🧙‍♂️ Brought to you by Peptides.gg — Use code UO20 for 20% off — GLP-1's, 90+ Peptides and more!

Wraith form vs vampiric embrace leech inconsistency

Started by McDougle · 2022-09-05 · 85 posts · General Discussions
#0
The leeches with wraith form scale off spirit speak while vampiric embrace leeches do not .
Proposed fixed
Vampiric embrace leeches require spirt speak.

This brings them in line not only with other necro forms but every other skill set that requires a support skill
#2
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be. 
#3
Urge said:
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be. 
I 100% agree although wraith archers are just as much an abomination!! I want a bard build where i can use provo mastery without needing music...
#4
Urge said:
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be. 
The second part is another huge issue as a sampire can do most everything solo the developers keep creating more and more OP monsters leaving lesser builds in the dust
#5
I don't mind the whammy so much as its a full complete hybrid. No real difference between that and a mage tamer or archer tamer. 
#6
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.
#7
And they should only be able to wear approved colors!

#8
Archangel said:
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.
I don't have a  sampire but i do feel there needs to be consistency in the way systems work..
#9
Archangel said:
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.

Samps require zero skill and allow bad players to fight almost any top level boss.

This temp has single handedly destroyed group play allowing anyone to solo anything in game. This dev team has just kept allowing it to happen. 


#10
McDougle said:
Archangel said:
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.
I don't have a  sampire but i do feel there needs to be consistency in the way systems work..
They have plus and minus.
 
One changes you to a hideous form where you regen mana very fast. You can not ride a mount.

One leeches life on hits and does not have a hideous form and can ride a mount.

Two different things, you choose which you want.  

Things that are different are not consistent nor should they be.

All Magery skills do not scale with Eval.

Learn to play games as they were designed.

How far along are you and Popps with your game?
#11
Pawain said:

All Magery skills do not scale with Eval.

Learn to play games as they were designed.

How far along are you and Popps with your game?

True but it was never stated if vamp form was designed or an oversight that like almost every other oversight/bug/exploit is "on the list to be looked into".

I did giggle at that last one. 
#12
Pawain said:
McDougle said:
Archangel said:
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.
I don't have a  sampire but i do feel there needs to be consistency in the way systems work..
They have plus and minus.
 
One changes you to a hideous form where you regen mana very fast. You can not ride a mount.

One leeches life on hits and does not have a hideous form and can ride a mount.

Two different things, you choose which you want.  

Things that are different are not consistent nor should they be.

All Magery skills do not scale with Eval.

Learn to play games as they were designed.

How far along are you and Popps with your game?
And what about horrific beast?? Why do i need 120 xxx skill to make xxx work properly?? Why were all ninja forms crippled 
#13
Change them in the game you design.

My Ninja Tiger kills the heck out of stuff.  He don't need specials.
#14
Pawain said:
Change them in the game you design.

My Ninja Tiger kills the heck out of stuff.  He don't need specials.
I love change i just love consistency as well..
#15
McDougle said:
Archangel said:
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.
I don't have a  sampire but i do feel there needs to be consistency in the way systems work..
Then don't comment on templates that you never build before. You don't know what we went through and start dreaming of all sampires solo all bosses just because u saw one YouTube. Try it out before you post to nerf the template that you claim can solo kill anything in the game. Solo as in NO bard or healer support. 

Post the videos to prove YOU can do it then you have earned the rights to call to nerf a template that you have tried and tested.
#16
Seth said:
McDougle said:
Archangel said:
so you guys are really bad with your sampies and want to nerf everybody that enjoys being succesful using them. Nice. Any other templates that you are bad at and should be stopped? Please unburden your weeping souls if that relieves the misery.
I don't have a  sampire but i do feel there needs to be consistency in the way systems work..
Then don't comment on templates that you never build before. You don't know what we went through and start dreaming of all sampires solo all bosses just because u saw one YouTube. Try it out before you post to nerf the template that you claim can solo kill anything in the game. Solo as in NO bard or healer support. 

Post the videos to prove YOU can do it then you have earned the rights to call to nerf a template that you have tried and tested.
I don't need to have a sampire to want the same rules to apply to all skill dependency 
#17
Not all magery spells are affected by evaluating intelligence. 

Not all necromancy spells are affected by spirit speak. 

Same situation for both. Consistent. 
#18
dvvid said:
Not all magery spells are affected by evaluating intelligence. 

Not all necromancy spells are affected by spirit speak. 

Same situation for both. Consistent. 
For consistency, I suppose it would make sense for VE to remove the ability to ride a mount.

I’m not aware of any form spell that lets you ride a mount. Losing out on the mobility and the swamp dragon would be enough of a nerf, in my opinion.

While the effectiveness of the life leech gimmick and the template’s synergies were clearly an oversight, the ship has sailed on the matter, and I don’t know that a nerf is needed anymore than a nerf being needed for tamers, the other most popular template. I think it’s more perception than reality that you need to play a Sampire to be the most effective.
#19
Strangely enough the OP never mentioned sampires 
#20
McDougle said:
Strangely enough the OP never mentioned sampires 
If you are such a newbie pls stop asking for a nerf when you don't even know Sampires are primary users of VE. You don't even know how the name S - ampire came from.
#21
“It wouldn’t make a huge difference to sampires, I’m pretty sure with the amount of damage you deal, would still go from 1hp to 150 in one swing

But i don't think they are going to make any game improvememnts or bug fixes anymore"
#22
Vampiric Embrace should also be a viable PvP form and some of its drawbacks removed.
#23
Once again with a lack of things to talk about (new content) people dive back into topics that have already been exhausted. 

For all the people that are saying that Sampire can solo anything; go take your Sampire to Scalis or anything else that have tainted life force (which they added in response to Sampires) and let me know how you do. 

If I thought it was actually do something, I'd also pull up the threads from literally like 3-4 months ago about Sampires weren't working very well in Destard and couldn't solo a paragon Shadow / AW / GD. But people are just bored and want to complain so I don't think it's worth my time.

