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Notice Eggs are not respawning? Do this.

Started by Pac_Man · 2022-05-18 · 56 posts · General Discussions
#0
So as you may be able to tell by the name, On pacific we have been dealing with a scripter most of the day since the destard event started. Eggs are 95% of the way I get points so I’ve noticed things over the weeks. 
Well multiple times eggs have stopped spawning for hours on end. There are areas they stopped permenantly but these areas I go to every day and they only stop spawning when somone starts blocking the scripter tele spots.
yesterday my guildy pulled out his tracker and what do you know. We found 5 stealthed chars afk in the zones where eggs stopped spawning. Both fel and tram. More than 10 spots stop spawning eggs when this happens. And I have reported those 5 chars we found with a tag so maybe a gm can find them in stealth easier?

So… if eggs aren’t spawning anymore. Get your tracker and find those pesky stealth scripters that just afk for hours to stop ppl from getting eggs. 



#1
Perhaps these are people trying to stop the scripters getting eggs?  They may have tried other techniques and those failed?
#2
Should just of made them not able to be picked up by EJ accounts. 
#3
Perhaps these are people trying to stop the scripters getting eggs?  They may have tried other techniques and those failed?

Yes.
Eggs have spawn spot. When the egg is picked up, another egg will not spawn in that spot until the original egg leaves the sub server. The intent is for a player to leave the area and bank or house or turn in the egg.

@Kyronix the method of respawn is causing players to harass others by collecting eggs and staying afk on the sub server. Therefor eggs in that spot will not spawn again.

If you are going to use this method again, the respawn method needs to change or a timer of a short duration needs to be put on the item. The timer would be removed when the item is turned in to an NPC. He would give the item back with no timer now. A middleman that cleanses the item for further use or deco.
#4
Can they just let them drop on any monsters in classic dungeon? 

More powerful more drops or better chances to get a drop.

At least if we can't fight the paragons we can enjoy some nostalgia in classic.

Why should eggs be found on the floor? Monsters came out from dungeons, picked them up and went back in. 
#5
Seth said:
Can they just let them drop on any monsters in classic dungeon? 

More powerful more drops or better chances to get a drop.

At least if we can't fight the paragons we can enjoy some nostalgia in classic.

Why should eggs be found on the floor? Monsters came out from dungeons, picked them up and went back in. 
Or just have artio spawn right in the middle of destard 
#6
McDougle said:
Seth said:
Can they just let them drop on any monsters in classic dungeon? 

More powerful more drops or better chances to get a drop.

At least if we can't fight the paragons we can enjoy some nostalgia in classic.

Why should eggs be found on the floor? Monsters came out from dungeons, picked them up and went back in. 
Or just have artio spawn right in the middle of destard 
I rarely agree with you but the eggs should only spawn in destard so no bots will survive
#7
If every game design objective in UO is targeted against bots and scripters at the expense of normal players, then it will never be fun.

Its so weird when every player can talk about scripters and bots but yet nothing is done to them.

Instead the dev made decisions because of this minority group of illegal players. Why should we pay money while game design is focused on keeping bad players.


#8
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.
#9
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.
It's for zero profession or skills, perfect for running EJ with all zero skills bots. 

Even a begger is an interactive skill.

Those with skills, paid subscribers, face the paragon.
#10
Seth said:
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.
It's for zero profession or skills, perfect for running EJ with all zero skills bots. 

Even a begger is an interactive skill.

Those with skills, paid subscribers, face the paragon.
Nope.. I'm not denting my suit anymore or misusing my potions.. I gather eggs thank you very much and get about 30 drops the hour I run the circuits.. no potion, no repair, no insurance, no nuffin, just a boring way to get drops, more effectively than doing dropless paragons
#11
Archangel said:
Seth said:
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.
It's for zero profession or skills, perfect for running EJ with all zero skills bots. 

Even a begger is an interactive skill.

Those with skills, paid subscribers, face the paragon.
Nope.. I'm not denting my suit anymore or misusing my potions.. I gather eggs thank you very much and get about 30 drops the hour I run the circuits.. no potion, no repair, no insurance, no nuffin, just a boring way to get drops, more effectively than doing dropless paragons
 😂 better to spend some time on eggs then wasting time on paras and insurance gold
#12
Seth said:
If every game design objective in UO is targeted against bots and scripters at the expense of normal players, then it will never be fun.


