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When will at last Shard Bound be REMOVED from ended Dynamic Events Drops (NOT Rewards)???

Started by Ivenor · 2023-09-26 · 91 posts · General Discussions
#0
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...



#1
Because players from some small population shards complained that players from other shards were coming to their shard to do events and take their items to their home shard.

So they made items shard bound to make this stop.

Another example of why the devs should not listen to angry posters.  IMO.
#2
Pawain said:
Because players from some small population shards complained that players from other shards were coming to their shard to do events and take their items to their home shard.

So they made items shard bound to make this stop.

Another example of why the devs should not listen to angry posters.  IMO.

What is not clear in the locution ***ENDED*** Dynamic Events?

#3
Shard bound may have been a driver to increase population on shards other than Atlantic.

As a comparison, I doubt we'll see gasoline return to less than $1 per/gallon.

A periodic suggestion (not mine) is to allow shard bound to be converted to account bound.   This could be a capability added to Mage Guildmasters (who can also add/remove "Mage armor").  It's then easy enough to arrange the converted item to be moved to any shard (most guilds have many people who routinely move items shard-to-shard for guild-mates).

#4
Shard bound may have been a driver to increase population on shards other than Atlantic.

As a comparison, I doubt we'll see gasoline return to less than $1 per/gallon.

A periodic suggestion (not mine) is to allow shard bound to be converted to account bound.   This could be a capability added to Mage Guildmasters (who can also add/remove "Mage armor").  It's then easy enough to arrange the converted item to be moved to any shard (most guilds have many people who routinely move items shard-to-shard for guild-mates).

If that was the goal, it failed.

But again, you miss my point. There is no reason to keep the Dynamic Events Drops (i.e., the Armor Sets pieces, NOT the Rewards) Shard Bound AFTER an Event ends.

The only effects it has is to prevent the "small" Armor Sets Collectors to complete their Collection in ANY Shard beside Atlantic and to make the prices of the Drops to rise in the Low Pop Shards.

edited to remove real world reference
#5
😂
#6
  1. It'd be a code change (for future events) to "timeout" the shard bound property on the hand-in-items.
  2. It'd be a code change for future events to not put "shard bound" on turn-in items.  (The fact eggs have not been shard bound, is an argument to make this change).
  3. It'd be a database query/set operation to change this for existing items.  Probably deemed way too risky.
#2 is probably a simple change, but it's a change none-the-less.
#7
It won’t be. Answered here:

in April 2022

in January 2021

in January 2021, again in the same thread. But this time with a lot of fun context from Kyronix:



You’ve come back to tilt at this windmill many times, basically always resulting in a fight or a locked thread. You’ve been given your reason why, and that reason (whether you dislike it or not) does explain the second part of your issue (namely that shard bound does not expire afterward): the system as it exists is how they intend it to be. Changing it to expire or to be removed via some token is not part of their design intent.

It’s fine you think it could be better, but what does returning over and over (here and Stratics) to pick a fight do?

#8
Ivenor said:
Shard bound may have been a driver to increase population on shards other than Atlantic.

As a comparison, I doubt we'll see gasoline return to less than $1 per/gallon.

A periodic suggestion (not mine) is to allow shard bound to be converted to account bound.   This could be a capability added to Mage Guildmasters (who can also add/remove "Mage armor").  It's then easy enough to arrange the converted item to be moved to any shard (most guilds have many people who routinely move items shard-to-shard for guild-mates).

If that was the goal, it failed.

But again, you miss my point. There is no reason to keep the Dynamic Events Drops (i.e., the Armor Sets pieces, NOT the Rewards) Shard Bound AFTER an Event ends.

The only effects it has is to prevent the "small" Armor Sets Collectors to complete their Collection in ANY Shard beside Atlantic and to make the prices of the Drops to rise in the Low Pop Shards.

Lastly, gasoline will go back to 1$ at gallon when the USA will stop to stupidly poke the Russian Bear and will dump the moronic "Green Deal" sick fantasies.
Yes steel we know your business more important than small shard economics
#9
It's funny how the posters complained about others being on their shard to do dynamic events, came to complain that there was no one to help them with Paragons, after they got the shard bound items. 😂
#10
shard bound is just stupid. I guarantee you if they did an in game poll to have SB or NO SB items hands down most would not want SB items in UO An open sand box game...

seems fewer and fewer people  are playing seems there logic on a lot of topics and changes are flawed...
#11
Jepeth said:
It won’t be. Answered here:

in April 2022

in January 2021

in January 2021, again in the same thread. But this time with a lot of fun context from Kyronix:



You’ve come back to tilt at this windmill many times, basically always resulting in a fight or a locked thread. You’ve been given your reason why, and that reason (whether you dislike it or not) does explain the second part of your issue (namely that shard bound does not expire afterward): the system as it exists is how they intend it to be. Changing it to expire or to be removed via some token is not part of their design intent.

