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The Value of a Valorite Runic Hammer

Started by Valeria · 2022-07-25 · 85 posts · General Discussions
#0
So you can throw these in a trashcan for 120000 clean up points which sets their game value at 12 million gold...

In the event a person decides to use them for crafting, is there any possible outcome (however improbable the stats may be) to produce an item worth more than 12 million gold with the hammer?

What would I need to craft with it for you to pay me more than the game pays me to throw it in the trash?
#1
Why would anyone choose a useless hammer? Why is the top tier hammer useless will the AWOL developers ever bother to communicate???
#2
"I suggest making double axes or bladed staffs,
powerful, inspired exalted > vampiric (4 charges)

although you can loot these, the odds of you getting a double axe or bladed staff are low and the odds of them having damage increase on too are even lower.

so you're looking for
Hit fatigue 50-70
Hit life leech anything above 81
Hit mana leech anything above 81
Hit area or Hit spell
Damage inc


(PS let me know if you get one that is Spell Chan too, i'll be very interested, would pay close to a plat depending)"
#3
McDougle said:
Why would anyone choose a useless hammer? Why is the top tier hammer useless will the AWOL developers ever bother to communicate???
Yoshi gave you a use. Reforging can get 100% leeches and as he said, Hit fatigue is great for both PvP and PvM. They are the same as Barbed for crafting Metal suits to get less stamina loss when hit.  Also sounds like they are useful for cleanup points.

Why do you need a developer to come tell you that you don't not understand their uses?
#4
120k cleanup points?!? I had no idea they were worth that much, wow
#5
"test cente comes in really handy for runics, they give you near unlimited charges to test,

perhaps using 6 charges would be better and choosing vampiric/+ vicious,

you can still get over cap with the high end runics even when you choose 2 names"
#6
Pawain said:
McDougle said:
Why would anyone choose a useless hammer? Why is the top tier hammer useless will the AWOL developers ever bother to communicate???
Yoshi gave you a use. Reforging can get 100% leeches and as he said, Hit fatigue is great for both PvP and PvM. They are the same as Barbed for crafting Metal suits to get less stamina loss when hit.  Also sounds like they are useful for cleanup points.

Why do you need a developer to come tell you that you don't not understand their uses?
Now now do you want us to end up back in detention 
#7
McDougle said:
Pawain said:
McDougle said:
Why would anyone choose a useless hammer? Why is the top tier hammer useless will the AWOL developers ever bother to communicate???
Yoshi gave you a use. Reforging can get 100% leeches and as he said, Hit fatigue is great for both PvP and PvM. They are the same as Barbed for crafting Metal suits to get less stamina loss when hit.  Also sounds like they are useful for cleanup points.

Why do you need a developer to come tell you that you don't not understand their uses?
Now now do you want us to end up back in detention 
When someone is trying to learn how to use items in the game there is no need for you to derail the thread with the same BS.  Teach them or do not reply.

Valorite runics make the same stats as barbed does, but  on Metal. These runics can also make weapons, Barbed can not.

I wear many pieces of crafted armor on my toons.

You can make items worth more than 12M with these runics. Or you can go the easy route and get the cleanup points the cleanup dyes sell for 1+M per use.
#8
Yoshi said:
"I suggest making double axes or bladed staffs,
powerful, inspired exalted > vampiric (4 charges)

although you can loot these, the odds of you getting a double axe or bladed staff are low and the odds of them having damage increase on too are even lower.

so you're looking for
Hit fatigue 50-70
Hit life leech anything above 81
Hit mana leech anything above 81
Hit area or Hit spell
Damage inc


(PS let me know if you get one that is Spell Chan too, i'll be very interested, would pay close to a plat depending)"
That's super helpful thanks! I don't want to throw them away... I'll burn through mining and bods and hammers for a year playing the game if I knew what combo of Valorite hammer produced stats and items were worth more than 12 mil
#9
keven2002 said:
120k cleanup points?!? I had no idea they were worth that much, wow
True story! 8k per charge and 15 charges on a new one!
#10
keven2002 said:
120k cleanup points?!? I had no idea they were worth that much, wow
Ill see your wow and raise you a HOLY COW!



I think we should close and delete this thread before word gets out and these cost a lot more on vendors.
#11
Pawain said:
keven2002 said:
120k cleanup points?!? I had no idea they were worth that much, wow
Ill see your wow and raise you a HOLY COW!



I think we should close and delete this thread before word gets out and these cost a lot more on vendors.
Oops did I just break the game economy??? I must be the only one who constantly checks the clean up value of every in game item to baseline it's minimum inherent value hahaha

#12
If you're interested, a Valorite ingot is worth 10 so on the face of it should be valued at 1000 gp per ingot but if you factor the need for 1700 to complete the lbod for plate plus maybe another mil for bribing up I would really say Valorite ingots should sell for 7500 per.... Because why would I sell them for less if I can turn 1700 of them into a Valorite hammer and throw that away for 12 mil 
#13
Crafting items have been underpriced on player vendors for years also, but that is fine. 🙂
#14
Also. I'm the one who bought your Valorite ingots.

