The evasion timer is supposed to be 20 seconds. The problem is the timer to recast evasion starts right when someone starts to evade (which lasts 6-8 seconds). That makes it so the actual timer is somewhere between 12-14 seconds. I have brought this up many times before- but never got an answer as to why the timer works like that. Can you let us know if that was intended- because it seems pretty broken to me to be able to Evade 60% of attacks for 8 seconds, have a 12 second cool down and repeat.
Don’t all cooldowns work from time of activation rather than end of effect?
Genuine question, are there some cooldowns that start from end of effect over activation?
Well, how does gift of renewal and skill cooldowns work? say you meditate and after 10 seconds i’m sure you can meditate again even though you’re still meditating.
As far as I can think, every cooldown is from activation and I’d like to keep things consistent.
Perhaps you’d like to simply increase the evasion cooldown time.
I’m sure when the devs set the spell duration, they incorporated the cooldown timer into their calculations. There is no evidence to suggest otherwise as this is how every cooldown works.
I like the way it is for pvm. No issue to enforce the 20s for pvp.. though heh.
Ok thanks, then I misread. So what I experience was correct that it is not 100 percent effective in the 8 secs. Also agreed that resist spells help except that I stone it off or on depending on the type of fight.
60 may be alot for melee but not for spell attacks? That is we can sacrifice DCI after +resist to the armor.
Regarding the 20s cooldown it seems to make sense as what Mervyn said that cooldown starts from the activation. Its that way for several other skills isn't it, like animal lore.
Frankly speaking, I am using evasion more of a protection when in danger. I would counter attack or swap between evasion and confidence during the cooldown. And Bushido mastery is set to active.
Sorry all, btw this is posted under Pvp and vvv, so what I wrote about Pvm may be considered off topic.
All I ask if changes are proposed and initiated for pvp then pls apply to pvp only. E.g. SDI, damage increase etc. For example I heard the change to added to timer for clothing swap in EC was due to PVP but it affected PVM as well.
The response time on threads is tragic.
It is tragic that casting evasion is how you raise bushido and it can only be done every 20 seconds.
I can’t always wait to let a group of monsters pile up for momentum strike.
However please nerf PvP bushido and parry to the ground so mages can become glass cannons. They will just pre-cast gank until a good combo drops you.
The only people upset about bushido(evasion) and parry are classes that havent spent points in them. Take away the possibility so we can all just run poison, I hear the crying now... NoXXerz got no skill, pvp broken cause everybody uses 1h dp and chugs, rng is bs fix pvp.
News flash. Too many variables in pvp, pvp is broken. This game will eventually fail because of open world pvp.
Can we put these guys in a dedicated arena with no mounts already? Oh my bad pvp isn’t fun when it’s remotely fair, I forgot.
It takes 120 skill and it’s defensive abilities. You just lost offensive capability. Wether it be tactics for specials or poison or inscribe... all to evade for 8 seconds... while you try to dump, then run away for 12 seconds... then come back... ya I get it. Like I was saying, fight on foot, in the arena 1v1 and then tell me how OP evasion is... hint, it’s not. Because to win you gotta cast and to cast you gotta stop and when you cant make break neck manuvers and put 8 tiles between you shit gets real.
PvP is pay to win anyway. Thats why the only PvP i do anymore is popping evasion and running away.
Weak-minded players take advantage of OP templates to make for their lack of skill. People that use some originality are usually the ones who get better constantly and the OP users just fall further behind the eight ball. Couple that with people using UOS and ER and their skill drops even more. That's why pvp is dying, one day hopefully the team wakes up and shut's down all these programs and make the game more enjoyable. P.S. I don't play any casting evade templates and I rarely die in game unless ganked, but ganking is ganking no matter what you play.
And then there are those hilarious moments when they brag about how "good" they are and how everyone else sucks.
It´s obvious they are too stupid to realize how dumb they sound. But hey, what can be expected from someone who has to cheat to play...
This thread seems to have strayed from the topic