It’s fine you think it could be better, but what does returning over and over (here and Stratics) to pick a fight do?

Again: NOTHING in this explains why the Drops remains SB even AFTER the end of the event.
#12
Pawain said:
It's funny how the posters complained about others being on their shard to do dynamic events, came to complain that there was no one to help them with Paragons, after they got the shard bound items. 😂

Desertum fecerunt et pacem appellaverunt.

#13
Skett said:
shard bound is just stupid. I guarantee you if they did an in game poll to have SB or NO SB items hands down most would not want SB items in UO An open sand box game...

seems fewer and fewer people  are playing seems there logic on a lot of topics and changes are flawed...
Exactly! When I came back to UO in 2018 the Europa Shard was still alive enough, with barely free spaces for a 18x18 outside Malas. Nowdays it is 90% empty space everywhere. :'(
#14
Grimbeard said:
Ivenor said:
Shard bound may have been a driver to increase population on shards other than Atlantic.

As a comparison, I doubt we'll see gasoline return to less than $1 per/gallon.

A periodic suggestion (not mine) is to allow shard bound to be converted to account bound.   This could be a capability added to Mage Guildmasters (who can also add/remove "Mage armor").  It's then easy enough to arrange the converted item to be moved to any shard (most guilds have many people who routinely move items shard-to-shard for guild-mates).

If that was the goal, it failed.

But again, you miss my point. There is no reason to keep the Dynamic Events Drops (i.e., the Armor Sets pieces, NOT the Rewards) Shard Bound AFTER an Event ends.

The only effects it has is to prevent the "small" Armor Sets Collectors to complete their Collection in ANY Shard beside Atlantic and to make the prices of the Drops to rise in the Low Pop Shards.

Lastly, gasoline will go back to 1$ at gallon when the USA will stop to stupidly poke the Russian Bear and will dump the moronic "Green Deal" sick fantasies.
Yes steel we know your business more important than small shard economics
You just destroyed Low Pop Shards economy with your SB mania. Or you mean YOUR monopoly on your almost dead Shard?
#15
The worst part is they see the subs dropping and they still cant acknowledge they made mistakes and fix them.  
#16
Skett said:
The worst part is they see the subs dropping and they still cant acknowledge they made mistakes and fix them.  
On ATL last week Hitomi just stopped to renew TENS of Accounts…
#17
A good system was created when there were hundreds and thousands of good players and a Big Dev team.

But in recent years, one person listened to maybe a handful of whiners and changed the game. 

Isn't that the same with PVP, since when it became like an "experience-player-only" game. There is this mentality of if-you-are-not-a-pvper-then-STFU. 

Some mobile games are 100% pvp only and they are everyone's games. So much fun. 
#18
UO players are always wrong. There was a dev a long time ago (forget who) that basically acknowledged this with sort of a, 'We're going to tell you what you want' kind of post on Stratics. People were mad at the guy for being on point. 😂
#19
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?
#20
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.
#21
Ivenor said:
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.

As a paying UO player I prefer them to remain shard bound.
You haven't given any reason why they shouldn't remain shard bound other then some bs self interest story.
#22
Ivenor said:
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.

As a paying UO player I prefer them to remain shard bound.
You haven't given any reason why they shouldn't remain shard bound other then some bs self interest story.
And you have given no reason AT ALL why they should remain SB, so dismount your High Beetle and go to moralize somewhere else, thanks.
#23
If all players had access to vendors on shards other than just the shard they play on, you would not have an argument for shard bound.  But they don’t.  During invasion event most spellbook drops, regardless of where they were obtained, offered for sale were placed on Atlantic vendors. Newer players on other shards not able to travel from shard to shard had no opportunity to buy the books.  Hence, the shard bound solution.
#24
Ivenor said:
Ivenor said:
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.

As a paying UO player I prefer them to remain shard bound.
You haven't given any reason why they shouldn't remain shard bound other then some bs self interest story.
And you have given no reason AT ALL why they should remain SB, so dismount your High Beetle and go to moralize somewhere else, thanks.
You have shard shields don't you? 
#25
Arnold7 said:
If all players had access to vendors on shards other than just the shard they play on, you would not have an argument for shard bound.  But they don’t.  During invasion event most spellbook drops, regardless of where they were obtained, offered for sale were placed on Atlantic vendors. Newer players on other shards not able to travel from shard to shard had no opportunity to buy the books.  Hence, the shard bound solution.

