2024-07-30 16:48
#0
Why I like the New Legacy concept!
As a Player who has played for 20+ years, I was very hesitant about the New Legacy server. Knowing Broadsowrds' capability in development, I had low hopes for something groundbreaking.
Sadly, they do not have the same ability to pivot their games as the free servers do.
I have also played many free server start-ups, so my skill-gaining and progression knowledge is more advanced than someone returning to Britain. I enjoy leveling and farming as much as PvP.
That said, I wanted to write an unbiased review on what Broadsword failed to mention and why the changes made to the new legacy are positive.
Skill Gaining!
Q:
Why did you do this Rail system and remove the sandbox experience? This is not okay!!!!?
A: The current and old skill gain systems have always been tedious and expensive. They also encourage unattended macroing. I myself have been busted more times than I can count for macroing a skill overnight, only to gain 5 points and waste countless resources trying to finish it.
Following the main Quest opens up your base skills. Not all the skills are done this way; they are your primary skills; if you choose to drop them after you finish the main Quest, please feel free to do so.
Q:
Why do I have to do this, Mian Quest?
A: This teaches you your character's basic capabilities, how to spawn, and everything you will need to move forward in your adventures in New Legacy. Yes, this might be tedious because you are an advanced UO player, but many returning people are not. Or learn how to play the game again on the Enhanced client.
Look at it like a tutorial. In most games, the entire leveling process is a tutorial, and UO should be no different. You do it on your char then you're done for a year. Stop crying. It's alright! You make money to buy your first house as well.
..........
To Summarize what New Legacy is, It's the transition from classic to AOS without the Items. The item-based games made it confusing and unfair. Like skill gains, it also promoted scripting and mass farming with multiple accounts for 100s of houses to find the right piece for your template.
Why do I like the new system?
Because it's simple, all I need to do is get invul or vanquishing items, and I have the best gear in the game. The Swing speed LRC LMC HPI MI have all been removed. Now, you just focus on getting the high-end gear, and everything will work just like the classic, with the same weapon and the same armor for each template.
PVP: will update pvp system when there is some!