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Last Parry Chance

Started by Ikeelu · 2019-02-06 · 8 posts · General Discussions
#0
What was the driver for this? I mean parry chance was static was it not? Your parry, bushido, dex, and weapon were the only factors I thought.  
#1
I imagine it was to give greater transparency for the player to get a better chance of understanding how parrying works and to experiment with the formulas.
A welcome addition.
#2
Ok... I assume there was no room for a parry chance box on the status window? Usually when im fighting I have no time to check weapon properties. Neat I guess. 
#3
I just tested it, quite interesting, i overestimated the parry bonus from a 2 handed weapon (with bushido) compared to one handed.

This is actually brilliant for the game.
#4
40% and 35% ?
#5
Ikeelu said:
Ok... I assume there was no room for a parry chance box on the status window? Usually when im fighting I have no time to check weapon properties. Neat I guess. 
yeah come to think of it, character status may have been better.
#6
@Mervyn You’re gonna leave me hangin? 
#7
About the parry chance % on two handed vs one handed? It was roughly around that yes. (Higher with evade)
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