Wrong. 

Clearly you haven't the slightest idea of how EMPTY are the Vendos in Low Pop Shards NOW. Vendors on which, during the Dynamic Events (as I already wrote: please try to READ the Posts sometime), the 90% of the Drops are NEVER put up for sale.

Beside this, New Players (if they still exist today...) are routinely offered free items, even of high level, from many Guilds to start to play.

Last, again, I'm NOT speaking of USEFUL items (as could be the DE Rewards) but ONLY of COLLECTIBLE D.E. Armor Drops, that have NO REASON to be kept SB after the end of an Event.

Oh, BTW, as somone noted, the Eggs in the last two Events where NOT SB, so the Devs ARE conscious that having the Drops SB is a foolish idea.
#26
Grimbeard said:
Ivenor said:
Ivenor said:
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.

As a paying UO player I prefer them to remain shard bound.
You haven't given any reason why they shouldn't remain shard bound other then some bs self interest story.
And you have given no reason AT ALL why they should remain SB, so dismount your High Beetle and go to moralize somewhere else, thanks.
You have shard shields don't you? 

Yes, Shields that are of NO USE, considering that SB Items can't be moved.

And this is the Point of this whole Thread, if you haven't noticed.... 😂
#27
Shard bound items show upon vendors on my shard and I buy and sell them on my shard.  I don’t play on other shards or pay much attention to them other than for a player on Atlantic who I use to check for prices there.  I can’t travel from one shard to another for less than $40 for a round trip ticket and to be honest it’s not worth that to me.  But hen I compare prices between what things, shard bound and non shard bound, sell for on my shard and Atlantic, and when I check availability as well, it’s obvious that vendor search is not working for players without shard shields.  Shard bound allows me to be competitive on those items.
#28
Ivenor said:
Grimbeard said:
Ivenor said:
Ivenor said:
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.

As a paying UO player I prefer them to remain shard bound.
You haven't given any reason why they shouldn't remain shard bound other then some bs self interest story.
And you have given no reason AT ALL why they should remain SB, so dismount your High Beetle and go to moralize somewhere else, thanks.
You have shard shields don't you? 

Yes, Shields that are of NO USE, considering that SB Items can't be moved.

And this is the Point of this whole Thread, if you haven't noticed.... 😂
So you just want your monopoly to continue?  How about if using a paid token removed SB?
#29
Grimbeard said:
Ivenor said:
Grimbeard said:
Ivenor said:
Ivenor said:
Ivenor said:
Still no explanation why Dynamic Events Drops are Shard Bound in the first place, and still the ended Dynamic Events Drops are unreasonably Shard Bound...




Does it matter?

For me, as a PAYING UO player, yes. 

As I wrote many times, I DON'T HAVE THE TIME NOR THE INTEREST, IT IS NOT MY STYLE of play to go dungeoning (I'm a Deco buff), and the foolish SB of the Dynamic Events Drops (even the ENDED ones) precluded me the possibility to complete my Events Armors Collection on my Low Pop Shard because:

1) 90% on the Drops items are simply NEVER FOR SALE on Low Pop Shards;
2) I can't move the Drops I bought on ATL (where it is feasible to complete an DE Drops collection buying the items from Vendors) on my Low Pop Shard.

So the Devs decision has BROKEN my (and not only my) game style for NO sensate reason and NO gain for anyone.

As a paying UO player I prefer them to remain shard bound.
You haven't given any reason why they shouldn't remain shard bound other then some bs self interest story.
And you have given no reason AT ALL why they should remain SB, so dismount your High Beetle and go to moralize somewhere else, thanks.
You have shard shields don't you? 

Yes, Shields that are of NO USE, considering that SB Items can't be moved.

And this is the Point of this whole Thread, if you haven't noticed.... 😂
So you just want your monopoly to continue? 

***How about if using a paid token removed SB?***

A Token? Fine by me, as long as it is reasonably priced! 

And, to be clear, with "reasonably" I mean at max 100 Sovreigns each, surely not a 500 S as the Transmo ones.

And... of what monopoly are you speaking of? I trade(d) between Shards mainly to have funds to complete my collection, I were not the only one, and, by far, not the biggest one...
#30
Arnold7 said:
Shard bound items show upon vendors on my shard and I buy and sell them on my shard.  I don’t play on other shards or pay much attention to them other than for a player on Atlantic who I use to check for prices there.  I can’t travel from one shard to another for less than $40 for a round trip ticket and to be honest it’s not worth that to me.  But hen I compare prices between what things, shard bound and non shard bound, sell for on my shard and Atlantic, and when I check availability as well, it’s obvious that vendor search is not working for players without shard shields.  Shard bound allows me to be competitive on those items.

