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Reward Suggestions for Upcoming Feudal Lands ToT

Started by keven2002 · 2023-08-16 · 111 posts · General Discussions
#0
Starting a thread for reward suggestions and requests for Dynamic ToT that is starting in October.

Without know exactly what we are fighting, but knowing it's likely in Tokuno Lands I'd say a talisman with whatever slayer would help that we don't currently have. Off the top of my head I'm wondering if something like a Yomotsu slayer (not sure if they fall under Repond)?? 

@Kyronix - Can we please ensure human/elf rewards have an equivalent gargoyle item that would be usable? Latest example was from last Deceit event where the bladed staff for humans was a cyclone for gargs which should have been a soul glaive (which also have AI and is the preferred weapon for the race...much like the bladed staff). 
#1
Gorget that goes with the Balron Chest and Paladin arms.

Elixer that adds Bane to any weapon.
#2
Past wildfire and kotl items
#3
Luck item for kilt/skirt slot 
#4
Skett said:
Past wildfire and kotl items
All past items should be added to black market 
#5
I agree
#6
Grimbeard said:
Skett said:
Past wildfire and kotl items
All past items should be added to black market 

Disagree

The theme of the black market is pirate....mostly. (Not sure about the orchids)

BUT it's 99.9% pirate themed....if you just start throwing random things in there it ruins that...quit trying to get non-related things added to the black market please.

Agree with Keven on the Garg stuff, make sure they have equipment that's comparable to human/elf rewards.

Deco that goes with the theme, have some ideas; will extrapolate later.




#7
how about a bokuto since we in tokuno.

Spell Channelling
Splinter Weapon 30
Lightning 70


#8
Larisa said:
Grimbeard said:
Skett said:
Past wildfire and kotl items
All past items should be added to black market 

Disagree

The theme of the black market is pirate....mostly. (Not sure about the orchids)

BUT it's 99.9% pirate themed....if you just start throwing random things in there it ruins that...quit trying to get non-related things added to the black market please.

Agree with Keven on the Garg stuff, make sure they have equipment that's comparable to human/elf rewards.

Deco that goes with the theme, have some ideas; will extrapolate later.




They were called counterfeit where else would they come from but the black market 
#9
how about a bokuto since we in tokuno.

Spell Channelling
Splinter Weapon 30
Lightning 70


Living the dream. 🙂
#10
Skett said:
Past wildfire and kotl items
I'd like to see the mask of wildfire reskinned to a samurai helm / kabuto to stay on theme (it might also need mage armor). 

Pawain said:
Gorget that goes with the Balron Chest and Paladin arms.
Studded Mempo with +5 Str / Int / Dex / HP & +8 mana / stam / LMC & +15 in all resist. Studded/bone leggings with these stats would work too.
#11
But pirates wouldn't have counterfeit gold or counterfeit anything...they check that stuff before they take it you know.
#12
Id like to see a new pet(s) rewards. Something that is both exotic and interesting. Rare and able to be ridden perhaps. Something that can have armor added to it and/or provides its owner luck

Some of the old stuff with updated stats.

Something specific to sampires. 

Knights of the round table style stuff for decoration.

Pinks!!! 
#13
take the most popular recent rewards and transfer the stats onto a 'feudal lands' armor type. 
eg Balron bone armor > Platemail or Studded Do.
#14
An instrument we could use a shield transmog potion on 
#15
Grimbeard said:
An instrument we could use a shield transmog potion on 

That I like! an Tokuno slayer, we have an eodon slayer so why not?

I would like to tame Kappa's!


#16
A new fishing pole with luck and sc and 1 handed :p
#17
A fuedal japan style ship and mods for it!!

#18
A slayer Spellbook that allowed the user to name what it worked on.  Not that many invasion slayer spell books out there for those things for which no other slayer spellbooks exist.
#19
keven2002 said:
Skett said:
Past wildfire and kotl items
I'd like to see the mask of wildfire reskinned to a samurai helm / kabuto to stay on theme (it might also need mage armor). 

Pawain said:
Gorget that goes with the Balron Chest and Paladin arms.
Studded Mempo with +5 Str / Int / Dex / HP & +8 mana / stam / LMC & +15 in all resist. Studded/bone leggings with these stats would work too.
Legs would be a downgrade from Britches of warding if you buid archers and macers.  Unless they put 12 stamina on the new legs. Also have the tinker legs.

Need the Gorget and dexxers are complete. Would prefer the stats of the vampire arms. Need 10 stam 10 LMC. 

Last artifact Gorget was gladiators collar I think.
#20
A tincture that replaces shard bound with account bound so we can travel with our items.


A Feudal Lord needs a silver steed!
#21
Pawain said:
keven2002 said:
Skett said:
Past wildfire and kotl items
I'd like to see the mask of wildfire reskinned to a samurai helm / kabuto to stay on theme (it might also need mage armor). 

Pawain said:
Gorget that goes with the Balron Chest and Paladin arms.
Studded Mempo with +5 Str / Int / Dex / HP & +8 mana / stam / LMC & +15 in all resist. Studded/bone leggings with these stats would work too.
Legs would be a downgrade from Britches of warding if you buid archers and macers.  Unless they put 12 stamina on the new legs. Also have the tinker legs.

Need the Gorget and dexxers are complete. Would prefer the stats of the vampire arms. Need 10 stam 10 LMC. 

