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New Legacy Questions from us.

Started by Pawain · 2020-09-24 · 72 posts · General Discussions
#0
Thanks for the Conference. I enjoyed it.

My main question is derives from;
I do not want to play a game where another player can kill me, or steal from me, is the new shard a place for me?

Basically is it consensual PvP? Can I play without being harassed?

@Mesanna @Bleak @Kyronix
#1
Was this a chat about an idea on a white board or is it happening/being worked on? Timeframe? 6mo, 1yr, 2 yr or just something to divert attention from current bugs like vendor search.

And for the record, I am intrigued by this and would love to try it!
#2
1.  How do you plan to combat the RLM trades on this new shard or are we going to have another Avatar or uoplat spamming this one too? I can already see it now, selling legacy house for ATL gold or cash....

2.  You say to transfer off after the "shatter" but what if we have 6 slots full already, ok we purchase the 7th slot, but when the next legacy comes out, where do we put that character ? and the ones to follow?   

3.  Are these Legacy items or titles/achievements lets say account bound to help fight the above question?

4.. What kind of support we going to expect on this shard? Like if we see someone hacking/scripting, is it going to be strictly enforced or months later thought about like they are now? 
#3
Question from me:
Meanwhile I do want new players to play the game from the start, even relive it myself like in 1998, I am concerned over the two-folded ruleset.  New legacy shard with its rules and yet production rules on the other hand with its rules, which of them will have the attention and resources, making patches and publishes for two different systems is a challenge indeed (your team is quite small)

But more of a concern is the status of Atlantic, where "everyone started playing" thus draining the people from other shards leaving them empty. Lucky my shard Europa is doing fine and is active, but there are some shards out there whos really in trouble.

So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...


Thanks, all the best,
Long live UO
#4
psycho said:

So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...
No one I talked to on Chessy has any interest for the new shard.
#5
Marge said:
psycho said:

So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...
No one I talked to on Chessy has any interest for the new shard.

i am sorry none of the 5 people that play chessy had any interest.

New Legacy + potential steam launch will be the best thing that can happen to the game.
#6
Marge said:
psycho said:

So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...
No one I talked to on Chessy has any interest for the new shard.

None of the people on Chessy have any interest in playing on Chessy either, last time I logged on there.
#7

i am sorry none of the 5 people that play chessy had any interest.

New Legacy + potential steam launch will be the best thing that can happen to the game.
There are more people on Chessy than Atlantic people think.

New Legacy will be great for the pk'ers. I remember UO life pre tram and I don't want that again. My care bear trammie butt is happy where I'm at.

#8
There are people on Chessy????  every time i have logged in there  the place is dead and i do mean dead.   

As for this project: I got from the mess they called skype the impression its mostly done deal just the final tweeks.  Now if that is not the case... if covid keeps up they might get it done by 2025.
#9
OH as a side note: Did anyone else find that Bleak was perplexed by the tech to keep in the session? He is an Engineer ....
#10
There are people on Chessy????  every time i have logged in there  the place is dead and i do mean dead.   

Most of us are out and about. I think alot of us talk in alliance /guild chats more than general chat.
#11
Ok my old guild broke up and went to Atlantic... so no ears on shard...
#12
I get it being the new and shiny thing, but I sincerely hope not all resources, time or effort just goes to this and would love to see things that need fixing on current shards to be fixed or expanded upon. I wonder though how simplifying things will help when people have to move to another shard where nothing has changed (such as armor etc). I hope everyone has fun with it, but for me I have just enough time to keep my toons on my one shard going.
#13
OH as a side note: Did anyone else find that Bleak was perplexed by the tech to keep in the session? He is an Engineer ....

I had to run to the bus stop before I could add this in - but I think that kinda worried all of us.
#14
Ya gotta love it when the guy charged with server operations and keeping everything running and communicating stays disconnected on a skype call...  scary times indeed
#15
Will there be fishing?
Will there be sea battles?
Will there be gardening?
#16
An Insight on how I think it will be done, 
I think they said it would be a VvV system, which is consensual pvp. that being said, I believe that high-end drops/resources will come from vvv dedicated zones/dungeons. 

I also believe that skill gain will be based on killed monsters or how the new pet training systems work. You will be able to max out everything from anywhere, but I think the vvv content is going to be the fastest. 
That being said i see the pvm is going to be challenging and pvpers will need pvmers to finish objectives, in return pvmers get protection. 