So you are saying that as long as SB is good for your business, you are OK if it destroy mine.

Nice to know.
#31
Until Kyronix pops in and answers the question we can speculate.

1. The game mechanics can not remove shard bound later because it would remove it from unintended items also.

2. The devs consciously chose for armor to stay shard bound.

Anyone have other speculations on why the armor drops stay shard bound after the event?

Could dynamic drops have a timer on the shard bound property that ends when the event ends.

Personally I do not like shard bound because I can't travel with those items.


#32
@Ivenor your post title implies that such an outcome was expected, rather than something you are requesting, has anything lead you to believe that?
As a general observation, there was a time when everything was 'shard bound' because travel between shards did not exist. People still managed to trade items they wanted.
#33
Mariah said:
@ Ivenor your post title implies that such an outcome was expected, rather than something you are requesting, has anything lead you to believe that?
As a general observation, there was a time when everything was 'shard bound' because travel between shards did not exist. People still managed to trade items they wanted.

Hi Mariah!

If the end of Shard Bounding after the closure of an Event was expect or not IMO is not relavant to the discussion (nor the title of the thread was meant to imply it: mine was only a temporal consideration).
What I advocate is that the topic must be reconsidered, given that (in mine, and not mine alone, opinion: I'm only the most petulant in expressing it... B) :p ;) ) the choice to leave Shard Bounded the Dynamic Events Drops (again, NOT the Rewards) after the end of the Events has no real utility, and is disdrupting (and it seems intentionally so, as by Kyronyx words quoted previously in the Thread) the Game Style of the Players that only want to collect the Armor Drops themselves (and I believe you know well that this is a very common thing for the "Deco Buff" Players).
#34
Nowdays the Shard Shields exist, so IMO the argoment is specious. 

And we all knows very well the many reasons why they cannot be eliminated, so IMO it is somewhat mean that the only ones that have to pay for this type of "Developers' Remorse" are we little folks, whereas the Big Ones are, as ever, untouchable (and IMO rightly so, but that's another issue)...

#35
Mariah said:
@ Ivenor your post title implies that such an outcome was expected, rather than something you are requesting, has anything lead you to believe that?
As a general observation, there was a time when everything was 'shard bound' because travel between shards did not exist. People still managed to trade items they wanted.

back before we had shard shields we had a much much larger player base and a different dev team with a far different thought process/ logic, and they didn't listen to a select few....
#36
shard bound had the opposite effect of the couple players whinning about it and making it happens....shard bound items from events are now like 5x the price they were before on all shard except atlantic and yeah people was saying item will stay on shard blah blah there will be some to buy....result nothing for sale  from event for sale on most shards...it was an epic fail...it s now easier for the people with a lot of money to control the economy of a shard with the shard bound items...but yeah some people cant understand and come with poor argument that the devs have eaten.
#37
Fortis said:
shard bound had the opposite effect of the couple players whinning about it and making it happens....shard bound items from events are now like 5x the price they were before on all shard except atlantic and yeah people was saying item will stay on shard blah blah there will be some to buy....result nothing for sale  from event for sale on most shards...it was an epic fail...it s now easier for the people with a lot of money to control the economy of a shard with the shard bound items...but yeah some people cant understand and come with poor argument that the devs have eaten.
I say BS i have shard bound rewards ( sdi epps pally bracers etc) on multiple shards i hold onto because i can't sell at Atlantic prices (prices which have tumbled) it's working exactly as intended 
#38
Grimbeard said:
Fortis said:
shard bound had the opposite effect of the couple players whinning about it and making it happens....shard bound items from events are now like 5x the price they were before on all shard except atlantic and yeah people was saying item will stay on shard blah blah there will be some to buy....result nothing for sale  from event for sale on most shards...it was an epic fail...it s now easier for the people with a lot of money to control the economy of a shard with the shard bound items...but yeah some people cant understand and come with poor argument that the devs have eaten.
I say BS i have shard bound rewards ( sdi epps pally bracers etc) on multiple shards i hold onto because i can't sell at Atlantic prices (prices which have tumbled) it's working exactly as intended 

Who gives a FRACK about the Rewards!  The Thread is on the uselessnes of keeping EVENTS DROPS Shard Bound AFTER the end of the Events.
#39
Fortis said:
shard bound had the opposite effect of the couple players whinning about it and making it happens....shard bound items from events are now like 5x the price they were before on all shard except atlantic and yeah people was saying item will stay on shard blah blah there will be some to buy....result nothing for sale  from event for sale on most shards...it was an epic fail...it s now easier for the people with a lot of money to control the economy of a shard with the shard bound items...but yeah some people cant understand and come with poor argument that the devs have eaten.

