Belfry - Last week it used to be such that when you're being pushed off, you could run towards the dragon to counteract it. Now it appears to have been changed so that the dragon paralyzes you. Is this change intended?
Anon now seems to treat direct damage (like armor ignore and word of death) like physical damage, switch to earth elemental form, and heal from it. So tamers are f***ed once again, as everyone needs to pull their pets off regardless of damage type. The encounter becomes even more of a snorefest.
It seems that now that everyone and their mother have farmed shadowguard to death, and are equipped with ridiculous overpowered legendary artifacts and roof drops, broadsword would like to change the encounters to be ridiculously annoying in order to remove any chance a new player has of obtaining this loot.
As someone who has just returned a month ago, and was just getting started with shadowguard, these changes are basically going to be a final nail in the coffin for me. I don't want to farm f***ing wings from vile drakes, then jump on a platform, and IMMEDIATELY get pushed off with NO WAY TO COUNTER the mechanic. (Heck we even tried wall of stone. You just get pushed right through it).
Not to mention all these f***ing drakes, bosses, etc have 120-130+ wrestling, and thus take freaking ages for a 100 wrestling pet to kill. Not everyone has billions of gold to spend on their pets getting all their skills up to 120.
I'm just sick and tired of all the bs to be honest. I'm trying very hard to have some fun, but it seems broadsword has other plans. I think you just lost 5 subscribers (me and my friend group) tonight, who are tired of fighting a neverending uphill battle where new obstacles are added constantly, while the majority of the existing playerbase are already chilling at the top.
/rant off
Except that's how Anon's worked for the past few years? I can't
speak to Armor Ignore changes, because I always did it with guildmates
that used it, while my pets didn't. But he's ALWAYS healed the damage type his transformation
corresponds to:
Physical: Earth Elemental (also applies if you're a mage holding a Slayer spellbook.)
Cold: Snow Elemental
Energy: Llama-shaped Energy Vortex
Poison: Acid Elemental
Fire: Fire Elemental
When I was doing it solo in the past (last time I did it by myself, I used 2 clients. I tried 3 on TC1 but couldn't manage Virtuebane/Juo'nar - there was too much to juggle with my 3 client setup), I'd "All stop/All stay" my pets until Anon went back into his normal form. On TC, his mechanics hadn't changed all that much - I was using various damage types and only had to pull one of my pets off.
Belfry sucks, and shouldn't have been changed to completely stop pets or players from attacking the dragon. It doesn't affect me since I don't use a sampire in the Belfry, but if I weren't multi-clienting it I'd never kill the Greater Dragon (I use flying pets there for a reason.)
The Drakes in the belfry are a problem? Really? Try Rune Corruption or Armor Ignore, if you feel the need to fight them. Pets with either one will tear through them.
Shadowguard is still just as accessible as it was previously, although it's a bit harder. The only difference now is that you can't easy mode it with tamers due to a bugged mechanic, and have to bring different templates, like a Sampire...but is that, for endgame content, such a bad thing? Some people might say it's not fun...but it wasn't fun BEFORE (granted, I had farmed it extensively some time back, and had it down to a science.)
It was about an hour long before the publish, and it's still about the same length of time now.