 😂 j/k too young for transfers and I play on legends where I'm the only one mining 
#15
Have fun!
#16
No but seriously this economics is my love for this game... Played off and on for almost 25 years and way back when, I had a phase where I was one of those players who spent literally all my game time wandering around to vendors pre vendor search just to buy and flip items on my own vendor... For one of those stints I only did yard sales for like a year haha
#17
Pawain said:
keven2002 said:
120k cleanup points?!? I had no idea they were worth that much, wow
Ill see your wow and raise you a HOLY COW!



I think we should close and delete this thread before word gets out and these cost a lot more on vendors.
Wow, that is significant. 
#18
You right click a home or bank trash can and it says appraise for cleanup. Click that.  Then it stays in that mode until you hit escape.
#19
"something to note when reforging, no matter how high the runic, if you use 2 names (6 charges) you will never also roll a mod outside of those 2 names. So if i'm hoping to get a life/mana leech weap with swing speed and hit spell, you have to roll one name (4 charges) and pray to the RNG gods.

When people say there are no uses for this or that runic, they are just wrong, i'm constantly using all the colour runics of the rainbow."
#20
"also, the afk script farmers pay a fortune for decent self repair weapons (which can only be crafted not looted)"
#21
Yoshi said:
"something to note when reforging, no matter how high the runic, if you use 2 names (6 charges) you will never also roll a mod outside of those 2 names. So if i'm hoping to get a life/mana leech weap with swing speed and hit spell, you have to roll one name (4 charges) and pray to the RNG gods.

When people say there are no uses for this or that runic, they are just wrong, i'm constantly using all the colour runics of the rainbow."
Care to share what you would consider to be your best creation from using a runic so far?

I haven't had much luck in limited use but honestly I'm not too keen on burning a val hammer (120k turn in points) for 2 maybe 3 attempts at a weapon that might only be slightly better than something that can be imbued (at least that's my experience). Maybe if you can provide some examples of how good items can be I might be enticed to try.
#22
"I crafted this with a bronze runic, (you cannot imbue more than 50 lightning and cannot imbue reactive para), i used 4 charges: vicious/slaughter.



same, bronze runic, it came with 70% cold which i enhanced to 100%



This i crafted just today with a valorite runic, 4 charges of the vampire, with all these ideal mods plus self repair, i'm hoping to sell to an afk scriptor for a lot!



This was made with a barbed runic 4 charges, if i were to see this on auction safe (as Brittle) i'd pay around a plat. As the hit chance increase is so hard to find (please PM me if anyone has something similar - i will buy)"




#23
Yoshi said:


This i crafted just today with a valorite runic, 4 charges of the vampire, with all these ideal mods plus self repair, i'm hoping to sell to an afk scriptor for a lot!

Interesting. I do think the axes are pretty good but those are with bronze hammers. 

I'll take your word on the val hammer item because that's what I've typically seen and IMO I can imbue something almost the same if not better. Below is what I can imbue on that staff with only Fatigue needed from reforging (with a much lower hammer) while only losing Self Repair & 4 Int. As you have mentioned before; Durb of 255 can really last a long time and depending on what is being scripted I'd imagine they could just repair when they log on before starting. 



IMO anything above a bronze runic is currently best used for cleanup points (or just unclaimed). The intensity aren't really that concentrated and more so seem like they just max out a bunch of stuff...which can easily be done via imbuing while burning a much lower runic.
#24
Val hammers are great, they make self repair 100% element, triple leech axes which are wonderful for (definitely not afk) farming.
#25
"yeah you can imbue that, that is why i highlighted the self repair bit"
#26
@keven2002 yes 255 dura will last forever and you hardly ever have to repair, but you do have to be present at the keyboard to do so normally, it’s why I said I will hopefully sell to an afk script farmer (I know 3 or 4)
So what they do is they put a sampire in a certain place (EG fan dancer dojo as you can get splintering bokutos) and they use an auto loot feature to automatically loot splintering bokutos and just leave it running all day. I think it’s actually possible to do in EC even. 

Not condoning it but just explaining the high value of the item (not to me but high value to other people)”
#27
Can't you get over maximum TOTAL imbuing intensity on items made with valorite hammers?

So theoretically you could get really amazing items?
#28
Can't you get over maximum TOTAL imbuing intensity on items made with valorite hammers?

