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Treasures of the Feudal Lands is now LIVE!

Started by Community Manager · 2023-10-18 · 101 posts · General Discussions
#0
#1
So far i give two thumbs up 
#2
Neat image I guess, but did you even check this for accuracy?
  • No costs listed anywhere
  • Daimo title is misspelled
  • Yurei title is missing (and listed as a cherry blossom tree for some reason?)
  • A lot of the items are flat out misspelled, either missing punctuation that is in the name of the item, or just the wrong spelling
  • The Hiryu is the wrong color
  • There's no pages of lore listed, but there are 6 of them listed when this went live
Why re-invent the wheel?
https://uo.com/2021/06/22/treasures-of-wildfire-comes-to-origin/


#3
Neat image I guess, but did you even check this for accuracy?
  • No costs listed anywhere
  • Daimo title is misspelled
  • Yurei title is missing (and listed as a cherry blossom tree for some reason?)
  • A lot of the items are flat out misspelled, either missing punctuation that is in the name of the item, or just the wrong spelling
  • The Hiryu is the wrong color
  • There's no pages of lore listed, but there are 6 of them listed when this went live
Why re-invent the wheel?
https://uo.com/2021/06/22/treasures-of-wildfire-comes-to-origin/


I bet you’re fun at parties.
#4
The graphic has been fixed. 🙂
#5
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
#6
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
You get zero drops posting here..
#7
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
What happened to that luck suit you have been making fir for years.?
#8
Grimbeard said:
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
You get zero drops posting here..

That is not the point.

The point is, to my opinion, that the rate of drops should be tailored towards the casual player who can play only a few hours per week permitting him/her to still be able, just from playing the game and without having to purchase the Luck potion at the store, at the end of the roughly 60 days Event, to have been able to get at least 500+ drops/points, and not tailored towards the hard core players who also perhaps buys the Luck potion at the store and can play 10 hours a day...

That is at least how I see it.
#9
You need more luck.  700 is low by today's standards.
#10
I'd like some kind of official comment on why every paragon in this event has to be immune to life leech. From here it looks like the sequence of events is something like this:

> Leave sampire as one of the only viable high-end melee templates in the game for 15+ years while making no effort to nerf it or otherwise diversify builds.

> Notice there are lots of sampires around and get mad about it. Still don't do anything to address the actual mechanics behind this fact.

> Instead, just lazily slap immunity to life leech on to things as you add them.

Absolute nonsense. There's no other commercial game out there that would decide a character build is overpowered, refuse to actually balance or nerf it, and instead just start de facto banning it from half of all new encounters. This is a sloppy, ugly, lazy attempt at cobbling together a cargo cult substitute for game balance, because you assume every customer is a lifer with 400 characters and nobody actually "mains" anything.

I just got back to this game a few months ago, I don't have a whole squad of tamers and archers and stuff to fall back on. I'm essentially banned from this event, because @Kyronix and friends hate sampires, take some kind of offense to them being able to participate in too many things, but don't have the stomach to make meaningful mechanical changes to this elderly game anymore.
#11
I'd like some kind of official comment on why every paragon in this event has to be immune to life leech. From here it looks like the sequence of events is something like this:

> Leave sampire as one of the only viable high-end melee templates in the game for 15+ years while making no effort to nerf it or otherwise diversify builds.

> Notice there are lots of sampires around and get mad about it. Still don't do anything to address the actual mechanics behind this fact.

> Instead, just lazily slap immunity to life leech on to things as you add them.

Absolute nonsense. There's no other commercial game out there that would decide a character build is overpowered, refuse to actually balance or nerf it, and instead just start de facto banning it from half of all new encounters. This is a sloppy, ugly, lazy attempt at cobbling together a cargo cult substitute for game balance, because you assume every customer is a lifer with 400 characters and nobody actually "mains" anything.

I just got back to this game a few months ago, I don't have a whole squad of tamers and archers and stuff to fall back on. I'm essentially banned from this event, because @ Kyronix and friends hate sampires, take some kind of offense to them being able to participate in too many things, but don't have the stomach to make meaningful mechanical changes to this elderly game anymore.
They also nerfed tamers our pets don't do full damage to Paragons. And the paragons target us.  Sampires do.

You can write a book about it but the fact is, Sampires get more drops than every other template.
#12
This is unplayable as a sampire.
#13
I'd like some kind of official comment on why every paragon in this event has to be immune to life leech. From here it looks like the sequence of events is something like this:

> Leave sampire as one of the only viable high-end melee templates in the game for 15+ years while making no effort to nerf it or otherwise diversify builds.

> Notice there are lots of sampires around and get mad about it. Still don't do anything to address the actual mechanics behind this fact.

> Instead, just lazily slap immunity to life leech on to things as you add them.

Absolute nonsense. There's no other commercial game out there that would decide a character build is overpowered, refuse to actually balance or nerf it, and instead just start de facto banning it from half of all new encounters. This is a sloppy, ugly, lazy attempt at cobbling together a cargo cult substitute for game balance, because you assume every customer is a lifer with 400 characters and nobody actually "mains" anything.

I just got back to this game a few months ago, I don't have a whole squad of tamers and archers and stuff to fall back on. I'm essentially banned from this event, because @ Kyronix and friends hate sampires, take some kind of offense to them being able to participate in too many things, but don't have the stomach to make meaningful mechanical changes to this elderly game anymore.

maybe you suck at playing a sampire i dont die and get over 25 drops per hour...it s been on for 2 hours and you cry like a little baby cant beleive the costumer base sometimes lol
#14
Kyronix said:
You need more luck.  700 is low by today's standards.

The problem is, that on a Dexer is quite difficult to add more Luck then that without compromising seriously the fighting ability and the survivability of the Warrior...

Yes, a Tamer or a Spellcaster can have more Luck on the suit then that but, unfortunately, they do not have the ability to kill as fast as a Warrior...

I have about 2,300 Luck on my Tamer, yet, pets do very very bad in these Events because of all the nerfs that they have gone through over the years which made pets very slow killers...

I used to play a Tamer at these Events and then, I had to create a Warrior specificaly for these Events because it was Warriors who had the high rate of drops (I complained a lot about how Tamers/Spellcasters were neglected at these Events while Warriors had it easy....).

Now, if spellcasters and tamers even with high Luck are not good enough because their kill rate is too slow, and Warriors with their faster kill rate are also not good because they cannot have too much Luck on their suit without compromising their fighting ability and survivability, I am not sure how a casual player who only has a few hours a week to play, can get enough drops to claim a sufficient number of wanted rewards....