Unfortunately this is UO. Very sad.
#13
Pawain said:
Seth said:
If every game design objective in UO is targeted against bots and scripters at the expense of normal players, then it will never be fun.


Unfortunately this is UO. Very sad.
So many mundane activities, etc in UO are much more of a chore than 10+ yrs ago from the devs trying to trying to keep people from afk macroing, scripting etc. That pretty much also goes for everything you do online now thanks to rampant hacking, etc.
#14
So instead of just singling out accounts doing that and banning them, they modify events to make it more difficult for the regular person.  Brilliant.
#15
Pawain said:
Seth said:
If every game design objective in UO is targeted against bots and scripters at the expense of normal players, then it will never be fun.


Unfortunately this is UO. Very sad.
So many mundane activities, etc in UO are much more of a chore than 10+ yrs ago from the devs trying to trying to keep people from afk macroing, scripting etc. That pretty much also goes for everything you do online now thanks to rampant hacking, etc.
The problem is, at least to my opinion, that while it is a much worse chore for players playing legit, without scripting and AT the keyboard, spending their time, for AFK players scripting, it has not changed their gameplay much....

For example, take the randomization of resources like ore or wood..... while to players not scripting it has made it a nightmare, since now it cost a whole lot more of their time to get the ore or wood that they need, to AFK scripters it has not changed much... they just fire up their AK script and go do something else in their life.... then come back after hours, or in the morning when they have slept their night, and collect the ore and wood with no effort at all...

To my opinion, changing gameplay to try fight scripters is a futile thing.... it is scripting in the first place using third party not allowed software which should be detected and accounts banned.... and not just the EJ accounts using those unauthorized scripts.... but also their main accounts who do not AFK script but still, sometimes benefit of whatever has been obtained with the EF AFK scripting accounts...

That is at least the way I see it.
#16
popps said:
Pawain said:
Seth said:
If every game design objective in UO is targeted against bots and scripters at the expense of normal players, then it will never be fun.


Unfortunately this is UO. Very sad.
So many mundane activities, etc in UO are much more of a chore than 10+ yrs ago from the devs trying to trying to keep people from afk macroing, scripting etc. That pretty much also goes for everything you do online now thanks to rampant hacking, etc.
The problem is, at least to my opinion, that while it is a much worse chore for players playing legit, without scripting and AT the keyboard, spending their time, for AFK players scripting, it has not changed their gameplay much....

For example, take the randomization of resources like ore or wood..... while to players not scripting it has made it a nightmare, since now it cost a whole lot more of their time to get the ore or wood that they need, to AFK scripters it has not changed much... they just fire up their AK script and go do something else in their life.... then come back after hours, or in the morning when they have slept their night, and collect the ore and wood with no effort at all...

To my opinion, changing gameplay to try fight scripters is a futile thing.... it is scripting in the first place using third party not allowed software which should be detected and accounts banned.... and not just the EJ accounts using those unauthorized scripts.... but also their main accounts who do not AFK script but still, sometimes benefit of whatever has been obtained with the EF AFK scripting accounts...

That is at least the way I see it.
They fixed the resource mistake with pirating....
#17
Sarkon said:
So instead of just singling out accounts doing that and banning them, they modify events to make it more difficult for the regular person.  Brilliant.

Yup. Been that way for a very long time. I really do not think that the parent company will ever invest enough money to give UO the resources it needs to police the game. You can put in all the bot detection programs you want, but you need staff to be actively monitoring things and taking action.
#18
Nvm don’t do this cause the devs won’t do anything. It’s happened multiple times now since the first time. I’m just ganna go play a dif game when he stops spawns… gg 
#19
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.

There is a much more simple solution to that problem: make the Event Armor Pieces (who care about the Rewards) ***NOT*** Shard Bounded.

But this is a common sense solution, so it will never be implemented.