If you are not in a vvv land I think there will be zero pvp and have a tram style ruleset unless flagged criminal. 
#17
Marge said:
psycho said:

So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...
No one I talked to on Chessy has any interest for the new shard.

i am sorry none of the 5 people that play chessy had any interest.

New Legacy + potential steam launch will be the best thing that can happen to the game.
I disagree with you @AtomicBetty, and Chessy is not mine home shard, there is more then 5 there, last count there was 6, *LOL* But I will say I am NOT interested in this Legacy Shard, and would have left the link, except for some of the questions that were being asked.  I had hope they speak of current problems with the Prodo shards.  And the steps they were taking to stop cheats and fix stuff that is broke.  So I will remain on mine prodo shard and play the game I have grow to love. 
#18
The constant refrain of "Atlantic is the only shard worth playing" is both nonsense and very, very tedious.
#19
Pawain said:
Thanks for the Conference. I enjoyed it.

My main question is derives from;
I do not want to play a game where another player can kill me, or steal from me, is the new shard a place for me?

Basically is it consensual PvP? Can I play without being harassed?

@ Mesanna @ Bleak @ Kyronix
To my understanding from the Live Stream, NO.

Unless I got it wrong or something will change in the Design, my understanding is, as of now, that this New Legacy Shard will be precisely that, a place where players WILL be able to kill and steal from fellow players without their consent.
#20
Marge said:
psycho said:

So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...
No one I talked to on Chessy has any interest for the new shard.

i am sorry none of the 5 people that play chessy had any interest.

New Legacy + potential steam launch will be the best thing that can happen to the game.
Did I miss something, could you give me a time frame that was stated that UO might go to steam.
#21
Jepeth said:
The constant refrain of "Atlantic is the only shard worth playing" is both nonsense and very, very tedious.

*hits the like button*
#22
psycho said:
So the question is, when the new legacy shard comes, who doesnt want to play it? (lol basically everyone will jump right on it and thus the problem. The shard needs a huuuge world, scaled right, yet not lagged, and what happends to the existing shards?  might be abit emptied for a while...
You might then be surprised to acknowledge that maybe, there is quite a few players not interested to play on a Shard that gets restarted every Year..... over and over from scratch....

Think about a Test Server that does a wipe of the Server every Year.... all that you have done over that Year is gone for good. You start anew after 1 Year....

While there surely be players interested in that playing, a lot of other players, instead, like to build up stuff and keep it.

So, the Year wipe might not make the New Legacy Shard appealing for them to play into....

Add to that that, at least to my understanding from the Live Stream, this New Shard will be pretty much be about PvP and not much for PvM, and it will be even less interesting for a lot of other players...

Add to that then, that if this New Legacy Shard will use the same Classic and Enhanced Clients that we have now, this means to me that it will be just the same plagued by cheating, scripting and hacking.... and this might even further turn down other players not interested in giving it a chance to play PvP against other players who might cheat, script or hack....

So, to answer your question "who doesn't want to play it ?", depending on HOW it will be Designed and will play out, quite a lot of players might NOT want to play on it....
#23
Marge said:
Jepeth said:
The constant refrain of "Atlantic is the only shard worth playing" is both nonsense and very, very tedious.

*hits the like button*
Agrees
#24
Marge said:
Jepeth said:
The constant refrain of "Atlantic is the only shard worth playing" is both nonsense and very, very tedious.

*hits the like button*
*hits the like button*
#25
One question I'd have about the transfer off of Legacy would be is it free or do people have to buy a transfer token? @Kyronix ??
#26
I understood it would be free.
#27
Back to the premise of questions 

I can see no one wanting to start in the last 3 to 6 months before the wipe. The main selling point seems to be everybody is starting on a level playing field and the "rules" simplified to reduce the benefit of experience. If you are starting 6 or more months behind with a limited time to catch up would you really want to try?

I'm not saying this isn't a good idea but I don't see a way to prevent new players from only showing up in the first month or two after the "shattering". Also will people who look at it and see it only has a month or two to go think "I'll give it a try after the reset" and forget when the time comes around?

