With the new changes with pvp vs pets - is it time to dismiss the penalty when a pet dies?
I wish to see it gone - as many of the skills take hrs to raise back for training it up again, and is ruining lot of the gametime.
Wow. 0.1 per death in all skills is a lot.
What would be the point? People just abuse logging the pet out anyways.
Did you know, that it used to be i think 2.0% when someone other than yourself ressed it, and 1.0% when you ressed it, so they have already reduced it. If pets didn't lose skill when they died, there is literally no penalty for death. I think they should put it back to 2.0% and 1.0% now that they have introduced Whispering.
And yes they obviously need to fix the pet logging abuse.
I would also like to add that polling tells us nothing, let us say that 100% of people voted yes. And the crowd yelled to free BARABBAS!
So 6 people actually enjoy the loss of a pets skill points ? lol whatever . Whenever I read a poll that I'm actually not interested in, I do the right thing and I don't vote on it. Some of you people need to think about that.
I did prefix it with "i think" How much did it used to be then? whatever it used to be, it was more than 0.1%
What happened to the poll?
I miss the old days when pets stayed dead.
Does anyone else remember when the pet died it took 1.0 skills? Or am I experiencing the Mandela effect?
The patch archives did not state the amount of skill a pet loses.