2022-06-07 16:37
#0
Something here is not working as it should.... me thinks....
I cast a summon, then cast invisibility on myself in order to get the Paragon aggro on the summon.... of course, being a Paragon, I unfortunately get revealed back right away and guess what ? The Paragon shifts from the summon and retargets me right after getting revealed....
Of course, being on foot (better summons, necessary for Paragons, are 5 slots), forget about trying to outrun the Paragon.... I even tried setting myself further away from the Paragon as compared to my summon thinking, that with my summon closer to the Paragon, the Paragon would stick on the summon and not on me... mind you, of course I stay still since movement attracts Paragons' attention....
Forget about it... even with me being further away as compared to my summon, the Paragon still disregards the summon and targets on me....
Yes, I can recast invisibility and that is what I usually try to do but, with protection on, too often my faster casting is so slow, that I find myself dead from the Paragon before I can finish my invisibility spell....
It looks to me, that Paragons' retargeting, speed, focusing on targets depending on their range from them (they should always prioritize closer targets...) is all screwed up....to the point of making these Events with such a low playability and success rate for certain templates that they are hardly any fun to be played...
Dieing a few times is OK, dieing all the time becomes only an annoyance, to my opinion, which takes the fun away from the gamelay while the playing of games, should all be about having fun and enjoy one's own time spent with them....
Oh well....
I cast a summon, then cast invisibility on myself in order to get the Paragon aggro on the summon.... of course, being a Paragon, I unfortunately get revealed back right away and guess what ? The Paragon shifts from the summon and retargets me right after getting revealed....
Of course, being on foot (better summons, necessary for Paragons, are 5 slots), forget about trying to outrun the Paragon.... I even tried setting myself further away from the Paragon as compared to my summon thinking, that with my summon closer to the Paragon, the Paragon would stick on the summon and not on me... mind you, of course I stay still since movement attracts Paragons' attention....
Forget about it... even with me being further away as compared to my summon, the Paragon still disregards the summon and targets on me....
Yes, I can recast invisibility and that is what I usually try to do but, with protection on, too often my faster casting is so slow, that I find myself dead from the Paragon before I can finish my invisibility spell....
It looks to me, that Paragons' retargeting, speed, focusing on targets depending on their range from them (they should always prioritize closer targets...) is all screwed up....to the point of making these Events with such a low playability and success rate for certain templates that they are hardly any fun to be played...
Dieing a few times is OK, dieing all the time becomes only an annoyance, to my opinion, which takes the fun away from the gamelay while the playing of games, should all be about having fun and enjoy one's own time spent with them....
Oh well....