I hope the team have considered this and have a solution I just can't think of one.
#28
I'm actually warming up to the idea! It's a bit like Ultima 4, one doesn't do stuff to get shinny baubles, one does it to become the Avatar, sort of. Engage in battles, destroy evil, become a hero of legend.. hmmm, those are the real rewards of a real Ultima, not collecting "rares" n' gaudy stuff...

Great idea and it might be fun, if they can pull it off correctly.   I pray that you, devs, can achieve it.
#29
No playable orcs...

Oh well, I'm giving myself partial credit for recognizing Broadsword was likely to do "Classic" shards and Steam releases for both DAoC and UO.
  
https://forum.uo.com/discussion/comment/42564/#Comment_42564

Shouldn't have discounted it. Should have stuck with my gut and made that my first guess! Playable Orcs was too tempting though.

Now we just have to wait for both the DAoC and UO teams to get the "classic" shards set-up and ready.

DAoC says Steam as soon as possible so....

Here's to betting that "New Legacy" and "New Conquest", or whatever the DAoC team are calling their "classic" shard, will coincide neatly with the Steam release. Q2 2021? Bet that's it. That'd put them right at the start of EA's next fiscal year.
#30
This basically feels like the Devs are starting a 1st Level RPG Campaign and inviting us to play.  🙂  I am intrigued but I am curious to hear Kevin2020's question about the shard transfers answered.
#31
As being built up as the "biggest and boldest endeavor" it was a HUGE letdown.
#32
For the small team, this probably is a huge endeavor.  But I'm not seeing the draw for largest crowds ever...

#33
The shard deletes once a year or whatever anyway, who cares if you can get ganked there? What incentive is there to even get invested? Nobody in game seems excited by this and I play on Atl.
#34
The other thing that will come into play for the character transfer after the shattering would be how many chars can we transfer (it sounded like we would have more than 1 available (but maybe not 7). In the event it's 3 (room for a mage/warrior/crafter) then are you able to transfer all 3 or do you have to pick one? If you can transfer all 3 can they go to different shards because if they all had to go to the same shard this might cause issues.
#35
Oh okay it literally is a newbie feeder shard. Well, whatever.
#36
new content? Well, there's the stuff that's listed in the newsletter, just starting with the Black Gate. Personally I'm so immersed in playing existing content, there's so much of it, that I have trouble finding time for the new stuff.
Why would any vet create a character on the Legacy shard?  Maybe to mentor and recruit newer players for their shard and/or guild? At the end of the season of legacy they need to choose a shard to move to. Some people will want to help them choose.
#37
What an exciting time to be an Avatar in the world of Sosaria.  

I couldn't be more thrilled about all of this.

I guess its time to -get good- at PVP.  haha
#38
Why would any vet create a character on the Legacy shard?  Maybe to mentor and recruit newer players for their shard and/or guild? At the end of the season of legacy they need to choose a shard to move to. Some people will want to help them choose.
A younger more cynical me would say to prey on those new players that don't know the in's and out's of the game yet  >:)
#39
Trying to find a "less toxic" thread to contribute my thoughts... lol, ok this thread looks good so I will paste them here;

I was thinking about "Effort vs Reward". Its quite a rush post but happy to expand my thoughts later. I might be missing somethings but here goes:

===
Option A:
Designing a new game server with completely new ruleset Versus

Option B:
Improving existing major issues

1) dealing with the old 1990s graphics
2) lack of marketing to acquire new players
3) mass exodus to Atlantic (only one well pop shard in whole game)
4) lack of basic items trading in low pop shard
5) Dealing with existing bug issues with classic shard (e.g. vendor search, EC bugs)
====

So lets' say implementing Legacy Shard is level 10 effort.
End results: Not quite sure where this leads us.

What is the effort to implement the following (I say its only level 5 to 6 in comparison)
- Update graphics
- Clean up existing bugs
- Marketing
- Implement cross shard trading (just transfer items not character) without 14 years wait
End results: Sure to appeal to existing players + drive new players to join.

Conclusion: why put in level 10 effort to implement something which we are unsure of the results, why not use just half the effort for more direct issues and make things happen faster.

===
P.S. Regarding the bugs, why expect new players when we cannot even clear out existing bugs. When vet players are going crazy about the bugs, we may still stay but new players will just leave.


