Lets say I am 120 Mysticism/Focus and I want to run an archer build using Mystic Weapon to provide my weapon skill.
How would that work out and what could the template look like?
One downside is that you need weapon skill (and tactics) to use weapon abilities, so you won't be able to use armor ignore or lightning arrow.
I actually run a mystic archery treasure hunter. Odd template forsure but I have fun and manage in pvm. I'm not a super experienced player installed in 2016, so if this build has flaws please let me know
Anatomy-70 +15 with jewelry
Tactics 100 +15 with jewelry
Focus 100
Mystic 110 +10 with jewelry
Chivalry 100
Cartography 100
Lockpicking 100
Removetraps 40
Try to focus enemies on my rising colossus
Cast enchant and Chivalry buffs
When in danger I dip out using invisibility potions crafted by my alchemist
And use slayer bows
"you can use this for PvM only, as it's bugged for PvP, as soon as you get disarmed, you would have to recast the mysticism weap spell"
As has been mentioned fighters need tactics and anatomy. Without these skills all you will get is the base damage the weapon can do on its own which usually maxes out at less than 20, you won’t get to use the special weapon skills, and you won’t have the basic weapon skill required to do use the mastery.
Real problem though is mana and stamina. Mystic spells require a lot of mana fast when you are in a battle. Archery requires stamina. Have tried combos like this before. Problem for me is always the same as I tend to be a caster. I run out of mana quickly because I had to give up points I would have used to increase my intelligence to increase my strength or dexterity.
How you plan to play the character determines the weapon skills you need. My mystic has just enough mana to cast RC and disappear. He has anatomy and tactics and throwing.