So theoretically you could get really amazing items?
Reforging can. But it depends on the roll.
#29
Does anyone know how much past maximum imbuing intensities you can get with valorite hammers?
#30
I forgot how to combine runics 
#31
Skett said:
I forgot how to combine runics 
Put runics in imbuers pack. Stand by soul forge. Double click and target like item. 
#32
Ty sir 
#33
Skett said:
I forgot how to combine runics 
dbl click one and target another. same for tokuno dyes.
#34
I did it opens the gump window 
#35
Skett said:
I did it opens the gump window 
Have to be near a soulforge?
#36
Ok 
#37
.
#38
Thank all it worked 
#39
dvvid said:
.
..
#40
I have a 3 90 charge Val hammers and a 45 charge I wish we could make runics combinable to 500 charges would free up hundreds of storage spaces 
or a new reward that would hold 5000 of each runic type 
#41
Skett said:
I have a 3 90 charge Val hammers and a 45 charge I wish we could make runics combinable to 500 charges would free up hundreds of storage spaces 
or a new reward that would hold 5000 of each runic type 
Before increasing hammers charges, there is PLENTY of items which could be made stackable, but are still not....

Now, making those items stackable WOULD surely free up lots and lots of storage space....
#42
Yoshi said:
"something to note when reforging, no matter how high the runic, if you use 2 names (6 charges) you will never also roll a mod outside of those 2 names. 
“With this knowledge, it was relatively simple to reverse engineer the exact properties each name will yield. So have now updated the official wiki with what should be 100% accuracy :

this is currently more accurate than uoguide
(may correct that when I get a chance, or if anyone wants to copy over they are welcome to)"

#43
Skett said:
I forgot how to combine runics 
you have to be near a soulforge
they can only be combined up to 100 uses
#44
Don't forget the nonsense that you can't get hit spells with reforging on ranged weapons. 
#45
@keven2002 claimed for some reason that I dont use crafted pieces.  Also I dont imbue these because you can get higher values from Reforging. Also imbuing only gets 5 properties, reforging with barbed or valorite can get 6.

These can be enhanced still, unless I already did one of them.  Valorite kits make the same thing as Barbed kits for armor.  The gloves are here because those can be recreated with a Valorite kit, but I tried a lot and could not hit those numbers.  They would have better resists if I could hit them.

I can't do repetitive things so if you keep going, you could hit caps on more stats.  I stop when something gets me what I need for the suit.


Oopps I put a piece twice so I had to edit in the correct one.
#46
Honestly P***** it was my mistake to think that for as much time as you spend playing the game, that you would actually have end-game level gear. I guess that's my bad. It kind of makes sense why you always try to pound the drum on group play because with that armor it's hard to imagine being able to solo much of any end-game content. 

The one decent piece you've shown isn't crafted at all. It's a lesser artifact with Str and Dex/Stam. 

While there can be a place for crafted gear, it's usually going to be imbued so you get Str/Dex/Int all on the same piece. Those piece could have easily been created with a horned kit and imbued to be better. I'm assuming this is a warrior if they are all Dex type pieces. You have have Stam Regen on 3 of the 4 pieces which isn't really necessary (especially if using a leech weapon). Look at your total Stam per piece. 3 of the 4 are 13Stam or less and have 8LMC. Who knows how many attempts it took you to get those combos with a barbed kit but the end result is something that you could have just used a horned kit (more charges to use per kit) to get something with the Dex/Stam and imbue the rest. 

Now let's compare any of those pieces you burned X charges for to some sleeves I have on my 4th string dexer (archer). It's not perfect (I'd rather MR than SR) but even this piece eclipses what you posted. My sampire is xfering shards right now but his entire suit is made up legendary items like below (close to 15 stam / 15 mana though with MR).

My piece has more Stam than 3 of your 4.
More mana than all 4.
More SR than 3 of your 4
More LMC than 3 of your 4
WAY more resist than ALL your 4

Point blank highest level runic items cannot beat a legendary artifact. You will end up losing on 9 out of 10 properties you compare. I'd even argue you would be better off using a horned kit and imbuing mods if you are going to take such a hit on resists...and even then likely can't create an entire suit like that without making some major sacrifices for resists to be at 70 for all (and forget about being overcapped for Vamp form or corpse skin etc).

*=edit by Rorschach.

#47
I see I hit a nerve proving you wrong, Like I said you could hit all the caps if you keep trying.  Also since you refuse to read, I told you the only looted piece there could be crafted also. but, have higher resists...

I never said crafted things cant beat what we can loot, if we could craft what we could loot, why would we kill stuff?  You sound like Popps now.

Once you hit the max swing speed, have decent mana and 150 str, there is no reason to put more stats on a suit.
So you do not need max stats on everything. Your Artifact only has 2 stats at max.

I have just as good of stuff as yours, but I am smart enough to know how to build a suit with 2 legendaries and the rest crafted, I have 7 dexxers that need suits.  

You probably only use swords so anyone could make a suit for that with 1 legendary piece.