I.
#20
Ivenor said:
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.

There is a much more simple solution to that problem: make the Event Armor Pieces (who care about the Rewards) ***NOT*** Shard Bounded.

But this is a common sense solution, so it will never be implemented.

I.
No no no because then the  scripters drain the lower population shards kinda like happens with PS...
#21
McDougle said:
Ivenor said:
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.

There is a much more simple solution to that problem: make the Event Armor Pieces (who care about the Rewards) ***NOT*** Shard Bounded.

But this is a common sense solution, so it will never be implemented.

I.
No no no because then the  scripters drain the lower population shards kinda like happens with PS...

Right: better to still have NO Event Armor Items for sale on Low Pop Shards AND a Biden-level 10x inflation of their prices on ATL... 😂
#22
Ivenor said:
McDougle said:
Ivenor said:
TimSt said:
The eggs are a way for non-fighting type players to take part in Treasures-Of events and get rewards.  Having them spawn only in Destard or on other dungeon mods defeats the purpose of having a non-fighting way to take part.

There is a much more simple solution to that problem: make the Event Armor Pieces (who care about the Rewards) ***NOT*** Shard Bounded.

But this is a common sense solution, so it will never be implemented.

I.
No no no because then the  scripters drain the lower population shards kinda like happens with PS...

Right: better to still have NO Event Armor Items for sale on Low Pop Shards AND a Biden-level 10x inflation of their prices on ATL... 😂
See but on Origin we just give each other bone pieces or whole suits....
#23
Good for you, folks, but Origin is not the only Low Pop Shard around: there are some even more deserted... :'(
#24
Ivenor said:
Good for you, folks, but Origin is not the only Low Pop Shard around: there are some even more deserted... :'(
Now i resent that we're the deadest of the dead thank you  ;)
#25
@Larisa Have them change Origin's "Motto" to "Origin, The deadest of the Dead."  
#26
@ Larisa Have them change Origin's "Motto" to "Origin, The deadest of the Dead."  

McDougle said:
Ivenor said:
Good for you, folks, but Origin is not the only Low Pop Shard around: there are some even more deserted... :'(
Now i resent that we're the deadest of the dead thank you  ;)


OK, OK: Origin Shard wins! 😂 ;)





#27
When players on a shard are staunch supporters of shard bound, look at Atlantic. They are far from dead.

They have not seen truly dead shards who will never get to see any of the shard bound items in future.
#28
Seth said:
When players on a shard are staunch supporters of shard bound, look at Atlantic. They are far from dead.

They have not seen truly dead shards who will never get to see any of the shard bound items in future.

Shard Bounding is...


                                                                         &


#29
Ivenor said:
Seth said:
When players on a shard are staunch supporters of shard bound, look at Atlantic. They are far from dead.

They have not seen truly dead shards who will never get to see any of the shard bound items in future.

Shard Bounding is...


                                                                         &


You should choose better baby names.
#30
Pawain said:
Seth said:
If every game design objective in UO is targeted against bots and scripters at the expense of normal players, then it will never be fun.


Unfortunately this is UO. Very sad.
Well if they are designing against scripters they are doing a terrible job.  Making items spawn in guardzones in predictable places is a scripter heaven.  Then add in the ability for EJ accounts to pick them up and its even worse.   I got tired of dealing with them on Great lakes so I went to one of the deadest shards in UO - Legends.  I have toons there I play when things are annoying on bigger servers. Log in after midnight to collect some eggs to get some gear for my fighting toons and its literally 3 accounts playing Legands.  Me and two egg script accounts.  You can report them but nothing is done.  After 20 years of UO I know what a script account looks like.  You can easily find them - just sit by the destard turn in guy and watch them turn eggs in with 1.5 seconds between rewards.  No way a human can get the quest, turn on 'mark quest item' and mark 10 eggs and then collect a reward in 1.5 seconds.   It looks like :  Port in, Ring, Ring, Ring, ring, ring. Walk to reward guy, port out.  All in 10 seconds.  Meanwhile I'm there for 2-3 minutes turning my eggs in by hand.   