If we are going for consistency, let's make all monsters like the ones that do double damage against pets while only taking half damage from them too because Tamer have been on easy street since the inception of the game. While we are at it let's make a tamer with Vet be required to use anatomy too because my warrior with healing needs anatomy to do anything. Consistency right?
#24
See it's not what sampires can or can't do that concerns me it's what my preferred build can no longer do due to being nerfed. As I've said many times pray sampire or wraith archers never become viable in pvp. it was close to being an issue with the bok fixing but you all got lucky...as far as saying the inconsistencies between forms is fine i just don't understand how or why you've become accustomed to accepting such low quality programming that its not only blindly accepted but venomously defended..
#25
McDougle said:
See it's not what sampires can or can't do that concerns me it's what my preferred build can no longer do due to being nerfed. As I've said many times pray sampire or wraith archers never become viable in pvp. it was close to being an issue with the bok fixing but you all got lucky...as far as saying the inconsistencies between forms is fine i just don't understand how or why you've become accustomed to accepting such low quality programming that its not only blindly accepted but venomously defended..
Ah so that makes more sense.... so to check my understanding, you are mad because something YOU liked was nerfed (supposedly) and now you want others to have things they liked nerfed. Makes sense. Also find it funny you mention PvP but claim everywhere else that you hate Fel and never go there (ie you don't PvP). More specifically all you claim to do is sail around and pirate/plunder/fish/bard. So why did you feel so compelled to create a thread on life leech which all fall outside of this topic?

Also, you seemed to have changed topics from your OP. First it was leech life using SS but now  that you mentioned "pray a sapire or wraith archer never becomes viable in PvP"; what are you actually complaining about (because these types of chars are NOT currently viable)? SMH.
#26
keven2002 said:
McDougle said:
See it's not what sampires can or can't do that concerns me it's what my preferred build can no longer do due to being nerfed. As I've said many times pray sampire or wraith archers never become viable in pvp. it was close to being an issue with the bok fixing but you all got lucky...as far as saying the inconsistencies between forms is fine i just don't understand how or why you've become accustomed to accepting such low quality programming that its not only blindly accepted but venomously defended..
Ah so that makes more sense.... so to check my understanding, you are mad because something YOU liked was nerfed (supposedly) and now you want others to have things they liked nerfed. Makes sense. Also find it funny you mention PvP but claim everywhere else that you hate Fel and never go there (ie you don't PvP). More specifically all you claim to do is sail around and pirate/plunder/fish/bard. So why did you feel so compelled to create a thread on life leech which all fall outside of this topic?

Also, you seemed to have changed topics from your OP. First it was leech life using SS but now  that you mentioned "pray a sapire or wraith archer never becomes viable in PvP"; what are you actually complaining about (because these types of chars are NOT currently viable)? SMH.
Are you not entertained..
#27
Can someone please take the nerf stick out of McDougle's hand before he gets the only decent melee tank nerfed, and whatever other stuff he's talking about nerfing? 

Urge said:
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be. 
I don't think you're considering how thin the UO population is nowadays on the majority of production shards. Hopefully NL will bring more of the collaborative play that is no longer successful on production shards, primarily due to low population. And by collaborative play I don't necessarily mean PvM always requiring group play. Personally, I'd like to see more interdependence between crafters, trades, fighters, etc.

With everything above set aside, there's always been a segment of the population that prefers solo play but still enjoys being a part of the overall player community. There are lots of players who only care to group occasionally. You'll create a lot of hardship for players if group play is forced on us to the point we can't have solo fun. Or if we're no longer successfully "grouping" with just one or two other players you pal around with.

Talk of nerfing samps seems pretty odd to me anyway, when it's so easy for tamers to solo so much of the game's content (which is not to say they should be nerfed either). There are other templates I read about where players say they can solo most everything in the game.

Of course, Power Player milage may vary on any of these successful solo builds. But just because there are power players that can create such exacting builds doesn't mean everyone can or does. Those who aren't power players will be punished most with the nerfing talked about here.

You seem bored, McDougle. You sound like another often bored player who posts here a lot. :-)
#28
LilyGrace said:
Can someone please take the nerf stick out of McDougle's hand before he gets the only decent melee tank nerfed, and whatever other stuff he's talking about nerfing? 

Urge said:
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be. 
I don't think you're considering how thin the UO population is nowadays on the majority of production shards. Hopefully NL will bring more of the collaborative play that is no longer successful on production shards, primarily due to low population. And by collaborative play I don't necessarily mean PvM always requiring group play. Personally, I'd like to see more interdependence between crafters, trades, fighters, etc.

With everything above set aside, there's always been a segment of the population that prefers solo play but still enjoys being a part of the overall player community. There are lots of players who only care to group occasionally. You'll create a lot of hardship for players if group play is forced on us to the point we can't have solo fun. Or if we're no longer successfully "grouping" with just one or two other players you pal around with.

Talk of nerfing samps seems pretty odd to me anyway, when it's so easy for tamers to solo so much of the game's content (which is not to say they should be nerfed either). There are other templates I read about where players say they can solo most everything in the game.

Of course, Power Player milage may vary on any of these successful solo builds. But just because there are power players that can create such exacting builds doesn't mean everyone can or does. Those who aren't power players will be punished most with the nerfing talked about here.

You seem bored, McDougle. You sound like another often bored player who posts here a lot. :-)
I do not believe people understand my objection these things should not work the way they do they are bugs or exploits we use.  i just want them to work consistently across all forms and skill sets...pointing out others that do not work correctly in defense of them is to me just insane. I understand that I'm not going to change anyone else's perception and shall not run up this hill anymore . And yes and I'm not the only restless bored dissatisfied player I'm just vocal about it I'd recommend you simply ignore my post and worry about the quiet ones who are simply closing accounts...
#29
McDougle said:
LilyGrace said:
Can someone please take the nerf stick out of McDougle's hand before he gets the only decent melee tank nerfed, and whatever other stuff he's talking about nerfing? 

Urge said:
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be. 
I don't think you're considering how thin the UO population is nowadays on the majority of production shards. Hopefully NL will bring more of the collaborative play that is no longer successful on production shards, primarily due to low population. And by collaborative play I don't necessarily mean PvM always requiring group play. Personally, I'd like to see more interdependence between crafters, trades, fighters, etc.

