2024-08-10 06:12
#0
I did the Titanweave Spider with a group.
It worked and was fun.

It worked and was fun.


Moresley said:Pawain is a dev?
This divergent plan is for those of you that want to skill the old way. Which like you said I hate. So clearly I am not a Dev or I would have said suck it up buttercup and skill the way NL was designed. Thank goodness they are not removing quest skilling.Moresley said:Is Pawain's hatred of "skilling" influencing the development of New Legacy?
Its just weird ya'all have put in skill gain, but also not? Like what is the issue with skill gain like it was in UO? Why this version of it? (speaking of this weekend's version)
They added stuff I did not want WTF are you talking about? Everyone but Pawain was listened to.Moresley said:If possible could we have an answer on whether Pawain is having an influence on the direction this server is taking?
Most appreciated, thanks.
Yes and they listened to yall and are telling you to test the divergent path.Moresley said:Look I don't want beef with you. I'm trying to get a handle on how things are done, they said you're extensively testing, and you have an opinion, a strong one, an opinion that seems counter to how I want to play the game, if they're taking your advice, maybe this isn't a game for me.
I think the general request is for the option, not necessarily the removal of the quests.
You keep doing this, no one is asking for 3 years of skill gain, we are not even asking for slow skill gain, we are asking for the old style of skill gain, not the old length of skill gain.
I think they need more info than that to modify it. Especially when you do not specify what you think working properly is. Nor have you given any information on how long you tried it and what you were trying it on. Nor what were your skills when you started it and what were your skills after x hours of killing stuff.McDougle said:I did try the divergent path and didn't feel like it was working properly and couldn't gain in focus at all (I was a macer)
I have a feeling that they do not want us to "skill" like we do on prodo shards. By casting spells on ourselves or fighting a pet that never dies. But, I do not have that as inside info. Just a hopeful guess.Moresley said:"Are you doing that, because I am definitely not going to. Don't blame me when your divergent method is horrible."
Yeah, the idea is bad from the start, having to get a kill to gain a skill.

Moresley said:If possible could we have an answer on whether Pawain is having an influence on the direction this server is taking?
Most appreciated, thanks.
I don’t have much time to play. First impressions are important. I noted the brevity of my experience as a caveat, and I never said it was horrible. This is the time to offer feedback. Any feedback is valid if coming from a place of good faith.MinocMiner said:"I played for 20 minutes and it was horrible"
"I only played VERY briefly and it was horrible"That's some grade-a testing!I know reading comprehension isn't everyone's cookie, but between the dev diaries and the text in game when choosing that path, it explains to you what is going on.And no, this isn't a 1:1 production skill gain system, they have said as much.You choose starter skills and those are acquired in that advanced training system (you can look at your player information and see you have access to those skills). This tells me only those starter skills can raise.They also indicate as much by saying "additional skills can be unlocked through advanced skill trainers."So you get some skills for free and have to purchase new ones from trainers just like everyone else, seems fair.Most skill gains see to come at intervals and require combat, which is great, no more having to deal with people just afk macroing in towns or their house to gain their skills, you have to actually play the game, how horrible!A trick I quickly learned with this system, lock what you don't want gains in. If you leave all 5 of your starting skills set to raise, it seems like you randomly get a point in one of those when you kill things. I locked everything but swords and I was consistently getting swords gains.The gains are also consistent at every level. This is important.On production, you gain fast early, and then it REALLY drags at higher skills. It seems on new legacy this is consistent at all skill levels. I gain just as fast at 50 as I do at 90. You are also getting skill in chunks of 1.0 instead of 0.1. This probably "feels" slower since you aren't seeing those little hits.As for the starting island you are sent to. It's an interesting concept. It tosses you right into it, but lets you leave. My guess is the island fight serves as something to keep within the world of new legacy and not just "here's your skills, PLOP you are in a random town, have fun.". Some of the mobs have loot on them. The ones that seem to spawn from that big tower don't, but if you kill the other stuff I was for sure getting loot from them.Ultimately if you don't like it or think it’s dumb, just leave, lol. You can literally get through that in under 2 minutes from character creation to being sent to a city.
No you can't do anything to another players plot.McDougle said:Can someone attack your field?


