2025-10-29 17:14
#0
The following code fragment for the EC will play the panic sound when you are revealed while you are hiding or stealthing through a dungeon looking for hidden chests. This audible warning is helpful when your character is revealed while underneath a mob that blocks your view of your character.
Add the following to the function TextParsing.SpecialTexts in your source\TextParsing.lua file
if (SystemData.TextID == 500816) then --You have been revealed!
PlaySound(1, 1088, WindowData.PlayerLocation.x,WindowData.PlayerLocation.y,WindowData.PlayerLocation.z)
end