You'd think that after 21 years, you would a) have a sense of humor, b) know the difference between rogue and rouge.
Why should you have sole came to a chest just because you have point in a skill that shows it? This is nothing like killing a monster. Not to mention regular chests, which these are based on, rather than treasure chests which have their own weird coding, don't have any lockout to prevent other players from looting them.
Just wait until the first when the rest of the event goes live. I'd wager that the treasure chests being active was a bug and should never have happened. Since its the only way for people to earn the relics at the moment, they're jumping all over it.
Apparantly whoever wrote the publish notes dont either, cuz i copied the spelling from the publish notes, why should i have a sense of humor when idiots are using spells to lure mobs on me costing me gold in insurance while i get crap after i uncover the chest.
It's fine if you wanna go that route, invis should fail if u have aggro and have 10 sec recast time, the same way it does for me when i try hiding, Hiding costs me 100 skill points and has a delay of 10 secs, why should you get 100% chance to hide using a spell with 50 points and scroll that never fails, over and over.
They shouldn't of put "Throughout Khaldun these treasure troves can be found to reward the discerning rogue with a number of premium rewards including...", in the patch notes if it was meant for everybody.
Alot of you are missing my point that the rogue skills are broken compared to everything else in the game cooldown wise and skill point wise, this need to be fixed.If you dont see that, then your blind.
Every class/skill that has gotten stuff added to them or fixed to make them more fair, yet rogue skills are neglected, and lets see what in the game for true rogues:
EM Events = nothing
Story Arcs = nothing
Live Events = nothing
Trammel Champ Spawns = nothing
Fel Champ Spawns = Powerscrolls, if your lucky enough to get one using run by random stealing and not get killed.
Artifacts = yes
Every other class/combo has access to everything 100% of the time. I only like playing a true rogue, and in the games current state there is nothing and there should be, for a true rogue. I'm not the only one either, many people left the game for this reason, it used to be a really fun class, but it been long forgotten and neglected.
Now heres the issue with Khaldun Chests:
Everyone, 150 points and scrolls (100 Detect and 50 Magery):
Detect Hidden (10 sec cooldown, dont apply since your using spells for next part)
Unlock (1 sec cast delay)
Invis (1 sec cast delay)
Telekinesis (1 sec cast delay)
Invis (1 sec cast delay)
Loot
150 points and 5 sec of time.
Me, 520 points (100 Detect, 100 Remove, 100 Hide, 100 Pick, 120 Stealth):
Detect Hidden (10 sec cooldown)
Remove Trap (10 sec cooldown, become unhidden using skill, most likely die cuz of insane failure rate)
Hide/Stealth (if no mobs around othewrwise have to run off and Hide and Stealth back
Pick (can be done here or before Remove Trap, dont matter)
Loot
520 points and 20 - 30 secs of time
If you dont see how there's a problem there then you are truly blind, or your just happy with the way it is cuz you dont have to work for the chests