Exactly. 🙂
#40
Fortis said:
shard bound had the opposite effect of the couple players whinning about it and making it happens....shard bound items from events are now like 5x the price they were before on all shard except atlantic and yeah people was saying item will stay on shard blah blah there will be some to buy....result nothing for sale  from event for sale on most shards...it was an epic fail...it s now easier for the people with a lot of money to control the economy of a shard with the shard bound items...but yeah some people cant understand and come with poor argument that the devs have eaten.
This ^^^

but It don't matter the damage is done and they are to proud to admit they made a mistake by listening to a few idiots that filled there ears maliciously with deceitful greedy lies
#41
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 
#42
Skett said:
Fortis said:
shard bound had the opposite effect of the couple players whinning about it and making it happens....shard bound items from events are now like 5x the price they were before on all shard except atlantic and yeah people was saying item will stay on shard blah blah there will be some to buy....result nothing for sale  from event for sale on most shards...it was an epic fail...it s now easier for the people with a lot of money to control the economy of a shard with the shard bound items...but yeah some people cant understand and come with poor argument that the devs have eaten.
This ^^^

but It don't matter the damage is done and they are to proud to admit they made a mistake by listening to a few idiots that filled there ears maliciously with deceitful greedy lies

The solution is VERY easy.

1) DURING THE EVENT
BOTH the Drops AND the Rewards are Shard Bound.

2) AFTER THE EVENT
The Rewards remains Shard Bound, BUT the Drops, that then have NO VALUE ANYMORE as Points to get the Rewards, are made NO MORE Shard Bound, so the Deco Buff can complete their collections searching for the items they lack in ALL the Shards.

In this way both the PvM AND the Deco Buff Players have what they want!
#43
If nothing else, 'account bound' items at a reduced turn-in point cost (they have NO market value) should be an option. I can transfer it, use it on any character on the account, just not sell it. But the devs ignore the players. We've wanted this for so long.
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 
non-shard bound, account bound rewards:
  • reduce player grind: no market value for items, lower point costs
  • allow players to use items they earned on any prodo shard they please
  • highly reduce the ignored botting that goes on at these events
  • get players active and participating: they have to earn their own rewards.
  • increase store potion sales
Everyone wins with non-shard bound, account bound rewards, except the RMT bots. @Kyronix what do you say? Give us account bound options when claiming the rewards, at a reduced cost. Or at least the option. Try it once. See how it goes. 

Personally, I'd be all for ALL REWARDS being account bound (no shard bound option) and that way we could have EVERY REWARD AVAILABLE to claim + new rewards every ToT event. Great way to curb the ignored botting problem we see every one of these ToT events.
#44
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

to collect / complete armor sets on any shard, they are just deco its far from a game changer
#45
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 
He wants to buy say bone helm and take back to his home shard to complete collections 
#46
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

Hi K.!

Thanks for you interevention.

I thought I made myself very (and boringly... 😂) clear on this point. 

I collect Armor Set. I have the bulk of my Collection on ATL (where they are more easly found en masse during the Events), but:

1) I would prefer to move it on Europa (my main Shard) where I have a Castle that I would like to fully decor with it, but they are SB so I can't move them;
2) after a Dynamic Event end it is impossible to find some more elusive piece even on ATL itself, so I'm unable to complete my collections, because even if I by chance find the pieces I need to do it on some other Shard, I cannot move them where my Collection is because... Shard Bound.

Dunno how can say it more plainly... 🙂 ;)
#47
Grimbeard said:
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 
He wants to buy say bone helm and take back to his home shard to complete collections 

Bone is easy to find an ANY shard, during and after the Events. Try to find a Leaf Tonlet or a Female Leather Armor!
#48
Skett said:
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

to collect / complete armor sets on any shard, they are just deco its far from a game changer

Exactly!
#49
username said:
If nothing else, 'account bound' items at a reduced turn-in point cost (they have NO market value) should be an option. I can transfer it, use it on any character on the account, just not sell it. But the devs ignore the players. We've wanted this for so long.
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 
non-shard bound, account bound rewards:
  • reduce player grind: no market value for items, lower point costs
  • allow players to use items they earned on any prodo shard they please
  • highly reduce the ignored botting that goes on at these events
  • get players active and participating
  • increase store potion sales
Everyone wins with non-shard bound, account bound rewards. @ Kyronix what do you say? Give us account bound options when claiming the rewards, at a reduced cost. Or at least the option. Try it once. See how it goes. 