Last artifact Gorget was gladiators collar I think.
Dexxor pieces should be low on priority list as they are the most cater class show bards some love
#22
In order to promote the use of pure mages in PvP again.  How about a spellbook with EP, FC and/or FCR, DCI, SDI (maybe HCI as well) and some skill bonus that synergizes with the pure mage PvP build. This could push players toward this play style and away from the popular bokuto-mage build because it requires the book to be equipped in place of the bokuto.
#23
Grimbeard said:
Skett said:
Past wildfire and kotl items
All past items should be added to black market 

I was thinking Blackthorn's Dungeon
#24
15 SDI slayer spell books for Tokuno specific mobs including Ninjas that are not affected by other slayer spell books .  Went with 15 SDI to match Eodon specific mob slayers.

A 30 SDI Elite Ninja slayer spell book because those mobs are very annoying and should be dispatched quickly to minimize their annoyance.


#25
TimSt said:
15 SDI slayer spell books for Tokuno specific mobs including Ninjas that are not affected by other slayer spell books .  Went with 15 SDI to match Eodon specific mob slayers.

A 30 SDI Elite Ninja slayer spell book because those mobs are very annoying and should be dispatched quickly to minimize their annoyance.


I loved the khaldun random slayer books. a tokuno  random mob slayer would be great 
#26


Must accumulate so many points before you qualify to purchase something real, like a tee shirt or mouse pad that has good quality SE artwork for a reasonable price. 

I think there's a lot of us that would be happy to walk around as billboards for the game.

Just a few examples of some artwork I found online:





#27
Pawain said:
keven2002 said:
Skett said:
Past wildfire and kotl items
I'd like to see the mask of wildfire reskinned to a samurai helm / kabuto to stay on theme (it might also need mage armor). 

Pawain said:
Gorget that goes with the Balron Chest and Paladin arms.
Studded Mempo with +5 Str / Int / Dex / HP & +8 mana / stam / LMC & +15 in all resist. Studded/bone leggings with these stats would work too.
Legs would be a downgrade from Britches of warding if you buid archers and macers.  Unless they put 12 stamina on the new legs. Also have the tinker legs.

Need the Gorget and dexxers are complete. Would prefer the stats of the vampire arms. Need 10 stam 10 LMC. 

Last artifact Gorget was gladiators collar I think.
Leave it up to you to be the first person to knock someone else's request.... and go figure you show complete tunnel vision based on your own personal build. 

Outside of losing 10HCI & 5 of each resist (both extremely easy to get from other items) how is this a downgrade? What I proposed is a +3% to innate LMC / +5 str / +5 int / +5hp / +8mana / +13 total stam. As with any other reward... if you don't like it then don't claim it but for everyone else that actually has a clue this would be an upgrade to the leg slot. 

... britches of warding... lol
#28
A one handed fan with Balakai staff mods for mages, a mempo or headpiece (Kabuki mask or Kabuto) with Balron/bone glove type mods, or a jin-baori with some small mod that is farm from game changing. 
#29
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
#30
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
#31
keven2002 said:
Pawain said:
keven2002 said:
Skett said:
Past wildfire and kotl items
I'd like to see the mask of wildfire reskinned to a samurai helm / kabuto to stay on theme (it might also need mage armor). 

Pawain said:
Gorget that goes with the Balron Chest and Paladin arms.
Studded Mempo with +5 Str / Int / Dex / HP & +8 mana / stam / LMC & +15 in all resist. Studded/bone leggings with these stats would work too.
Legs would be a downgrade from Britches of warding if you buid archers and macers.  Unless they put 12 stamina on the new legs. Also have the tinker legs.

Need the Gorget and dexxers are complete. Would prefer the stats of the vampire arms. Need 10 stam 10 LMC. 

Last artifact Gorget was gladiators collar I think.
Leave it up to you to be the first person to knock someone else's request.... and go figure you show complete tunnel vision based on your own personal build. 

Outside of losing 10HCI & 5 of each resist (both extremely easy to get from other items) how is this a downgrade? What I proposed is a +3% to innate LMC / +5 str / +5 int / +5hp / +8mana / +13 total stam. As with any other reward... if you don't like it then don't claim it but for everyone else that actually has a clue this would be an upgrade to the leg slot. 

... britches of warding... lol
Show me how many toons you have with over 230 stamina, then we can have a knowledgeable discussion about making a mace or archer suit.

There are two legs that are out there.  There are 0 gorgets.
#32
Roxo said:
In order to promote the use of pure mages in PvP again.  How about a spellbook with EP, FC and/or FCR, DCI, SDI (maybe HCI as well) and some skill bonus that synergizes with the pure mage PvP build. This could push players toward this play style and away from the popular bokuto-mage build because it requires the book to be equipped in place of the bokuto.

What you are trying to achieve - is brilliant and much needed/wanted.
You got me thinking, can it be achieved, how can it be achieved, a lot of players certainly could love this.

The issue is of course - a mage spellbook can be disarmed, so if you are relying on any of those properties for basic or defensive properties, your mage is sunk. You will find, that quite often dexxers do not rely on those properties, they are their attacking properties.

So on that note - I don't believe you can put properties such as FC FCR on them. SDI is pointless as the PvP cap is so small. You would not want your DCI tied up on the book.

So lets think about what COULD go on there. HCI - Yes. It is an attacking property, one needed more and more by pure mages for Disarm themselves. Hard to get from other armour. 

EP is sort of pointless, as you need to go 1 handed to actually use a potion, and there is no way you would disarm your shield for this. Mages without parry/shield, are dead in under a second flat currently.

For me - a game changer - that Dexxers have got completely OP on, and an option for mages to make them genuinely more attractive...

Hit Lightning +50% on a Spellbook...

Why? All Dexxers are running so many additional + Damage Modifiers, including Hit Lightning +50% on their Bokuto swords weapons... A bit insulting they are running + Hit Lightning and pure mages do not get such modifiers?