#40
My question is:
Considering pretty much every member of this forum said they didn’t want a new non transferrable shard.
Why are you now all so interested in how it’s going to work? When it’s not going to affect you and it’s not for you, it’s for new (better)people.
#41
Mervyn said:
My question is:
Considering pretty much every member of this forum said they didn’t want a new non transferrable shard.
Why are you now all so interested in how it’s going to work? When it’s not going to affect you and it’s not for you, it’s for new (better)people.
Actually that is the reason why we are interested, because it's so much effort put in, but they would not affect any of us directly. However as others have pointed out, it could take time away from dealing with existing bugs and issues. They already said its a small Dev team, so they need to be careful to decide where is the best place for their effort.
#42
Again @Mervyn with his BS facts.  Please show us where the Devs stated that this was for new players only. Now, for the first time in 15 years, we are welcoming new players and old to forge their Britannian Legacy in a brand new shard focused on returning Ultima Online to its fundamental roots as an RPG.
#43
Mervyn said:
My question is:
Considering pretty much every member of this forum said they didn’t want a new non transferrable shard.
Why are you now all so interested in how it’s going to work? When it’s not going to affect you and it’s not for you, it’s for new (better)people.
Well, not necessarily it "won't affect" the current players not interested in the New Legacy Shard....

It MUCH DEPENDS on whether, the time that the current Development Team that we saw at Live Stream will be then limited in what they can provide to the current players, for the current Servers, if they need to invest their time into this New Project....

As an example, look at the issues with Vendor Search that many players have been lamenting for quite a while now....
#44
Just a general comment Bilbo, for something to be a fact, it doesn’t need to come from a dev. I quite often correct them. 

You can play the new shard if you want, but a little ironic considering you were dead against it:

” The damage was done long ago and closing the barn door does nothing considering all the cows left and are on the BBQ.  Taking away Xfers and SS would only add more straws to an already strained camels back.” Bilbo

As for people being concerned about time being taken away from devs for bug fixing, they didn’t fix bugs before, what makes you think they are going to start now? 
#45
Mervyn said:
Just a general comment Bilbo, for something to be a fact, it doesn’t need to come from a dev. I quite often correct them. 

You can play the new shard if you want, but a little ironic considering you were dead against it:

” The damage was done long ago and closing the barn door does nothing considering all the cows left and are on the BBQ.  Taking away Xfers and SS would only add more straws to an already strained camels back.” Bilbo

As for people being concerned about time being taken away from devs for bug fixing, they didn’t fix bugs before, what makes you think they are going to start now? 
Well, to tell the truth, though, Ultima Online did get some good NEW content over the course of 2019 or existing content like High Seas and Treasure Maps been reworked....

Now, whether some players liked the end result and some others didn't is not important here, what is important is, that throughout 2019 the Developing Team did work full time on making UO a better gaming experience for all players playing it.

With the New Legacy Shard Project going on, will this still be possible ?

This is what several players not much interested in the New Legacy Shard are wondering about....

Many current, existing players are afraid that they will only see an Event thrown here and an Event thrown there with the current new Tools, perhaps some new items or some Deco new stuff, but nothing really being new, like a new Dungeon, a new landmass, a new storyline developing across a Year span.... you know, something which did not exist before and gets Developed anew for the current Shards....
#46
Well, everytime they work on something new for prodo shards, they inevitably make the game slowly more and more complex. So I’m fine if they let them settle for a while.

Q Will the new shard have a lower mana cost bonus for non medable armour?
Follow up question, how the heck are new players going to know about it? Or are the devs going to pull their fingers out and actually do the work to display the property on the armour.
#47
They need to really think before the release date.
Nothing prevent anyone to start 100's of new EJ accounts and collect the 1000gp and quick raise so much gold and place houses or buy gears or even sell the gold.

#48
NewShard said:
They need to really think before the release date.
Nothing prevent anyone to start 100's of new EJ accounts and collect the 1000gp and quick raise so much gold and place houses or buy gears or even sell the gold.

It is faster, and less hassle scripting 24/7 just 2 or 3 accounts, maybe 4, for skills training and gold farming...

That is why I insist that the New Legacy Shard should be released with a new Client of its own that was particularly detecting the use of cheats from players....

I suspect that, unless some serious cheats prevention is done (hence a new Client that would detect it and stop it), cheating on the New Legacy Shard will be at a huge high right on day 1 of its coming to life....
#49
My take from the broadcast was that this is going to be a smaller, more streamlined shard of Sosaria. One facet, 'the world'. One race: human. Simplified skill gain system. PvP via revamped VvV system. (These are all things the Devs have actually said already).