#48
Yoshi said:
"also, the afk script farmers pay a fortune for decent self repair weapons (which can only be crafted not looted)"
This is why I love reading posts like this. Always learning something. To think, I usually put these in the salvage bag.
#49
Ben said:
Yoshi said:
"also, the afk script farmers pay a fortune for decent self repair weapons (which can only be crafted not looted)"
This is why I love reading posts like this. Always learning something. To think, I usually put these in the salvage bag.
Keep in mind merv/yoshi lives in fantasy land 
#50
Val hammer crafted. Whetstone removed dmg as its all on jewels & armor. Don’t need ssi. Imbued to add 5th property since dmg removed. This baby DesTroYs any single target standing toe to toe never backing down.

Took MANY tries to get 100% mana leech w life leech, fatigue, & mana drain. More tries to get one that could fit imbuing. Used on a human healing chiv warrior that uses joat weaving, NOT a sampire.


#51
Pawain said:
I see I hit a nerve proving you wrong, Like I said you could hit all the caps if you keep trying.  Also since you refuse to read, I told you the only looted piece there could be crafted also. but, have higher resists...

I never said crafted things cant beat what we can loot, if we could craft what we could loot, why would we kill stuff?  You sound like Popps now.

Once you hit the max swing speed, have decent mana and 150 str, there is no reason to put more stats on a suit.
So you do not need max stats on everything. Your Artifact only has 2 stats at max.

I have just as good of stuff as yours, but I am smart enough to know how to build a suit with 2 legendaries and the rest crafted, I have 7 dexxers that need suits.  

You probably only use swords so anyone could make a suit for that with 1 legendary piece.





Proving me wrong? Lol once again you are in fantasy land P***. In typical P*** fashion, you take something that you were obviously proven wrong and you reply with a troll remark saying how you are the one proving someone wrong. You feel the need to puff up your chest by saying how smart you are when in reality the more you talk, the more you show your complete ignorance to something you devote a large part of your life too (ie you are bad at your passion lmao). Such a sad life.

Once again I need to refocus your attention on the subject at hand...I know when you become triggered you tend to get diarrhea of the fingers and just start typing random stuff to deflect from being wrong. The proof is that you felt compelled to reply on a thread that hasn't been touched in 2 weeks in an attempt to make a point about using top end runic gear because you just can't help yourself. 

You have just admitted your barbed runic crafted armor isn't better than my legendary piece so that's a step in the right direction (btw I see you trying to pull your tiny ruler out for some contest you think you have a chance to win lol).

Now try to explain how someone would not be able to craft what you posted with a horned runic and simply imbue the item to obtain the a similar item much quicker and without burning as many resources. I've crafted enough armor to know that you can make animated/haste gear with a horned runic to get 5Dex/10Stam type pieces and have leftover properties to supplement the suit. So I could add MR 2 / 8LMC / 5HP or whatever else I wanted.

I understand perfectly well how to build a suit (wait does that make me smart and tough like you?) and know that you don't "need" all legendary artifacts. That said, you show your ignorance by saying "there is no need to put more stats on a suit". So your newbie logic is to use pieces that aren't best in game because it's overkill? That is why you need groups/your 3 other accounts to kill stuff when I'm able to run through most content with just one. This is also why nobody takes your advice on how to play UO because you are telling them to go burn up 5/10/15 top end runics for inferior pieces and this is also why you are dependent on your weapon to give you SSI/DI. Please stay in the kiddy pool while the adults play end-game content. 

You continue to show your ignorance by assuming what I play. I have a dexers for each skill to switch things up because I get bored of winning UO (I know winning is a hard concept for you to grasp). This is this is what I have on my macer who has max swing speed on a war hammer without any SSI/DI on the weapon. Meanwhile you are telling people "it's hard to get max swing speed on a macer"... yea I guess it is if you use barbed runic kits to make your suits like it's 2009 it can be tough lmao. 


#52
Acid_Rain said:
Val hammer crafted. Whetstone removed dmg as its all on jewels & armor. Don’t need ssi. Imbued to add 5th property since dmg removed. This baby DesTroYs any single target standing toe to toe never backing down.

Took MANY tries to get 100% mana leech w life leech, fatigue, & mana drain. More tries to get one that could fit imbuing. Used on a human healing chiv warrior that uses joat weaving, NOT a sampire.


Nice weapon
#53
this is getting rather heated and some unwelcome personal attacks have been edited. Please keep it civil.
#54
keven2002 said:
Pawain said:
I see I hit a nerve proving you wrong, Like I said you could hit all the caps if you keep trying.  Also since you refuse to read, I told you the only looted piece there could be crafted also. but, have higher resists...

I never said crafted things cant beat what we can loot, if we could craft what we could loot, why would we kill stuff?  You sound like Popps now.

Once you hit the max swing speed, have decent mana and 150 str, there is no reason to put more stats on a suit.
So you do not need max stats on everything. Your Artifact only has 2 stats at max.

I have just as good of stuff as yours, but I am smart enough to know how to build a suit with 2 legendaries and the rest crafted, I have 7 dexxers that need suits.  

You probably only use swords so anyone could make a suit for that with 1 legendary piece.