So PvP Spellbook for me is looking like;
+15% HCI.
+50% Hit Lightning. (Would it stack with Alchemists Bracers? Yes). End of the day - Mages barely physically hit enemies, and are quite suicidal to do so. This would add an interesting twist.

On one hand, this may look a lot, or like something that could be OP, but do not forget, you need to be 1 handed most of the time for potions, so there is always a choice to make as to which mode you go in.

This Spellbook, and concept - would also bring in a use for the NEVER used Wrestling Skill Mastery also...
#33
More options for lesser used item slots (earrings, sash)

a more basic earring like (6 damage eater, 5dci, 2 hp regen)
a sash for warriors corguls/spell focusing are outdated and diversity in item selection is good.
a hiryu mount

but definitely a pvp mage bokuto with 20+ splinter, SC and 50+ lightning.
#34
More options for lesser used item slots (earrings, sash)

a more basic earring like (6 damage eater, 5dci, 2 hp regen)
a sash for warriors corguls/spell focusing are outdated and diversity in item selection is good.
a hiryu mount

but definitely a pvp mage bokuto with 20+ splinter, SC and 50+ lightning.
I'm completely with you here, but I would also like to promote a pure mage concept or reward. Purely because I never liked the idea of mages with weapons - and I, and a lot of mages, want to be more pure than this.
#35
I like bukuto idea. but they would make it antique, like other weapons have been.
 😂 
#36
Grimbeard said:
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
I know!! It would be awesome if it happened.
#37
Roxo said:
In order to promote the use of pure mages in PvP again.  How about a spellbook with EP, FC and/or FCR, DCI, SDI (maybe HCI as well) and some skill bonus that synergizes with the pure mage PvP build. This could push players toward this play style and away from the popular bokuto-mage build because it requires the book to be equipped in place of the bokuto.
  That won't work.    Spellbooks being disarm-able puts you at a massive disadvantage if you lose essential mods you become the most vulnerable.   plus you'd lose too much offense with no meaningful amount of SDI by going focus spec. aka pure-mage.    I do agree though, pure mages need a buff to focus-spec SDI so their offense isn't so weak.  -with a reasonable nerf to Parry chances of course.

 a focus spec change would be needed to bring non-hybrids back.

Anyway, enough derailing the thread with pvp wishfuls...

 I'd like to see more Balron Bone Armor pieces, eventually a full set of bone armor with the same stats, maybe more pieces like the Paladin armor as well, just different item slots.

More slayer talismans.
Luck pieces like the mask of wildfire & snake skin quiver in different item slots of course.

a robe with SSI, Hci & DI (the dexer version of the mantle of the archlich)

Teleport ring with 10 charges (replenishes charges 1/minute) 30s global cooldown on uses.-does not need to be equipped to use teleport charges.  

-Global cooldown should affect all existing teleport charged items.
#38
For the next dungeon event they should open it in fel with drops that can only be redeemed in Fel and the rewards would only be items that PvP players suggest.  No deco in fel.
#39
Pawain said:
Leave it up to you to be the first person to knock someone else's request.... and go figure you show complete tunnel vision based on your own personal build. 

Outside of losing 10HCI & 5 of each resist (both extremely easy to get from other items) how is this a downgrade? What I proposed is a +3% to innate LMC / +5 str / +5 int / +5hp / +8mana / +13 total stam. As with any other reward... if you don't like it then don't claim it but for everyone else that actually has a clue this would be an upgrade to the leg slot. 

... britches of warding... lol
Show me how many toons you have with over 230 stamina, then we can have a knowledgeable discussion about making a mace or archer suit.

There are two legs that are out there.  There are 0 gorgets.
Once again you are clueless. Hopefully I can break this down so that eve your brain understands.

The britches give you 12 stam total. A balron type piece would give you 13 stam total. Surely even you know that 13 > 12 right? You also failed to answer my question....again. Outside of the 10 HCI, how would balron legs be a downgrade? The britches aren't even close to being as good. I wear regular legendary armor over the britches because of how little bonus they provide. If you aren't smart enough to figure out how to get 45 HCI on suit, which is probably the easiest thing to do when making a suit, then maybe you should stop trying to knock other people's opinions...especially when they know more than you. 

If stamina is the issue, as per you, then just wear a bunch of 8-10 stam / 5 dex pieces. Making a stam suit is very easy. The issue comes in when trying to cap strength/HP because HP value added is half of strength (ie 10 str on an item gives you 5 HP). Again, let the grown ups deal with the hard math part of things and you stick to waving those pom poms. 
#40
10 hci or 10SSI clears a spot on an item that you need for skills. That is why they are better. If you did need to make an archer or macer suit you would see that every stat spot makes a difference.

We have no gorget other than loot or craft.

There are 2 leg options in game. There are no gorget options. No need to be rude to me just because you do not understand that. 

After the gorget they can make legs or gloves.
#41
If you're going to repeat old items that's good and fine but change the name and change the hue, and make them make sense with the ToT.

1-shot pigment style dye (as opposed to plant dye style, ie dyes artifacts only) for 25-50 points in the color of the point turn-in items.

Account bound rewards, if not default then at least an option at reduced point cost (no inherent market value) with two context menus 'claim shard bound reward', 'claim account bound reward'.

Oh yea, do something about that awful 'afk' system would ya?


#42
keven2002 said:
Pawain said:
Leave it up to you to be the first person to knock someone else's request.... and go figure you show complete tunnel vision based on your own personal build. 

