2024-03-06 02:54
#0
Before I change my suit
Well fishermanPawain said:Nice. Mystic/Mage/Tamer.
Does Spell Damage Increase affect any and all Mysticism spells or just some of them ?Grimbeard said:The answer is yes
Thank you for the clarification.Mariah said:The url you have quoted:is a subpage of:Spell damage increase is a magic item property.
this property increases the damage for most magical attacks that are casted. While the property is normally caped at 20% in PvP, the cap can be further increased to 25% for focused templates. Focus templates have no more than 30 modified skill points in mor than one primary skill such as magery, necromancy, mysticism, ninjitsu, bushido, animal taming, musicianship, chivalry or spellweaving. Also no more than 30 modified skill points in the associated secondary skill such as evaluate intelligence, spirit speaking, focus, imbuing. Example: magery/eval/inscrip/wrestle is a ‘pure’ mage and will have 25% sdi, adding another of the primary skills listed here, or a secondary skill not associated with your chosen primary, at above 30 skill points reduces the sdi cap back to 20%. Spell damage increase in PvM is 250%. This property is most commonly found on accessories and spellbooks
popps said:
I imagine that it would be beneficial to know for players who use the various spellcasting abilities, like the topic of this Thread about Mysticism spells, whether the spells which they use (other then Magery spells), be them spells from Mysticism, Necromancy, Spellweaving, Chivalry, Bushido or Ninjitsu get a benefit or not from having a given Spell Damage Increase...
Mariah said:I'm sorry, that's all the information I have. 'Most magical attacks that are casted' to me means all skills that cast attacking spells, taking 'attacking' to mean a spell that is directly targeted at an individual mob or player.
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect Poison Strike and Wither, but it does not affect Pain Spike or Holy Light.
Stick a 50 spellbook in your hand and wear compassions eye and tell us what spells are increased by SDI.popps said:Mariah said:I'm sorry, that's all the information I have. 'Most magical attacks that are casted' to me means all skills that cast attacking spells, taking 'attacking' to mean a spell that is directly targeted at an individual mob or player.
Well, if so, why then at this link https://www.uoguide.com/Spell_Damage_Increase it says :As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect Poison Strike and Wither, but it does not affect Pain Spike or Holy Light.
Aren't both Pain Spike and Holy Light "attacking" spells ?
If so, I would imagine, it is not as easy and simple as SDI applies to an "attack" spell... it looks like there is more to it if some attack spells are affected and some are not...
Also, what about Area Damage spells ? They do damage... so are all Area Damage spells affected by SDI or only "some" among them ?
SDI does work with hit-spells on weapons, but the damage from them is lower due to hit-spells functioning as if they're cast using 80.0 eval-int, still subject to pvp cap on SDI.Urge said:
I did forget if SDI works with hit spells on a wep. With the level of items out now it may benefit to know this.
CovenantX said:SDI does work with hit-spells on weapons, but the damage from them is lower due to hit-spells functioning as if they're cast using 80.0 eval-int, still subject to pvp cap on SDI.Urge said:
I did forget if SDI works with hit spells on a wep. With the level of items out now it may benefit to know this.
@PlayerSkillFTWPlayerSkillFTW said:SDI affects all the damage spells of Mysticism.Nether BoltEagle Strike
Bombard
Hail Storm
Nether Cyclone
Spell Plague (only the initial hit though, not the procced damage explosion)SDI affects these Spellweaving spells.Thunderstorm
Essence of Wind
Wildfire
Word of DeathSDI only affects 2 Necro spells.Poison Strike
Wither
Yet, for some spells that PlayerSkillFTW indicated that Spell Damage Increase works, they are not cast on the opponent, directly, but to a location or not even that, sometimes... they are just cast and they activate to hit all targets within a certain range from the caster.Mariah said:Ask your self did I cast the spell on the opponent or on the weapon I hit him with? if the answer is the weapon, then that's why sdi didn't apply.