#15
creampie said:

maybe you suck at playing a sampire i dont die and get over 25 drops per hour...it s been on for 2 hours and you cry like a little baby cant beleive the costumer base sometimes lol

Okay champ, explain how you kill paragons. Ones that can actually hit a little bit, not paragon mongbats or something.
#16
This is unplayable as a sampire.

As a Sampire I do not know.... I can play it as a Dexer with healing.... though, I cannot have too much Luck on the suit without compromising seriously the abilty to fight and to stay alive...

So my issue is not being unable to play the Event with a Warrior.... my issue is not getting enough drops per hour out of my playing time...

And before someone mentions to purchase the Luck Potion at the Store... well, that should be an "optional" for players, to my opinion, not a necessity because the drop rate is too conservative....

Another issue, as a Warrior, that I have playing this Event, is that the Monsters are way, buy waaaay too much assorted which forces a Warrior to always have to swap weapon and Talisman with slayer...

Too much, too often....

I ca possibly accept to have to swap weapon or a slayer Talisman but only occasionally, to perhaps fight a stronger Paragon...

Yet, I found myself having a hard time doing that, at least in that Norther snow tip, because the spawn is too close, too varied, and I happened to have to fight a Lady of the Snow Paragon needing an Undead slayer and at the same time a Fan Dancer Paragon which instead needs a Demon...

Too messy, too close... to much swapping of weapons and Talismans t have to do.... it takes the fun of playing away, at least to my opinion.
#17
popps said:
This is unplayable as a sampire.

As a Sampire I do not know.... I can play it as a Dexer with healing.... though, I cannot have too much Luck on the suit without compromising seriously the abilty to fight and to stay alive...

So my issue is not being unable to play the Event with a Warrior.... my issue is not getting enough drops per hour out of my playing time...

And before someone mentions to purchase the Luck Potion at the Store... well, that should be an "optional" for players, to my opinion, not a necessity because the drop rate is too conservative....
My archer has a 55 lmc every piece 190 luck suit UO is about choice.... that's why I laughed at the over powered comments with new items with no luck you can't use for most events 
#18
popps said:
Kyronix said:
You need more luck.  700 is low by today's standards.

The problem is, that on a Dexer is quite difficult to add more Luck then that without compromising seriously the fighting ability and the survivability of the Warrior...

Yes, a Tamer or a Spellcaster can have more Luck on the suit then that but, unfortunately, they do not have the ability to kill as fast as a Warrior...

I have about 2,300 Luck on my Tamer, yet, pets do very very bad in these Events because of all the nerfs that they have gone through over the years which made pets very slow killers...

I used to play a Tamer at these Events and then, I had to create a Warrior specificaly for these Events because it was Warriors who had the high rate of drops (I complained a lot about how Tamers/Spellcasters were neglected at these Events while Warriors had it easy....).

Now, if spellcasters and tamers even with high Luck are not good enough because their kill rate is too slow, and Warriors with their faster kill rate are also not good because they cannot have too much Luck on their suit without compromising their fighting ability and survivability, I am not sure how a casual player who only has a few hours a week to play, can get enough drops to claim a sufficient number of wanted rewards....



You did remember to use the luck statue?  I'm sure you've played long enough to get more than 700 luck from just that.
#19
 😂 
#20
is 1300 High Enough?? Kyronix?

This is my archer, wearing the earrings and quiver with luck statue bonus....if I need higher I am going to have to re-think some things :/

I have yet to go out and kill things so we'll see what happens with this.


Earrings/Quiver? Do you have those? Because as you can see with just those 2 items and the statue bonus I have a bit more then 700.





#21
Mariah said:
popps said:
Kyronix said:
You need more luck.  700 is low by today's standards.

The problem is, that on a Dexer is quite difficult to add more Luck then that without compromising seriously the fighting ability and the survivability of the Warrior...

Yes, a Tamer or a Spellcaster can have more Luck on the suit then that but, unfortunately, they do not have the ability to kill as fast as a Warrior...

I have about 2,300 Luck on my Tamer, yet, pets do very very bad in these Events because of all the nerfs that they have gone through over the years which made pets very slow killers...

I used to play a Tamer at these Events and then, I had to create a Warrior specificaly for these Events because it was Warriors who had the high rate of drops (I complained a lot about how Tamers/Spellcasters were neglected at these Events while Warriors had it easy....).

Now, if spellcasters and tamers even with high Luck are not good enough because their kill rate is too slow, and Warriors with their faster kill rate are also not good because they cannot have too much Luck on their suit without compromising their fighting ability and survivability, I am not sure how a casual player who only has a few hours a week to play, can get enough drops to claim a sufficient number of wanted rewards....



You did remember to use the luck statue?  I'm sure you've played long enough to get more than 700 luck from just that.

As we all know, the Luck statue can only be used for 1 hour every 24 hours and, unfortunately (I never understood why...), the days unused, do not get "saved up" and stored in a "pool" from which the player can then decide how many hours of Luck they want to spend...

That is, a player who cannot play UO for 3 days and then can play the 4th day, still only gets 1 hour of "Luck Statue" on that 4th day, even though, for the previous 3 days, the statue was not used...

Personally, I think that the Luck Statue daily hour should be saved up, for the days not used, so that when the player eventually gets some time to play UO, he/she can choose how much of the time that the Luck Statue "saved up", they want to spend for that session of play that they can do.

Cannot play UO for 5 days but have more time to play on the week end ?
Enjoy the 5 hours of "Luck time" saved up from Monday through Friday that the statue was not used, and spend them over the Saturday and Sunday along with the 2 Luck hours that were to accumulate for the weekend days...

This, is how it should be, to my opinion ( @Kyronix , what do you think about this ?)

As my 1st hour playing the Event, I wanted to first see what the drops were without using the Luck Statue...

Now, I will use it, of course, and see with it what the drop rate will be in that 1 hour.

It still won't help much a player who, because of their life, cannot play during the week but can play longer during the weekend...