With everything above set aside, there's always been a segment of the population that prefers solo play but still enjoys being a part of the overall player community. There are lots of players who only care to group occasionally. You'll create a lot of hardship for players if group play is forced on us to the point we can't have solo fun. Or if we're no longer successfully "grouping" with just one or two other players you pal around with.

Talk of nerfing samps seems pretty odd to me anyway, when it's so easy for tamers to solo so much of the game's content (which is not to say they should be nerfed either). There are other templates I read about where players say they can solo most everything in the game.

Of course, Power Player milage may vary on any of these successful solo builds. But just because there are power players that can create such exacting builds doesn't mean everyone can or does. Those who aren't power players will be punished most with the nerfing talked about here.

You seem bored, McDougle. You sound like another often bored player who posts here a lot. :-)
I do not believe people understand my objection these things should not work the way they do they are bugs or exploits we use.  i just want them to work consistently across all forms and skill sets...pointing out others that do not work correctly in defense of them is to me just insane. I understand that I'm not going to change anyone else's perception and shall not run up this hill anymore . And yes and I'm not the only restless bored dissatisfied player I'm just vocal about it I'd recommend you simply ignore my post and worry about the quiet ones who are simply closing accounts...
If the Dev make such a change as you asked there will be noisy and massive number account closure in the history of Ultima Online.

Stick to your usual complaints and once again to you and popps and anyone else stop messing with popular templates that existed for 20 over years and focus on what matters.
#30
We aren’t going to ignore your posts if we don’t like what is suggested. You only want positive replies or none at all?  This is a place for discussions. You bring up a topic and people respond. 
#31
LilyGrace said:

With everything above set aside, there's always been a segment of the population that prefers solo play but still enjoys being a part of the overall player community. 

Talk of nerfing samps seems pretty odd to me anyway, when it's so easy for tamers to solo so much of the game's content (which is not to say they should be nerfed either). There are other templates I read about where players say they can solo most everything in the game.


You seem bored, McDougle. You sound like another often bored player who posts here a lot. :-)

I've always been outspoken against samps lol. The only thing i hate more are those ugly gargs. 

There's absolutely nothing wrong with solo play but can you honestly say this isn't just a little bit OP especially combined with bush and onslaught?

-one precast spell that lasts until death
-only 99 skill points
-unlimited amount of uninterrupted free heals with the life leech
-stam regin to keep those max swings going
-poison immunity on top of that

Of course everyone fights to keep this from being toned down lol. It's always been ridiculous. 
#32
dvvid said:
We aren’t going to ignore your posts if we don’t like what is suggested. You only want positive replies or none at all?  This is a place for discussions. You bring up a topic and people respond. 
If only this was in fact the case....
#33
McDougle said:
The leeches with wraith form scale off spirit speak while vampiric embrace leeches do not .
Proposed fixed
Vampiric embrace leeches require spirt speak.

This brings them in line not only with other necro forms but every other skill set that requires a support skill

Dude, it's already been done.  You used to be able to cast Vampiric Embrace with a fraction of the Necromancy required today.  I think you only needed what 20?  Now you need 100.  This is just sour grapes.  If you change the game the player base will adapt to whatever rigged template takes its place.  I've seen it happen over the last 25 years a number of times in a number of different games.  It's like raising the minimum wage.  Total waste of time and energy.
#34
Foos said:
McDougle said:
The leeches with wraith form scale off spirit speak while vampiric embrace leeches do not .
Proposed fixed
Vampiric embrace leeches require spirt speak.

This brings them in line not only with other necro forms but every other skill set that requires a support skill

Dude, it's already been done.  You used to be able to cast Vampiric Embrace with a fraction of the Necromancy required today.  I think you only needed what 20?  Now you need 100.  This is just sour grapes.  If you change the game the player base will adapt to whatever rigged template takes its place.  I've seen it happen over the last 25 years a number of times in a number of different games.  It's like raising the minimum wage.  Total waste of time and energy.
100 necro not the issue however the leech should scale off spirit speak...
#35
McDougle said:
Foos said:
McDougle said:
The leeches with wraith form scale off spirit speak while vampiric embrace leeches do not .
Proposed fixed
Vampiric embrace leeches require spirt speak.

This brings them in line not only with other necro forms but every other skill set that requires a support skill

Dude, it's already been done.  You used to be able to cast Vampiric Embrace with a fraction of the Necromancy required today.  I think you only needed what 20?  Now you need 100.  This is just sour grapes.  If you change the game the player base will adapt to whatever rigged template takes its place.  I've seen it happen over the last 25 years a number of times in a number of different games.  It's like raising the minimum wage.  Total waste of time and energy.
100 necro not the issue however the leech should scale off spirit speak...

My point went completely over your head.  You can cast Wrath form with very little Necro, in fact you can use jewelry as far as I know and then just have spirit speak.  Okay?  Stay with me.  In the past Vampiric was the same way except you didn't need spirit speak.  So instead of making it so you needed spirit speak they raised the skill required to cast to 99.  My point was this has already been addressed years ago.

#36
Foos said:

You used to be able to cast Vampiric Embrace with a fraction of the Necromancy required today.  I think you only needed what 20?  Now you need 100.

If you change the game the player base will adapt to whatever rigged template takes its place. 
I don't recall a skill requirement increase but i do remember +skill jewels to form up in wraith form then switching to regular jewels. That was changed. 

You are right, people will adapt to a new fotm that will probably be even more obnoxious. 
#37
Curse Weapon scales duration on spirit speak.  It's pretty useless with 0/20 spirit speak.  100+ spirit speak, and that's an incredibly powerful boost...

Rather than nerfing skills and templates, the opposite should happen.  e.g. mage area effect spells -- chain light, meteor swarm -- should not get the damage cut based on the number of targets.  just one example.

One thing that seems broken is the very seldom and minimal karma loss from at least using vamp form.  This should likely be ongoing karma loss, like wearing the cloak of corruption;  else, a giant karma reduction from entering the form (say -8000 karma).  It's also strange exiting the form leads to karma loss.

side note, from early sort of tangential reply on this thread:

Wraith form does indeed look silly in CC, the female wraith in EC isn't bad to look at. The male wraith form in EC appears to be the wrong graphic (the graphic used for some of the yamotsu priests is likely what it was supposed to be).