Personally, I'd be all for ALL REWARDS being account bound (no shard bound option) and that way we could have EVERY REWARD AVAILABLE to claim + new rewards every ToT event. Great way to curb the ignored botting problem we see every one of these ToT events.

Holy Cow! 
Again: REWARDS are NOT the issue in this Thread. DROPS that remains SB AFTER the end of the Dynamic Events (when they have NO MORE value as Points for obtain Rewards) are...
#50

This all sounds good but it had other side effects and didnt curve the bots/ scripters at all. why do you guys keep making changes that hinder honest players instead of fixing the real issues / problems ? And don't ask me how to fix them I don't know lol

#51
Ivenor said:
Skett said:
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

to collect / complete armor sets on any shard, they are just deco its far from a game changer

Exactly!
Not exactly true as armor sets sell for lots of money 
#52
so then its greed the truth comes out lol
Grimbeard said:
Ivenor said:
Skett said:
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

to collect / complete armor sets on any shard, they are just deco its far from a game changer

Exactly!
Not exactly true as armor sets sell for lots of money 
#53
Grimbeard said:
Ivenor said:
Skett said:
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

to collect / complete armor sets on any shard, they are just deco its far from a game changer

Exactly!
Not exactly true as armor sets sell for lots of money 

You have no idea of what you are speaking of. 

***ON ATL*** the most sought after & costly Event Armor Sets (Bone and Plate) are, again ***ON ATL*** about 100 mils a Set. 

And if you think tha 100 mils nowdays is "a lot" of Gold you are really out of touch with UO Rare market, where the prices for some EM Items are sometimes in TENS of Plats.

This beside the fact that is somebody want to make an "ingame" business of trading Armor Sets between Shards why should s/he ask for your permission?
#54
Skett said:
so then its greed the truth comes out lol
Grimbeard said:
Ivenor said:
Skett said:
Kyronix said:
As to why Shard Bound exists on these items - see my previous comments quoted earlier in the thread.

As to why it persists after the event?  I'll reserve comment and instead ask a question - why is it you want to remove Shard Bound from equipment ToT drops? 

to collect / complete armor sets on any shard, they are just deco its far from a game changer

Exactly!
Not exactly true as armor sets sell for lots of money 

HIS greed, that want to corner the market in his backwater Low Pop Shard at the expense of many other Players Game pleasure.
#55
@Ivenor ; I understand you and agree that's how a lot of people are in UO
#56
nothing shard bound like it always been before and there was no problem for tot events...making it shard bound because there was some scripters on some shard it s a joke why fucking the playgame for 99% of the people for let say under 1% of scriptor. GM should fix this faster thats it problem solve
#57
Skett said:
I understand you and agree that's how a lot of people are in UO

Sadly yes...
#58
Fortis said:
nothing shard bound like it always been before and there was no problem for tot events...making it shard bound because there was some scripters on some shard it s a joke why fucking the playgame for 99% of the people for let say under 1% of scriptor. GM should fix this faster thats it problem solve

Ditto! 🙂
#59
Fortis said:
nothing shard bound like it always been before and there was no problem for tot events...making it shard bound because there was some scripters on some shard it s a joke why fucking the playgame for 99% of the people for let say under 1% of scriptor. GM should fix this faster thats it problem solve

^^^
#60
dont forget uo is build to be an mmo with player trading with each others it s a sandbox accoutn bond and shard bound i dont get it for pvm or pvp items i can get it for deco for the shards or event items but seriously for pvm and pvp items not the way to go...we had wildfire event who was running both facet tram and fel and it was during prime time uo recently ( covid ) try to find a mark of wildfire on any other shard of atlantic you will hardly found 2-3 at what 1p. and it was farm a lot this why shard bound no good
#61
Fortis said:
dont forget uo is build to be an mmo with player trading with each others it s a sandbox accoutn bond and shard bound i dont get it for pvm or pvp items i can get it for deco for the shards or event items but seriously for pvm and pvp items not the way to go...we had wildfire event who was running both facet tram and fel and it was during prime time uo recently ( covid ) try to find a mark of wildfire on any other shard of atlantic you will hardly found 2-3 at what 1p. and it was farm a lot this why shard bound no good

This! 🙂
#62
ya sb is for the greedy I totally agree

it made items go way up and hurt the average player 

subs keep dropping something is wrong and im sure its far from sb items but sb adds to the dissensions to leave im sure, just so many things that keep getting changed because of the cheaters bots scripters that hurt the average player they need to address the real issues
#63
You CHOSE to do events on Atlantic stop crying about it now and play your home shard 
#64
Grimbeard said:
You CHOSE to do events on Atlantic stop crying about it now and play your home shard 

You are noone, so what you want me to do and how you want me to play MY Game is irrelevant. 😂
#65
:s   that's a great attitude :s
#66
I'm not opposed to the 'drops' to have a temporary shard-bound status, as long as the shard-bound lasts at least until the drops are no longer able to be turned in to claim reward items.