Unfortunately, as the Luck Statue works now, even though a player can play, say, 4 hours on Saturday and 4 hours on Sunday, only, nothing during the week, the Luck Statue will only help that player for 1 hour on Saturday and 1 hour on Sunday, even though the Luck Statue was not used at all on Monday, on Tuesday, on Wednesday, on Thursday, and on Friday..... the remaining 3 hours of game play on Saturday and 3 hours on Sunday will be without any bonus from the Luck Statue, I am afraid...
#22
Well you see

he  probably wasting time looting gold and paragon chest

I'm still waiting to hear how your sampire easily kills paragons with meaningful damage output while having its primary healing method disabled.

This game's attempts at balance are pure garbage. They can't add any meaningful combat mechanics and they don't seem to have the guts anymore for serious changes to how skills and spells work, so they just go "Duhhh let's make the new thing immune to a few of the usual good templates, that's the same as balancing them, right?"
#23
Larisa said:
is 1300 High Enough?? Kyronix?

This is my archer, wearing the earrings and quiver with luck statue bonus....if I need higher I am going to have to re-think some things :/

I have yet to go out and kill things so we'll see what happens with this.

@ popps

Earrings/Quiver? Do you have those? Because as you can see with just those 2 items and the statue bonus I have a bit more then 700.







The 700 Luck I mentioned on my Warrior come from earrings, Quiver and Luck Mempo...

That is pretty much what I could change without affecting too much the ability to fight and survive of my Warrior.

I still need to have enough Stamina to swing at 1.25, need to make it up for Mana to cast specials, have sufficient Hit Chance Increase, Defense Chance Increase, etc. etc.

There is only "so much" Luck that a Warrior can wear on a suit Kyronix.... at least, if the Warrior wants to still be able to kill things and stay alive most of the time...
#24
Well you see

he  probably wasting time looting gold and paragon chest

I'm still waiting to hear how your sampire easily kills paragons with meaningful damage output while having its primary healing method disabled.

This game's attempts at balance are pure garbage. They can't add any meaningful combat mechanics and they don't seem to have the guts anymore for serious changes to how skills and spells work, so they just go "Duhhh let's make the new thing immune to a few of the usual good templates, that's the same as balancing them, right?"
I can't speak for creampie but I adjusted my Sampire to have healing as a back up. instead of Resist or Parry, i added healing. it works for my purposes and i've been able to handle the Paragons from past events and had no issues getting sufficient drops to get everything i want.
#25
Had a really good evening on this, I did 3 hours, would have done 4, if my own guild mate hadn't wiped me off the face of the planet.

My drop rate was the best I've ever had (12 drops per hour, 1 every 5 minutes), I've learned from previous events, I barely had any luck - 400 from the clean-up jewels - mass killing is the way to go for me, and take on paragons.

With the time-frame etc, this should all pan out perfectly for me, pretty much every aspect works for me. The rewards, the points, the spawn, the drop rate, the length of the event etc.

Love the fact Conjurers is there. Love many of the rewards tbh, amazing mix. So many of my characters want stuff. I have 4 accounts with 7+4+4+4 characters on Europa - I wont do this on any other server.

Negative - would love them in Fel, but I'll live with it this once.
Negative - Still no love for Pure Mages (except for the Chest actually which is Best in Slot) but I'm getting to equip many other templates.

Massive thank you, should stop me from being bored until Christmas.

#26
Popps,

You have wasted your 1 hour game time for today moaning about an event that is less than 24 hours old?

WHY???

you can get 15-25 drops an hour with a samp with NO luck

so you are already 15-25 down by being on here

GET A GRIP, and get on with it
#27
I'd rather go play ESO than screw around putting healing on my template. Peace.
#28
I'd rather go play ESO than screw around putting healing on my template. Peace.

be more logic...you healling pool is the mobs that aren t paragon so always move around and lure paragon to life pool ( mobs not paragon ) very easy to do and by this method you can kill anything and yes need to know your bushido spells or chiv and when to use it....just a hint evasion is op
#29
Well you see

he  probably wasting time looting gold and paragon chest

I'm still waiting to hear how your sampire easily kills paragons with meaningful damage output while having its primary healing method disabled.

This game's attempts at balance are pure garbage. They can't add any meaningful combat mechanics and they don't seem to have the guts anymore for serious changes to how skills and spells work, so they just go "Duhhh let's make the new thing immune to a few of the usual good templates, that's the same as balancing them, right?"
 Play some more 3/4 of the players are sampires if not more. Or use healing instead of sampire.
#30
I most be doing something wrong at 2550 luck in 4 hours 21 drops using a tamer lol
#31
@popps never saw an event he didn’t hate the drop rate, mob type, spawn rate, rewards or any thing else he could whine about. The purpose of UO isn’t to cater to the least powerful, capable player. Not having time to play is a choice you make, it doesn’t mean the game should base rewards on your play time. You want the rewards put in the time, if you have other priorities, that’s great just don’t expect the same rewards. 
#32
@Lord_Nythrax it’s a simple fact that a pure sampire will never be able to stand up to paragons. As you are newly returned perhaps you are unaware of the answer to this, it involves a bit of work but it’s not hard, train healing, switch Necro for healing for the event and you’ll do fine. Or avoid the harder paragons. Even a pure sampire can do great in these events but if you want to face paragons the only real answer is to train healing. No need of a wide range of toons.
#33
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
Need 1600+ luck champ.
#34
I'd rather go play ESO than screw around putting healing on my template. Peace.
No, wait, stop.  Come back.


#35

Popps,

You have wasted your 1 hour game time for today moaning about an event that is less than 24 hours old?

WHY???

you can get 15-25 drops an hour with a samp with NO luck

so you are already 15-25 down by being on here

GET A GRIP, and get on with it
I think I was doing about 20-25 yeah avg 2k+ luck.  When one char ran out I swapped to another.  

I’ll try the potions tomorrow.
#36
Skett said:
I most be doing something wrong at 2550 luck in 4 hours 21 drops using a tamer lol
Probably not doing anything wrong, just kill rate is slower so the drop rate is lower. 
#37
Is this a Joke?  Sampires complaining that they cant kill stuff?  You just have not done these events.  Ask @merlin for help.
#38
this is the most easy tot event since they do it...relax people look around tokuno and find your spot and tactic.

the negative note i forgot to tell on tc it s the color of the drops almost same color than archlich would have been nice some special white
#39
creampie said:
this is the most easy tot event since they do it...relax people look around tokuno and find your spot and tactic.

the negative note i forgot to tell on tc it s the color of the drops almost same color than archlich would have been nice some special white
They should have made the drops the color of the Mobs that dropped them.  Get some Ice deco suits 

#40
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....

i just did a test playing late less people on catskills with my sampire in one hour 1 got 85 drops with luck buff and a glorious potion on...so the problem must be your build or the person behind the keyboard
#41
Skett said:
I most be doing something wrong at 2550 luck in 4 hours 21 drops using a tamer lol
That is an average of 5 drops per hour on a tamer with high Luck (2,550)...