#38
Curse Weapon scales duration on spirit speak.  It's pretty useless with 0/20 spirit speak.  100+ spirit speak, and that's an incredibly powerful boost...

Rather than nerfing skills and templates, the opposite should happen.  e.g. mage area effect spells -- chain light, meteor swarm -- should not get the damage cut based on the number of targets.

side note, from early sort of tangential reply on this thread:

Wraith form does indeed look silly in CC, the female wraith in EC isn't bad to look at. The male wraith form in EC appears to be the wrong graphic (the graphic used for some of the yamotsu priests is likely what it was supposed to be).

I mean I think the reason I got so annoyed with the original post is because he singled out Sampires as being all powerful and suggested to fix the game by breaking Sampires.  TBH I have tamers, sampires, archers, throwers, and dexers with healing.  They all have a time and place depending on the boss I'm fighting.  Sampires actually cannot solo every boss in the game.  I give them a solid shot at Doom but even there without a bard there will be blood.
#39
Foos said:

I mean I think the reason I got so annoyed with the original post is because he singled out Sampires as being all powerful and suggested to fix the game by breaking Sampires. 
 
Sampires actually cannot solo every boss in the game.  I give them a solid shot at Doom but even there without a bard there will be blood.

Vamp form always has been OP.

When the -fire resist meant something it sort of equaled out but since every other mob corpse has overcapped armor in it now, there really is no downside to using it. Every other form has some sort of disadvantage. 

Dude on youtube rocks doom in 20min with a single solo samp. 

End of the day, they're not going to do anything and we're all left just talking s**t. 
#40
Urge said:
Foos said:

I mean I think the reason I got so annoyed with the original post is because he singled out Sampires as being all powerful and suggested to fix the game by breaking Sampires. 
 
Sampires actually cannot solo every boss in the game.  I give them a solid shot at Doom but even there without a bard there will be blood.

Vamp form always has been OP.

When the -fire resist meant something it sort of equaled out but since every other mob corpse has overcapped armor in it now, there really is no downside to using it. Every other form has some sort of disadvantage. 

Dude on youtube rocks doom in 20min with a single solo samp. 

End of the day, they're not going to do anything and we're all left just talking s**t. 
Ultima Online kill Doom 5 bosses and Dark Father in 20 minutes with a single Sampire with no help?

Show us the link.

Are you in the right forum? Not Doom FPS game?
#41
Mages Attack Spell requires secondary skills, I.e. mysticism, magery, necromancy.

Bushido, Ninjitsu, Chivalry have warrior only spells that work with only weapon attacks and they don't rely on secondary skills to determine the strength. VE is also included as it only works with weapon attacks, not spell attacks. Consistent.

Wraith Form leech mana from both attack spell and weapon attacks. As such it requires SS. Consistent.
#42
Urge said:


Dude on youtube rocks doom in 20min with a single solo samp. 

This was sort of my point earlier. Whoever that is in the video, is not your average casual player. 

My half decent sampire with half decent gear is run by this average casual player. I really enjoy PvM but I'll never be super great at fighting the tougher stuff. There's plenty out there that I can't solo.

You can't just nerf the highly skilled players. At the end of the day, nerfing players who know to the nth degree how to create and outfit their builds with super effectiveness would really only make game play more difficult for those of us who don't have super-builds or skills. 

If you look at it on the flip side, it's not much different than me asking for an easy button that would make up for my not having the best gear and not being as skilled a fighter as the guy who solos doom.

 


#43
Seth said:
Urge said:
Foos said:

I mean I think the reason I got so annoyed with the original post is because he singled out Sampires as being all powerful and suggested to fix the game by breaking Sampires. 
 
Sampires actually cannot solo every boss in the game.  I give them a solid shot at Doom but even there without a bard there will be blood.

Vamp form always has been OP.

When the -fire resist meant something it sort of equaled out but since every other mob corpse has overcapped armor in it now, there really is no downside to using it. Every other form has some sort of disadvantage. 

Dude on youtube rocks doom in 20min with a single solo samp. 

End of the day, they're not going to do anything and we're all left just talking s**t. 
Ultima Online kill Doom 5 bosses and Dark Father in 20 minutes with a single Sampire with no help?

Show us the link.

Are you in the right forum? Not Doom FPS game?

You would. I don't save history but I'll hunt it again.

Edit: Found it 
#44
LilyGrace said:
Urge said:


Dude on youtube rocks doom in 20min with a single solo samp. 

This was sort of my point earlier. Whoever that is in the video, is not your average casual player. 

My half decent sampire with half decent gear is run by this average casual player. I really enjoy PvM but I'll never be super great at fighting the tougher stuff. There's plenty out there that I can't solo.

You can't just nerf the highly skilled players. At the end of the day, nerfing players who know to the nth degree how to create and outfit their builds with super effectiveness would really only make game play more difficult for those of us who don't have super-builds or skills. 

If you look at it on the flip side, it's not much different than me asking for an easy button that would make up for my not having the best gear and not being as skilled a fighter as the guy who solos doom.


Oh i don't really care either way it's just my opinion VE is OP and my personal hatred for samps. 

:>)

I use vamp too just not a typical samp build. 4/6 chiv vamp with 18hpr, healing and a shield. 
#45
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
#46
LilyGrace said:
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
It's not diversity if we see three builds 90% of the time..
#47
McDougle said:
LilyGrace said:
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
It's not diversity if we see three builds 90% of the time..
That's what happens when you encourage everyone to ride the easy bus.  My Samp has SS.

Resist the easy bus!
#48
That change wouldn't affect me. My Sampires already have GM SS. Curse Weapon+Vamp Form=70% Hit Life Drain, 3.5x more self healing than the usual Sampire. Lets me laugh off a 110 damage hit from Chief Paroxy, which would send other Sampires running and screaming for their mommy. Corpse Skin+Onslaught is powerful too, -31 Fire or Poison Resist at 120 Swords/GM Tact/Lvl 3 Primer. Can also use Wraith Form+Curse Weapon if i want to be really cheeky with Drains.