Now... if UO:NL is easy enough to level a character, and the gameplay/content is fun enough to play, I think people would pop over there to have some fun. Just for the sake of fun. Streamline PvP back to its roots, before all the complicated properties and gear, and people will join VvV for the consensual PvP. The non PvPers can enjoy their gameplay without feeling harassed. Co-existence IS possible. The folks that wanna rampage across the land killing everything that moves and stripping them down to their underwear and screaming obscenities ... Well, that is not fun for the majority, and the majority is what keeps the lights on. Come to Siege.


#50
Tanager said:
My take from the broadcast was that this is going to be a smaller, more streamlined shard of Sosaria. One facet, 'the world'. One race: human. Simplified skill gain system. PvP via revamped VvV system. (These are all things the Devs have actually said already).

Now... if UO:NL is easy enough to level a character, and the gameplay/content is fun enough to play, I think people would pop over there to have some fun. Just for the sake of fun. Streamline PvP back to its roots, before all the complicated properties and gear, and people will join VvV for the consensual PvP. The non PvPers can enjoy their gameplay without feeling harassed. Co-existence IS possible. The folks that wanna rampage across the land killing everything that moves and stripping them down to their underwear and screaming obscenities ... Well, that is not fun for the majority, and the majority is what keeps the lights on. Come to Siege.


Streamline PvP back to its roots, before all the complicated properties and gear, and people will join VvV for the consensual PvP.
A PvP where items would not mean anything and only the actual player's skill would matter ?

That would be total cool !!

Yet, a couple of things should be also dealt with to truly make it a FAIR PvP gaming environment....

# 1) - "Forced Latency" to equalize different players with different connection and ping to the server;

This is necessary otherwise, those with a better connection to the server will always have the upper hand.

#2) - Make it NOT possible to use Cheats on the new Server or, be capable to detect their running right away and immediately disconnect the cheater from the Server to then take a more decisive action against them (ban ?).

This is also necessary otherwise, scripts which are much faster as humans' reactions will always make if for the win.
#51
This might have already been asked. If so, sorry for the duplication.  Here are two related questions I have about the new shard:  How much will it cost to transfer each character off the shard and to a different shard before the shattering occurs?  If there is a cost, will it be affected by whether or not the character transfers with items or pets?
#52
Whatever the answer is regarding xfers at the end of the NL Season, I am 99.9% certain it won't include Siege. That's fine... I DO NOT want any incoming xfers of any kind. Or outgoing. Our lil biodome is small but works fine.

@popps ; Two clients is already double the work for a 6-person team. A 3rd client isn't going to happen. Please do not start an EC/CC debate. And cheaters are like roaches. You have to burn the house down to get rid of them. The best we can hope for is population control.
#53
Mervyn said:
Just a general comment Bilbo, for something to be a fact, it doesn’t need to come from a dev. I quite often correct them. 

You can play the new shard if you want, but a little ironic considering you were dead against it:

” The damage was done long ago and closing the barn door does nothing considering all the cows left and are on the BBQ.  Taking away Xfers and SS would only add more straws to an already strained camels back.” Bilbo

As for people being concerned about time being taken away from devs for bug fixing, they didn’t fix bugs before, what makes you think they are going to start now? 
LMMFAO  You quote something about getting rid of SS and XFers and apply it to a new shard are you out of your mind.
#54
Sorry, i missed the stream so i'm lost. If someone could answer a couple quick questions i'd appreciate it. 

Does the shattering really do a full server wipe? Or is it just an opportunity to transfer off?
#55
You can still watch the streamed video on youtube. They turned on the livestream about 13 minutes early (before the posted time) with some lovely UO music - accredited to some one called 'Atiro' (I don't know the spelling of the name, sorry). You can skip forward unless you want to read the live chat. The music is very nice, tho. I wish I could thank the artist.

https://www.youtube.com/watch?v=7thyJjHhE6U

For your question, my understanding is that it's a full wipe much like TC1. You have the chance to xfer off beforehand, but I have not seen anything posted about whether a free xfer is offered or if one must buy a token. There are NO vet rewards, this is clearly announced, so NO shard shields to xfer a character with.

(edited to add a link to the video)
#56
Urge said:
Sorry, i missed the stream so i'm lost. If someone could answer a couple quick questions i'd appreciate it. 