Outside of losing 10HCI & 5 of each resist (both extremely easy to get from other items) how is this a downgrade? What I proposed is a +3% to innate LMC / +5 str / +5 int / +5hp / +8mana / +13 total stam. As with any other reward... if you don't like it then don't claim it but for everyone else that actually has a clue this would be an upgrade to the leg slot. 

... britches of warding... lol
Show me how many toons you have with over 230 stamina, then we can have a knowledgeable discussion about making a mace or archer suit.

There are two legs that are out there.  There are 0 gorgets.
Once again you are clueless. Hopefully I can break this down so that eve your brain understands.

The britches give you 12 stam total. A balron type piece would give you 13 stam total. Surely even you know that 13 > 12 right? You also failed to answer my question....again. Outside of the 10 HCI, how would balron legs be a downgrade? The britches aren't even close to being as good. I wear regular legendary armor over the britches because of how little bonus they provide. If you aren't smart enough to figure out how to get 45 HCI on suit, which is probably the easiest thing to do when making a suit, then maybe you should stop trying to knock other people's opinions...especially when they know more than you. 

If stamina is the issue, as per you, then just wear a bunch of 8-10 stam / 5 dex pieces. Making a stam suit is very easy. The issue comes in when trying to cap strength/HP because HP value added is half of strength (ie 10 str on an item gives you 5 HP). Again, let the grown ups deal with the hard math part of things and you stick to waving those pom poms. 
Balron armor only gives 8 stamina. You can't just combine dexterity + stamina to inaccurately try to prove a point to fit your narrative.
#43
 😂

@username

I thought of something similar. Any rerun items should have a stat lowered or removed. Like balron armor would not have the 5 hp,  or have a lower value of stamina.  

That way those who participated in the original event are rewarded more than those who just show up for the reruns.
#44
Balron armor only gives 8 stamina. You can't just combine dexterity + stamina to inaccurately try to prove a point to fit your narrative.
Why can't I combine for 13 stam? 5 dex + 8 stam = 13 stam when you equip the item. If you are at the dex cap simply drop the dex by whatever puts you over and that creates 13 total stam. Same thing with mana. 

Even if you want to bury your head in the sand next to Pawain and act like it's only 8 stam, which it's not, having every other stat on a balron piece makes them a higher intensity piece aka better than britches. Are you also one of those people like Pawain that said the mukluks weren't better than boots of escaping because "+2 in each stat wasn't as much as 4 stam?"?
#45
PvP Mage book was my 1st request.

This is a 2nd suggestion, on behalf of, I take no responsibility for this, but I know these pieces have been very popular;

{I want a full sets of archlich, balron, corrupt sampire items,
start with this:
'Neckalce of the Archlich'
STR5
INT 5
HPI 5
MI 8
HPR 3
MR 3
LMC 10
LRC 20
FCR 3
No resists on it.}

3rd - a continuation of the Slayer Talismans in the vein of Tokuno, I know a lot are asking for these, and they are always popular.

My real personal requests have not been designed yet, they are still in my head, but PvP Jewels, a new all round Composite Bow, a new all round Soul Glaive, maybe a PvP Dismount Cyclone, and my PvP Shield are still all on the list. And some Legs maybe, as other slots have received things recently, but I am not aware of a Legs piece.
#46
Suggestion, request 4 🙂

Soulglaive;
Velocity 35%
Only. 🙂

Or if you are feeling generous 🙂
Soulglaive;
Velocity 35%
Hit Lightning 50%
HLD 50%
SSI 30%
HML 30%

#47
Davies locker!!!
#48
keven2002 said:
Balron armor only gives 8 stamina. You can't just combine dexterity + stamina to inaccurately try to prove a point to fit your narrative.
Why can't I combine for 13 stam? 5 dex + 8 stam = 13 stam when you equip the item. If you are at the dex cap simply drop the dex by whatever puts you over and that creates 13 total stam. Same thing with mana. 

Even if you want to bury your head in the sand next to PStain and act like it's only 8 stam, which it's not, having every other stat on a balron piece makes them a higher intensity piece aka better than britches. Are you also one of those people like PStain that said the mukluks weren't better than boots of escaping because "+2 in each stat wasn't as much as 4 stam?"?

I am not getting into the debate whether britches or balron is better.
But trying to claim that Balron gives 13 stamina shows how bad at the game you are.

It gives 8 stamina and 5 dexterity. In most cases (warriors) Stamina is valued more highly then dexterity which would also make the boots of escaping better then mukluks at times. You shouldn't criticize others about the math in this game when you don't understand it yourself.

#49
Cookie said:
PvP Mage book was my 1st request.

This is a 2nd suggestion, on behalf of, I take no responsibility for this, but I know these pieces have been very popular;

{I want a full sets of archlich, balron, corrupt sampire items,
start with this:
'Neckalce of the Archlich'
STR5
INT 5
HPI 5
MI 8
HPR 3
MR 3
LMC 10
LRC 20
FCR 3
No resists on it.}

3rd - a continuation of the Slayer Talismans in the vein of Tokuno, I know a lot are asking for these, and they are always popular.

My real personal requests have not been designed yet, they are still in my head, but PvP Jewels, a new all round Composite Bow, a new all round Soul Glaive, maybe a PvP Dismount Cyclone, and my PvP Shield are still all on the list. And some Legs maybe, as other slots have received things recently, but I am not aware of a Legs piece.

You know the problem with having "full sets" of these armors is that they are to strong. It will put us back in the same boat we were pre loot revamp with random generated items being garbage.

Adding FCR 3 to a necklace with those mods is way to much value. If you want FCR on a piece like that you need to ask for 1 at most.


#50
how about a bokuto since we in tokuno.