Vampiric Embrace should also be a viable PvP form and some of its drawbacks removed.

It used to be. Necro/Mages used to run around in Vampire Form all the time, until they made any Garlic spell damage the caster in Vamp Form, even with 100% LRC. There were a few bugs/exploits that allowed Life Drain to apply to spells too.
#49
“Sampire is very strong for pvp, there is a bug that undead slayer spellbook does not deal any extra damage to undead player forms so they are immune to undead slayer from mages. So there’s no negative for being in undead form vs mage.

This bug never got fixed and is still active today.

sampire with a splintering weapon can take down any mage”
#50
Urge said:
LilyGrace said:
Urge said:


Dude on youtube rocks doom in 20min with a single solo samp. 

This was sort of my point earlier. Whoever that is in the video, is not your average casual player. 

My half decent sampire with half decent gear is run by this average casual player. I really enjoy PvM but I'll never be super great at fighting the tougher stuff. There's plenty out there that I can't solo.

You can't just nerf the highly skilled players. At the end of the day, nerfing players who know to the nth degree how to create and outfit their builds with super effectiveness would really only make game play more difficult for those of us who don't have super-builds or skills. 

If you look at it on the flip side, it's not much different than me asking for an easy button that would make up for my not having the best gear and not being as skilled a fighter as the guy who solos doom.


Oh i don't really care either way it's just my opinion VE is OP and my personal hatred for samps. 

:>)

I use vamp too just not a typical samp build. 4/6 chiv vamp with 18hpr, healing and a shield. 
Wow that is nice, tamers can probably do faster.

Sampires are OP as one can solo all the bosses, so where is your own video for all the bosses at Shadowguard and Underwater. I would like to see those asking for this with their own video.
#51
That change wouldn't affect me. My Sampires already have GM SS. Curse Weapon+Vamp Form=70% Hit Life Drain, 3.5x more self healing than the usual Sampire. Lets me laugh off a 110 damage hit from Chief Paroxy, which would send other Sampires running and screaming for their mommy. Corpse Skin+Onslaught is powerful too, -31 Fire or Poison Resist at 120 Swords/GM Tact/Lvl 3 Primer. Can also use Wraith Form+Curse Weapon if i want to be really cheeky with Drains.

Vampiric Embrace should also be a viable PvP form and some of its drawbacks removed.

It used to be. Necro/Mages used to run around in Vampire Form all the time, until they made any Garlic spell damage the caster in Vamp Form, even with 100% LRC. There were a few bugs/exploits that allowed Life Drain to apply to spells too.
Can your build solo all the bosses?
#52
Seth said:
Mages Attack Spell requires secondary skills, I.e. mysticism, magery, necromancy.

Bushido, Ninjitsu, Chivalry have warrior only spells that work with only weapon attacks and they don't rely on secondary skills to determine the strength. VE is also included as it only works with weapon attacks, not spell attacks. Consistent.

Wraith Form leech mana from both attack spell and weapon attacks. As such it requires SS. Consistent.McDougle said:
LilyGrace said:
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
It's not diversity if we see three builds 90% of the time..
don't change topics it's not about diversity as there are more tamers than samps.

It's about consistency.
#53
Seth said:
Seth said:
Mages Attack Spell requires secondary skills, I.e. mysticism, magery, necromancy.

Bushido, Ninjitsu, Chivalry have warrior only spells that work with only weapon attacks and they don't rely on secondary skills to determine the strength. VE is also included as it only works with weapon attacks, not spell attacks. Consistent.

Wraith Form leech mana from both attack spell and weapon attacks. As such it requires SS. Consistent.McDougle said:
LilyGrace said:
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
It's not diversity if we see three builds 90% of the time..
don't change topics it's not about diversity as there are more tamers than samps.

It's about consistency.
Allowing bugs/exploit/shoddy coding creates the narrow amount of builds so the imbalance in forms is perfectly about diversity 
#54
McDougle said:
LilyGrace said:
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
It's not diversity if we see three builds 90% of the time..
If you're limiting the diversity of your character templates based on an exact formula for skills, stats and gear that's perceived to offer, arguably, the most supreme build for a character type, whose fault is that? 

On the one hand you're asking for everything and everyone to be absolutely equal. Nerf this, nerf that, give us an easy button here and one here. 

But at the same time, you're complaining about a lack of diversity in template building. Be your own Harrison Bergeron, McDougle. Go find something fun to do in the game and go do it.

 
#55
LilyGrace said:
McDougle said:
LilyGrace said:
Aww come on, Urge. You’d like my mediocre samp if you gave her half a chance. 
  😂
It's not diversity if we see three builds 90% of the time..
If you're limiting the diversity of your character templates based on an exact formula for skills, stats and gear that's perceived to offer, arguably, the most supreme build for a character type, whose fault is that? 

On the one hand you're asking for everything and everyone to be absolutely equal. Nerf this, nerf that, give us an easy button here and one here. 

But at the same time, you're complaining about a lack of diversity in template building. Be your own Harrison Bergeron, McDougle. Go find something fun to do in the game and go do it.

 
Fixing the issue that allows these exploits to work would in fact make people try new things you and paddy cakes keep saying easy button while defending sampires the ultimate easy 
#56
I don't keep saying anything. But thanks for thoughtful rebuttal. Imma go find something enjoyable to do, let you alone to sit and whine to your heart's content. 
#57
LilyGrace said:
I don't keep saying anything. But thanks for thoughtful rebuttal. Imma go find something enjoyable to do, let you alone to sit and whine to your heart's content. 
It's easy to post and play get gud  ;)
#58
I could understand looking to even things out if you were talking about something like improving macers and fencers. Since High Seas was first introduced, I've been hoping to be able to build a more decent swashbuckler type. But what can you do when the biggest and latest thing introduced to high seas requires range fighting?  Pets and magery aren't my idea of how a pirate hunter would go into battle. 