Proving me wrong? Lol once again you are in fantasy land P***. In typical P*** fashion, you take something that you were obviously proven wrong and you reply with a troll remark saying how you are the one proving someone wrong. You feel the need to puff up your chest by saying how smart you are when in reality the more you talk, the more you show your complete ignorance to something you devote a large part of your life too (ie you are bad at your passion lmao). Such a sad life.

Once again I need to refocus your attention on the subject at hand...I know when you become triggered you tend to get diarrhea of the fingers and just start typing random stuff to deflect from being wrong. The proof is that you felt compelled to reply on a thread that hasn't been touched in 2 weeks in an attempt to make a point about using top end runic gear because you just can't help yourself. 

You have just admitted your barbed runic crafted armor isn't better than my legendary piece so that's a step in the right direction (btw I see you trying to pull your tiny ruler out for some contest you think you have a chance to win lol).

Now try to explain how someone would not be able to craft what you posted with a horned runic and simply imbue the item to obtain the a similar item much quicker and without burning as many resources. I've crafted enough armor to know that you can make animated/haste gear with a horned runic to get 5Dex/10Stam type pieces and have leftover properties to supplement the suit. So I could add MR 2 / 8LMC / 5HP or whatever else I wanted.

I understand perfectly well how to build a suit (wait does that make me smart and tough like you?) and know that you don't "need" all legendary artifacts. That said, you show your ignorance by saying "there is no need to put more stats on a suit". So your newbie logic is to use pieces that aren't best in game because it's overkill? That is why you need groups/your 3 other accounts to kill stuff when I'm able to run through most content with just one. This is also why nobody takes your advice on how to play UO because you are telling them to go burn up 5/10/15 top end runics for inferior pieces and this is also why you are dependent on your weapon to give you SSI/DI. Please stay in the kiddy pool while the adults play end-game content. 

You continue to show your ignorance by assuming what I play. I have a dexers for each skill to switch things up because I get bored of winning UO (I know winning is a hard concept for you to grasp). This is this is what I have on my macer who has max swing speed on a war hammer without any SSI/DI on the weapon. Meanwhile you are telling people "it's hard to get max swing speed on a macer"... yea I guess it is if you use barbed runic kits to make your suits like it's 2009 it can be tough lmao. 


keven2002 said:

You say most of your dexxers wear "crafted armor" but I'd be willing to bet it's imbued armor (possibly reforged with a low end runic); not a reforged piece from a barbed kit / val hammer. I'd actually be willing to bet on it. Feel free to post your pieces that you made with a barbed or val runic (that are not imbued). 
--------------------------------------------------------------------------------------------------------------------------
You asked me to prove you wrong and I did!

 Would be nice if you did not make up stuff to make yourself feel correct. Or maybe remember what you post. Or stick to showing players what they can do with the high end runics.

I never said anything about other runics, nor did I disparage them.

As I already stated. You can not get max caps with imbuing. 

When making armor for archers or macers, which have slow weapons, it is important to have pieces with 10 LMC and +10 stamina.  My macer has 234 Stamina with his 1999 suit.  

So go take some deep breaths and calm down. You are the only heated person in this thread resorting to name calling when you feel you were offended.  You lost that bet, get over it and move on.
My macer has 234 Stamina with his 1999 suit.  Grow up and stop acting like a child.
#55
Am I in the right place? Thought this was a thread on val hammers.

Yes, they can make some really nice stuff thru reforging if your crafter has the skill, time, patience, & resources.

#56
Acid_Rain said:
Am I in the right place? Thought this was a thread on val hammers.

Yes, they can make some really nice stuff thru reforging if your crafter has the skill, time, patience, & resources.

Thanks for sharing the pics... My post kinda blew up a bit didn't it?  😂

My sampire and archer are all set on gear and I was just contemplating whether or not to burn through my high end runics to sell things in an old school vendor mall I'm building on Legends. I'll sell most of the duds for cheap to the new folks who pick Legends to call home I think, so I really don't care about how unlikely it may be to roll perfection on a piece... There's really only like 2 vendors stocking gear over here...

I do understand the value of the lower runics.  The shop will be stocked with blanks for 100% elemental damage, 150 luck pieces, 5 HCI or DCI armor pieces and maybe even the self repair after what yoshi mentioned.

Anyone else have any pics of their high-end runic crafted gear?  Wanna also tell me what you'd sell it for on a vendor or safe?  Like if you were actually just trying to create markets for those new players who don't already have 25 years of stuff?
#57
"Have you thought about crafting shields? namely Arcane+ / of Aegis, reactive para with spell chan no negative sells well"
#58
Yoshi said:
"Have you thought about crafting shields? namely Arcane+ / of Aegis, reactive para with spell chan no negative sells well"
Sure... my question for that would be, is the valorite runic the right one or is the bronze better?  I always thought shields were good for filling in some of the gaps at the end of the build and people might need space to imbue the shields.
#59
Here is the thing yes with multiple tries you might make a decent weapon for yourself or shields you can sell for a little gold but the big money is in luck and studded 55lmc suits kid yourself all you want that the reality lesser runics much more valuable and that should not be the case 
#60
Valorite hammer use depends on how far into the end-game you want to go. Since obtaining Val hammers is not nearly as difficult as it used to be, thanks to the BoD rework, you can just keep getting hammers to make the armor and weapons you want, knowing you're going to have to make new armor/weapons shortly. It's a cyclic system. 