I got 3 drops in an hour on a Warrior with lower Luck (700).

The problem with the Tamer with high Luck still getting low drop rate is because of all the nerfs done to Taming over the years... Tamers are way too slow to kill things as compared to a Warrior.

Apparently, in regards to the drops' rate, it is not only Luck that matters but also quickness of killing stuff....

The problem is, that most Luck pieces are with properties for spellcasters, very few exist with properties that Warriors need in order to be able to fight and survive...
#42
Oreogl said:
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
Need 1600+ luck champ.
@Oreogl

Could you please explain "how" it is possible to put (without the Luck Statue or the store bought Potion) some 1,600 Luck on a Warrior suit and still be able to have 180+ Stamina, sufficient Stamina Regen, swing at 1.25 with at least most weapons and have what properties a Warrior needs to fight and stay alive ?

Thank you.
#43
Fortis said:
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....

i just did a test playing late less people on catskills with my sampire in one hour 1 got 85 drops with luck buff and a glorious potion on...so the problem must be your build or the person behind the keyboard
@Fortis

And what is you build, then, if I may ask ?

Skills and gear, please...
#44
this thread is so BORING POPPS. just go kill stuff it NOT hard   
#45
@popps took my sampire out this morning. Has 40 luck received 12 drops in an hour. Over twice what you got with 700 luck - might need to spend less time complaining and more time playing, especially if your really that hard up for free time.
#46
popps said:
Oreogl said:
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....
Need 1600+ luck champ.
@ Oreogl

Could you please explain "how" it is possible to put (without the Luck Statue or the store bought Potion) some 1,600 Luck on a Warrior suit and still be able to have 180+ Stamina, sufficient Stamina Regen, swing at 1.25 with at least most weapons and have what properties a Warrior needs to fight and stay alive ?

Thank you.
Sure, even in CC you can suit swap.  Most monsters are spaced so you can sacrifice swing speed in exchange for luck if you want.

i imbued a simple suit with stamina so it didn’t impact much.  The resists took a hit but not needed for most monsters.  I swap back to regular suit if i hit paragon skeleton drag (I use a sampire).

otherwise basic suit with luck talisman sandals and the clean up jewelry is sitting around 2k without statue.  (I think I’m officially at 2150 with serpent quiver and robe).

let me know if you have questions or need help with a suit.
#47
@Fortis have to admit I'm truly impressed with no one else around the best I could do was 26 in the ice area with 340 luck and a potion. 85 is pretty insane.
#48
Kyronix said:
You need more luck.  700 is low by today's standards.

I'm dead in the water then. Oh well. Thanks for posting so that way I won't try.
#49
popps said:
Fortis said:
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....

i just did a test playing late less people on catskills with my sampire in one hour 1 got 85 drops with luck buff and a glorious potion on...so the problem must be your build or the person behind the keyboard
@ Fortis

And what is you build, then, if I may ask ?

Skills and gear, please...
The last guy here is a dexxer.

https://forum.uo.com/discussion/12146/luck-values-based-on-what-items-you-can-access

The value of luck you can use is based upon your skill and reflexes.  That is why players with the same luck can get differing amounts of drops.
#50
Kyronix said:
You need more luck.  700 is low by today's standards.

I'm dead in the water then. Oh well. Thanks for posting so that way I won't try.
You have two months.

what shard do you play?  Aren’t you on GL too?
#51
@Pawain those are pretty impressive stats on the Dex suit. Do you find that the loss of the super slayer from the talisman hampers your damage? Think I'm going to work on one for my sampire\dexer to use in events.
#52
Riner said:
@ Fortis have to admit I'm truly impressed with no one else around the best I could do was 26 in the ice area with 340 luck and a potion. 85 is pretty insane.

i had zero luck on my suit so i got 850 from the luck statue ( i was dumb and forgot about yukio earring) and yeah i was lucky i had a very good spot of farming for almost an hour whitout no one no para skeletal dragon....i try to tell people mass killing is better than luck but none listening. But yeah i got a very nice suit on with clean legendary. You always need to get the more mobs you can aggroing you always run around dont stand same place killing 1-2 mobs try to always have a pack.
#53
@popps ; How long does it take you to kill one monster?  I am watching people 1-3 hits and move on as fast as possible.  If you are taking 5 min. to kill one monster then you seriously need to rethink everything.
#54
Pawain said:
popps said:
Fortis said:
popps said:
Well, my 1st hour into the Event....

I fought for 1 hour at the snow area at the Northern tip, killed a whole bunch of stuff with a Dexer and 700 Luck, including many Paragons among which Fan Dancers and Ladies of the Snow (stayed well away from Skeletal Dragons though...) and got a whopping 3 drops....

Perhaps the drop rate is quite too much "conservative", @ Kyronix ?

I was expecting at least like 15 drops in an hour of intense fighting and from killing quite many Paragons in a fast respawn area...

I died once.

If the drop rate is like that, even being able to play all 60 days, 1 hour per day, 3 x 60 = 180 drops...

Just enough for 1 Hiryu... and even doubling the playing time to 2 hours per day (which, for a lot of players who have other things to do in their lives is a lot of time to spend in a game), that would make 360 drops in 60 days...

Not many points to claim rewards with....

Oh well....

i just did a test playing late less people on catskills with my sampire in one hour 1 got 85 drops with luck buff and a glorious potion on...so the problem must be your build or the person behind the keyboard
@ Fortis

And what is you build, then, if I may ask ?

Skills and gear, please...
The last guy here is a dexxer.

https://forum.uo.com/discussion/12146/luck-values-based-on-what-items-you-can-access

The value of luck you can use is based upon your skill and reflexes.  That is why players with the same luck can get differing amounts of drops.
From that post : 

I can swing a 3.5 Sec weapon at max speed.

That is quite slower as the suggested 1.25 swing speed for a Dexer...

