So I have a little beef with this. I went through lastnight and made a Runed Switch to recharge this axe thinking oh good the switch will recharge my axe and itll be fully charged. Low and behold it did not charge my axe fully. It only charges it 20 charges. This is ridiculous for the amount of timme and effort and supplies you have to use to be able to recharge it. This need to be fixed. If you want this fixed please vote. Lets get this Runed Switch to be a full charge or atleast way more recharges on it.
I mean, really? Just dbl click the axe you chop with and target the logs... to me this is a waste of picks
I didn’t test this cos I’m lazy, I’m assuming you’re able to convert logs into boards that aren’t in your backpack with this tool so you can do 60000 at a time.
Wow that really blows, in that case I wish to change my vote from “No” to “don’t care”, but “yes” if pushed.
On Siege this axe would be a total waste of time.
They're always so afraid someone is going to "win UO" with certain items, makes no sense with duping still active and other nonsense, to put so much effort into something as silly as controlling how many boards you can get. Just start selling resources via in the ingame store already, lower the price of sovereigns, put as much in the ingame store as possible and be done with it already.
No they're just trying to help the dying Runic Switch market.. and you guys are shooting it down before it even takes full effect.. Naysayers! The whole lot of you!
hehe.
It’s worth pointing out that you get to choose your reward and there are other options if you (for good reason) don’t appreciate this one.
Buy another when it runs out. The satchels and axe are great if you are pushing buttons anyway.
You have had years to do the Huntsmaster Challenge. We are lucky the items weren't put in the UO store instead.
Post bugs when you see the devs active in the forum. They will fix the new stuff fast if we find problems fast.
...Why are you replying to 2+ year old threads is probably a better question 😂
Still valid. Harvester axe should be unlimited or full charge per switch.
I want them to dump this stupid axe and un-nerf Mellisinde’s Hatchet. Before this axe, the hatchet did the same thing with no charges.