Spell Channelling
Splinter Weapon 30
Lightning 70



Spell Channelling
Splinter Weapon 50 - 80
Hit Lightning 70 - 100
Hit Lower Defense 100
No durability limits

Such power specs must be ... Cursed, that makes it more fun.

#51
How about a new tokuno fishing boat with 2 holds 
#52
and new boat paint colors

#53
Skett said:
and new boat paint colors

And customizable sails
#54

I am not getting into the debate whether britches or balron is better.
But trying to claim that Balron gives 13 stamina shows how bad at the game you are.

It gives 8 stamina and 5 dexterity. In most cases (warriors) Stamina is valued more highly then dexterity which would also make the boots of escaping better then mukluks at times. You shouldn't criticize others about the math in this game when you don't understand it yourself.

If I felt like you could handle being wrong, I'd gladly log into the game and show you how my stam goes from 213 down to 200 when I remove my balron chest which is proof that it absolutely gives +13 stam as long as you aren't at the stat cap. Unfortunately there is no arguing with stupid so no need to waste my time.

Also I have made plenty of gold from making max stat suits and I can solo just about everything in the game with the suits I use so "bad" and "don't understand" probably wouldn't describe me. You must have me confused with someone else.
edited by Mariah
#55
Pls give us a 50% splintering 100% hit lightning bokuto pls - make pvp great again
#56
So far all we're getting is two arguments and an op bokuto 
#57
Magical talking dog. Follows you around like a Herald, says insulting things when it detects a player death nearby. GIVE.
#58
keven2002 said:

I am not getting into the debate whether britches or balron is better.
But trying to claim that Balron gives 13 stamina shows how bad at the game you are.

It gives 8 stamina and 5 dexterity. In most cases (warriors) Stamina is valued more highly then dexterity which would also make the boots of escaping better then mukluks at times. You shouldn't criticize others about the math in this game when you don't understand it yourself.

If I felt like you could handle being wrong, I'd gladly log into the game and show you how my stam goes from 213 down to 200 when I remove my balron chest which is proof that it absolutely gives +13 stam as long as you aren't at the stat cap. Unfortunately there is no arguing with stupid so no need to waste my time.

Also I have made plenty of gold from making max stat suits and I can solo just about everything in the game with the suits I use so "bad" and "don't understand" probably wouldn't describe me. You must have me confused with PStain.
Wow that's crazy you have 213 stamina yet your dexterity is capped at 150?
#59
Magical talking dog. Follows you around like a Herald, says insulting things when it detects a player death nearby. GIVE.
They can use phrases from the Insulting Doll.
#60
Grimbeard said:
So far all we're getting is two arguments and an op bokuto 
Bane potion and replace shard bound with account bound potion.  Plus more.

I hope Kyronix can read better.
#61
Pawain said:
Grimbeard said:
So far all we're getting is two arguments and an op bokuto 
Bane potion and replace shard bound with account bound potion.  Plus more.

I hope Kyronix can read better.
It was sarcasm 
#62
Seeing it's a tokuno themed event, it'd be cool to have something thematic, for example a talisman that transforms your look to a fan dancer, or perhaps a kimono version of general lethe / morphius, if not something entirely new. Maybe even Tabis of stealth / ninjitsu.

Outside of the theme, like to see jewels that are useful for PvP/PvE. I think the only ring we've got is the Sterling Silver Ring and I've not seen much use for it. Something with FC/FCR/EP and an option of skill would be amazing but I'm guessing unlikely 🙂

I'd also like to see some female armor that's on par with male one. We've had balron armor, maybe something that's optional being a skirt or leggings / chest vs female chest piece?
#63
A rechargeable talisman of ward removal protection with +5 SDI & +100 luck.
#64
dye color from the previous event wildfire, archlich and others. new halloween deco because it s occurinr during halloween
#65
They should not provide dyes from these events or it de-values our armor sets we collect. 

But if the dyes only worked on human cloth items then that would be fine.
#66
Pawain said:
They should not provide dyes from these events or it de-values our armor sets we collect. 

But if the dyes only worked on human cloth items then that would be fine.

wtf you talking about the dye will not say treasure of blah blah blah on your items
#67
creampie said:
Pawain said:
They should not provide dyes from these events or it de-values our armor sets we collect. 

But if the dyes only worked on human cloth items then that would be fine.

wtf you talking about the dye will not say treasure of blah blah blah on your items
Other people's "investments" should never be taken into account 
#68
I would love to see a 1 time use only dye for the lore books, hues for all past and future events. 
So we can clearly see which lore book is from which event. 

So far the deceit event was the only one with a lore book that has a unique colour. 
#69
I would like to see luck items for sash and belt slot. Maybe together with 10% lrc or 5DCI

And please give Gargoyles a litte more love. They still lack in good items from events.
For example the earrings for human/elf are a addon part to the normal armor but the earrings for Gargoyles replaces a customized or legendary armor. 
So if  an earing is a reward, for example with luck, it should have more luck than an earring for human/elf and usesfull stats beside resists. 
Even some parts for gargoyles cannot be created with runics or the runics have less uses.

Funny would be shoes/talons which gaves you riding speed when used on ice. On arctic island or while snow is lying on the ground.

New Talons for Gargoyles should have Night Sight.

#70
creampie said:
Pawain said:
They should not provide dyes from these events or it de-values our armor sets we collect. 

But if the dyes only worked on human cloth items then that would be fine.

wtf you talking about the dye will not say treasure of blah blah blah on your items
You can see that an armor is from an event. With a dye they would look the same.  Looking at each  item?who does that...
#71
Grimbeard said:
creampie said:
Pawain said:
They should not provide dyes from these events or it de-values our armor sets we collect. 