Sure, it has 2020 Luck but uses a shield which it means no 2-handed weapon and the 3.5 swinging might create problems with Leeching sufficient health, mana, stamina etc.
#55
@ popps  How long does it take you to kill one monster?  I am watching people 1-3 hits and move on as fast as possible.  If you are taking 5 min. to kill one monster then you seriously need to rethink everything.
My impression is that I run all over the screen killing anything I see.... I do not stop to loot not even Paragons for chests... just run and kill....

Today did an hour with the Luck statue which brough me to about 2,000 Luck.... the result was 13 drops in an hour...

By the way, upon dieing, if one has drops not insured, do the Monsters loot them or was this finally fixed by the Developers ( @Kyronix ? ).

Since non-Paragon Monsters decay very fast, if they loot the uninsured drops from characters' corpses, it is very likely that with the time it takes to get ressed and back to one's own corpse, that the monster that looted might have been killed by someone else and the corpse decayed...

Monsters should NOT loot Shogun drops, PERIOD.

My biggest issue, is the slayers.... since there is way too many different monsters requiring different slayers, and I use the CC with no third party, changing slayers for Talismans and weapons is a mess, I do it manually and find myself having to look at what is what in my backpack before having to swap it...

It got so annoying that in the end I gave up swapping slayers and now I am running around with a demon weapon and an undead talisman and who cares if I do not match my targets slayers...

But this, slows down my kills times...

Only if there is a Paragon I then more focus on the correct slayers... I wished that this Event did not have so much variety or Monsters that required so much swapping of slayers which, in the end, helps mostly EC users or CC users with third party utilities... not regular CC users.
#56
popps said:
@ popps  How long does it take you to kill one monster?  I am watching people 1-3 hits and move on as fast as possible.  If you are taking 5 min. to kill one monster then you seriously need to rethink everything.
My impression is that I run all over the screen killing anything I see.... I do not stop to loot not even Paragons for chests... just run and kill....

My biggest issue, is the slayers.... since there is way too many different monsters requiring different slayers, and I use the CC with no third party, changing slayers for Talismans and weapons is a mess, I do it manually and find myself having to look at what is what in my backpack before having to swap it...

It got so annoying that in the end I gave up swapping slayers and now I am running around with a demon weapon and an undead talisman and who cares if I do not match my targets slayers...

But this, slows down my kills times...

Only if there is a Paragon I then more focus on the correct slayers... I wished that this Event did not have so much variety or Monsters that required so much swapping of slayers which, in the end, helps mostly EC users or CC users with third party utilities... not regular CC users.

i run a undead cameo and a 100% fire double axe with no slayer on it and i never chance tally and i do really fine you just dont understand that a good sampire is always surrounded by the most creature you can....more monster around you the harder you it and mroe you heal..do you understand this part even if you udnerstand you ened to be good behind the keyboarb havind 10-15 mobs with paragon on you what spell to cast and witch skill to use and when...
#57
popps said:
@ popps  How long does it take you to kill one monster?  I am watching people 1-3 hits and move on as fast as possible.  If you are taking 5 min. to kill one monster then you seriously need to rethink everything.
My impression is that I run all over the screen killing anything I see.... I do not stop to loot not even Paragons for chests... just run and kill....

Today did an hour with the Luck statue which brough me to about 2,000 Luck.... the result was 13 drops in an hour...

By the way, upon dieing, if one has drops not insured, do the Monsters loot them or was this finally fixed by the Developers ( @ Kyronix ? ).

Since non-Paragon Monsters decay very fast, if they loot the uninsured drops from characters' corpses, it is very likely that with the time it takes to get ressed and back to one's own corpse, that the monster that looted might have been killed by someone else and the corpse decayed...

Monsters should NOT loot Shogun drops, PERIOD.

My biggest issue, is the slayers.... since there is way too many different monsters requiring different slayers, and I use the CC with no third party, changing slayers for Talismans and weapons is a mess, I do it manually and find myself having to look at what is what in my backpack before having to swap it...

It got so annoying that in the end I gave up swapping slayers and now I am running around with a demon weapon and an undead talisman and who cares if I do not match my targets slayers...

But this, slows down my kills times...

Only if there is a Paragon I then more focus on the correct slayers... I wished that this Event did not have so much variety or Monsters that required so much swapping of slayers which, in the end, helps mostly EC users or CC users with third party utilities... not regular CC users.
They created anti loot statue just because of your complaints do you not have and use ?
#58
Riner said:
@ Pawain those are pretty impressive stats on the Dex suit. Do you find that the loss of the super slayer from the talisman hampers your damage? Think I'm going to work on one for my sampire\dexer to use in events.
Oh the first thing you remove from max suit is the weapon. I can use slayers.  I build max then remove items to get desired stats.
#59
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
#60
@popps EC and Pinco will solve ALL of your problems
#61
if you want  a benchmark i use to waste around 150 durability on my double axe in 1 hour run so it s mass killing
#62
My only complaint so far is normally tamable mobs are not tamable if they are marked and hued for the event.
#63
TimSt said:
My only complaint so far is normally tamable mobs are not tamable if they are marked and hued for the event.
You think they are going to give us Ice horses. 
 😂

@Grimbeard they can't. It would ruin the market.  😂
#64
Whitewolf said:
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
When saying that all things are fine and dandy, I think it should also be mentioned what template (skills) is being used, what the gear (armor and weapons), and what combat tactics is being used so that fellow players can try to replicate it and see whether they can also get the same drop rate or not...

If the Template is the same, the armor and the weapons are the same, the tactics used is the same, the results should be the same and if they are not, then the problem is the user at the keyboard, one could think....

But in order to try to replicate the same results (drops rate), clearly, at least to my opinion, players should share their template skills and stats, armor, artifacts, weapons and fighting tactics and then other players can try doing the same and eeing if they get or not same results..
#65
popps said:
Whitewolf said:
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
When saying that all things are fine and dandy, I think it should also be mentioned what template (skills) is being used, what the gear (armor and weapons), and what combat tactics is being used so that fellow players can try to replicate it and see whether they can also get the same drop rate or not...

If the Template is the same, the armor and the weapons are the same, the tactics used is the same, the results should be the same and if they are not, then the problem is the user at the keyboard, one could think....

But in order to try to replicate the same results (drops rate), clearly, at least to my opinion, players should share their template skills and stats, armor, artifacts, weapons and fighting tactics and then other players can try doing the same and eeing if they get or not same results..
When I was 14 I could beat you on my bike then trade bikes and beat you again.  Then when I was 25 I could beat you in my car then trade cars and beat you again.

I can use my suit and get 6 drops per hour, another player can use it and get 20.