This is how the UO sellers have rewards on 'all shards'.  They are running scripts on all shards - even legends.  Its the exact same script I see on GL.  Don't lock this thread. I've reported it over and over again and nothing happens.  It is maddening.  Thats my problem. Just admit you aren't doing anything with scripters so I can join them.  I'm tired of having to play against the computer.  I don't mind playing against real humans, but when I'm playing for my rewards against the speed and precision of an automated script its not fun.  Fix it.  Do something.  You have every chance here - they are super easy to find - they are doing it all day long.  Its a constant joke on almost every shard. 
#31
Seth said:
When players on a shard are staunch supporters of shard bound, look at Atlantic. They are far from dead.

They have not seen truly dead shards who will never get to see any of the shard bound items in future.
Not true - scripts are running on all shard collecting items.  I believe these to be the RMT sellers that will then sell them for high amounts of gold they will sell for money or move to ATL.  Tonight there are literally 3 people on the entire shard of Legends - two of them are script accounts hunting eggs nonstop gathering thousands of destard points.  Don't worry - there will be shard bound items but the money is going in the hands of RMT sellers.  I've reported them - nothing happens.  Its the same script on all shards. Its identical to what has been running on GL all day long.   

All you need is a few virtual machines and some scripting software and you can run multiple shards off one PC.  Easy.  It seems they refuse to take any action or ban these accounts.  You can't tell me they don't know who the RMT sellers are. 
#32
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.

That's it.

If players can get a given item, even if high end, in, say, 1 hour of gameplay, my opinion is, that they will not bother looking at RMT to buy such an item or purchase the gold to then buy this item in the game.

Everything revolves around time to get a given item, I think.

If the Design of the game is one that makes it too much time consuming to get an item, there might be players who, rather then spend countless hours in the game to get that item, perhaps even engaged into repetitive, uninterested grinding gameplay.... might think to spend that same time earning real money in real life and then spend a fraction of that earned money in the game to buy that given item which they might want.... I mean, wouldn't it be a better use of their time, I wonder?

So, at least to my opinion, the road to getting rid of scripters in UO and, hopefully, of RMT, goes through a game Design where the getting of any item, high end ones included, was to take MUCH MUCH MUCH less time as it does now and, hopefully, it happens without any repetitive, uninteresting grinding gameplay....
#33
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.

That's it.

If players can get a given item, even if high end, in, say, 1 hour of gameplay, my opinion is, that they will not bother looking at RMT to buy such an item or purchase the gold to then buy this item in the game.

Everything revolves around time to get a given item, I think.

If the Design of the game is one that makes it too much time consuming to get an item, there might be players who, rather then spend countless hours in the game to get that item, perhaps even engaged into repetitive, uninterested grinding gameplay.... might think to spend that same time earning real money in real life and then spend a fraction of that earned money in the game to buy that given item which they might want.... I mean, wouldn't it be a better use of their time, I wonder?

So, at least to my opinion, the road to getting rid of scripters in UO and, hopefully, of RMT, goes through a game Design where the getting of any item, high end ones included, was to take MUCH MUCH MUCH less time as it does now and, hopefully, it happens without any repetitive, uninteresting grinding gameplay....
So most will play 10 hours a year and stop since there is no reason to try to upgrade your suit.
#34
Pawain said:
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.

That's it.

If players can get a given item, even if high end, in, say, 1 hour of gameplay, my opinion is, that they will not bother looking at RMT to buy such an item or purchase the gold to then buy this item in the game.

Everything revolves around time to get a given item, I think.

If the Design of the game is one that makes it too much time consuming to get an item, there might be players who, rather then spend countless hours in the game to get that item, perhaps even engaged into repetitive, uninterested grinding gameplay.... might think to spend that same time earning real money in real life and then spend a fraction of that earned money in the game to buy that given item which they might want.... I mean, wouldn't it be a better use of their time, I wonder?

So, at least to my opinion, the road to getting rid of scripters in UO and, hopefully, of RMT, goes through a game Design where the getting of any item, high end ones included, was to take MUCH MUCH MUCH less time as it does now and, hopefully, it happens without any repetitive, uninteresting grinding gameplay....
So most will play 10 hours a year and stop since there is no reason to try to upgrade your suit.
when you have the best suit, you play just to slaughter montsters and do your favorite quests, or help others do them. I mean, you can have all the best from the game in less than an hour with RMT, and then, once you have it all, why would you play, you say? Anyone that has bought even anything, don't stop playing just cuz they have it all, on the contrary they play being happy knowing that they are up to standards of what the monsters deal
#35
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.

