Find a trustworthy person, that's what I do.
My friend has an Atlantic House, I put the items I want on my vendor in her garden shed with a book with the price I want. She puts them on a commission vendor for me.
Why on earth should players go through all of this, with a high level of trustworthyness to have to be involved which many times can very well be well placed, but at times it might not be, when all the Developers should (and, to my opinion,
could do...) would be to design Rentable Commission Vendors with a CAP of the items (to be subtracted from the total of available lockdowns of the House....) which the vendors could hold that the House owner and the player renting the vendor out, would need to agree upon ?
Because some people have friends that they trust, if you don’t then do not use this option.
That is not the point.
The game should offer valid and viable alternatives to any and all players whether they may or not have trusted friends, to my opinion....
Point is, that a UO player might have plenty of trusted friends in UO which they play with on their "main" Shard where they have their homes or what not, but NOT necessarily on a secondary Shard that they also play, where they cannot have another house to host Commission Vendors because of the house already existing on their main Shard....
And their trusted, good friends, could also not be able to have a house on that other, secondary Shard because they already have one on some other Shard...
Here, to my opinion, is where a Designed Rentable Commission Vendor could become very effective, much needed, usefull, and a great enhancement towards increasing players' enjoyment of UO.
So, it has nothing at all to do, to my opinion, whether a UO player may or not have trusted friends playing the game in general but, rather, with the fact that it could very well be that on a given, secondary Shard that the player plays and where he/she needs a Commission Vendor, those trusted friends cannot have a house (and therefore have a Commission Vendor) because they already have a House on some other Shard.
That is at least the way I see it.
They do offer Valid and viable alternatives, many of which have been listed here. Let's go through them, Shall we?
- Auction Safe.
- Spam in Chat.
- Regular vendor.
- having a trusted friend put items in their commision vendor for you.
- Another account.
- Player can change house security and design so they can utilize a commission vendor.
These are all Valid and Viable options on this particular subject by the OP, and whether you think they are good enough or not is irrelevant, they are
choices that are available.
At least this is how I see it.
Well, I see it differently....
Auction Safe.
It is not the same thing nor it works like a Commission Vendor does... to some it might be an alternative to a Commission Vendor, but to other UO players, it could well not be.
Spam in Chat.As mentioned, this can be very much time consuming and, to some players, perhaps also be boring... who knows, perhaps even so boring to become detrimental to their enjoyment of their UO gameplay....
Regular vendor.They work quite differently as Commission Vendors.... why do we have Commission Vendors in UO, if Regular Vendors can fullfil all of UO players' needs ?
Commission Vendors are very much usefull, to my opinion, on Shards less populated where items may take a considerable higher time before they sell because of a more reduced players' population there. Clearly, to my viewing, a Regular Vendor charging daily fees sometimes cannot be as viable as a Commission Vendor who, instead, only charges a fee when the sale takes place.
having a trusted friend put items in their commision vendor for you.I think I answered this point in my previous post. A UO player might have a lot of trusted friends in the game only, NOT on a "secondary" Shard which they could play also on, and where they might need a Commission Vendor. So, even if they have trusted friends in the game, they
still might not have trusted friends on that "other" Shard on which they were to need to use a Commission Vendor....
Another account.Not everyone can afford multiple accounts for a game to just place another house on a secondary shard which they play on, because they might need to use a Commission vendor there.... And this because the game does not offer a "Rentable" Commission Vendor ?
Hmmmmmm...........
Player can change house security and design so they can utilize a commission vendor.That might work if the need for a Commission Vendor was to exist on the same Shard where that UO player has his/her UO house (usually called the "Main" playing Shard....).
But what if, that need for a Commission Vendor was to exist for a Shard "
other " then that "Main" Shard where the UO player does not and cannot have a second house ?
This alternative would not be viable, I imagine....
So, I need to again point out how, none of the mentioned alternatives can really be a valid one as compared to having a Designed "Rentable" Commission Vendor which, instead, would "fit in" quite nicely, to my opinion, to accomodate most needs which UO players could have on secondary Shards which they might play on, other then their "Main" Shard on which they have their UO house.