It is not the cookie cutter you want it to be.
#66
Pawain said:
popps said:
Whitewolf said:
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
When saying that all things are fine and dandy, I think it should also be mentioned what template (skills) is being used, what the gear (armor and weapons), and what combat tactics is being used so that fellow players can try to replicate it and see whether they can also get the same drop rate or not...

If the Template is the same, the armor and the weapons are the same, the tactics used is the same, the results should be the same and if they are not, then the problem is the user at the keyboard, one could think....

But in order to try to replicate the same results (drops rate), clearly, at least to my opinion, players should share their template skills and stats, armor, artifacts, weapons and fighting tactics and then other players can try doing the same and eeing if they get or not same results..
When I was 14 I could beat you on my bike then trade bikes and beat you again.  Then when I was 25 I could beat you in my car then trade cars and beat you again.

I can use my suit and get 6 drops per hour, another player can use it and get 20.

It is not the cookie cutter you want it to be.
Possibly.... nonetheless, I still think that players should at least give a chance to fellow players, sharing their "drops intensive" Templates skills, gear and combat tactics so that fellow players can at least "try" to replicate that drops rate...

It could very well be as you say, yet, without being able to use the same "means" (i.e. same skills template, armor, weapons, combat tactics used), we would never know if the problem is the driver or the vehicle being used...
#67
We know it is the driver in all cases.  Why do you think Jockeys get paid so much, its a 1 - 3  min horse ride.  If was just the horse any skinny person could ride it.
#68
Pawain said:
popps said:
Whitewolf said:
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
When saying that all things are fine and dandy, I think it should also be mentioned what template (skills) is being used, what the gear (armor and weapons), and what combat tactics is being used so that fellow players can try to replicate it and see whether they can also get the same drop rate or not...

If the Template is the same, the armor and the weapons are the same, the tactics used is the same, the results should be the same and if they are not, then the problem is the user at the keyboard, one could think....

But in order to try to replicate the same results (drops rate), clearly, at least to my opinion, players should share their template skills and stats, armor, artifacts, weapons and fighting tactics and then other players can try doing the same and eeing if they get or not same results..
When I was 14 I could beat you on my bike then trade bikes and beat you again.  Then when I was 25 I could beat you in my car then trade cars and beat you again.

I can use my suit and get 6 drops per hour, another player can use it and get 20.

It is not the cookie cutter you want it to be.


Challenge Accepted

#69
Some posts have been removed.
Can I ask posters, to please develop the self control to not answer certain posters whose posting style annoys you. For the sake of your own blood pressure and the health of the forum.
Thank you.
#70
popps said:
Pawain said:
popps said:
Whitewolf said:
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
When saying that all things are fine and dandy, I think it should also be mentioned what template (skills) is being used, what the gear (armor and weapons), and what combat tactics is being used so that fellow players can try to replicate it and see whether they can also get the same drop rate or not...

If the Template is the same, the armor and the weapons are the same, the tactics used is the same, the results should be the same and if they are not, then the problem is the user at the keyboard, one could think....

But in order to try to replicate the same results (drops rate), clearly, at least to my opinion, players should share their template skills and stats, armor, artifacts, weapons and fighting tactics and then other players can try doing the same and eeing if they get or not same results..
When I was 14 I could beat you on my bike then trade bikes and beat you again.  Then when I was 25 I could beat you in my car then trade cars and beat you again.

I can use my suit and get 6 drops per hour, another player can use it and get 20.

It is not the cookie cutter you want it to be.
Possibly.... nonetheless, I still think that players should at least give a chance to fellow players, sharing their "drops intensive" Templates skills, gear and combat tactics so that fellow players can at least "try" to replicate that drops rate...

It could very well be as you say, yet, without being able to use the same "means" (i.e. same skills template, armor, weapons, combat tactics used), we would never know if the problem is the driver or the vehicle being used...

You have been giving the recipe to the secret sauce time and time again. The problem is that you want to debate every single person about it. Almost as if you know more than the person trying to help you. I haven't had much time to play the event yet but usually every other event I've done well with a typical Sampire build. Last event there were way too many people in Tram Deceit on ATL 24/7 so I swapped over to a SW tamer with an area damage pet (since I didn't have to worry about PvP). You have both of those templates. Stop spending hours on the forums posting and spend them in the game tinkering around & watching what others are doing.

At the end of the day, you need to play whatever YOU find most successful. Also keep in mind that your version of success probably isn't going to be the same as someone else. That's just life in general so that shouldn't be too hard to grasp.
#71
popps said:


clearly, at least to my opinion, players should share their template skills and stats, .
Why Should I ?

I don't remember agreeing to doing what you say

Go ask your friends in game or guild mates like everyone else.....oh wait........
#72
Most players I have spoken with are very happy with the event thus far. Thank you for making this one better than the last. 
#73
@Victim_Of_Siege We would have had fun.  My first Car:

Buick Opal Kadet Station Wagon.

Ran it into the back of a too slow Camaro owned by the Varsity QB, Luckily the team sucked that year.  Put the engine into an Opel Manta.


#74
haha my first car was a 61 comet wagon lol



#75
 ❤️ you win. 
#76
Have played a few times now.  Waste and below volcano areas pretty mage friendly.  Ice area quite playable by two players working together, although think a mage working alone would get frustrated fairly fast here.  But think this level is designed more for group play.  Have not tried the other areas yet.  Get about 5 drops an hour with about 350 luck before clicking on the statue.  Think overall this event is not designed for melee players that depend on everything converging on them like in dungeons.  Shogun creatures are too spread out for that in the areas I play.  Think in spawn areas between volcano and ice area there is likely much more spawn in some of those areas.  Overall think this event is quite playable.  Rewards don’t appeal to me too much so plan on selling most drops which is fine with me.  Think it is odd that the one weapon reward is prized.
#77

#78
popps said:
Whitewolf said:
im not understanding most of these complaints, i play a sampire, i been getting roughly 15 drops an hour with 0 luck, only paragons ive had issues with is paragon skel drag and a paragon Oni, rest of them easily take em toe to toe, there is enough spawn around if ya run low on life you just life leech from them while fighting the paragon.
When saying that all things are fine and dandy, I think it should also be mentioned what template (skills) is being used, what the gear (armor and weapons), and what combat tactics is being used so that fellow players can try to replicate it and see whether they can also get the same drop rate or not...