But no, instead you talk about nerfs for this, nerfs for that. Make this and that easier. And when you can't truly support your whining, you start with sarcasm and insults. You can't be taken seriously. 
#59
My first wish on the list is to add an option on this forum to dont see any mcdougle comments or threads...still dreaming maybe the option to block someone will come one day.
#60
LilyGrace said:
I could understand looking to even things out if you were talking about something like improving macers and fencers. Since High Seas was first introduced, I've been hoping to be able to build a more decent swashbuckler type. But what can you do when the biggest and latest thing introduced to high seas requires range fighting?  Pets and magery aren't my idea of how a pirate hunter would go into battle. 

But no, instead you talk about nerfs for this, nerfs for that. Make this and that easier. And when you can't truly support your whining, you start with sarcasm and insults. You can't be taken seriously. 
I offered a suggestion that all forms and support skill work uniformly is this asking for nerfs or easy button? See it's twisted that I'm the forum villain when it's the sugar troll gang that attacks anyone who suggests its not all rainbows and butterflies..until i defend myself and the admins decide to suddenly enforce the tos..
#61
If you are seriously saying others are trolls i suggest you to take a look at your last 500 threads and 2k comments and go read what is a troll definition....
#62
Fortis said:
If you are seriously saying others are trolls i suggest you to take a look at your last 500 threads and 2k comments and go read what is a troll definition....
Apparently to you it's having my own thoughts and opinions..
#63
Fortis said:
My first wish on the list is to add an option on this forum to dont see any mcdougle comments or threads...still dreaming maybe the option to block someone will come one day.
 😂 
#64
Well now that we know how loved i am does anyone else have an opinion on the actual topic?
#65
McDougle said:
Well now that we know how loved i am does anyone else have an opinion on the actual topic?
Many opinions were given, you ignored the ones that did not agree with yours. 
#66
Pawain said:
McDougle said:
Well now that we know how loved i am does anyone else have an opinion on the actual topic?
Many opinions were given, you ignored the ones that did not agree with yours. 
Untrue i expressed my opinion and offered debate as too why i was correct 
#67
*coughs*
#68

There are no changes to Spirit Speak / Necromancy / Vampiric Form necessary. 

The developers would be wise to ignore the rabble rousers suggesting otherwise.

#69

this is strictly Merlin opinion and all opinions should be given equal thought 

#70

When the same small contingent of people comment on every thread with relentless negativity.. and interrupt every topic of conversation across multiple forums, it dilutes their message no matter what it may be.  

The same goes for allowing the same three or four folks that feel the need to go tit-for-tat and argue incessantly on every thread to the point that it drowns out everyone else and discourages others from even wanting to participate.  

There becomes a point where the opinions of those bad actors should be ignored… because their posts become an endless stream of blather and drudgery that ultimately contributes nothing of value for either developers or other posters to consider or even spend time reading.

This thread is a prime example of that. 


#71
Merlin said:

When the same small contingent of people comment on every thread with relentless negativity.. and interrupt every topic of conversation across multiple forums, it dilutes their message no matter what it may be.  

The same goes for allowing the same three or four folks that feel the need to go tit-for-tat and argue incessantly on every thread to the point that it drowns out everyone else and discourages others from even wanting to participate.  

There becomes a point where the opinions of those bad actors should be ignored… because their posts become an endless stream of blather and drudgery that ultimately contributes nothing of value for either developers or other posters to consider or even spend time reading.

This thread is a prime example of that. 


Well said
#72
Seth said:
That change wouldn't affect me. My Sampires already have GM SS. Curse Weapon+Vamp Form=70% Hit Life Drain, 3.5x more self healing than the usual Sampire. Lets me laugh off a 110 damage hit from Chief Paroxy, which would send other Sampires running and screaming for their mommy. Corpse Skin+Onslaught is powerful too, -31 Fire or Poison Resist at 120 Swords/GM Tact/Lvl 3 Primer. Can also use Wraith Form+Curse Weapon if i want to be really cheeky with Drains.

Vampiric Embrace should also be a viable PvP form and some of its drawbacks removed.

It used to be. Necro/Mages used to run around in Vampire Form all the time, until they made any Garlic spell damage the caster in Vamp Form, even with 100% LRC. There were a few bugs/exploits that allowed Life Drain to apply to spells too.
Can your build solo all the bosses?

The ones that don't have Tainted Life, yes. The GM SS Sampire has even more survivability than the usual Sampire, due to having 70% Hit Life Drain (3.5x the amount of the usual Sampire) from Vamp Form+Curse Weapon. I can even go into Wraith Form and cast Curse Weapon for 20% Hit Mana Drain/50% Hit Life Drain, and still have more survivability than other Sampires. Wraith Form allows my male Sampire to fight Semidar as well without having damage reflected, and i can trick Changelings (including Travesty) into transforming into me and becoming vulnerable to Undead Slayer then.
With Corpse Skin+Onslaught, i can make most foes very vulnerable to Fire/Poison damage (-31 to those Resists), and dish out more damage then too, even without GM Anat. My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

The GM SS Sampire requires more involved play than the typical Sampire though to take full advantage of it's abilities.
#73
Merlin said:

When the same small contingent of people comment on every thread with relentless negativity.. and interrupt every topic of conversation across multiple forums, it dilutes their message no matter what it may be.  

The same goes for allowing the same three or four folks that feel the need to go tit-for-tat and argue incessantly on every thread to the point that it drowns out everyone else and discourages others from even wanting to participate.  

There becomes a point where the opinions of those bad actors should be ignored… because their posts become an endless stream of blather and drudgery that ultimately contributes nothing of value for either developers or other posters to consider or even spend time reading.

This thread is a prime example of that. 


Yet it's perfectly acceptable to continue to reply yourself? Because I have unpopular opinions and state them as loudly as the fanboi club I'm a bad actor? Again yet you will continue to reply as if there's a segment of the players base who need protection from my opinions..
#74
Merlin said:

There are no changes to Spirit Speak / Necromancy / Vampiric Form necessary. 

The developers would be wise to ignore the rabble rousers suggesting otherwise.

Exactly, 100% correct.

He doesn't even have a sampire, and claimed anyone with such build can solo kill all the bosses.

