Can someone please take the nerf stick out of McDougle's hand before he gets the only decent melee tank nerfed, and whatever other stuff he's talking about nerfing?
Agreed. Most powerful solo temp ever in game has had it's day. It's time to move back towards the group Mmo it was designed to be.
I don't think you're considering how thin the UO population is nowadays on the majority of production shards. Hopefully NL will bring more of the collaborative play that is no longer successful on production shards, primarily due to low population. And by collaborative play I don't necessarily mean PvM always requiring group play. Personally, I'd like to see more interdependence between crafters, trades, fighters, etc.
With everything above set aside, there's always been a segment of the population that prefers solo play but still enjoys being a part of the overall player community. There are lots of players who only care to group occasionally. You'll create a lot of hardship for players if group play is forced on us to the point we can't have solo fun. Or if we're no longer successfully "grouping" with just one or two other players you pal around with.
Talk of nerfing samps seems pretty odd to me anyway, when it's so easy for tamers to solo so much of the game's content (which is not to say they should be nerfed either). There are other templates I read about where players say they can solo most everything in the game.
Of course, Power Player milage may vary on any of these successful solo builds. But just because there are power players that can create such exacting builds doesn't mean everyone can or does. Those who aren't power players will be punished most with the nerfing talked about here.
You seem bored, McDougle. You sound like another often bored player who posts here a lot. :-)