Does the shattering really do a full server wipe? Or is it just an opportunity to transfer off?
From the FAQ:

Q: What is different about Ultima Online: New Legacy versus live Ultima Online?

...At the conclusion of each season of Ultima Online: New Legacy the world will end in a cataclysmic event and will be reborn with fresh adventures to be had and a new legacy to be forged!


Q: Will I be able to transfer to/off of the Ultima Online: New Legacy shard?

...At the conclusion of the Shattering characters will be able to transfer off the Ultima Online: New Legacy shard keeping all their skill, stat, and legacy progress they earned to shards with available character slots.

***


Notice the "to shards with available character slots"!

I would suspect this will work similar to Diablo III and your seasonal character will transfer automatically to production. Being UO with multiple "production" shards, you'll probably get to select the shard your seasonal character winds up on. I'm thinking an alphabetical list of shards will be presented to you in a gump that will look very familiar and you'll click the arrow corresponding to the shard you want your toon to end up on.

#57
Urge said:
Sorry, i missed the stream so i'm lost. If someone could answer a couple quick questions i'd appreciate it. 

Does the shattering really do a full server wipe? Or is it just an opportunity to transfer off?
From the FAQ:

Q: What is different about Ultima Online: New Legacy versus live Ultima Online?

...At the conclusion of each season of Ultima Online: New Legacy the world will end in a cataclysmic event and will be reborn with fresh adventures to be had and a new legacy to be forged!


Thanks @Tanager !!

Thanks! I did see this. It gives the impression of a total wipe but at the same time doesn't say 100% if it all gets reset.

I could really get into a shard like this with no wipe. 
#58
@Seth - I think there are a lot of details that need to be worked out but I don't know if they are really going to push the new graphics piece given that, as you said, there are so many other things that need to be cleaned up or fixed and we only have a 6 person team. I would hope they will pick functionality over vanity because I agree with you that if they don't fix the issues the vets simply put up with (due to such a long tenure), they will likely lose the new players who get frustrated with lack of progress.

@Urge - I see that the temporary thing is one of the most commented on things people touch on (most dislike it). I'm also struggling to see how a "classic" type shard with "classic" templates & gear will be usable on a live shard after the shattering so I'd like to see what the Devs say on that. The Devs made it seem like they are going forward with a "seasons" type shard that is wiped so not sure that's up for debate. If there wasn't a wipe, it just turns into another new shard where people will flock to get the good housing plots and server rares etc and in a year or 2 it will likely be worse off since you can only transfer out (and not into the shard) and most of the goodies will likely forever be removed from the shard.
#59
@Kyronix is it possible to get a forum for New Legacy discussion so we don't spam the general discussions
#60
keven2002 said:

@ Urge - I see that the temporary thing is one of the most commented on things people touch on (most dislike it). I'm also struggling to see how a "classic" type shard with "classic" templates & gear will be usable on a live shard after the shattering so I'd like to see what the Devs say on that. The Devs made it seem like they are going forward with a "seasons" type shard that is wiped so not sure that's up for debate. If there wasn't a wipe, it just turns into another new shard where people will flock to get the good housing plots and server rares etc and in a year or 2 it will likely be worse off since you can only transfer out (and not into the shard) and most of the goodies will likely forever be removed from the shard.

If it's a training shard i think it will do great. Maybe the details will include easier ways for newer characters to get powerscrolls, pets and some of the harder to get arty items. 

I was hoping more for a full time shard without all the glitz of todays shards but done correctly this could be a good thing. 
#61
Urge said:
keven2002 said:

@ Urge - I see that the temporary thing is one of the most commented on things people touch on (most dislike it). I'm also struggling to see how a "classic" type shard with "classic" templates & gear will be usable on a live shard after the shattering so I'd like to see what the Devs say on that. The Devs made it seem like they are going forward with a "seasons" type shard that is wiped so not sure that's up for debate. If there wasn't a wipe, it just turns into another new shard where people will flock to get the good housing plots and server rares etc and in a year or 2 it will likely be worse off since you can only transfer out (and not into the shard) and most of the goodies will likely forever be removed from the shard.

If it's a training shard i think it will do great. Maybe the details will include easier ways for newer characters to get powerscrolls, pets and some of the harder to get arty items. 