I'm not saying people should do this, I'm saying it's a possibility, you can. Generating hammers for these types of weapons and amor is probably not realistic gameplay for many, but it can be for some.

--
Using a val hammer you can easily get 7 mod weapons that can still be enhanced. (These are on TC as a demonstration only. I wouldn't actually use these on Pac.)


I chose vampiric and vitality here, but you could choose vampiric and something else to bump your leeches to 2x100 easily, or maybe 3x100 with a bit of work, or a hit spell effect, etc. You might even get a bit of ele damage with a 2x100 leech and could still enhance.

Yes, they cannot be repaired, so you're not going to be using them for that long. However, I can generate all the val hammers I need (thanks BoD's!) to make the weapons I need. Armor can be a better choice (and easier to craft), since it wears so much less (and has better enhance opportunities). Especially for non-melee characters.


All said, a 7 mod weapon with 2x100 leech is not that hard to acquire, since you can just run BoD's to generate the val hammers needed to craft such weapons.

Sure, for PvM farming, I wouldn't use a 7 mod, but for boss fights where I can get 100 boss kills or something before needing a new weapon, yeah, it's something to consider. (It's something I consider, although I run gear slightly lower than this.)
#61
Valorite hammer use depends on how far into the end-game you want to go. Since obtaining Val hammers is not nearly as difficult as it used to be, thanks to the BoD rework, you can just keep getting hammers to make the armor and weapons you want, knowing you're going to have to make new armor/weapons shortly. It's a cyclic system. 

I'm not saying people should do this, I'm saying it's a possibility, you can. Generating hammers for these types of weapons and amor is probably not realistic gameplay for many, but it can be for some.

--
Using a val hammer you can easily get 7 mod weapons that can still be enhanced. (These are on TC as a demonstration only. I wouldn't actually use these on Pac.)


I chose vampiric and vitality here, but you could choose vampiric and something else to bump your leeches to 2x100 easily, or maybe 3x100 with a bit of work, or a hit spell effect, etc. You might even get a bit of ele damage with a 2x100 leech and could still enhance.

Yes, they cannot be repaired, so you're not going to be using them for that long. However, I can generate all the val hammers I need (thanks BoD's!) to make the weapons I need. Armor can be a better choice (and easier to craft), since it wears so much less (and has better enhance opportunities). Especially for non-melee characters.


All said, a 7 mod weapon with 2x100 leech is not that hard to acquire, since you can just run BoD's to generate the val hammers needed to craft such weapons.

Sure, for PvM farming, I wouldn't use a 7 mod, but for boss fights where I can get 100 boss kills or something before needing a new weapon, yeah, it's something to consider. (It's something I consider, although I run gear slightly lower than this.)
Sweet weapons but how many sampires you see with them?? Exactly 100 elemental damage specific slayers etc once again crafted with lessor runic 
#62
Some players have Chivalry and do not need 100% elemental weapons.  There are many variations of Sampires. The Sampire part is just 1 skill at 99.  There are 620+ other points to make a template from.
#63
McDougle said:
Sweet weapons but how many sampires you see with them?? Exactly 100 elemental damage specific slayers etc once again crafted with lessor runic 
They are ok. I was just creating those on TC as an example.

I think most Sampires use 100% Ele specific slayers because that is a well-known and established build, and it works very well against many things. It's also a fairly low investment to build, hammer wise, and the weapons basically last forever. If a Sampire wanted even more space on their template, a val hammer weapon might open that up, but would need to be replaced frequently.

My point was that it is not that hard to make those types of weapons, since Val hammers add so much intensity. However, to really hit the high end, you're going to need to use "Cannot be repaired" during reforging, which means you're going to be cycling through weapons consistently. Although, that does give a template even more "power creep".
#64
Its just become so specialized come next dungeon everyone will craft new specific slayers godlike weapons just sit at home 
#65
McDougle said:
Its just become so specialized come next dungeon everyone will craft new specific slayers godlike weapons just sit at home 
I can agree with this.  I make things that I need. I do not see a runic or any item in UO and think, "what can I sell this for". If it is a runic, I make something that I want, if it is deco, I lock it down, If it is a pet, I kill stuff with it.

The Hit Fatigue on a weapon is something I may try someday.
#66
Anybody got experiences to share with heartwood Runic fletchers kits? 
#67
McDougle said:
Its just become so specialized come next dungeon everyone will craft new specific slayers godlike weapons just sit at home 
Well, you can reforge Slayer with Valorite hammers, so that is something to shoot for!