You have to unlock the skills that do not fit your archetype. You do not have access to focus as a warrior, I don’t think?McDougle said:Why would focus not gain through normal fighting ? Took divergent path a macer fighting orcs near boats all skills pointing up
Even after choosing normal skill gain method?loop said:You have to unlock the skills that do not fit your archetype. You do not have access to focus as a warrior, I don’t think?McDougle said:Why would focus not gain through normal fighting ? Took divergent path a macer fighting orcs near boats all skills pointing up
It’s another off putting situation for veterans who prefer the more traditional system. Like, as a warrior, it frustrated me that being hit by spells did not increase my magic resist. I know it’s a skill. I know its usefulness. But I have to unlock it?
I think we are limited to 600 total points. How many points do you have now?loop said:You have to unlock the skills that do not fit your archetype. You do not have access to focus as a warrior, I don’t think?McDougle said:Why would focus not gain through normal fighting ? Took divergent path a macer fighting orcs near boats all skills pointing up
It’s another off putting situation for veterans who prefer the more traditional system. Like, as a warrior, it frustrated me that being hit by spells did not increase my magic resist. I know it’s a skill. I know its usefulness. But I have to unlock it?
This. This 100%.Lord_Frodo said:Skill gains should be BOTH ways NOT an either or. If I am doing Blacksmith BODs Quests and I need to mine ingots then I should get gains from mining and from making the items for the BODs along with the gains from turning in those BODs
Well beneath the cap with skills in 30s. This was right after leaving the Frontier and going to a town.Pawain said:I think we are limited to 600 total points. How many points do you have now?loop said:You have to unlock the skills that do not fit your archetype. You do not have access to focus as a warrior, I don’t think?McDougle said:Why would focus not gain through normal fighting ? Took divergent path a macer fighting orcs near boats all skills pointing up
It’s another off putting situation for veterans who prefer the more traditional system. Like, as a warrior, it frustrated me that being hit by spells did not increase my magic resist. I know it’s a skill. I know its usefulness. But I have to unlock it?

PlayerSkillFTW said:Since the Beta Shard is only up on the weekends (Friday-Sunday), and Monday-Thursday is not being counted towards bonding timers, they should make pets insta bond on the NL Beta Shard. This would allow players to be able to actually use their pets without fear of losing them, and that would alleviate the queu load of Tamers trying to tame the unique pets.
But if I've taken the divergent path it should be my choice right ? It should gain in the normal manner?Violet said:PlayerSkillFTW said:Since the Beta Shard is only up on the weekends (Friday-Sunday), and Monday-Thursday is not being counted towards bonding timers, they should make pets insta bond on the NL Beta Shard. This would allow players to be able to actually use their pets without fear of losing them, and that would alleviate the queu load of Tamers trying to tame the unique pets.Monday-Thursday does count towards the bonding timers. Every pet I tamed last weekend bonded this weekend and every pet I tamed the first weekend was bonded during the second weekend.
I understand the reasoning. I had 5 skills at 100, I added 3 new skills (taming). It took away 2 skills, wrestling and inscription. Then added 3 skills at level 30. So I lose a net of 110 points. But it only took a small amount of time to get those to 70 each. So I got the points back quickly.Petra_Fyde said:@ Pawain Not to hijack Violet's Divergent path thread, I'll pass on some info here.
I trained a mage to GM, then instead of sticking with the narrative options, I added taming via the 'advanced training' option. This allows you to choose which skill you drop rather than forcing the removal of inscription. I chose to drop wrestle and keep inscription.
Moresley said:If possible could we have an answer on whether Pawain is having an influence on the direction this server is taking?
Most appreciated, thanks.
Hey! That’s me! Kizzle was my red haired, buck toothed, halfling rogue. Omg, 30 years ago now! Why I oughtah! But yeah, my family name doesn’t show up on the characters I made.Pawain said:Family name shows on the toon I made the first week but not the ones made after.

Looks just like you.LilyGrace said:Hey! That’s me! Kizzle was my red haired, buck toothed, halfling rogue. Omg, 30 years ago now! Why I oughtah! But yeah, my family name doesn’t show up on the characters I made.Pawain said:Family name shows on the toon I made the first week but not the ones made after.
Yadd_of_Legends said:BTW, I suggested they add some sort of signal to the Occlo Emissary so players don't just run by her coming out the moongate and then find themselves completely at a loss in town, and they announced that change the next week. So I guess not just @ Pawain is having an influence. :Sarcasm: 🙂
Miscellaneous Changes & Bug Fixes