EJ-obtained drops should be permanently shard-bound though.
#67
ej should never get any drops imho
#68
CovenantX said:
I'm not opposed to the 'drops' to have a temporary shard-bound status, as long as the shard-bound lasts at least until the drops are no longer able to be turned in to claim reward items.

EJ-obtained drops should be permanently shard-bound though.
EJ Accounts should not be getting any drops.  EJ accounts were a pipe dream in the hopes that the person would sub and that was an epic fail.  Why should EJ Accounts sup when they get everything but a house.
#69
need to just eliminate all SB and scripter/bots from the game problem solved.. 🙂 

but wait  🙁   the real problem is those greedy players wanting to sell there items for 10x that of atl on low pop shards and telling the devs how unfair it is for them on there shards because of the cheaters they are all lying they want lots of gold from those that dont do boring event.  :#
#70
CovenantX said:
I'm not opposed to the 'drops' to have a temporary shard-bound status, as long as the shard-bound lasts at least until the drops are no longer able to be turned in to claim reward items.

EJ-obtained drops should be permanently shard-bound though.

Agreed.
#71
Skett said:
need to just eliminate all SB and scripter/bots from the game problem solved.. 🙂 

but wait  🙁   the real problem is those greedy players wanting to sell there items for 10x that of atl on low pop shards and telling the devs how unfair it is for them on there shards because of the cheaters they are all lying they want lots of gold from those that dont do boring event.  :#

😂
#72
CovenantX said:
I'm not opposed to the 'drops' to have a temporary shard-bound status, as long as the shard-bound lasts at least until the drops are no longer able to be turned in to claim reward items.

EJ-obtained drops should be permanently shard-bound though.
EJ Accounts should not be getting any drops.  EJ accounts were a pipe dream in the hopes that the person would sub and that was an epic fail.  Why should EJ Accounts sup when they get everything but a house.

yep ej needs to come to an end but once again egos would be bruised...
#73
@Fortis the players were complaining about players from other shards playing on THEIR shard and taking rewards away.

This was before botting was at dynamic events. 

Just as Kyronix said.

The posters who got the change made were angry that someone they did not know was playing on their shard.

Bots were not common except at the old version IDOCS. 

More of a stay off my lawn complaint.

You can see one of those attitudes from a poster in this thread.
#74
Pawain said:
@ Fortis the players were complaining about players from other shards playing on THEIR shard and taking rewards away.

This was before botting was at dynamic events. 

Just as Kyronix said.

The posters who got the change made were angry that someone they did not know was playing on their shard.

Bots were not common except at the old version IDOCS. 

More of a stay off my lawn complaint.

You can see one of those attitudes from a poster in this thread.
As if Rewards were a finite quantity... 😂

#75
Regrets are tough next time make a better decision 
#76
CovenantX said:
I'm not opposed to the 'drops' to have a temporary shard-bound status, as long as the shard-bound lasts at least until the drops are no longer able to be turned in to claim reward items.

EJ-obtained drops should be permanently shard-bound though.
EJ Accounts should not be getting any drops.  EJ accounts were a pipe dream in the hopes that the person would sub and that was an epic fail.  Why should EJ Accounts sup when they get everything but a house.
  Oh I agree, EJ shouldn't get drops at all, but they do, and I'm pretty sure they're account bound, though I guess for a  'collector' of  drops, it wouldn't matter. so the account/shard-bound would be the next (current) best thing if they're going to continue to allow EJs to get them.

#77
Grimbeard said:
Regrets are tough next time make a better decision 

I just made the decision to ignore you from now on, and I doubt I will EVER regret it! 😂

Have a nice life.
#78
Ivenor said:

Holy Cow! 
Again: REWARDS are NOT the issue in this Thread. DROPS that remains SB AFTER the end of the Dynamic Events (when they have NO MORE value as Points for obtain Rewards) are...
You clearly don't understand. They go hand-in-hand.

You cannot have it both ways: the dead shards cannot complain, saying 'they want shard-bound items' AND THEN once the event is over, and no one is trading the items they need or never got (item drops or rewards, again, doesn't matter!), look to daddy Atlantic/Great Lakes to complete your set. Sorry.