That's it.

If players can get a given item, even if high end, in, say, 1 hour of gameplay, my opinion is, that they will not bother looking at RMT to buy such an item or purchase the gold to then buy this item in the game.

Everything revolves around time to get a given item, I think.

If the Design of the game is one that makes it too much time consuming to get an item, there might be players who, rather then spend countless hours in the game to get that item, perhaps even engaged into repetitive, uninterested grinding gameplay.... might think to spend that same time earning real money in real life and then spend a fraction of that earned money in the game to buy that given item which they might want.... I mean, wouldn't it be a better use of their time, I wonder?

So, at least to my opinion, the road to getting rid of scripters in UO and, hopefully, of RMT, goes through a game Design where the getting of any item, high end ones included, was to take MUCH MUCH MUCH less time as it does now and, hopefully, it happens without any repetitive, uninteresting grinding gameplay....
Or sell them in the uo store for less no profit no rmt
#36
McDougle said:

Or sell them in the uo store for less no profit no rmt
I'm totally on board with this.  Items of the Fey event - turn in points or buy via Sovereigns for 5-250 sovereigns depending on 'point' value'.    I'd much rather the money go to EA/UO instead of supporting someone who runs scripts on 30+ shards to sell items.   I saw the bird cage going for $14 on the shard of your choice.  The Ankh for $30.  Thats crazy.   Someone has built a business on scripting and selling the items.  I'd rather UO take the money instead and put it towards the game.  Why is this not an option every time?

To the 'lets make it just take an hour' comment - the problem is the event is time based. If you didn't play duriing the event then come back later - you have to buy the item from someone else.  In this case its going to be RMT sellers who scripted thousands of points, bought the items, then sit on it for 6 months to a year and then sell for a very tidy profit since there is no other way to obtain the item.  Again - if the store sold it for sovereigns - there would be no huge mark up to be had 6 months down the road. You can always log in and buy a fey slayer spellbook for 250 sovereigns.  
#37
I also started to use scripts to automate.
Just use an extra screen to monitor for GM and say HI, while watching Netflix or play another game. This is legal, that’s the way it appears to be.
#38
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.
Sadly the day that happens UO is done because they will close all their accounts and UO will not have enough paid players to support it.  Sometimes you have to accept some evil in the world in order to survive.
#39
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.
Sadly the day that happens UO is done because they will close all their accounts and UO will not have enough paid players to support it.  Sometimes you have to accept some evil in the world in order to survive.
Sadly that day is upon us. The apathy and lack of attention to fairness in this game has driven 95% away. All that’s left in this abandonware are the die hards.  I think it’s really quite a good game until you realize most times you are playing with bots.  It could be so much more. 
#40
Back to the OP, I think the culprit is still EJ. Using multi accounts with 5 or 10 stealthers are free of charge.

EJ + scripting, result is a battle of the bots.
#41
You do not need an EJ account to do what they are doing, they are attended, nothing is going to happen to them.
#42
Scripts can reply to gms
#43
McDougle said:
Scripts can reply to gms
GM  ask questions.  They ask generic things like how are you today.  How do you like this event.  Ect. And start a conversation. If you act like an idiot they take you to jail.  You can ask Hazel what they ask.

Dont believe the BS these posters make up.

I guess yall really have no concept of what a power gamer does and how many hours they sit in their computer area.  I'm not a good one, but I had to upgrade to a 12hr chair. The old 8 hr one was hurting my butt. Serta iComfort FTW!
#44
Pawain said:
You do not need an EJ account to do what they are doing, they are attended, nothing is going to happen to them.
Yes, technically don't need an EJ account to do it. But to do 5 or 10 of them using paid accounts is rofl... 

