Congrats in contradicting yourself in one post. How will having a HIGHER skill cap decrease the gap between the elites like myself, and everyone else?
Another nerf PvM all in the name of PvP balance, LMAO.
Where are you getting this 800 skill cap from? My Tamer has 840 total skill points and I am working on a Bard that will go over the 800 also.
Raise Skill points to 840 like it should have been done when PSs came and leave the cap alone.
That might have been what skill masteries were aimed at, raising the skill/kill cap.
But why would you raise the skill cap to 750? If you think it’s unbalanced then why not suggest to just introduce a skill cap of say 770 without raising the base?
If you want to talk about balancing, they need to balance the 2 clients first. By lets see, making them both run the same speed and stopping the EC players from skipping all over the screen?
Also, please stop accusing me of trolling.
Cos the code is so old they wish to make as little changes as possible. they are trying to do just one change at a time to balance it out seemingly.being safe. They are trying not to break things i guess
I think it's fine the way it is now
I personally could do with a 40 point skill increase to 760. That would let me go Legendary with one skill and GM with another.
All I got from this is, Mervyn self glossed himself an Elite.
I won’t lie, I do happen to be one of the super rich with all the items. However...
one of my chars doesn’t even use super legendaries, VvV crystalline, obi di ense, and balakai shaman staff would put him over the proposed 50 skill cap limit.
I just don’t think there is an imbalance between rich and not rich, but there is imbalance between classic and enhanced client.
And the skill cap was set pre pub 16 when we all had 7xGM chars with 20 skill left over and when PSs came in this cap was never moved and we all know a 7xGM wasn't shit. The cap should have been raised to 840 back then to give us 7xLegendary chars. With even the garbage loot it is easy to make a 800 skill player and you dont need the Roof to do it. I would think PKers would want all the skill help they could get to make them leet.
One would only need ~910 for a full sampire build with the ability to control and heal a 5 slot pet. 840 would bring that within reach. Over powered wouldn't even begin to describe that.
I like the way everybody throws out that "over powered" BS. After the pet revamp MOBs were made harder but did the player base get a boost, NO. How is something "over powered" when all the player base can have it. What is funny is my Tamer with 840 is from arties and imbued jewles but OMG I am so "over powered", now that is funny.
What skills are on a Sampire Tamer and lets see how much skill points we can add up with current items. Mine is a Peace/Discord/Tamer with a GD. MOBs have been upgraded/introduced from AoS on and here we still sit at a 720 skill cap.
I also find it strange that everybody has all these "over powered" chars but I am the only one that has stated their total; skill points. Where are all these other "over powered" people at or is this another one of those I got my butt handed to me threads and I want a nerf.
At 840 cap:
120 swords
120 bushido
120 tactics
99 necro
90 taming (115 jeweled)
90 lore (115 jeweled)
90 vet (100 enhanced bandage)
60 parry
50 chiv (70 jeweled)
Thats 70 skill points needed in jewels or equipment. Certainly achievable.
if you have a lot of skill items in your gear, then you are sacrificing other stats. If you nerf skill items, players will just gimp out another stat. then ppl are gonna want to nerf that as well...
So what did you drop off your Sampire build to have tame/lore/vet and my second question would be that if this is the goto "over powered" build then why isn't everyone jumping on this build. We all know that the solo people run the best build possible for soloing bosses, how many of these have you seen. Are any hard core PvPers running a gimped out tamer combo?
Skill should stay capped at 720 and +skill items shouldn't take you above it.
Then players can choose to be 7xGM or 6x120 or whatever in between.
Yea it makes skill items useless at max skill level but they shouldn't be used how they are now.
Also removing power scrolls would help even the playing field in both pvm and pvp.
Let’s put things into context a bit here. Most but not all +skill items have negligible effect as most skills require real skill.
remove power scrolls and skill items?
These suggestions keep getting more ridiculous
Not sacrificing a stat? Can you show me an example of this suit from fantasy land that meets all the caps?
150hp
210 Stam
300 mana (for arguments sake. No cap here)
18 damage eater
30 fire eater
30 kinetic eater
30 cold eater
30 poison eater
30 energy eater
45 hci dci
4/6 casting
50 ep
18 hpr
24 Stam regen
30 mana regen (also no real cap)
HLD
HLA
Reactive paralyze
250 reflect phys
Pretty sure I forgot some other stats as well
If you had 30 of ALL the individual eaters, you wouldn't require damage eater. *Ducks*
Looking at the stats you've stated, you're talking about a warrior maybe, so i'd say you forgot 100 damage increase and maybe Swing speed increase. Lower mana cost. Hit spell