He thinks if everyone wear the same gear as Lewis Hamilton, they can all race as fast as him... oh yeah then he will say there is proof on YouTube.

He also ignored post that shows its consistent for warrior-only spells.
#75
Seth said:
That change wouldn't affect me. My Sampires already have GM SS. Curse Weapon+Vamp Form=70% Hit Life Drain, 3.5x more self healing than the usual Sampire. Lets me laugh off a 110 damage hit from Chief Paroxy, which would send other Sampires running and screaming for their mommy. Corpse Skin+Onslaught is powerful too, -31 Fire or Poison Resist at 120 Swords/GM Tact/Lvl 3 Primer. Can also use Wraith Form+Curse Weapon if i want to be really cheeky with Drains.

Vampiric Embrace should also be a viable PvP form and some of its drawbacks removed.

It used to be. Necro/Mages used to run around in Vampire Form all the time, until they made any Garlic spell damage the caster in Vamp Form, even with 100% LRC. There were a few bugs/exploits that allowed Life Drain to apply to spells too.
Can your build solo all the bosses?

The ones that don't have Tainted Life, yes. The GM SS Sampire has even more survivability than the usual Sampire, due to having 70% Hit Life Drain (3.5x the amount of the usual Sampire) from Vamp Form+Curse Weapon. I can even go into Wraith Form and cast Curse Weapon for 20% Hit Mana Drain/50% Hit Life Drain, and still have more survivability than other Sampires. Wraith Form allows my male Sampire to fight Semidar as well without having damage reflected, and i can trick Changelings (including Travesty) into transforming into me and becoming vulnerable to Undead Slayer then.
With Corpse Skin+Onslaught, i can make most foes very vulnerable to Fire/Poison damage (-31 to those Resists), and dish out more damage then too, even without GM Anat. My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

The GM SS Sampire requires more involved play than the typical Sampire though to take full advantage of it's abilities.
 My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

 I am not sure how you managed to fit so many skills on 1 single template...

Necro, SS, Weapon Skill, Tactics, Taming, Lore, Chivalry, a suit with 100 LRC, stamina to swing at 1.25 etc. etc. .....

It would be interesting to hear the details of the build and of the armor/weapons properties/artifacts used....
#76
popps said:
 My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

 I am not sure how you managed to fit so many skills on 1 single template...

Necro, SS, Weapon Skill, Tactics, Taming, Lore, Chivalry, a suit with 100 LRC, stamina to swing at 1.25 etc. etc. .....

It would be interesting to hear the details of the build and of the armor/weapons properties/artifacts used....
No Taming/Lore required. So long as you keep the Vollem's Taming Required 30.0 or below, anyone can control them, which allows you to increase a Vollem's slots by 1 and give it abilities like Discord. I slot leveled and skill trained the Vollem with one of my Tamers, then transferred it to my Sampire when it's training was complete. Oftentimes against more dangerous foes, i'll repeatedly order my Vollem to attack the opponent then follow me, until it successfully lands Discord on the boss. Then i'll either have the Vollem follow me, or have it Stay on screen to keep Discord up, but out of the way of AoE attacks. It's basically a pocket Discord bard. Against opponents without AoE, i'll let it melee attack them after it lands Discord, the Armor Pierce will increase my damage by 10% during it's debuff too.

I don't use 100% LRC suit. I carry 5 stacks of 20 Pig Iron (100 total) to cast Curse Weapon, and 5 Arcane Gems to recharge my Arcane Thigh Boots that i use to cast Corpse Skin/Wraith Form/Vampiric Embrace. If i'm fighting a boss for an extended period of time, then i'll also carry 100 Grave Dust and 100 Batwings for casting Corpse Skin.
#77
popps said:
Seth said:
That change wouldn't affect me. My Sampires already have GM SS. Curse Weapon+Vamp Form=70% Hit Life Drain, 3.5x more self healing than the usual Sampire. Lets me laugh off a 110 damage hit from Chief Paroxy, which would send other Sampires running and screaming for their mommy. Corpse Skin+Onslaught is powerful too, -31 Fire or Poison Resist at 120 Swords/GM Tact/Lvl 3 Primer. Can also use Wraith Form+Curse Weapon if i want to be really cheeky with Drains.

Vampiric Embrace should also be a viable PvP form and some of its drawbacks removed.

It used to be. Necro/Mages used to run around in Vampire Form all the time, until they made any Garlic spell damage the caster in Vamp Form, even with 100% LRC. There were a few bugs/exploits that allowed Life Drain to apply to spells too.
Can your build solo all the bosses?

The ones that don't have Tainted Life, yes. The GM SS Sampire has even more survivability than the usual Sampire, due to having 70% Hit Life Drain (3.5x the amount of the usual Sampire) from Vamp Form+Curse Weapon. I can even go into Wraith Form and cast Curse Weapon for 20% Hit Mana Drain/50% Hit Life Drain, and still have more survivability than other Sampires. Wraith Form allows my male Sampire to fight Semidar as well without having damage reflected, and i can trick Changelings (including Travesty) into transforming into me and becoming vulnerable to Undead Slayer then.
With Corpse Skin+Onslaught, i can make most foes very vulnerable to Fire/Poison damage (-31 to those Resists), and dish out more damage then too, even without GM Anat. My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

The GM SS Sampire requires more involved play than the typical Sampire though to take full advantage of it's abilities.
 My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

 I am not sure how you managed to fit so many skills on 1 single template...

Necro, SS, Weapon Skill, Tactics, Taming, Lore, Chivalry, a suit with 100 LRC, stamina to swing at 1.25 etc. etc. .....

It would be interesting to hear the details of the build and of the armor/weapons properties/artifacts used....
That would be out of topic.

@PlayerSkillFTW
You are saying it's super powerful with SS + other Necro spells. This looks like the warrior is overpowered with SS instead. 

Can your VE sampire without SS do the same for all bosses, solo any of the EM boss, or treasures boss like the giant rabbit during Yukio event. They don't have Life Taint but have other attacks like Nausea, etc.
 
#78
popps said:
 My Sampire also has a 120 Disco+AP Vollem that can even further debuff the opponent's Resists, stacking with Corpse Skin+Onslaught.