But if the dyes only worked on human cloth items then that would be fine.

wtf you talking about the dye will not say treasure of blah blah blah on your items
Other people's "investments" should never be taken into account 
You are in the wrong game. How many years to get a transfer token? Investments have always been part of UO.
#72
Would be cool to see some new art for armor. Maybe have a blank transbogable helm with totally new art for both classic and enhanced. So long as it looks new both on the paperdoll and in the game window. 
#73
Themed pet armor
#74
CovenantX said:
Teleport ring with 10 charges (replenishes charges 1/minute) 30s global cooldown on uses.-does not need to be equipped to use teleport charges.  

-Global cooldown should affect all existing teleport charged items.

Yep. I've been advocating for awhile for Charged Spell items to make a comeback. Items with Teleport, Invisibility, Magic Reflection, Bless, Greater Heal, Dispel, or even Gate Travel charges, that automatically recharge over time, or can be recharged manually via Runed Switches.

Now that Macer/Paladins have brought back the use of Dexxer Shields, how about a good Dexxer Shield Artifact? The one my Macer/Paladin uses is no longer obtainable.

#75
Kaz said:
I would love to see a 1 time use only dye for the lore books, hues for all past and future events. 
So we can clearly see which lore book is from which event. 

So far the deceit event was the only one with a lore book that has a unique colour. 
I love collecting the Pages & and agree with Kaz that varied dyes can be used on Books of Lore to make each one look unique from past tomes.
#76
Treasures of Events usually have a 50% spellbook and a slayer spellbook.
It would be nice if you bring those back. For the slayer can I suggest Reptile
(Yamandon's slayer types are reptile or snake slayer)

idea based on the picture from the newsletter 

=========

I agree the Book of Lore should have hues available for them.
 i suggest book of Lore covers (works just like BOD covers)
available during Treasures of Events with the hues of armor drops
#77
Have random single slayer spellbooks for a reasonable price.  Make them 30 not 25.

Players want to collect color sets.
Players like @Arnold7 can get them.
Would increase the length of time players spend in the event.
#78
Id like to see an item, or achievment that can increase your pet control from 5 to 6.
That would allow riding a mount with 5 slots and even expand how many low slot pets you can have and really take advantage of yhings like pack.
#79
Forgot to mention, a transmoggable version of the Ancient Samurai Helm. https://www.uoguide.com/Ancient_Samurai_Helm
It's currently a unique graphic, with nothing else in the game that uses it. It used to be quite good back in the day, but is now outdated. Here's an Ancient Samurai Helm dyed Berserker Red.

#80
@Kyronix - I'd suggest in addition to whatever rewards be added, that you make them affordable like the Spring event. The 200 drops for a 50 SDI spellbook is too high considering we just had the Draconi spellbook available for 40 "points". 

I'd agree there should be balance so everything wouldn't be under 10 points but top end stuff shouldn't be more than 50-75 points per item, in my opinion.
#81
Developing the concept of my PvP Spellbook.

Reward;
Spellbook;
HCI 15%
Hit Lightning 50%.
Splinter 30%.
Hit Lower Defence 50%.

Title; Alea's glass spellbook of splintering.
Or; Wraith's spellbook of Soul Destruction 🙂

Design - a very cool glass-like translucent style spellbook - put your best artist on it 🙂

Reward point drops. Make it seriously expensive and elite - 1,000 points is fine.
#82
ITT:

"Nothing should be more than 75 points per item."

"1,000 points is fine."

🙂

#83
Kyronix said:
ITT:

"Nothing should be more than 75 points per item."

"1,000 points is fine."

🙂

He's a nice guy.

I'm elitist. 🙂

I'm also aware I may be asking for a lot, and am happy for you to make me work for it 🙂

ps, thank you for responding *grins*

I will genuinely try and think of more stuff also, a broader range.

{In general, I think pvpers take the game, and the items side, more seriously than pvmers}.
#84
A very powerful Samurai Sword of Ozymandias

2-handed - which can allow custom pick ANY 5 stats from the following list:

Hit Mana Leech 100
Hit Stamina Leech 100
Hit Life Leech 100
Hit Lower Defense 70
Hit Lower Attack 70
Hit Lightning 70
Hit Fireball 70
Slayer (lesser only)
Splintering 30

Specials can pick any 2.

This one should cost alot of points.
#85
God mode talismans for the PvPers 😂
#86
Skett said:
God mode talismans for the PvPers 😂

Like the one I saw Misk wearing last night 🙂

Honestly, as top end Talismans - I think they have nailed it with Slither, Totem of the Tribe and Cameos. 

Then baby cameo's from these events, for those who don't get Cameo drops is a nice way to play it.
#87
Kyronix said:
ITT:

"Nothing should be more than 75 points per item."

"1,000 points is fine."

🙂

No need to make things 1000 point (or even 100 points) if the event only runs Oct/Nov. This will allow people to focus on the re-run of Krampus in December. I think that having the ToT event run the last 3ish months of the year last year hurt the Krampus event.

The items should also be less points, even more so, if the Huntsman Challenge is going to have elite rewards as mentioned during the M&G. People who want to gain those in November would be splitting time. 
#88
It would be great to get upgraded Tokuno artifacts from the past and make the existing Tokuno minor and major artifacts imbuable again.  Also a couple artifact ideas, not Feudal themed, but general property on specific slots. 