The 5 below were crafted with just Vampiric, opening the second set of (up to) 3 properties to be, basically, anything in the reforge options. 


Anyway, this was just me messing around on TC to see what would happen if I used a Val hammer with only one name selected. Looks like the system will spawn at least 3 properties from the selected name group and then anything else from the reforging library.

I'd use that top left one on Pac though, if anyone wants to put one in my mailbox...just saying.
#68
Yup they can give you more things than you want.  When trying to make a 100% elemental you can get some property you did not want.

If you get self repair, that goes away when you imbue.  But lower requirements sux to get.

Thats why I pick 2 categories so I Limit what categories it picks from.  But, you never know, it might choose a pleasant surprise for you.  I buy elemental weapons so I don't have to stress over that. I have even given another player hammers to make elementals for me so I don't see the results.

Looks like hit fatigue comes up often.  You are tempting me to try to make a few weapons.  I hate making them on TC because I know if I hit a winner, ill never repeat it on the live shard. 😂
#69
Well, if you're choosing Vampiric, you only have 5 properties in that name group (if you're not using a weapon with the Bleed special move): 

Life Leech
Mana Leech
Stamina Leech
Hit Fatigue
Hit Mana Drain

With a Val hammer you are likely to see at least three each roll. Fatigue, and the others, all show up a lot. I've seen a number of swords with all 5. It is not hard to get 100 Life Leech, 100 Mana Leech and 1 or 2 other good, high intensity, properties. It's getting the last two properties to roll out nicely that is difficult. Knowing you'll need another weapon in short order makes it easy not to get attached though!

As you said, when you add the second name things get messy. Especially with Exquisite/of Quality when trying for elemental damage. If it rolls ele damage, it's almost always 70/30, so you could still enhance, but it would take a lot of rolls to come up ele damage/slayer (or ele damage and all 5 from vampiric) and not lower req or mage wep as the other properties. Only the most min/max of players would burn that many hammers and enhance for a weapon that cannot be repaired.   
#70
More tempting.  The only bad thing is the mana Drain.  

I'm more interested in rolling a high Hit Fatigue.  Ill be putting it on a War Hammer.  You can imbue 93 Mana and Life leech on those so 100 is not that much more.
#71
Altho fatigue is king, mana drain has its PvM uses. Monsters need mana not only for casting but for special moves. Mana drain causes Dreadhorn to switch from flamestrikes to fireballs faster then normal. When I was farming him it took abt ~7mins per kill. W/o mana drain flamestrikes lasted abt ~4.5mins With mana drain flamestrikes switched to fireballs in ~2.5mins. His curse is brutal so stopping a huge chunk of his dmg faster is pretty nice. Could give other examples but Dreadhorn was who I tested mana drain on & timed him.

If your not using fatigue & possibly mana drain(where applicable) in PvM your making things tuffer then needed.
#72
Acid_Rain said:
Altho fatigue is king, mana drain has its PvM uses. Monsters need mana not only for casting but for special moves. Mana drain causes Dreadhorn to switch from flamestrikes to fireballs faster then normal. When I was farming him it took abt ~7mins per kill. W/o mana drain flamestrikes lasted abt ~4.5mins With mana drain flamestrikes switched to fireballs in ~2.5mins. His curse is brutal so stopping a huge chunk of his dmg faster is pretty nice. Could give other examples but Dreadhorn was who I tested mana drain on & timed him.

If your not using fatigue & possibly mana drain(where applicable) in PvM your making things tuffer then needed.
Kinda wonder if you whop the crazed mage with mana drain it would cast fewer spells so it would be easier to train an unbonded 1 slot pet.

Good info.  Between you and PlayerSkill  maybe more players will make these weapons. 
#73
I tried making 20 on Test Center.  I got no keepers but its funny what the game decides to add to Vampiric.  Total bad luck with Fatigue.  Got it one time at 50.  I got a few 100% elementals and 2 150 luck.  😂

Have to have more patience than I do. 
#74
Acid_Rain said:
Val hammer crafted. Whetstone removed dmg as its all on jewels & armor. Don’t need ssi. Imbued to add 5th property since dmg removed. This baby DesTroYs any single target standing toe to toe never backing down.

Took MANY tries to get 100% mana leech w life leech, fatigue, & mana drain. More tries to get one that could fit imbuing. Used on a human healing chiv warrior that uses joat weaving, NOT a sampire.


Absolutely beautiful. How did you put the herald, "Blessed For..." on this Bladed Staff? 
#75
Comes from a personal bless deed. I don't remember the exact specifics of it but you had to be active around X time frame (I want to say 15+ years ago?) and each character you logged on was given a personal bless deed in their pack. 