The small [dead] shards asked for this and now they reap what they sow. Plus, let's not just ignore this is a completely selfish post and you want to be able to complete your sets. You probably have the items ready to go on a larger server ready to transfer back to your home server. Regardless, back to the point,

You can not have your cake and eat it too.

#79
Fortis said:
dont forget uo is build to be an mmo with player trading with each others it s a sandbox accoutn bond and shard bound i dont get it for pvm or pvp items i can get it for deco for the shards or event items but seriously for pvm and pvp items not the way to go...we had wildfire event who was running both facet tram and fel and it was during prime time uo recently ( covid ) try to find a mark of wildfire on any other shard of atlantic you will hardly found 2-3 at what 1p. and it was farm a lot this why shard bound no good
Clearly not, as demonstrated by shard bound items, account bound items, owned by, and tons of other mechanics that disprove you immediately that have been in the game forever. Wonder why I can't sell my shard shields, the GaMe iS sUpPoSeD tO bE a SanDbOX!! The game is what the devs want it to be. Also, ironic coming from a RMT trader. Definitely don't mean you, not at all, nope, just saying in general winky wink winkerson.
#80
username said:
Ivenor said:

Holy Cow! 
Again: REWARDS are NOT the issue in this Thread. DROPS that remains SB AFTER the end of the Dynamic Events (when they have NO MORE value as Points for obtain Rewards) are...
You clearly don't understand. They go hand-in-hand.

You cannot have it both ways: the dead shards cannot complain, saying 'they want shard-bound items' AND THEN once the event is over, and no one is trading the items they need or never got (item drops or rewards, again, doesn't matter!), look to daddy Atlantic/Great Lakes to complete your set. Sorry.

The small [dead] shards asked for this and now they reap what they sow. Plus, let's not just ignore this is a completely selfish post and you want to be able to complete your sets. You probably have the items ready to go on a larger server ready to transfer back to your home server. Regardless, back to the point,

You can not have your cake and eat it too.

Small shards don't want cake 
#81
😂
#82
username said:
Ivenor said:

Holy Cow! 
Again: REWARDS are NOT the issue in this Thread. DROPS that remains SB AFTER the end of the Dynamic Events (when they have NO MORE value as Points for obtain Rewards) are...
You clearly don't understand. They go hand-in-hand.

You cannot have it both ways: the dead shards cannot complain, saying 'they want shard-bound items' AND THEN once the event is over, and no one is trading the items they need or never got (item drops or rewards, again, doesn't matter!), look to daddy Atlantic/Great Lakes to complete your set. Sorry.

The small [dead] shards asked for this and now they reap what they sow. Plus, let's not just ignore this is a completely selfish post and you want to be able to complete your sets. You probably have the items ready to go on a larger server ready to transfer back to your home server. Regardless, back to the point,

You can not have your cake and eat it too.

No, they are two totally different things, especially considering that many Rewards are recycled in more than one Event, so they can be acquired in multiple occasions, where the Drops are specific by Hue for any specific Event and are useless gamewise, beside as Deco, after the Event ends.

So, yes, one can have ***A*** cake AND eat one too, because they are TWO DIFFERENT CAKES!

Lastly, is not up to you to decide what should be my diet, i.e. where and how I should procure/display the Items I collect: stick to your way of gaming and avoid to try to decide how others Players should play their.
#83
;)
#84
Se Skett said:
;)
 😂 
#85
“The Cake is a Lie!”



 😂 
#86
to be fair the mechanic already exists to have a 'life span' on an item until it's no longer able to be turned-in for anything.   the 'Honesty' virtue items work that way, with a change, to where the property 'shard-bound' has the life-span of ~2.6m seconds (about 30 days, or however long the duration of the turn-in vendor points are set to expire) and it'll work the way the OP seems to intend.

#87
CovenantX said:
to be fair the mechanic already exists to have a 'life span' on an item until it's no longer able to be turned-in for anything.   the 'Honesty' virtue items work that way, with a change, to where the property 'shard-bound' has the life-span of ~2.6m seconds (about 30 days, or however long the duration of the turn-in vendor points are set to expire) and it'll work the way the OP seems to intend.

Agreed! 🙂
#88
can we pay real money for deed of shard bound removal? everybody wins
#89
Elvis said:
can we pay real money for deed of shard bound removal? everybody wins
Send a $10 check for each item you want unbound to:

Herman Munster
1313 Mockingbird Lane
Mockingbird Heights, California 90210
#90
I think it's time to end this. IF the devs decide the idea has any merit I'm sure we'll hear in due course.
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