If the Template is the same, the armor and the weapons are the same, the tactics used is the same, the results should be the same and if they are not, then the problem is the user at the keyboard, one could think....

But in order to try to replicate the same results (drops rate), clearly, at least to my opinion, players should share their template skills and stats, armor, artifacts, weapons and fighting tactics and then other players can try doing the same and eeing if they get or not same results..
Ok 84 parry, 120 sword, 120 tacs, 72 chiv, 120 bushido, 120 spell resist, 99 necro.
not goin to list every piece of my suit but im all 70 resists, with HCI 45 SSI 60, DI 100, and DCI 45, using a undead cameo and my axe is 100% fire with hit fire area 50, hit lightning 50, life leech 62, mana leech 62, SSI 30
#79
Arnold7 said:
Have played a few times now.  Waste and below volcano areas pretty mage friendly.  Ice area quite playable by two players working together, although think a mage working alone would get frustrated fairly fast here.  But think this level is designed more for group play.  Have not tried the other areas yet.  Get about 5 drops an hour with about 350 luck before clicking on the statue.  Think overall this event is not designed for melee players that depend on everything converging on them like in dungeons.  Shogun creatures are too spread out for that in the areas I play.  Think in spawn areas between volcano and ice area there is likely much more spawn in some of those areas.  Overall think this event is quite playable.  Rewards don’t appeal to me too much so plan on selling most drops which is fine with me.  Think it is odd that the one weapon reward is prized.
On the spread out.

Note to all:

When more  players are in the spawn areas the spawn becomes thicker.

When the spawn is thin, call players in chat to come get some goodies!

Last night we had an EM event and most went to do that.  The spawn was very thin and slow until the event was over and players came back.

#80
So I made an attempt to participate in TotFL and was quickly met with examples of how it always goes, even on small shards. I recall into a spot kill 1 or 2 baddies, and some turdball runs up and starts killing everything in sight, single handedly..and then runs off. I call them out in GC for being the tool that they are, and of course they spout all of the usual excuses as to why they behave that way. Anyway, so I've given up on it, yeah I know, go somewhere else where there isn't anyone , I probably could have but didn't. Anyway the point of my reply. Events like these, with items that players want, should, in my opinion, be like Hollywood movies. For 6-8 wks they're in theaters so people who like theaters can go and be the first to see them, but eventually they make it to streaming for the rest of us that don't want to go back to theaters. We still want to see the movie, just not while sitting behind some hacking fool and their 6 kids. Some of us also want some of the new items that are introduced, but we don't want to go through the misery of trying to get them the normal way. That being said, @Kyronix , if you guys are so quick to put Pots of Glorious Fortune for sale to boost participation in these events, after the events over and the bots have had time to sell their tons of drop duplicates, maybe considering putting these items on the ingame store for purchase ? If you'll sell potions for profit, I fail to understand why you won't sell other things for an even greater profit ? And for those that will now tell me to simply farm gold and buy them myself, no, I don't want to farm gold. I"m a grownup with disposable income, if you don't want to put items on the store for sale, put gold on instead, and I"ll buy that, then I"ll buy whatever item I may want from whatever event has recently occurred. I would really love to see a response as to why this isn't a thing,
#81
I did notice that pirate ships had event Orcs on them. ima go try that and see how many i can get
#82
So I made an attempt to participate in TotFL and was quickly met with examples of how it always goes, even on small shards. I recall into a spot kill 1 or 2 baddies, and some turdball runs up and starts killing everything in sight, single handedly..and then runs off. I call them out in GC for being the tool that they are, and of course they spout all of the usual excuses as to why they behave that way. Anyway, so I've given up on it, yeah I know, go somewhere else where there isn't anyone , I probably could have but didn't. Anyway the point of my reply. Events like these, with items that players want, should, in my opinion, be like Hollywood movies. For 6-8 wks they're in theaters so people who like theaters can go and be the first to see them, but eventually they make it to streaming for the rest of us that don't want to go back to theaters. We still want to see the movie, just not while sitting behind some hacking fool and their 6 kids. Some of us also want some of the new items that are introduced, but we don't want to go through the misery of trying to get them the normal way. That being said, @ Kyronix , if you guys are so quick to put Pots of Glorious Fortune for sale to boost participation in these events, after the events over and the bots have had time to sell their tons of drop duplicates, maybe considering putting these items on the ingame store for purchase ? If you'll sell potions for profit, I fail to understand why you won't sell other things for an even greater profit ? And for those that will now tell me to simply farm gold and buy them myself, no, I don't want to farm gold. I"m a grownup with disposable income, if you don't want to put items on the store for sale, put gold on instead, and I"ll buy that, then I"ll buy whatever item I may want from whatever event has recently occurred. I would really love to see a response as to why this isn't a thing,
That was a very helpful Post Thanks for your feedback.

Will will immediately change the game based on feedback from someone who played for 10 seconds.
#83
Pawain said:
 ❤️ you win. 
My first actual car bought with my money was a '69 F100 longbed with a 352. I bored it and put a big ole cam in it. Then spent the rest of it's life replacing the drive shaft . . .



But back to the Topic of the Thread. I am hoping to get enought to get a couple of items but it's looking like that'll be difficult with the way it is spread out. hopefully people will have th items for sale here and there


#84
Pawain said:
So I made an attempt to participate in TotFL and was quickly met with examples of how it always goes, even on small shards. I recall into a spot kill 1 or 2 baddies, and some turdball runs up and starts killing everything in sight, single handedly..and then runs off. I call them out in GC for being the tool that they are, and of course they spout all of the usual excuses as to why they behave that way. Anyway, so I've given up on it, yeah I know, go somewhere else where there isn't anyone , I probably could have but didn't. Anyway the point of my reply. Events like these, with items that players want, should, in my opinion, be like Hollywood movies. For 6-8 wks they're in theaters so people who like theaters can go and be the first to see them, but eventually they make it to streaming for the rest of us that don't want to go back to theaters. We still want to see the movie, just not while sitting behind some hacking fool and their 6 kids. Some of us also want some of the new items that are introduced, but we don't want to go through the misery of trying to get them the normal way. That being said, @ Kyronix , if you guys are so quick to put Pots of Glorious Fortune for sale to boost participation in these events, after the events over and the bots have had time to sell their tons of drop duplicates, maybe considering putting these items on the ingame store for purchase ? If you'll sell potions for profit, I fail to understand why you won't sell other things for an even greater profit ? And for those that will now tell me to simply farm gold and buy them myself, no, I don't want to farm gold. I"m a grownup with disposable income, if you don't want to put items on the store for sale, put gold on instead, and I"ll buy that, then I"ll buy whatever item I may want from whatever event has recently occurred. I would really love to see a response as to why this isn't a thing,
That was a very helpful Post Thanks for your feedback.