It's same as multi boxing. the more the merrier. 10 accounts each using fireball is more powerful than 1 guy using FS.
#45
Seth said:
Pawain said:
You do not need an EJ account to do what they are doing, they are attended, nothing is going to happen to them.
Yes, technically don't need an EJ account to do it. But to do 5 or 10 of them using paid accounts is rofl... 

It's same as multi boxing. the more the merrier. 10 accounts each using fireball is more powerful than 1 guy using FS.
So how are these EJ accounts taking eggs to their home shard?  Paying 30 bucks for a transfer?

Think things thru before you speculate.  

PAGE ON THEM! Let the EMs decide.
#46
Pawain said:
Seth said:
Pawain said:
You do not need an EJ account to do what they are doing, they are attended, nothing is going to happen to them.
Yes, technically don't need an EJ account to do it. But to do 5 or 10 of them using paid accounts is rofl... 

It's same as multi boxing. the more the merrier. 10 accounts each using fireball is more powerful than 1 guy using FS.
So how are these EJ accounts taking eggs to their home shard?  Paying 30 bucks for a transfer?

Think things thru before you speculate.  

PAGE ON THEM! Let the EMs decide.the fact that they are not be stopped is very evident 
#47
Because they are attended.  How many times do you have to read the same thing.
#48
Pawain said:
Because they are attended.  How many times do you have to read the same thing.
I agree not everyone is a scripter but you can't truly be naive enough to believe there are none 
#49
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.
Sadly the day that happens UO is done because they will close all their accounts and UO will not have enough paid players to support it.  Sometimes you have to accept some evil in the world in order to survive.
I don't think that scripters and cheaters are those who keep UO running... I want to believe that the players who play legittimately and without cheating are the majority and they are the ones that keep UO going....

Until, they will have enough to keep playing a game plagued with cheaters and scripters and they will leave UO which, at that point, will really only leave the cheaters and the scripters playing the game for the most part...

I wonder, at that point, who they will sell their gold and items to, when no longer there will be players playing the game without cheating nor scripting...
#50
Theo said:
popps said:
All that is necessary, at least to my opinion, to make RMT sites not worth the effort and the hassle, is for UO Developers to make any and all items to be MUCH LESS time consuming to be obtained.
Sadly the day that happens UO is done because they will close all their accounts and UO will not have enough paid players to support it.  Sometimes you have to accept some evil in the world in order to survive.
Sadly that day is upon us. The apathy and lack of attention to fairness in this game has driven 95% away. All that’s left in this abandonware are the die hards.  I think it’s really quite a good game until you realize most times you are playing with bots.  It could be so much more. 
Exactly.

By not eradicating cheaters and scripters for good, the "side effect" of this is seeins players who do not want to play a game with cheaters and scripters leaving that game.

And the longer cheating and scripting stays with UO, the more players who do not like cheating and scripting will quit UO....

Cheaters and scripters, to my opinion, do not help UO, they hurt it.
#51
EJ is not the root source of huge volume of bots. It's the client.

To save the game, after NLS they need to focus on a better EC with switchable graphics between classic and new. A better client is needed to save UO.

NLS is not the saviour since CC can still be used to script there. We need the ultimate game client to save Ultima Online.
#52
I haven't tried this, but it might be a thing.  Do turn in points transfer?  Can you build up points on a shard, then shard shield that character somewhere else and then claim items?  Also, the eggs themselves are not shard bound, so you could load a character to the max and shield over somewhere to make turn ins, assuming the points don't transfer with the characters.  Just thinking out loud...not sure any of this actually works lol.
#53
I haven't tried this, but it might be a thing.  Do turn in points transfer? 

No, dynamic event points are not shard transferable. Please see wiki.

Can you build up points on a shard, then shard shield that character somewhere else and then claim items? 

No, please see above.

Also, the eggs themselves are not shard bound, so you could load a character to the max and shield over somewhere to make turn ins, assuming the points don't transfer with the characters.

Correct.


#54
New entry:

I was collecting death robe and enjoying the low drop rate. Then everytime I rez I hear the Ding Ding Ding, Ding Ding Ding, non-stop 24/7.  

WOW!


#55
New way to measure customer satisfaction. 

Death Robe Vs Reward Ratio

Currently it is 10 vs 3.  :'(
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