Although they were given 1 per character; I believe they are account bound so technically you could take them from each char that has one (on any shard you have them on too) and you can use them on the same char. I think it will still work as long as it's your account they are tied to.
#76
I wouldn't say I'm 100% sure, but I think the personal bless deeds came with The Second Age. My characters created then have them, but the account I added at Age of Shadows does not. 
When the item is unequipped and in your pack there is a context menu to unbless the item, that returns your bless deed to your pack allowing you to move it to a different item.
#77
"i have yet to see a sampire with the same weapon as mine, all sampires i see go for hit elemental and overcap mana leech or life leech on their double axes.
But I have found with whilwind attack, that the hit area effect triggers with each target you hit, i waited in this screenshot to get everything around me, but you will get the idea.

I actually would say mathematically it's many times more efficient for damage output to have hit area, and if you can, also elemtal damage.

I am giving away my secrets here. (This is a bokuto mage)"

#78


It's funny you mention that... I just happened to make one of these.  If I imbued it with the leeches, would you consider it fit for Yoshi?  ;)

I think this one is garbage but I've never actually played with battle lust before.  I do have a mystic thunter with 120 magery I might give it to just for a little bit of protection now and again when the colossus wanders off into the woods haha


#79
"they are as easy to make as any other mod,
battle lust is bugged, doesn't do anything at the moment"
#80
My "Favorite" Thing about high end runics is that if I randomly roll names, I can get some hilariously bad outcomes. 

Auspicious of Fortune + Vicious of Slaughter 

Possible mods 
Luck 
Hit Chance Increase 
Damage Increase

You'd think, high end runic, rolling multiple charges, only 3 possible mods it should basically always be 

Luck 150 
Hci 5 
Di 35 

^ Decent shield 

BUT instead you get crap like 

Luck 150 
Hci 4 
Di 30 

Luck 150 
Hci 5 
Di 20 

Luck 100 
Hci 5 
Di 30 

And it's just kind of a joke when you think its a 1/132 reforges to get the name combo x 4 charges 

The greying out of names on certain runics is just silly


#81
Yoshi said:
"i have yet to see a sampire with the same weapon as mine, all sampires i see go for hit elemental and overcap mana leech or life leech on their double axes.
But I have found with whilwind attack, that the hit area effect triggers with each target you hit, i waited in this screenshot to get everything around me, but you will get the idea.

I actually would say mathematically it's many times more efficient for damage output to have hit area, and if you can, also elemtal damage.

I am giving away my secrets here. (This is a bokuto mage)"

@Yoshi

Out of curiosity, why is that wapons of yours "Spell Channelling" if you use it for a Sampire and not a Mage ? Isn't it a wasted Property for a Sampire ?
#82
“Normal sampire won’t need spell channeling, also there’s no slayer on my weap as I use it for all spawn but you will prob want 5 different slayer weaps, I don’t have room for the macros, my samp has Margery and eval which yours prob won’t.

It’s possible I am wrong as it’s unlikely that I would single handedly break the status quo of the sampire weapon

if you have slayer talisman you would prob want

super slayer
hit area 70
hit mana leech 81
hit stamina leech(or life leech)
hit lightning 50

ideally elemental damage

you prob don’t need hit life leech in vampiric embrace form.

but other people have been playing true sampire for many years maybe they know more”
#83
Yoshi said:
"i have yet to see a sampire with the same weapon as mine, all sampires i see go for hit elemental and overcap mana leech or life leech on their double axes.
But I have found with whilwind attack, that the hit area effect triggers with each target you hit, i waited in this screenshot to get everything around me, but you will get the idea.

I actually would say mathematically it's many times more efficient for damage output to have hit area, and if you can, also elemtal damage.

I am giving away my secrets here. (This is a bokuto mage)"


In this thread about crafting with a valorite runic; I just want to point out that this is a weapon likely made with a copper runic and was imbued to get the desired mods. Kind of reconfirms that by in large using a valorite hammer isn't really worth it; the 120k trash points would be more valuable in most cases. Certainly if you count how many charges you needed to use to actually get something worthwhile; even then how much better will it be than a copper reforged imbued weapon? 
#84
keven2002 said:
Yoshi said:
"i have yet to see a sampire with the same weapon as mine, all sampires i see go for hit elemental and overcap mana leech or life leech on their double axes.
But I have found with whilwind attack, that the hit area effect triggers with each target you hit, i waited in this screenshot to get everything around me, but you will get the idea.

I actually would say mathematically it's many times more efficient for damage output to have hit area, and if you can, also elemtal damage.

I am giving away my secrets here. (This is a bokuto mage)"


In this thread about crafting with a valorite runic; I just want to point out that this is a weapon likely made with a copper runic and was imbued to get the desired mods. Kind of reconfirms that by in large using a valorite hammer isn't really worth it; the 120k trash points would be more valuable in most cases. Certainly if you count how many charges you needed to use to actually get something worthwhile; even then how much better will it be than a copper reforged imbued weapon? 
Yes it says reformed lesser. But you can get 100 ele damage if you choose 1 category and the game decides to add something from the ele making category.  But that is not the case for his weapon.
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