2019-05-17 17:01
#0
I thought that it was players' fault who were leaving annoying Rising Tide spawn behind (Sea and Deep Serpents, Krakens, Water Elementals) but I just realized that no, it is the spawn from the "disappearing" Plunder Beacons....
It looks like that Plunder Beacons have a timer, if no player challenges them, they go "poof"....
I have had several just do that right before my eyes which is rather annoying by itself, considering how time consuming it can be to find them, sometimes... one spends time to look and find for one, eventully finds it but it then goes poof unless one does not right away attack it... I have had several disappearing while I took some time to maneuver into position but the sea spawn was blocking the ships' movements, causing a time delay and the Plunder Beacon to time out and vanish before my eyes....
Unfortunately, when they disappear because unchallenged by any player, they DO NOT take their annoying side spawn along with them and, so, eventually the Sea becomes littered with all of this blocking Ships spawn when a good number of Plunder Beacons spawn, create sea monsters, and then vanish because no player attacks them but leaving those sea monsters they created behind....
I would have preferred if, when vanishing, they had taken their spawn along without littering the sea of it...
Oh well....
It looks like that Plunder Beacons have a timer, if no player challenges them, they go "poof"....
I have had several just do that right before my eyes which is rather annoying by itself, considering how time consuming it can be to find them, sometimes... one spends time to look and find for one, eventully finds it but it then goes poof unless one does not right away attack it... I have had several disappearing while I took some time to maneuver into position but the sea spawn was blocking the ships' movements, causing a time delay and the Plunder Beacon to time out and vanish before my eyes....
Unfortunately, when they disappear because unchallenged by any player, they DO NOT take their annoying side spawn along with them and, so, eventually the Sea becomes littered with all of this blocking Ships spawn when a good number of Plunder Beacons spawn, create sea monsters, and then vanish because no player attacks them but leaving those sea monsters they created behind....
I would have preferred if, when vanishing, they had taken their spawn along without littering the sea of it...
Oh well....