 I am not sure how you managed to fit so many skills on 1 single template...

Necro, SS, Weapon Skill, Tactics, Taming, Lore, Chivalry, a suit with 100 LRC, stamina to swing at 1.25 etc. etc. .....

It would be interesting to hear the details of the build and of the armor/weapons properties/artifacts used....
No Taming/Lore required. So long as you keep the Vollem's Taming Required 30.0 or below, anyone can control them, which allows you to increase a Vollem's slots by 1 and give it abilities like Discord. I slot leveled and skill trained the Vollem with one of my Tamers, then transferred it to my Sampire when it's training was complete. Oftentimes against more dangerous foes, i'll repeatedly order my Vollem to attack the opponent then follow me, until it successfully lands Discord on the boss. Then i'll either have the Vollem follow me, or have it Stay on screen but out of the way of AoE attacks.

I don't use 100% LRC suit. I carry 5 stacks of 20 Pig Iron (100 total) to cast Curse Weapon, and 5 Arcane Gems to recharge my Arcane Thigh Boots that i use to cast Corpse Skin/Wraith Form/Vampiric Embrace. If i'm fighting a boss for an extended period of time, then i'll also carry 100 Grave Dust and 100 Batwings for casting Corpse Skin.
This isn't a sampire as it does not have samurai bushido. My Sampire is a 100% warrior build with no SS and using warrior only spells.

Yours are hybrid mage or tamer type which is much more powerful. So observations by popps is valid how u managed to squeeze in all but for us normal players we are just stopping dumb ideas to disrupt our pure warrior template.
#79
Which warrior skills can you use in horrific beast? 
#80
McDougle said:
Which warrior skills can you use in horrific beast? 
What is your point and how does it support your claim VE need SS for warrior?

Allows you to transform into a terrifying form that grants great physical strength, at the cost of your mind. No duration. Casting this spell again or casting another transformation spell dispels it. While under the effect of this spell, the caster receives:
  • +20 Hit Point Regeneration
  • +25% melee damage increase
  • increased base hand damage of 5-15 (instead of 1-6)
  • Besides transformation spells, no other spells can be cast
#81
Seth said:
Merlin said:

There are no changes to Spirit Speak / Necromancy / Vampiric Form necessary. 

The developers would be wise to ignore the rabble rousers suggesting otherwise.

Exactly, 100% correct.

He doesn't even have a sampire, and claimed anyone with such build can solo kill all the bosses.

He thinks if everyone wear the same gear as Lewis Hamilton, they can all race as fast as him... oh yeah then he will say there is proof on YouTube.

He also ignored post that shows its consistent for warrior-only spells.
Here you state consistent for warrior only spells why should the form you're matter?  
#82
McDougle said:
Seth said:
Merlin said:

There are no changes to Spirit Speak / Necromancy / Vampiric Form necessary. 

The developers would be wise to ignore the rabble rousers suggesting otherwise.

Exactly, 100% correct.

He doesn't even have a sampire, and claimed anyone with such build can solo kill all the bosses.

He thinks if everyone wear the same gear as Lewis Hamilton, they can all race as fast as him... oh yeah then he will say there is proof on YouTube.

He also ignored post that shows its consistent for warrior-only spells.
Here you state consistent for warrior only spells why should the form you're matter?  
Ofcourse it matters!

A form that allows you extra damage with magery/necro/mysticism attack spells require Eval Int, Focus or SS.

A form that allows extra damage with ONLY melee attacks doesn't and its consistent.

Thanks for helping to add one more consistent example.
#83
Seth said:
@ PlayerSkillFTW
You are saying it's super powerful with SS + other Necro spells. This looks like the warrior is overpowered with SS instead. 

Can your VE sampire without SS do the same for all bosses, solo any of the EM boss, or treasures boss like the giant rabbit during Yukio event. They don't have Life Taint but have other attacks like Nausea, etc.
 
It's possible without SS to solo most bosses, but a lot riskier. The GM SS Sampire has more survivability against all the non-Tainted Life bosses. It has more single target damage output too when using Corpse Skin against foes that can be made most vulnerable to Fire/Poison damage with it (not all foes can be though). AoE damage though? The typical Sampire has more, due to GM Anat.

Seth said:
No Taming/Lore required. So long as you keep the Vollem's Taming Required 30.0 or below, anyone can control them, which allows you to increase a Vollem's slots by 1 and give it abilities like Discord. I slot leveled and skill trained the Vollem with one of my Tamers, then transferred it to my Sampire when it's training was complete. Oftentimes against more dangerous foes, i'll repeatedly order my Vollem to attack the opponent then follow me, until it successfully lands Discord on the boss. Then i'll either have the Vollem follow me, or have it Stay on screen but out of the way of AoE attacks.

I don't use 100% LRC suit. I carry 5 stacks of 20 Pig Iron (100 total) to cast Curse Weapon, and 5 Arcane Gems to recharge my Arcane Thigh Boots that i use to cast Corpse Skin/Wraith Form/Vampiric Embrace. If i'm fighting a boss for an extended period of time, then i'll also carry 100 Grave Dust and 100 Batwings for casting Corpse Skin.
This isn't a sampire as it does not have samurai bushido. My Sampire is a 100% warrior build with no SS and using warrior only spells.

Yours are hybrid mage or tamer type which is much more powerful. So observations by popps is valid how u managed to squeeze in all but for us normal players we are just stopping dumb ideas to disrupt our pure warrior template.
120 Swords/GM Tact/GM Bush/GM Chiv/GM Necro/GM SS/GM Resist or GM Parry (i soulstone between the two depending on what i'm hunting). It's a Sampire that doubles as a Whammy when i want.
Against some foes that i want to tear apart really fast, like Unbound Energy Vortexes or named Bone Knights during Halloween, i'll soulstone around the skills for 120 Swords/GM Tact/GM Anat/GM LJ/GM Bush/GM Necro/GM SS.
#84
Thanks for the feed back. This thread has reached a toxic overload and will be terminated. I do not want to remove the little bit of value this thread may have. It will not be edited or have posts removed.
← Browse more General Discussions discussions