Just wondering, since these two things seem to dominate all templates
The real question is why can you overcap DCI up to 70 but can't overcap HCI at all (stuck at 45)?
Parry is irrelevant until this is fixed
the problem is bush mage
who hits with magery and swings 1.25 with ability to hit 40+ nerve and a chance to drop splintering
while having parry, evasion, bushido regen
Right now the bokuto mages nerve damage is strictly based on bushido. To fix that issue all you have to do is make it where max nerve damage is split between bushido and tactics, that way they have to run more tactics in order to max their nerve strikes.
I have a high end bok mage, it’s not my main due to the fact that it has to be blue to get the FC1 bonus.
It’s not exactly invincible, you get dismounted and disarmed and you’re as dead as the next guy.
Low Mana regen is a problem too sometimes.
its not the bok that makes them over powered it the ability to block almost all incoming damage i shouldnt be able to survive an eight person dump with 80% health
Pro tip, wait until they’re disarmed before dumping
Next step would be... Let's fix magery because they casting spells?
sounds nice but youre not going to get a disarm off in a group fight and not have that person straight line run away so you cannot cast on them
gandalf do you even pvp why did you make that comment it contributes nothing to the conversation
Without parry , splinter chars and dexers run rampant, so I still don't think parry is an issue. Anytime I'm on anything without parry anymore it just feels like you get hit more than 50%.
Evade though, I'm fricken sick of evade. Everyone who knows what they are doing runs it for high end group fights. And it's just so powerful. It shouldn't evade so much in that window. If anything it should just cut damage in half for that 5-8 secs or whatever. Crazy to see a good sync on a guy who stood out of position but he hit his evade in time without anyone getting a disarm and walks away 3/4 life after evading 250 dmg.
Agreed on the confidence mastery, it's pretty powerful. You can practically sub out heal methods with confidence/mastery+pots and be totally fine in combo with evade lol
"Everyone who doesn't know what they are doing runs it as a crutch for high end group fights."
Fixed that statement for ya. All I ever see is people running away and hitting evade cause those people cant actually pvp. If we leave parry alone only mages will exist in pvp, it has to be adjusted down a little bit, and when its adjusted evade will also go down.
What ever happened to saying PvP is so balanced? Sounds like you guys get sad boi’d. However evasion is stupid strong in its current form. Also 4/6 chiv insta heal/cure/remove curse and sacred journey on the run. I also agree with Lynk. DC has about a 0% grasp on most mechanics. Please don’t listen to him
Explain to me why evasion in its so called "current form" too strong?? Its the same evasion that's been around since samurai empire cept it has a cooldown. Also evasion is based on bushido plus parry, so if parry chance is lowered the amount of damage evaded will also lower. If you don't run parry you might evade one spell that's it. How is it again that I am wrong, Id love to hear this.
That’s funny, I thought everyone was still denying that they originally brought in the tactics requirement specifically to nerf bok mages? and that when they said they’re dropping tactics requirement to 60 and I said they shouldn’t as it would bring bok mages back, I thought we were all still denying that??
No? Oh okay..
IMO it is not any single skill that is broken or overpowered... it is the ability to stack them all due to the increased availability of massive +skill items.
Skills do not need to be nerfed... a realistic skill cap that accounts for +skill items needs implemented.