Will will immediately change the game based on feedback from someone who played for 10 seconds.
Not the store but the black market
#85
So I found my beetle slayer talisman and can now maximize my very short playtime.got 5 drops in 35 minutes. *big thumbs up from Vic*

#86
     Hi @kyronix I don't usually tag you - but here is what I mean, when I say you gear the game too much towards warriors. This is my 2 accounts, and my 2 sons accounts, and these are the drops we are after. I love the drops, I love the event, but you can clearly see - my warriors stand to progress the most. 
#87
I did notice that pirate ships had event Orcs on them. ima go try that and see how many i can get
Were any of them paragons?? that'd be sweet...
#88
Don’t see much here I would want for my mage.  Think prices are rather high for stuff that wears out.  Do have a question though.  Why would I want gloves with a 30 point necromancy reduction on them?  Why would this be desirable?  Would not mind the 15 additional chivalry points but just don’t see why reducing necro. by 30 points would be useful.  Thanks.
#89
Arnold7 said:
Don’t see much here I would want for my mage.  Think prices are rather high for stuff that wears out.  Do have a question though.  Why would I want gloves with a 30 point necromancy reduction on them?  Why would this be desirable?  Would not mind the 15 additional chivalry points but just don’t see why reducing necro. by 30 points would be useful.  Thanks.
Not everyone wants to be a Sampire 🙂

Paladin healing warrior would love them.

#90
Cookie said:
Arnold7 said:
Don’t see much here I would want for my mage.  Think prices are rather high for stuff that wears out.  Do have a question though.  Why would I want gloves with a 30 point necromancy reduction on them?  Why would this be desirable?  Would not mind the 15 additional chivalry points but just don’t see why reducing necro. by 30 points would be useful.  Thanks.
Not everyone wants to be a Sampire 🙂

Paladin healing warrior would love them.

I sure will!  Just need More!
#91
Cookie said:
     Hi @ kyronix I don't usually tag you - but here is what I mean, when I say you gear the game too much towards warriors. This is my 2 accounts, and my 2 sons accounts, and these are the drops we are after. I love the drops, I love the event, but you can clearly see - my warriors stand to progress the most. 
And yet, the only 1 piece for Warriors with some Luck is the Feudal Cloak of Elements...

I think that Warriors, who have higher difficulties to implement Luck in their suits as compared to Spellcasting, Taming and other Templates, should have more Luck pieces geared towards the stats which Warriors need in order to be effective at fighting...

As of now, trying to raise Luck on a Warrior's suit risks compromising much their fighting ability and survival chances....
#92
@popps lets see that warrior Luck Suit you cant fight in.  I am doing fine in mine.
#93
Cookie said:
Arnold7 said:
Don’t see much here I would want for my mage.  Think prices are rather high for stuff that wears out.  Do have a question though.  Why would I want gloves with a 30 point necromancy reduction on them?  Why would this be desirable?  Would not mind the 15 additional chivalry points but just don’t see why reducing necro. by 30 points would be useful.  Thanks.
Not everyone wants to be a Sampire 🙂

Paladin healing warrior would love them.


Drop your chivalry by 15, wear Serpent skin quiver for +5 Anatomy.  Raise necro to 120.  Add +10 necro to jewel.  One jewel slot for a 40 stat piece is not a bad trade off.  The -30 necro is not a deterrent. 
#94
Oreogl said:
Kyronix said:
You need more luck.  700 is low by today's standards.

I'm dead in the water then. Oh well. Thanks for posting so that way I won't try.
You have two months.

what shard do you play?  Aren’t you on GL too?

Yep. And credit where credit's due, I've been doing far better than I expected to, with little or no or minimal Luck (punctuated by moments of hitting the Luck statue). I'm just selling the artifacts at present (I'm Duncan on GL now so you've probably seen me).
#95
i switch out chiv for healing for these global events.  i do have 60 extra skill points on my suit, but even with only 30 extra skill points it would still be possible.   just makes things easier.

tried a 1k luck suit and it wasnt worth the loss in stats.  i get more drops killing faster and staying alive than with a luck suit.
#96
Kyronix said:
You need more luck.  700 is low by today's standards.

Credit where credit's due. I've been doing far better than I had feared I would. Like most people I can't help but partly judge "good design" based on how well I do, I just admit it. So thank you.

This is UO so I gotta way something negative: I certainly appreciate that lore exists, thank you for that. It is, though, a tad minimal and I think you might be contradicting some of the older lore. (Though, again, this is UO. So it's kind of hard to tell sometimes. Even in the old days the lore could be a tad....Loose. I'd recommend working with EM Malachi, he's very good at knowledge of the lore and finding creative ways to make things fit.)

I'll end on some deserved positive notes: Like I said, it's been way more fun than, and I've been doing way better than, I had feared. And I appreciate the fact that there is lore even if I quibble with it. (I've always hated "there's new stuff without explanation, reason, or lore." So I appreciate it when lore exists and when it's integrated with the event itself like it is here.)
#97
 🙂 @JohnKnighthawke glad you gave it a try.

I am not a lore person, but they say Fuedal Lands was the name of Tokuno when introduced or something like that.  Thats all the lore I need forever. 

There are places to play and have fun for any skill level in this event, and places to die when you get too confident.
#98
Smoot said:
i switch out chiv for healing for these global events.  i do have 60 extra skill points on my suit, but even with only 30 extra skill points it would still be possible.   just makes things easier.

tried a 1k luck suit and it wasnt worth the loss in stats.  i get more drops killing faster and staying alive than with a luck suit.
I modified mine again to get full resists.


Someone with better skills than I could get drops with this.
#99
@Kyronix

Honest feedback:

Good points:
Best treasures event to date, good new rewards, etc etc etc.

Bad points:
- Pls fix the memory leaks? or bug that caused those ghost graphics. We have to logout and back to clear em.
- Pls add cooldown timer for luck potion. This is paid product and deserves attention.
#100
Another bad point is the reward continues to be shard bound. Pls consider removing this or provide paid options, at least.
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