Medal of Honor (Sash):  HP 5, LMC 5
Boots of Strength (Feet):  Str 4, HPR 1
Boots of Longevity (Feet): HP 5, HPR 1
Witcher Scabbard (Back Slot):   Damage Inc 10, HCI 5, DCI 5, SSI 5,  Anatomy 5
Talisman (non slayer cameo):  DI 20, HCI 10, DCI 10, SSI 5
Necro Spellbook: Necro 20, Spirit Speak 20, Medi 20, LMC 8, Mana 8 - (may not fit the Feudal theme, but maybe something for Halloween or a future one)


Seth said:
A very powerful Samurai Sword of Ozymandias

2-handed - which can allow custom pick ANY 5 stats from the following list:

Hit Mana Leech 100
Hit Stamina Leech 100
Hit Life Leech 100
Hit Lower Defense 70
Hit Lower Attack 70
Hit Lightning 70
Hit Fireball 70
Slayer (lesser only)
Splintering 30

Specials can pick any 2.

This one should cost alot of points.
I like this idea about the overcapped properties, but maybe go one step further something of a modified imbuing only during an event.  Something like a gathering type of quest for a Tokuno Legendary Weaponsmith.  The weaponsmith asks the player to gather/hunt specific ingredients for them to make you a legendary weapon.  The mini quests can be random (i.e. hunting quest, puzzle completion, taming x creature, resource gathering, etc.).  After completing the mini quest, one of the ingredients is awarded.   Once you finish X quests and gather X ingredients to make this weapon, the weaponsmith can build a weapon of your choosing.  This could be any weapon that is available in the game and from the overcapped properties above.  I would also add other unimbuable properties like Hit Fatigue, Hit Mana Drain, Bane, etc.   At least it keeps things engaging during the event and makes something to look forward to. 

I'm not sure the suggestion is feasible for the next publish, but something maybe for the future to consider. 

#89
Forgot to mention, a transmoggable version of the Ancient Samurai Helm. https://www.uoguide.com/Ancient_Samurai_Helm
It's currently a unique graphic, with nothing else in the game that uses it. It used to be quite good back in the day, but is now outdated. Here's an Ancient Samurai Helm dyed Berserker Red.


It's not Platemail Battle Kabuto or Decorative Platemail Kabuto?
#90
Synn said:
It would be great to get upgraded Tokuno artifacts from the past and make the existing Tokuno minor and major artifacts imbuable again.  Also a couple artifact ideas, not Feudal themed, but general property on specific slots. 

Medal of Honor (Sash):  HP 5, LMC 5
Boots of Strength (Feet):  Str 4, HPR 1
Boots of Longevity (Feet): HP 5, HPR 1
Witcher Scabbard (Back Slot):   Damage Inc 10, HCI 5, DCI 5, SSI 5,  Anatomy 5
Talisman (non slayer cameo):  DI 20, HCI 10, DCI 10, SSI 5
Necro Spellbook: Necro 20, Spirit Speak 20, Medi 20, LMC 8, Mana 8 - (may not fit the Feudal theme, but maybe something for Halloween or a future one)


Seth said:
A very powerful Samurai Sword of Ozymandias

2-handed - which can allow custom pick ANY 5 stats from the following list:

Hit Mana Leech 100
Hit Stamina Leech 100
Hit Life Leech 100
Hit Lower Defense 70
Hit Lower Attack 70
Hit Lightning 70
Hit Fireball 70
Slayer (lesser only)
Splintering 30

Specials can pick any 2.

This one should cost alot of points.
I like this idea about the overcapped properties, but maybe go one step further something of a modified imbuing only during an event.  Something like a gathering type of quest for a Tokuno Legendary Weaponsmith.  The weaponsmith asks the player to gather/hunt specific ingredients for them to make you a legendary weapon.  The mini quests can be random (i.e. hunting quest, puzzle completion, taming x creature, resource gathering, etc.).  After completing the mini quest, one of the ingredients is awarded.   Once you finish X quests and gather X ingredients to make this weapon, the weaponsmith can build a weapon of your choosing.  This could be any weapon that is available in the game and from the overcapped properties above.  I would also add other unimbuable properties like Hit Fatigue, Hit Mana Drain, Bane, etc.   At least it keeps things engaging during the event and makes something to look forward to. 

I'm not sure the suggestion is feasible for the next publish, but something maybe for the future to consider. 

Some updated flutes of renewal!! Specifically one with horselord stats but elemental and sea serpent..
#91
Grimbeard said:
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
 Here's a suggestion:

Volcano Hiryu
Damage Type:  20 Phys / 80 Fire
Special Move:  Inferno
2 Slot (Trained to 5 slots)
Innate:  Healing
Trained Volcano Hiryus can be controlled by players w/ Bushido 120 (real skill)



#92
Synn said:
Grimbeard said:
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
 Here's a suggestion:

Volcano Hiryu
Damage Type:  20 Phys / 80 Fire
Special Move:  Inferno
2 Slot (Trained to 5 slots)
Innate:  Healing
Trained Volcano Hiryus can be controlled by players w/ Bushido 120 (real skill)



All pets should start with healing 
#93
Grimbeard said:
Synn said:
Grimbeard said:
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
 Here's a suggestion:

Volcano Hiryu
Damage Type:  20 Phys / 80 Fire
Special Move:  Inferno
2 Slot (Trained to 5 slots)
Innate:  Healing
Trained Volcano Hiryus can be controlled by players w/ Bushido 120 (real skill)



All pets should start with healing 
All rideable pets should be able to attack while the rider is sitting on it too.
#94
That would be a cool new combat system. Bring things like the lance into action again. You could add things like trample or see a bonus damage like velocity for bows, but from pets when mounted. 
#95
Seth said:
Grimbeard said:
Synn said:
Grimbeard said:
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
 Here's a suggestion:

Volcano Hiryu
Damage Type:  20 Phys / 80 Fire
Special Move:  Inferno
2 Slot (Trained to 5 slots)
Innate:  Healing
Trained Volcano Hiryus can be controlled by players w/ Bushido 120 (real skill)



All pets should start with healing 
All rideable pets should be able to attack while the rider is sitting on it too.
As long as the rider takes damage 
#96
I would like this tombstone in hue 2707

(or same style but with the UO symbol on top)

that when clicked, you can select a graveyard
and it takes you to the front gate 
#97
Graveyard teleporter. Sweet!
#99
Great Idea !!! @Cinderella

@Kyronix ; after you fix the chicken lizard eggs can you get started on Cinderellas excellent idea and then go back to NL tyvm !

