats kinda dumb if they do not drop anything. (they think we like killing them for fun)
The cargo has another use now and is also used to add to city coffers.
The Pirate merchant is going to leave at the next publish which is scheduled for September. But it could be late like the last 2 were. We will have new stuff to do after September anyway. Time to move on.
Some of you act like you have never seen temporary content in UO. All the gift items are temporary. Events and items are temporary. hmm I don't see any Bane Dragons spawning. Guess that was temporary.
Specifically for you:
Seems like you just want to hop on a complaint wagon and ride along. The Tritons will be available until the Black Market closes sometime in September. My Prediction is that content will not be as complex as T Hunting so it may be out on time. But, they can complicate things fast so you never know.
UO is a game world that is dynamically persistent, just like a RL city, things will change, buildings and businesses will come and go, things will evolve. If you want continuity, play a static world game where the world progresses at specific times.
Pawain said:JollyJade said:I still don't know if beacons and tritons are seasonal or permanent content, but whatever. Other games are also fun and @ Mesanna has never answered a single question here, so not holding my breath.
UO is a game world that is dynamically persistent, just like a RL city, things will change, buildings and businesses will come and go, things will evolve. If you want continuity, play a static world game where the world progresses at specific times.
This was perfect Pawain! I agree!
I don't believe he's officially been killed off anywhere...yet.
Funny how other sandbox games can communicate event beginning and end times, whats seasonal content and what is permanent content, etc.Pawain said:UO is a game world that is dynamically persistent, just like a RL city, things will change, buildings and businesses will come and go, things will evolve. If you want continuity, play a static world game where the world progresses at specific times.
But I guess you call everything but UO static world games *rolleyes*
I still have that little bit of hope someone at BS might learn from our feedback. I don't care if you label it "complaining bandwagon", because objectively it just isn't and I know that.
And just to spell the lessons that can be learned here out again:
- When content is added, please communicate whether its permannent or seasonal
- And when it's seasonal, please communicate when it ends
- Please also communicate it somewhere where its recorded, i.e. not in a newsletter that only reaches a minority or at M&Gs, but on UO.com
Cheers @Mesanna
The point I am trying to make is not about making choices, but having the INFORMATIONS to then be able to make those choices....McDougle said:having to make choices sometimes hard ones has always been what makes UO great .......
If one does not know whether a given content is temporary or permanent, and for HOW LONG the temporary content will be going on, may I ask HOW ON EARTH a player is supposed to make a "choice" about what priorities to set during their available time in the game ?
I am only and simply asking to let players know :
1) - What "new" content is permanent and what is only temporary ;
2) - Of the "new" temporary content, tell players for how long it will be active and give an ample forewarning to players before such temporary content will be discontinued.
These informations, I am of the opinion, are fundamental to players to make "choices" about how to prioritize their time in the game.
Marge said:"may I ask HOW ON EARTH a player is supposed to make a "choice" about what priorities to set during their available time in the game ?"Easy - what do you want the most? Figure that out and get it. BOOM - Done!
Exactly. Do the story content or play UO like we played before the story.
If you are not having fun do one of the other hundreds of things you can do.
Those that are online when temporary content is on can get the rewards. Those that log in for Token rewards will get those.
If you want to meet the developers you can go to Test Center.
I think it is wonderful that we have many options when we log in.
@Kyronix and krew have done a great job with the High Seas content in the big picture. I'm looking forward to the Next Chapter!
Can we get a lock time/date on this thread?
YES Players need to know this ASAP. When is this thread going to be locked?Uriah_Heep said:I'm still struggling with teh fact that this thread is still open...
Can we get a lock time/date on this thread?
Thanks @Uriah_Heep - screen needed cleaning.
IBTL
Marge said:"may I ask HOW ON EARTH a player is supposed to make a "choice" about what priorities to set during their available time in the game ?"Easy - what do you want the most? Figure that out and get it. BOOM - Done!
"That signifies it will end at some point in time."Marge said:Dude for the love of all that is holy - you do not need to keep clarifying your point (hint hint - you're actually not) - we get what you are trying to say.Now you need to get what WE are saying - it is a limited time event. That signifies it will end at some point in time. It was announced as such. People have real lives - we all get that. Those that cannot spend the time to get all the rewards need to pick one or two things they feel they MUST have. They then use their time to get those. (Also - players sell all these items and the actual crates. Buying anything they have not gotten is also an option.)Now as to your point of the next chapter coming out; if you really want the Black Market Items and you know it will end BEFORE the next publish (that is not even out yet) ends - ANYONE WITH COMMON SENSE WILL WORK ON THE CONTENT THAT ENDS FIRST!
That is quite clear....
What is NOT clear, is the WHEN it will end...
And, unfortunately, THIS information about the "when" seems, at least to me, rather an indispensable information to have, IN ORDER to make the "proper" choice of what to do with one's own available time in the game....
"Now as to your point of the next chapter coming out; if you really want the Black Market Items and you know it will end BEFORE the next publish (that is not even out yet) ends - ANYONE WITH COMMON SENSE WILL WORK ON THE CONTENT THAT ENDS FIRST!"
Please, DEFINE the "next" Publish.....
Is it the Forsaken Foes which will be released, Worldwide, sometimes in September ?
Is it the upcoming Forgotten Treasures which is about to be released within days ?
Clearly, ONE THING is having a handfull of days to still play the Black Market (if the "next" Publish is to be considered the Forgotten Treasures....) and an ENTIRE other, at least to my viewing, is having at least June, July and August ahead, to play the Black Market in full, "if" the "next" Publish is to be considered the Forsaken Foes which will come sometimes in September....