I was hoping more for a full time shard without all the glitz of todays shards but done correctly this could be a good thing. 
I think a lot of things need to be ironed out but Kyronix didn't comment of whether or not there will even be powerscrolls depending on how "classic" and simple they want to go.
#62
Many comments are suggesting that UO NL shard will have a classic feel (no elves/gargoyles)
Before elves and gargoyles, you used to not be able to just simply log out of the game to stop your pet from dying. Will UONL retain this classic feel, or will tamers still be able to exploit game mechanics in this new easy-mode way?
#63
Mervyn said:
Many comments are suggesting that UO NL shard will have a classic feel (no elves/gargoyles)
Before elves and gargoyles, you used to not be able to just simply log out of the game to stop your pet from dying. Will UONL retain this classic feel, or will tamers still be able to exploit game mechanics in this new easy-mode way?
Well, sounds like the way pets work when logging out was put in as a feature for QoL.
Maybe you should accept that.  We do not know if we will have pets other than horses in NL.
Maybe we will be back to Dragons, UGH.
#64
Yeah, no vet rewards, so no ethereal mounts. You're going to be taming a lot of horses. Or they'll sell a lot of Chargers from the store!

Maybe they'll go all the way back and pets won't even bond. You love that pet? Don't ever put it in a situation where it will get killed.

Carry your pet all the way through season, then bond it on production so you never have to worry about losing it.
#65
Mervyn said:
Many comments are suggesting that UO NL shard will have a classic feel (no elves/gargoyles)
Before elves and gargoyles, you used to not be able to just simply log out of the game to stop your pet from dying. Will UONL retain this classic feel, or will tamers still be able to exploit game mechanics in this new easy-mode way?
You're sounding like a broken record. Pop*s Jr? You have stated your opinion in many threads, the Devs and the rest of us know your point of view. Quit trolling.
#66
Mervyn said:
Many comments are suggesting that UO NL shard will have a classic feel (no elves/gargoyles)
Before elves and gargoyles, you used to not be able to just simply log out of the game to stop your pet from dying. Will UONL retain this classic feel, or will tamers still be able to exploit game mechanics in this new easy-mode way?
Well they would have to change the game mechanics to something they do not think is good:

9/28/2020  Meet and Greet on Great Lakes:

Watcher: one big vote for not to remove the login to retrieve pets fix
Watcher: last week was at EM event with monsters that shove you away from them
from them
Mesanna: we are not touching that
Watcher: pet was shoved into an inaccessible wall area at gargoyle shrine
Watcher: only way was to log in and out to retrieve the pet
Watcher: in ilshenar
Watcher: so thats for leaving that in!
Mesanna: we are not changing login for pets
Watcher: awesome
Watcher: much appreciated
Mesanna: no problem
Watcher: have a great evening

#67
Nobody wants to remove auto stable for pets. I agree with Mesanna, it’s only INSTA autostable that is the issue. Just need to add 30/300 second timer.
#68
Mesanna: we are not touching that

No touch means no touch even your idea of a timer.
#69
Is there one comprehensive place where information about New Legacy is being kept?  Anything the devs have said about it, any questions that have been answered, a feedback repository and what has been considered?

I have been playing Fortnite with my youngest and it has a season system which is pretty interesting.  The concept of something like that here also seems intriguing.

I am apprehensive about skilling up a new character every year but maybe they will make it engaging and more useful to be a lower level character working its way up.  In Fortnite you don't level a character so that is a bit different for starters.

I like the idea of the yearly reset though, as a way to combat power creep and level playing fields.  I like that your achievements from previous seasons can be logged, statistics are such a big part of modern games and having a reset is important.  Looking at the VvV leader board we have people with so many points it isn't achievable for someone new joining to even show up.

I am also a fan of having a way to really incorporate consensual PvP.  If it allots for greater rewards but isn't forced on people who don't wish to PvP that would be a win.  Admittedly Fortnite is 100% PvP, there isn't a non-PvP component but we aren't trying to make a 1:1 mirror anyway.


#71
I was reviewing the projects on Kickstarter today, and saw a new project on new mmorpg game. So I thought since Legacy shard is going to be a completely new project, perhaps it can be listed on the kickstarter and indiegogo platform for backers to make this happen. This is free marketing.

However, what the Dev would need to provide is more details of the game to attract new players (backers), instead of generic information in the FAQ.
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