#100
Synn said:
Grimbeard said:
Holumer said:
New pets!! 
Do not need to creat new ones. However, a lot of us want new pets, and ones we can ride.

I think it would be cool to add some that can have armor equiped, bags, and other stuff. 
We haven't had a actual new tameable in forever 
 Here's a suggestion:

Volcano Hiryu
Damage Type:  20 Phys / 80 Fire
Special Move:  Inferno
2 Slot (Trained to 5 slots)
Innate:  Healing
Trained Volcano Hiryus can be controlled by players w/ Bushido 120 (real skill)




Just building off the pet suggestion above, but more geared to ninjas.   This is a non-ridable mount.

Inari (Bake Kitsune model)
Damage 20 Fire / 80 Energy
Magic: Ninjitsu
2 Slot (Trained to 5 slots)
Innate:  Rage and Healing.  Has the ability to shapeshift.
Trained Inari can be controlled by players w/ Ninjitsu 120 (real skill).


#101
I'd like to see a yumi for archers and a soul glaive for gargs:

Bane
60HML
50Velocity
40HLD
30Hit area
20Damange Inc
10SSI

If needed 1 of the bottom 3 properties could be removed.
#102
keven2002 said:
I'd like to see a yumi for archers and a soul glaive for gargs:

Bane
60HML
50Velocity
40HLD
30Hit area
20Damange Inc
10SSI

If needed 1 of the bottom 3 properties could be removed.
I agree, this fits into 1 of my suggestions, there has not been an updated weapon for these classes for a long time.

I'd probably want a Composite Bow for the AI 🙂

Yumi requires Bushido/Ninja for it's specials? - which I get, amazing for a pvper - but surely Bushido has to be nerfed soon... Yumi would not help your average archer. I get you asking for Yumi though as well.


#103
2 more suggestions - could be Vet reward, or Event Reward.

Like the First Aid Belt + Spellbook Strap + Runebook Strap + Quiver;

A Backpack container for;
a - Warriors weapon sets.
b - Different suits that get swapped on and off - and they preferably use the Container rather than going all over the backpack.
#104
Cookie said:
2 more suggestions - could be Vet reward, or Event Reward.

Like the First Aid Belt + Spellbook Strap + Runebook Strap + Quiver;

A Backpack container for;
a - Warriors weapon sets.
b - Different suits that get swapped on and off - and they preferably use the Container rather than going all over the backpack.
Unfortunately much like the spellbook strap they wouldn't go back inside the container..
#105
how about a bokuto since we in tokuno.

Spell Channelling
Splinter Weapon 30
Lightning 70


This is honestly needs to happen. Want to balance Bok mages without actually balancing bok mages? Make the weapon cost 100m and not 5p and people will find ways around it. 
#106
An item that allows you to reset your pet to the lowest level and retrain it. Or an item that allows you to respec your pet.

Not certain if anything like this exists.
#107
bring back the pumpkin cannons, rowboat & helm
if only for the haunting season that will soon be here
#108
Oats said:
how about a bokuto since we in tokuno.

Spell Channelling
Splinter Weapon 30
Lightning 70


This is honestly needs to happen. Want to balance Bok mages without actually balancing bok mages? Make the weapon cost 100m and not 5p and people will find ways around it. 
  Haha, The devs make that bokuto, they better make several 1 & 2h weapons with like 50% fireball, magic arrow, harm & lightening (all 4 hit-spells) together, that cannot be 'mysticism>enchanted' or have "spell channeling' added in any way.


#109
Okay, since it's an event, a new tameable is probably out of the question.

How about a new token pet. 
One that is a random hue when recieved,  with rare awsome hues. Either make each hue do different damage types or make the damage random or chaos damage.
#110
How about instead of making a reward which is an OP 30 splinter 70 hit spell weapon, you make a recipe or some kind of special one-time potion/refinement that let's a crafter apply splintering to a weapon.  You could maybe make it require imbuing space to limit it's power.  You could also maybe make the recipe or item have an element of chance like a refinement with the % of splintering  random, maybe 6/10 it's 10%, 3/10 it's 20%, 1/10 it's 30%... but provided I have more recipe ingredients or more of the special item I can reapply it to the same weapon for another roll.  Because let's be honest, if you make a finished 30 splinter / 70 hit spell item as a reward then the massive botters than run rampant at these events are going to amass thousands of that reward to resell for money on their websites.  At least this way you can make it possible, but something which would require a variety of hard to obtain ingredients or an element of RNG to limit it's proliferation.  Make the recipe require four things obtained differently... like 1000 green thorns, 5 black moonstones, crystals from the shimmering effusion like the craftable moonstones, some of the weird stuff with no purpose from SA like the primeval lich dust, etc.  A good mix of things that can't be quickly obtained en masse by an infinite number of unattended EJ bots in a single afternoon.


And give us crafters something new to try to make and sell  :p
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