Clearly, players choices of what to do in UO as a priority might vary enormously depending on whether the Black Market has only a few days of life or 2+ Months....
I frankly do not understand why absolute clarity on this information, which would be greatly beneficial to players, to my viewing, cannot be received, beyond any possible misunderstanding....
1/16/2019
Greetings Britannians!
In case you haven’t read the latest newsletter, we want to share with you the first release of our upcoming roadmap for 2019! This year is going to be packed full of adventure! Since its release in 2010, High Seas has been one of the most commonly talked about additions to Ultima Online. It comes up at meet and greets, the various player gatherings we’ve had over the years, the forums, and in feedback we receive directly. We are excited to announce the theme for 2019 will be focusing on the High Seas!
So what does that mean for publishes this year? Is every publish going to be about sailing the oceans, fishing, and pirate hunting? Not exactly – but close! Our goal is to continue to support the events and systems you have come to love while revamping the areas of the High Seas that need it most. In each publish we will be tackling a major High Seas content area and combining it with often requested new features, content, quality of life updates, client updates, tools, and bug fixes.
The first Publish of 2019 is Publish 104 – Rising Tide. Rising Tide will introduce new veteran rewards, a new way to identify hues in the classic client, client performance and accessibility updates, Parry balance changes, quality of life updates to cannons, and more!
The High Seas are vast and t’will be a long voyage ahead!

Join us as we look forward to a year of swashbuckling adventure at every turn!
March will bring Rising Tide, updating the cannon crafting, ammunition, and firing process!
As we sail into the Summer June brings Forgotten Treasures where we will focus on updates to treasure chests on both land and sea!
Coasting into Fall we find ourselves confronting Forsaken Foes – a new take on Corgul & Charybdis!
Wading into Winter look high for Jolly Roger bringing both cheer and dread to the oceans far!
This is only a small portion of what 2019 brings and we look forward to sharing more details as the year sails on!
See you on the High Seas,
UO Team
IE - Publishes 104, 105, 106,107 (note the date it was posted to uo.com - JANUARY!
Marge said:Posted on January 16, 2019 by UO Dev Team1/16/2019
Greetings Britannians!
In case you haven’t read the latest newsletter, we want to share with you the first release of our upcoming roadmap for 2019! This year is going to be packed full of adventure! Since its release in 2010, High Seas has been one of the most commonly talked about additions to Ultima Online. It comes up at meet and greets, the various player gatherings we’ve had over the years, the forums, and in feedback we receive directly. We are excited to announce the theme for 2019 will be focusing on the High Seas!
So what does that mean for publishes this year? Is every publish going to be about sailing the oceans, fishing, and pirate hunting? Not exactly – but close! Our goal is to continue to support the events and systems you have come to love while revamping the areas of the High Seas that need it most. In each publish we will be tackling a major High Seas content area and combining it with often requested new features, content, quality of life updates, client updates, tools, and bug fixes.
The first Publish of 2019 is Publish 104 – Rising Tide. Rising Tide will introduce new veteran rewards, a new way to identify hues in the classic client, client performance and accessibility updates, Parry balance changes, quality of life updates to cannons, and more!
The High Seas are vast and t’will be a long voyage ahead!
Join us as we look forward to a year of swashbuckling adventure at every turn!March will bring Rising Tide, updating the cannon crafting, ammunition, and firing process!
As we sail into the Summer June brings Forgotten Treasures where we will focus on updates to treasure chests on both land and sea!
Coasting into Fall we find ourselves confronting Forsaken Foes – a new take on Corgul & Charybdis!
Wading into Winter look high for Jolly Roger bringing both cheer and dread to the oceans far!
This is only a small portion of what 2019 brings and we look forward to sharing more details as the year sails on!
See you on the High Seas,
UO Team
IE - Publishes 104, 105, 106,107 (note the date it was posted to uo.com - JANUARY!
From the description above everything about this years publishes will be updating current content. That always lead me to believe that everything would be permanent with no end date.
I could be wrong. It's happened once before but i was mistaken.
If there is an end date does that mean that t-maps will go back to normal? lol
How is it not clear when it will end? They've clearly said that the black market is going to be available until the next patch and the next patch is scheduled for September. The answer is clear, it's just not the one that you want.popps said:
What is NOT clear, is the WHEN it will end...
Minerva_Foxglove said:Maybe im naive but what if end dates and other dates depend on what feedback we give? If we like very much and say so ..and ask to keep some ..or we just turn thumbs down? Maybe the dates isnt set yet? After all we tell them to listen.. I surely dont want their jobs.
That is one reason I do not complain when something like Krampus runs a few weeks longer.
Tying the Devs to a specific date only hurts the players.
@Lieutenant_Dan ; I think you know the T chests are not going to change back. They threw in a revamp and made it work with the High Seas Content. Beacons may stay the whole year because we will soon turn chests in for Fellowship points. And they think we like doing Beacons. (its really the cargo drops we like) The beacons make it easy to do the Salty Seas Quest.
Karyn said:How is it not clear when it will end? They've clearly said that the black market is going to be available until the next patch and the next patch is scheduled for September. The answer is clear, it's just not the one that you want.popps said:
What is NOT clear, is the WHEN it will end...
Kyronix told him that, I have told him that, others told him that, you are telling him that, he wont listen. That is why Kyronix does not waste his time with a repetitive post in this thread.
Forsaken Foes will be permanent changes to the Mobs involved. Jolly Roger will most likely be temporary unless they leave it like Khaldun. Hmmm how many players go there now?
And while we debate the ending date of this thread
When is Forgotten Treasures going WW?
I been telling them they need a real marketer....